Update lib/tilesheet.lua
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3cf682ba71
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@@ -36,10 +36,26 @@ local tilesheet.load = function(data_or_path)
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tile_image = load_image(data_or_path)
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end
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-- this mess feels kinda wasteful/repetitive
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local image_width, image_height = tile_image:getDimensions()
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local tile_usage = {}
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for x = 1, image_width / tile_size do
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tile_usage[x] = {}
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for y = 1, image_height / tile_size do
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tile_usage[x][y] = false
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end
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end
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if type(data_or_path) == "table" then
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for name, tile_data in pairs(data_or_path.tiles) do
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tile_usage[tile_data.x][tile_data.y] = true
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end
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end
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tilesheet.active_sheet = {
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image = tile_image,
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size = tile_size,
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tiles = tiles,
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tile_usage = tile_usage,
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}
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return tiles
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