Compare commits
12
Commits
8834269fee
..
main
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
5c592d5010 | ||
|
|
55c565845b | ||
|
|
4209ad2618 | ||
|
|
7b8e45b6be | ||
|
|
a0ea5d71c5 | ||
|
|
68d9bec872 | ||
|
|
a96b58adf2 | ||
|
|
1f9c0c527a | ||
|
|
3498275bf0 | ||
|
|
83b6ba1f72 | ||
|
|
d176ef90f8 | ||
|
|
e40ffb91da |
No files matched your search
@@ -0,0 +1 @@
|
||||
.DS_Store
|
||||
@@ -4,6 +4,8 @@ Strange motion. Idle toy inspired by Progress Quest.
|
||||
WARNING: Opens a console to LAN which can run *any* code as the user Love2D is
|
||||
running as! There is no security on this.
|
||||
|
||||
Tileset from [OpenGameArt.org](https://opengameart.org/content/dungeon-crawl-32x32-tiles).
|
||||
|
||||
## Brainstroming
|
||||
Name the Race. Motto.
|
||||
Level Class (xp bar)
|
||||
@@ -50,6 +52,14 @@ special characters:
|
||||
- Anti Juandez, who is made-up
|
||||
- Zargon
|
||||
|
||||
I want exploration, generated or discovered areas. And a map.
|
||||
|
||||
- [ ] fishing
|
||||
- [ ] Sims elements / life sim elements
|
||||
- [ ] mining
|
||||
- [ ] construction
|
||||
- [ ] agriculture
|
||||
|
||||
###### Prefixes
|
||||
Sick modifiers: dead, comatose, crippled, sick, undernourished
|
||||
Young: foetal, baby, preadolescent, teenage, underage
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
[12, "Recharging"]
|
||||
]
|
||||
},
|
||||
"Runeloremaster":{
|
||||
"Rune-Lore Master":{
|
||||
"stats":["wisdom"],
|
||||
"tasks":[
|
||||
"Enthusiastically explaining the applications of runes on trains"
|
||||
@@ -0,0 +1,42 @@
|
||||
{
|
||||
"cthulhu":{
|
||||
"x":23,
|
||||
"y":6
|
||||
},
|
||||
"grass":{
|
||||
"x":56,
|
||||
"y":15
|
||||
},
|
||||
"kobold_female_green":{
|
||||
"x":50,
|
||||
"y":31
|
||||
},
|
||||
"orc_male":{
|
||||
"x":40,
|
||||
"y":32
|
||||
},
|
||||
"stick":{
|
||||
"x":64,
|
||||
"y":46
|
||||
},
|
||||
"tent":{
|
||||
"x":4,
|
||||
"y":22
|
||||
},
|
||||
"todo":{
|
||||
"x":64,
|
||||
"y":1
|
||||
},
|
||||
"tree":{
|
||||
"x":13,
|
||||
"y":19
|
||||
},
|
||||
"machine":{
|
||||
"x":56,
|
||||
"y":16
|
||||
},
|
||||
"centaur_female_brown":{
|
||||
"x":22,
|
||||
"y":31
|
||||
}
|
||||
}
|
||||
File renamed without changes.
@@ -51,6 +51,7 @@
|
||||
]
|
||||
},
|
||||
"Half Orc":{
|
||||
"icon":"orc_male",
|
||||
"stats":["health"]
|
||||
},
|
||||
"Hob-Nobbit":{
|
||||
@@ -60,6 +61,7 @@
|
||||
]
|
||||
},
|
||||
"Land Squid":{
|
||||
"icon":"cthulhu",
|
||||
"stats":["health","strength"],
|
||||
"tasks":[
|
||||
"Drinking plenty of water"
|
||||
@@ -81,12 +83,14 @@
|
||||
]
|
||||
},
|
||||
"Talking Pony":{
|
||||
"icon":"centaur_female_brown",
|
||||
"stats":["intelligence","magic"],
|
||||
"tasks":[
|
||||
[4, "Singing their theme song"]
|
||||
]
|
||||
},
|
||||
"Trans-Kobold":{
|
||||
"icon":"kobold_female_green",
|
||||
"stats":["wisdom"],
|
||||
"tasks":[
|
||||
[10, "#TransRights"]
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.4 MiB |
@@ -1,4 +1,4 @@
|
||||
{
|
||||
"current_page":0,
|
||||
"total_pages":500
|
||||
"current_page":147,
|
||||
"total_pages":449
|
||||
}
|
||||
+2
-33
@@ -1,37 +1,6 @@
|
||||
local constants = require "data.constants"
|
||||
local utility = require "lib.utility"
|
||||
|
||||
local classes = utility.load_data("classes.json")
|
||||
local classes = utility.load_data("./assets/classes.json")
|
||||
|
||||
-- TODO abstract out since this is shared between classes and races
|
||||
local class_names = {}
|
||||
for name, data in pairs(classes) do
|
||||
class_names[#class_names + 1] = name
|
||||
|
||||
if type(data.tasks) == "string" then
|
||||
data.tasks = { data.tasks }
|
||||
elseif not data.tasks then
|
||||
data.tasks = {}
|
||||
end
|
||||
|
||||
local tasks = data.tasks
|
||||
for index, task in ipairs(tasks) do
|
||||
if type(task) == "string" then
|
||||
local time = #task * constants.reading_time_multiplier
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task}
|
||||
elseif #task == 1 then
|
||||
local time = #task[1] * constants.reading_time_multiplier
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task[1]}
|
||||
elseif #task == 2 then
|
||||
local time = tasks[1]
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task[2]}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(class_names)
|
||||
|
||||
return classes, class_names
|
||||
return constants.fix_stats_tasks(classes)
|
||||
+42
-2
@@ -1,4 +1,44 @@
|
||||
return {
|
||||
local utility = require "lib.utility"
|
||||
|
||||
local constants = {
|
||||
progress_bar_height = 30,
|
||||
reading_time_multiplier = 1 / 12,
|
||||
reading_time_multiplier = 1 / 9,
|
||||
tile_size = 32,
|
||||
}
|
||||
|
||||
constants.fix_stats_tasks = function(data)
|
||||
local result = {}
|
||||
for name, data in pairs(data) do
|
||||
result[name] = data
|
||||
result[#result + 1] = name
|
||||
|
||||
if type(data.tasks) == "string" then
|
||||
data.tasks = { data.tasks }
|
||||
elseif not data.tasks then
|
||||
data.tasks = {}
|
||||
end
|
||||
|
||||
local tasks = data.tasks
|
||||
for index, task in ipairs(tasks) do
|
||||
if type(task) == "string" then
|
||||
local time = #task * constants.reading_time_multiplier
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task}
|
||||
elseif #task == 1 then
|
||||
local time = #task[1] * constants.reading_time_multiplier
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task[1]}
|
||||
elseif #task == 2 then
|
||||
local time = tasks[1]
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task[2]}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(result)
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
return constants
|
||||
@@ -0,0 +1,21 @@
|
||||
local constants = require "data.constants"
|
||||
local utility = require "lib.utility"
|
||||
|
||||
local file = io.open("./assets/tileset.png", "rb")
|
||||
local raw_data = file:read("*all")
|
||||
file:close()
|
||||
|
||||
local file_data = love.filesystem.newFileData(raw_data, "./assets/tileset.png")
|
||||
local love_image = love.graphics.newImage(file_data)
|
||||
|
||||
local tile_data = utility.load_data("./assets/images.json")
|
||||
|
||||
local images = {
|
||||
love_image = love_image,
|
||||
}
|
||||
|
||||
for name, data in pairs(tile_data) do
|
||||
images[name] = love.graphics.newQuad( (data.x - 1) * constants.tile_size, (data.y - 1) * constants.tile_size, constants.tile_size, constants.tile_size, love_image )
|
||||
end
|
||||
|
||||
return images
|
||||
+2
-33
@@ -1,37 +1,6 @@
|
||||
local constants = require "data.constants"
|
||||
local utility = require "lib.utility"
|
||||
|
||||
local races = utility.load_data("races.json")
|
||||
local races = utility.load_data("./assets/races.json")
|
||||
|
||||
-- TODO abstract out since this is shared between classes and races
|
||||
local race_names = {}
|
||||
for name, data in pairs(races) do
|
||||
race_names[#race_names + 1] = name
|
||||
|
||||
if type(data.tasks) == "string" then
|
||||
data.tasks = { data.tasks }
|
||||
elseif not data.tasks then
|
||||
data.tasks = {}
|
||||
end
|
||||
|
||||
local tasks = data.tasks
|
||||
for index, task in ipairs(tasks) do
|
||||
if type(task) == "string" then
|
||||
local time = #task * constants.reading_time_multiplier
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task}
|
||||
elseif #task == 1 then
|
||||
local time = #task[1] * constants.reading_time_multiplier
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task[1]}
|
||||
elseif #task == 2 then
|
||||
local time = tasks[1]
|
||||
-- TODO decide on a random amount of extra time to add
|
||||
tasks[index] = {time, time, task[2]}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(race_names)
|
||||
|
||||
return races, race_names
|
||||
return constants.fix_stats_tasks(races)
|
||||
@@ -0,0 +1,109 @@
|
||||
local classes = require "data.classes"
|
||||
local constants = require "data.constants"
|
||||
local images = require "data.images"
|
||||
local races = require "data.races"
|
||||
|
||||
local characters = {}
|
||||
|
||||
local base_stat_roll = function()
|
||||
return 3 + math.random(1, 6) + math.random(1, 6) + math.random(1, 6)
|
||||
end
|
||||
|
||||
local naive_random_name = function(length)
|
||||
local vowels = "aaeeeiioouuy"
|
||||
local consonants = "bcdfghjklmnpqrstvwxyz"
|
||||
local text = ""
|
||||
for i = 1, length do
|
||||
local c
|
||||
if i % 2 == 0 then
|
||||
c = math.random(1, #vowels)
|
||||
text = text .. vowels:sub(c, c)
|
||||
else
|
||||
c = math.random(1, #consonants)
|
||||
text = text .. consonants:sub(c, c)
|
||||
end
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
local progress_quest_random_name = function()
|
||||
local parts = {
|
||||
("br|cr|dr|fr|gr|j|kr|l|m|n|pr||||r|sh|tr|v|wh|x|y|z"):split("|"),
|
||||
("a|a|e|e|i|i|o|o|u|u|ae|ie|oo|ou"):split("|"),
|
||||
("b|ck|d|g|k|m|n|p|t|v|x|z"):split("|"),
|
||||
}
|
||||
local name = ""
|
||||
for i = 0, 5 do
|
||||
local part = parts[i % 3 + 1]
|
||||
name = name .. part[math.random(1, #part)]
|
||||
end
|
||||
return name
|
||||
end
|
||||
|
||||
local random_stat_up = function(character)
|
||||
local core_stats = {
|
||||
"charisma", "constitution", "dexterity", "intelligence", "strength", "wisdom",
|
||||
}
|
||||
local selected_stat = core_stats[math.random(1, #core_stats)]
|
||||
character[selected_stat] = character[selected_stat] + 1
|
||||
end
|
||||
|
||||
|
||||
|
||||
characters.new = function(name)
|
||||
name = name or progress_quest_random_name() -- name not affected by seed
|
||||
|
||||
local seed = math.random()
|
||||
math.randomseed(seed)
|
||||
|
||||
local character = {
|
||||
seed = seed,
|
||||
name = name,
|
||||
race = races[math.random(1, #races)],
|
||||
class = classes[math.random(1, #classes)],
|
||||
charisma = base_stat_roll(),
|
||||
constitution = base_stat_roll(),
|
||||
dexterity = base_stat_roll(),
|
||||
intelligence = base_stat_roll(),
|
||||
strength = base_stat_roll(),
|
||||
wisdom = base_stat_roll(),
|
||||
level = 1,
|
||||
experience = 0,
|
||||
}
|
||||
character.health = math.random(1, 8) + math.floor(character.constitution / 6)
|
||||
character.magic = math.random(1, 8) + math.floor(character.intelligence / 6)
|
||||
|
||||
for _, stat_name in ipairs(races[character.race].stats) do
|
||||
character[stat_name] = character[stat_name] + math.random(1, 3)
|
||||
end
|
||||
for _, stat_name in ipairs(classes[character.class].stats) do
|
||||
character[stat_name] = character[stat_name] + math.random(1, 3)
|
||||
end
|
||||
|
||||
character.max_encumberance = character.strength + 10
|
||||
character.inventory = {}
|
||||
|
||||
character.x = 1
|
||||
character.y = 1
|
||||
|
||||
return setmetatable(character, { __index = characters, })
|
||||
end
|
||||
|
||||
characters.level_up = function(character)
|
||||
character.health = character.health + 1 + math.floor(character.constitution / 3) + math.random(1, 4)
|
||||
character.magic = character.magic + 1 + math.floor(character.intelligence / 3) + math.random(1, 4)
|
||||
|
||||
random_stat_up(character)
|
||||
random_stat_up(character)
|
||||
|
||||
character.max_encumberance = character.strength + 10
|
||||
|
||||
-- TODO this is where a spell could be added, and
|
||||
end
|
||||
|
||||
characters.draw = function(self)
|
||||
local icon = races[self.race].icon or "todo"
|
||||
love.graphics.draw(images.love_image, images[icon], self.x * constants.tile_size, self.y * constants.tile_size)
|
||||
end
|
||||
|
||||
return characters
|
||||
@@ -0,0 +1,36 @@
|
||||
local log = require "lib.log"
|
||||
local utility = require "lib.utility"
|
||||
|
||||
local voices = utility.load_data("./assets/macos_say-en.json")
|
||||
|
||||
local say_thread = love.thread.newThread([[
|
||||
local channel = love.thread.getChannel("say")
|
||||
while true do
|
||||
local message = channel:demand()
|
||||
if message then
|
||||
os.execute("say -v " .. message.voice .. " " .. message.line)
|
||||
end
|
||||
end
|
||||
]])
|
||||
say_thread:start()
|
||||
|
||||
return setmetatable({
|
||||
update = function()
|
||||
local thread_error = say_thread:getError()
|
||||
if thread_error then
|
||||
log("error", thread_error)
|
||||
end
|
||||
end,
|
||||
}, {
|
||||
__call = function(self, line)
|
||||
local selected_voice = voices[math.random(1, #voices)]
|
||||
|
||||
local say_channel = love.thread.getChannel("say")
|
||||
line = line or "Hello, my name is " .. selected_voice .. "."
|
||||
say_channel:push({
|
||||
voice = selected_voice:enquote(),
|
||||
line = line:enquote(),
|
||||
})
|
||||
log("say", selected_voice, line)
|
||||
end,
|
||||
})
|
||||
+28
-103
@@ -1,123 +1,45 @@
|
||||
local window_width, window_height = love.graphics.getDimensions()
|
||||
|
||||
-- local filament = require "lib.filament"
|
||||
local characters = require "lib.characters"
|
||||
local log = require "lib.log"
|
||||
local lovebird = require "lib.lovebird"
|
||||
local macOS_say = require "lib.macOS_say"
|
||||
local progress_bar = require "lib.progress_bar"
|
||||
local timer = require "lib.timer"
|
||||
local utility = require "lib.utility"
|
||||
|
||||
lovebird.whitelist[#lovebird.whitelist + 1] = "192.168.*.*" -- LAN access
|
||||
lovebird.whitelist[#lovebird.whitelist + 1] = "192.168.*.*" -- WARNING LAN has full user access through this
|
||||
|
||||
log{
|
||||
debug = true,
|
||||
error = true,
|
||||
say = true,
|
||||
}
|
||||
|
||||
local constants = require "data.constants"
|
||||
local classes, class_names = require "data.classes"
|
||||
local races, race_names = require "data.races"
|
||||
local images = require "data.images"
|
||||
|
||||
local voices = utility.load_data("macos_say-en.json")
|
||||
local voice_int = 0
|
||||
local send_test_message = function()
|
||||
-- local selected_voice = voices[math.random(1, #voices)]
|
||||
voice_int = voice_int + 1
|
||||
if voice_int > #voices then voice_int = 1 end
|
||||
local selected_voice = voices[voice_int]
|
||||
|
||||
local test_channel = love.thread.getChannel("say")
|
||||
local line = "Hello, my name is " .. selected_voice .. "."
|
||||
test_channel:push({
|
||||
voice = selected_voice:enquote(),
|
||||
line = line:enquote(),
|
||||
})
|
||||
log("debug", selected_voice, line)
|
||||
end
|
||||
send_test_message()
|
||||
|
||||
-- filament.run(function()
|
||||
-- local line = "Hello, my name is " .. selected_voice .. "."
|
||||
-- os.execute("say -v " .. selected_voice:enquote() .. " " .. line:enquote())
|
||||
-- end)
|
||||
-- local test_thread = love.thread.newThread([[
|
||||
-- -- local utility = require "lib.utility"
|
||||
-- -- local voices = utility.load_data("macos_say-en.json")
|
||||
-- -- local selected_voice = voices[math.random(1, #voices)]
|
||||
-- local selected_voice = "Bells"
|
||||
-- local line = "Hello, my name is " .. selected_voice .. "."
|
||||
-- os.execute("say -v \"" .. selected_voice .. "\" \"" .. line .. "\"")
|
||||
-- ]])
|
||||
local test_thread = love.thread.newThread([[
|
||||
local channel = love.thread.getChannel("say")
|
||||
while true do
|
||||
local message = channel:demand()
|
||||
if message then
|
||||
os.execute("say -v " .. message.voice .. " " .. message.line)
|
||||
end
|
||||
end
|
||||
]])
|
||||
test_thread:start()
|
||||
|
||||
local new_character = function(name)
|
||||
local base_stat_roll = function()
|
||||
return 3 + math.random(1, 6) + math.random(1, 6) + math.random(1, 6)
|
||||
end
|
||||
|
||||
local random_name = function(length)
|
||||
local vowels = "aaeeeiioouuy"
|
||||
local consonants = "bcdfghjklmnpqrstvwxyz"
|
||||
local text = ""
|
||||
for i = 1, length do
|
||||
local c
|
||||
if i % 2 == 0 then
|
||||
c = math.random(1, #vowels)
|
||||
text = text .. vowels:sub(c, c)
|
||||
else
|
||||
c = math.random(1, #consonants)
|
||||
text = text .. consonants:sub(c, c)
|
||||
end
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
name = name or random_name(math.random(3, 9)) -- name not affected by seed
|
||||
|
||||
local seed = os.time()
|
||||
math.randomseed(seed)
|
||||
|
||||
local character = {
|
||||
seed = seed,
|
||||
name = name,
|
||||
race = race_names[math.random(1, #race_names)],
|
||||
class = class_names[math.random(1, #class_names)],
|
||||
charisma = base_stat_roll(),
|
||||
constitution = base_stat_roll(),
|
||||
dexterity = base_stat_roll(),
|
||||
intelligence = base_stat_roll(),
|
||||
strength = base_stat_roll(),
|
||||
wisdom = base_stat_roll(),
|
||||
level = 1,
|
||||
experience = 0,
|
||||
}
|
||||
character.health = math.random(1, 8) + math.floor(character.constitution / 6)
|
||||
character.magic = math.random(1, 8) + math.floor(character.intelligence / 6)
|
||||
|
||||
math.randomseed(os.time())
|
||||
-- TEMP
|
||||
local test_new_character = function()
|
||||
local character = characters.new()
|
||||
local message = "My name is " .. character.name .. ", and I am a " .. character.class .. " " .. character.race .. "!"
|
||||
macOS_say(message)
|
||||
return character
|
||||
end
|
||||
local test_character = test_new_character()
|
||||
|
||||
-- for i = 1, 100 do
|
||||
-- print(new_character())
|
||||
-- end
|
||||
-- os.exit(1)
|
||||
|
||||
-- test progress_bar
|
||||
-- TEMP test progress_bar
|
||||
local test_bar = progress_bar(0, window_height - constants.progress_bar_height * 2, window_width, constants.progress_bar_height)
|
||||
local test_message = "This is a test text string of significant length. It exists to test printing over a progress bar."
|
||||
test_bar:set_text(test_message)
|
||||
|
||||
local test_timer = timer.every(#test_message * constants.reading_time_multiplier, function() log("debug", "The timer completed.") end) -- TODO consider making timer not need a function; cause I don't here!
|
||||
local test_timer = timer.every(#test_message * constants.reading_time_multiplier, function()
|
||||
-- macOS_say(test_message)
|
||||
end)
|
||||
|
||||
-- I started this too soon and it needs deletion or massive change
|
||||
local task_queue
|
||||
task_queue = {
|
||||
pending_tasks = {},
|
||||
@@ -140,15 +62,16 @@ love.update = function(dt)
|
||||
lovebird.update()
|
||||
timer.update(dt)
|
||||
|
||||
test_bar:set_progress(test_timer.run_time / test_timer:get_interval())
|
||||
local thread_error = test_thread:getError()
|
||||
if thread_error then
|
||||
log("debug", thread_error)
|
||||
end
|
||||
test_bar:set_progress(test_timer.run_time / test_timer:get_interval()) -- TEMP
|
||||
|
||||
macOS_say:update()
|
||||
end
|
||||
|
||||
love.draw = function()
|
||||
test_bar:draw()
|
||||
love.graphics.draw(images.love_image, images.grass, 50, 50) -- TEMP
|
||||
love.graphics.draw(images.love_image, images.centaur_female_brown, 50, 50) -- TEMP
|
||||
test_character:draw() -- TEMP
|
||||
-- test_bar:draw() -- TEMP
|
||||
|
||||
book_progress:draw()
|
||||
end
|
||||
@@ -162,7 +85,9 @@ love.keypressed = function(key)
|
||||
update_book_progress(-1)
|
||||
elseif key == "right" then
|
||||
update_book_progress(1)
|
||||
elseif key == "v" then
|
||||
send_test_message()
|
||||
elseif key == "v" then -- TEMP testing voices
|
||||
macOS_say()
|
||||
elseif key == "c" then -- TEMP gen character and say introduction
|
||||
test_new_character()
|
||||
end
|
||||
end
|
||||
Reference in new issue
Block a user