chore: Fix typos

Signed-off-by: txtsd <code@ihavea.quest>
This commit is contained in:
txtsd
2022-11-09 00:15:57 +05:30
parent 73fb6f5962
commit 7f901f40a6
5 changed files with 25 additions and 25 deletions
+9 -9
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@@ -32,7 +32,7 @@ object K: TK
Top = 228 Top = 228
Width = 70 Width = 70
Height = 13 Height = 13
Caption = 'Defense Atrtrib' Caption = 'Defense Attrib'
end end
object Label4: TLabel object Label4: TLabel
Left = 140 Left = 140
@@ -60,7 +60,7 @@ object K: TK
Top = 428 Top = 428
Width = 40 Width = 40
Height = 13 Height = 13
Caption = 'Speicals' Caption = 'Specials'
end end
object Label8: TLabel object Label8: TLabel
Left = 8 Left = 8
@@ -153,7 +153,7 @@ object K: TK
'Seasick' 'Seasick'
'Gyp' 'Gyp'
'Shoelaces' 'Shoelaces'
'Innoculate' 'Inoculate'
'Cone of Annoyance' 'Cone of Annoyance'
'Magnetic Orb' 'Magnetic Orb'
'Invisible Hands' 'Invisible Hands'
@@ -188,7 +188,7 @@ object K: TK
'Animate Tunic' 'Animate Tunic'
'Ursine Armor' 'Ursine Armor'
'Holy Roller' 'Holy Roller'
'Tonsilectomy' 'Tonsillectomy'
'Curse Family' 'Curse Family'
'Infinite Confusion') 'Infinite Confusion')
TabOrder = 0 TabOrder = 0
@@ -545,7 +545,7 @@ object K: TK
'Beholder|10|eyestalk' 'Beholder|10|eyestalk'
'Black Pudding|10|saliva' 'Black Pudding|10|saliva'
'Blink Dog|4|eyelid' 'Blink Dog|4|eyelid'
'Cub Scout|1|neckercheif' 'Cub Scout|1|neckerchief'
'Girl Scout|2|cookie' 'Girl Scout|2|cookie'
'Boy Scout|3|merit badge' 'Boy Scout|3|merit badge'
'Eagle Scout|4|merit badge' 'Eagle Scout|4|merit badge'
@@ -583,7 +583,7 @@ object K: TK
'Ice Devil|11|snow' 'Ice Devil|11|snow'
'Lemure|3|blob' 'Lemure|3|blob'
'Pit Fiend|13|seed' 'Pit Fiend|13|seed'
'Anklyosaurus|9|tail' 'Ankylosaurus|9|tail'
'Brontosaurus|30|brain' 'Brontosaurus|30|brain'
'Diplodocus|24|fin' 'Diplodocus|24|fin'
'Elasmosaurus|15|neck' 'Elasmosaurus|15|neck'
@@ -594,9 +594,9 @@ object K: TK
'Pentasaurus|12|head' 'Pentasaurus|12|head'
'Stegosaurus|18|plate' 'Stegosaurus|18|plate'
'Triceratops|16|horn' 'Triceratops|16|horn'
'Tyranosauraus Rex|18|forearm' 'Tyrannosaurus Rex|18|forearm'
'Djinn|7|lamp' 'Djinn|7|lamp'
'Doppleganger|4|face' 'Doppelganger|4|face'
'Black Dragon|7|*' 'Black Dragon|7|*'
'Plaid Dragon|7|sporrin' 'Plaid Dragon|7|sporrin'
'Blue Dragon|9|*' 'Blue Dragon|9|*'
@@ -665,7 +665,7 @@ object K: TK
'Hippocampus|4|mane' 'Hippocampus|4|mane'
'Hippogriff|3|egg' 'Hippogriff|3|egg'
'Hobgoblin|1|patella' 'Hobgoblin|1|patella'
'Homonculus|2|fluid' 'Homunculus|2|fluid'
'Hydra|8|gyrum' 'Hydra|8|gyrum'
'Imp|2|tail' 'Imp|2|tail'
'Invisible Stalker|8|*' 'Invisible Stalker|8|*'
+4 -4
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@@ -13,9 +13,9 @@
{* BinaryData: Boolean - This setting specifies which type } {* BinaryData: Boolean - This setting specifies which type }
{* of data will taken from the web. } {* of data will taken from the web. }
{* If you set this property TRUE then } {* If you set this property TRUE then }
{* component will determinee the size } {* component will determine the size of}
{* of files *before* getting them from } {* files *before* getting them from the}
{* the web. } {* web. }
{* If this property is FALSE then as we} {* If this property is FALSE then as we}
{* do not knows the file size the } {* do not knows the file size the }
{* OnProgress event will doesn't work. } {* OnProgress event will doesn't work. }
@@ -46,7 +46,7 @@
{ EVENTS: } { EVENTS: }
{ OnDoneFile - Occurs when the file is downloaded } { OnDoneFile - Occurs when the file is downloaded }
{ OnDoneString - Occurs when the string is received } { OnDoneString - Occurs when the string is received }
{ OnError - Occurs when error happend } { OnError - Occurs when error happens }
{ OnProgress - Occurs at the receiving of the BINARY DATA } { OnProgress - Occurs at the receiving of the BINARY DATA }
{*************************************************************} {*************************************************************}
{ Please see demo program for more information. } { Please see demo program for more information. }
+1 -1
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@@ -24,7 +24,7 @@ thataway.
(I didn't add this README file in PQ 6.0, but after that you can use (I didn't add this README file in PQ 6.0, but after that you can use
this README to trace the checkin history using version control.) this README to trace the checkin history using version control.)
Subversion revsion numbers vs. versions: Subversion revision numbers vs. versions:
* r321 v6.3 as I found it after a couple of years of inactivity * r321 v6.3 as I found it after a couple of years of inactivity
* r320 v6.2 probably as released, though I'm not totally sure * r320 v6.2 probably as released, though I'm not totally sure
+1 -1
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@@ -18,7 +18,7 @@
* * * *
* acknowledgements * * acknowledgements *
* erik turner Z*Stream routines * * erik turner Z*Stream routines *
* david bennion finding the nastly little endless loop quirk with the * * david bennion finding the nasty little endless loop quirk with the *
* TZDecompressionStream.Read method * * TZDecompressionStream.Read method *
* burak kalayci informing me about the zlib 1.1.4 update * * burak kalayci informing me about the zlib 1.1.4 update *
*****************************************************************************} *****************************************************************************}
+10 -10
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@@ -12,7 +12,7 @@ The ancient reckoning held that the Five Skrelkampi (and their Truebine) would
return when the great Trond-feast could be held anew and the Belnap reunited. return when the great Trond-feast could be held anew and the Belnap reunited.
But this legend became lost to all but the Papperboxen at Horbug. But this legend became lost to all but the Papperboxen at Horbug.
One of their own was Yallow the Speldrig, who found an unlikely pupil in One of their own was Yallow the Speldrig, who found an unlikely pupil in
Torbole Understeady, the discarded illigitimate waif of Wainthane Topknox, Torbole Understeady, the discarded illegitimate waif of Wainthane Topknox,
whom Yallow renamed Grumdrig and began to school as a boar-pulmet's apprentice. ...And, as it whom Yallow renamed Grumdrig and began to school as a boar-pulmet's apprentice. ...And, as it
was said by some, in aberdoxy. was said by some, in aberdoxy.
<p> <p>
@@ -20,13 +20,13 @@ As our story opens young Grumdrig has returned to Horbug following a trying stin
Spilwaer Spond where his laconic disposition and fertile mind bred a series Spilwaer Spond where his laconic disposition and fertile mind bred a series
of misadventures which had landed him outside the good graces of the Jordref there, of misadventures which had landed him outside the good graces of the Jordref there,
Welham, who had secretly begun a long term course of slow but Welham, who had secretly begun a long term course of slow but
disaccomodating illpeel in the lad's morning fanwael. disaccommodating illpeel in the lad's morning fanwael.
Meanwhile, though scarce a tuft of <i>mansefur</i> had yet made its appearance Meanwhile, though scarce a tuft of <i>mansefur</i> had yet made its appearance
on the boy's <i>manssach</i>, a number of visiting Roilwachhs have begun to on the boy's <i>manssach</i>, a number of visiting Roilwachhs have begun to
exhibit a discreet exhibit a discreet
and seemingly inexplicable interest in the boy. Strange indeed, as he would not reach and seemingly inexplicable interest in the boy. Strange indeed, as he would not reach
his krouchensterm for another harvest or more. his krouchensterm for another harvest or more.
And when Grumdrig's resiliant compatriot Paedri And when Grumdrig's resilient compatriot Paedri
appears at Grumdrig's lochnotat with a Scrolstamp from the old Speldrig, appears at Grumdrig's lochnotat with a Scrolstamp from the old Speldrig,
a woozy foreboding feeling rises from his young gut... a woozy foreboding feeling rises from his young gut...
@@ -48,21 +48,21 @@ and other frustrations common to that older generation of RPG's.
<h3> User manual </h3> <h3> User manual </h3>
Even inexperienced gamers will find <b>Progress Quest</b> Even inexperienced gamers will find <b>Progress Quest</b>
remarkably intutive and simple to play. Start the program remarkably intuitive and simple to play. Start the program
and click the <code>New Game (Single Player)</code> button, and click the <code>New Game (Single Player)</code> button,
or click <code>New Game (Multiplayer)</code> and select a Realm to or click <code>New Game (Multiplayer)</code> and select a Realm to
compete against players from all over the world. compete against players from all over the world.
You will then be presented with the character creation screen. You will then be presented with the character creation screen.
Select a name, race and class for the new character. Then, use the <code>Roll</code> button Select a name, race and class for the new character. Then, use the <code>Roll</code> button
until you are statisfied with the stats until you are satisfied with the stats
for your character. <i>Tip: You can use the <code>Unroll</code> button (a feature exclusive to <b>Progress Quest</b>) for your character. <i>Tip: You can use the <code>Unroll</code> button (a feature exclusive to <b>Progress Quest</b>)
to go back to any previous roll if you find that you've to go back to any previous roll if you find that you've
clicked too hastily.</i> clicked too hastily.</i>
<p> <p>
If you choose to play an online game, your character will share adventures with other <b>Progress If you choose to play an online game, your character will share adventures with other <b>Progress
Quest</b> characters in an online virtual world. Online play requires Quest</b> characters in an online virtual world. Online play requires
internet connectivity, though sophisiticated algorithms internet connectivity, though sophisticated algorithms
keep the bandwidth usage to a minimum. You can compare your character against keep the bandwidth usage to a minimum. You can compare your character against
the top <b>Progress Quest</b> players by visiting the top <b>Progress Quest</b> players by visiting
<a href=http://progressquest.com/realms.php>http://progressquest.com/realms.php</a> <a href=http://progressquest.com/realms.php>http://progressquest.com/realms.php</a>
@@ -71,17 +71,17 @@ the top <b>Progress Quest</b> players by visiting
Finally, hit the <code>Sold!</code> button to begin the game. The game will start immediately, and Finally, hit the <code>Sold!</code> button to begin the game. The game will start immediately, and
you can safely familiarize yourself with the game's single interface screen as the game progresses you can safely familiarize yourself with the game's single interface screen as the game progresses
on its own. on its own.
Soon your avatar will be seeking and destroying an exotic panopoly of beasts while you Soon your avatar will be seeking and destroying an exotic panoply of beasts while you
gaze proudly on. Missing, you will notice, is the tedious march from town, the bewildering maze of cookie cutter gaze proudly on. Missing, you will notice, is the tedious march from town, the bewildering maze of cookie cutter
streets hiding some specific merchant or NPC, streets hiding some specific merchant or NPC,
and the repetetive hunt for just the right beast to execute. <b>Progress Quest</b> supplies and the repetitive hunt for just the right beast to execute. <b>Progress Quest</b> supplies
your character with an endless series of victims, as well as exciting quests which keep your quest your character with an endless series of victims, as well as exciting quests which keep your quest
log full to the brim at all times. log full to the brim at all times.
<p> <p>
TREASURE: Each slain creature yields a trophy, which can be sold in any town. TREASURE: Each slain creature yields a trophy, which can be sold in any town.
When the encumbrance bar reaches maximum, your character automatically returns to the nearest town When the encumbrance bar reaches maximum, your character automatically returns to the nearest town
to sell your loot. If sufficiently liquid, he may then purchase an upgrade in equpiment (weapon or armor). to sell your loot. If sufficiently liquid, he may then purchase an upgrade in equipment (weapon or armor).
That being done, the interpid adventurer then returns to the frontier to spill more blood. That being done, the intrepid adventurer then returns to the frontier to spill more blood.
<i>Tip: The amount your character can carry before his encumbrance bar fills up <i>Tip: The amount your character can carry before his encumbrance bar fills up
increases as his STR stat improves.</i> increases as his STR stat improves.</i>
<p> <p>