diff --git a/Config.dfm b/Config.dfm index 8d4d20c..6b6eb7c 100644 --- a/Config.dfm +++ b/Config.dfm @@ -32,7 +32,7 @@ object K: TK Top = 228 Width = 70 Height = 13 - Caption = 'Defense Atrtrib' + Caption = 'Defense Attrib' end object Label4: TLabel Left = 140 @@ -60,7 +60,7 @@ object K: TK Top = 428 Width = 40 Height = 13 - Caption = 'Speicals' + Caption = 'Specials' end object Label8: TLabel Left = 8 @@ -153,7 +153,7 @@ object K: TK 'Seasick' 'Gyp' 'Shoelaces' - 'Innoculate' + 'Inoculate' 'Cone of Annoyance' 'Magnetic Orb' 'Invisible Hands' @@ -188,7 +188,7 @@ object K: TK 'Animate Tunic' 'Ursine Armor' 'Holy Roller' - 'Tonsilectomy' + 'Tonsillectomy' 'Curse Family' 'Infinite Confusion') TabOrder = 0 @@ -545,7 +545,7 @@ object K: TK 'Beholder|10|eyestalk' 'Black Pudding|10|saliva' 'Blink Dog|4|eyelid' - 'Cub Scout|1|neckercheif' + 'Cub Scout|1|neckerchief' 'Girl Scout|2|cookie' 'Boy Scout|3|merit badge' 'Eagle Scout|4|merit badge' @@ -583,7 +583,7 @@ object K: TK 'Ice Devil|11|snow' 'Lemure|3|blob' 'Pit Fiend|13|seed' - 'Anklyosaurus|9|tail' + 'Ankylosaurus|9|tail' 'Brontosaurus|30|brain' 'Diplodocus|24|fin' 'Elasmosaurus|15|neck' @@ -594,9 +594,9 @@ object K: TK 'Pentasaurus|12|head' 'Stegosaurus|18|plate' 'Triceratops|16|horn' - 'Tyranosauraus Rex|18|forearm' + 'Tyrannosaurus Rex|18|forearm' 'Djinn|7|lamp' - 'Doppleganger|4|face' + 'Doppelganger|4|face' 'Black Dragon|7|*' 'Plaid Dragon|7|sporrin' 'Blue Dragon|9|*' @@ -665,7 +665,7 @@ object K: TK 'Hippocampus|4|mane' 'Hippogriff|3|egg' 'Hobgoblin|1|patella' - 'Homonculus|2|fluid' + 'Homunculus|2|fluid' 'Hydra|8|gyrum' 'Imp|2|tail' 'Invisible Stalker|8|*' diff --git a/HTTPGet.pas b/HTTPGet.pas index dab952b..1341e61 100644 --- a/HTTPGet.pas +++ b/HTTPGet.pas @@ -13,9 +13,9 @@ {* BinaryData: Boolean - This setting specifies which type } {* of data will taken from the web. } {* If you set this property TRUE then } -{* component will determinee the size } -{* of files *before* getting them from } -{* the web. } +{* component will determine the size of} +{* files *before* getting them from the} +{* web. } {* If this property is FALSE then as we} {* do not knows the file size the } {* OnProgress event will doesn't work. } @@ -46,7 +46,7 @@ { EVENTS: } { OnDoneFile - Occurs when the file is downloaded } { OnDoneString - Occurs when the string is received } -{ OnError - Occurs when error happend } +{ OnError - Occurs when error happens } { OnProgress - Occurs at the receiving of the BINARY DATA } {*************************************************************} { Please see demo program for more information. } diff --git a/README.md b/README.md index 8feab1b..be12017 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ thataway. (I didn't add this README file in PQ 6.0, but after that you can use this README to trace the checkin history using version control.) -Subversion revsion numbers vs. versions: +Subversion revision numbers vs. versions: * r321 v6.3 as I found it after a couple of years of inactivity * r320 v6.2 probably as released, though I'm not totally sure diff --git a/ZLIBEX.PAS b/ZLIBEX.PAS index 4e47ea7..7c0a346 100644 --- a/ZLIBEX.PAS +++ b/ZLIBEX.PAS @@ -18,7 +18,7 @@ * * * acknowledgements * * erik turner Z*Stream routines * -* david bennion finding the nastly little endless loop quirk with the * +* david bennion finding the nasty little endless loop quirk with the * * TZDecompressionStream.Read method * * burak kalayci informing me about the zlib 1.1.4 update * *****************************************************************************} diff --git a/dist/README.html b/dist/README.html index 6ae6497..7afeef4 100644 --- a/dist/README.html +++ b/dist/README.html @@ -12,7 +12,7 @@ The ancient reckoning held that the Five Skrelkampi (and their Truebine) would return when the great Trond-feast could be held anew and the Belnap reunited. But this legend became lost to all but the Papperboxen at Horbug. One of their own was Yallow the Speldrig, who found an unlikely pupil in -Torbole Understeady, the discarded illigitimate waif of Wainthane Topknox, +Torbole Understeady, the discarded illegitimate waif of Wainthane Topknox, whom Yallow renamed Grumdrig and began to school as a boar-pulmet's apprentice. ...And, as it was said by some, in aberdoxy.
@@ -20,13 +20,13 @@ As our story opens young Grumdrig has returned to Horbug following a trying stin Spilwaer Spond where his laconic disposition and fertile mind bred a series of misadventures which had landed him outside the good graces of the Jordref there, Welham, who had secretly begun a long term course of slow but -disaccomodating illpeel in the lad's morning fanwael. +disaccommodating illpeel in the lad's morning fanwael. Meanwhile, though scarce a tuft of mansefur had yet made its appearance on the boy's manssach, a number of visiting Roilwachhs have begun to exhibit a discreet and seemingly inexplicable interest in the boy. Strange indeed, as he would not reach his krouchensterm for another harvest or more. -And when Grumdrig's resiliant compatriot Paedri +And when Grumdrig's resilient compatriot Paedri appears at Grumdrig's lochnotat with a Scrolstamp from the old Speldrig, a woozy foreboding feeling rises from his young gut... @@ -48,21 +48,21 @@ and other frustrations common to that older generation of RPG's.
New Game (Single Player) button,
or click New Game (Multiplayer) and select a Realm to
compete against players from all over the world.
You will then be presented with the character creation screen.
Select a name, race and class for the new character. Then, use the Roll button
-until you are statisfied with the stats
+until you are satisfied with the stats
for your character. Tip: You can use the Unroll button (a feature exclusive to Progress Quest)
to go back to any previous roll if you find that you've
clicked too hastily.
If you choose to play an online game, your character will share adventures with other Progress
Quest characters in an online virtual world. Online play requires
-internet connectivity, though sophisiticated algorithms
+internet connectivity, though sophisticated algorithms
keep the bandwidth usage to a minimum. You can compare your character against
the top Progress Quest players by visiting
http://progressquest.com/realms.php
@@ -71,17 +71,17 @@ the top Progress Quest players by visiting
Finally, hit the Sold! button to begin the game. The game will start immediately, and
you can safely familiarize yourself with the game's single interface screen as the game progresses
on its own.
-Soon your avatar will be seeking and destroying an exotic panopoly of beasts while you
+Soon your avatar will be seeking and destroying an exotic panoply of beasts while you
gaze proudly on. Missing, you will notice, is the tedious march from town, the bewildering maze of cookie cutter
streets hiding some specific merchant or NPC,
-and the repetetive hunt for just the right beast to execute. Progress Quest supplies
+and the repetitive hunt for just the right beast to execute. Progress Quest supplies
your character with an endless series of victims, as well as exciting quests which keep your quest
log full to the brim at all times.
TREASURE: Each slain creature yields a trophy, which can be sold in any town. When the encumbrance bar reaches maximum, your character automatically returns to the nearest town -to sell your loot. If sufficiently liquid, he may then purchase an upgrade in equpiment (weapon or armor). -That being done, the interpid adventurer then returns to the frontier to spill more blood. +to sell your loot. If sufficiently liquid, he may then purchase an upgrade in equipment (weapon or armor). +That being done, the intrepid adventurer then returns to the frontier to spill more blood. Tip: The amount your character can carry before his encumbrance bar fills up increases as his STR stat improves.