Button to load character saves plus a little warning about data loss

This commit is contained in:
Eric Fredricksen
2023-12-11 22:37:11 -08:00
committed by Eric Fredricksen
parent b1fa424302
commit 0286ac1338
2 changed files with 163 additions and 110 deletions
+44 -8
View File
@@ -13,10 +13,16 @@
.brag {
display: inline-block;
}
.brag, #buttonline td {
background-color: #ddddff;
margin: 5px;
border: solid 2px #ccccee;
}
.bragtable {
display: inline-block;
border-spacing: 20px;
}
.lit {
border: solid 2px #66ccee;
}
@@ -49,6 +55,7 @@ p {
#newc {
text-align: center;
}
.brag a, .brag a:visited {
color: blue;
text-decoration: none;
@@ -77,11 +84,30 @@ a.save {
img {
border-style: none;
}
#dropinfo {
.dropinfo {
text-align: center;
font-style: italic;
font-size: smaller;
/* font-size: smaller;*/
border: solid 1px #888;
width: 600px;
margin: auto;
margin-bottom: 20px;
background-color: #f8f0ee;
border-radius: 0.3rem;
}
.dropinfo div {
margin: 20px;
}
label {
background-color: #f0f0f0;
color: #222;
padding: 2px 6px 2px 6px;
border: solid 1px #888;
font-family: -apple-system, Tahoma, Helvetica, sans-serif;
border-radius: 0.3rem;
cursor: pointer;
font-style: normal;
font-size: 13.33333px;
}
</style>
</head>
@@ -94,20 +120,30 @@ img {
<h1>Character Roster</h1>
<p id="roster" class="banter">
</p>
<p id="roster" class="banter"></p>
<table class="brag">
<tr>
<table class=bragtable>
<tr id=buttonline>
<td id="newc">
<b>New Character</b><br>
<img src="dicebar.jpg" alt="four dice"><br>
<img src="dicebar.jpg" alt="progress on dice pips"><br>
<button id="roll">Roll One Up</button>
</td>
</tr>
</table>
<p id=dropinfo>You can also drop a saved game file on this page to add it to your roster.</p>
<div class=dropinfo>
<div>
Your character data exists only in this browser and will disappear if the browser data is cleared.
You can save a backup by clicking a character's <span style="font-style:normal">&#x1f4be;</span> icon.
To load a saved game in this browser, drop a game save file onto this page, or use this button:
</div><div>
<input id=pickup type=file accept=".pqw" multiple hidden></input>
<label id=uploader for=pickup>Load a Saved Game</label>
</div>
</div>
<div align="center" id="nabar">
<a href="/">Home</a> &middot;
+119 -102
View File
@@ -1,143 +1,160 @@
function b64_decode(value) {
return JSON.parse(decodeURIComponent(escape(atob(value))));
return JSON.parse(decodeURIComponent(escape(atob(value))));
}
function b64_stringify(value) {
return btoa(unescape(encodeURIComponent(JSON.stringify(value))));
return btoa(unescape(encodeURIComponent(JSON.stringify(value))));
}
function dropGuy(sheet) {
try {
sheet = sheet.replace(/\s/g, "");
sheet = b64_decode(sheet);
storage.loadRoster(games => {
if (!games[sheet.Traits.Name] ||
confirm(`A character named ${sheet.Traits.Name} already exists. Overwrite it?`)) {
storage.addToRoster(sheet, () => storage.loadRoster(loadGames));
}
});
} catch(err) {
console.log(err);
setTimeout(() => alert("Invalid character data", 1));
}
}
function load() {
if (!window.localStorage) {
roster.html("<b>Hrumph:</b> This browser does not support local storage. You can still play fast and loose: your character will live only as long as the game stays running in your browser.");
return;
}
if (!window.localStorage) {
roster.html("<b>Hrumph:</b> This browser does not support local storage. You can still play fast and loose: your character will live only as long as the game stays running in your browser.");
return;
}
storage.loadRoster(loadGames);
storage.loadRoster(loadGames);
window.addEventListener("dragover", e => {
e.preventDefault();
e.dataTransfer.dropEffect = "copy";
});
window.addEventListener("drop", e => {
e.preventDefault();
e.stopImmediatePropagation();
let files = e.dataTransfer.files;
for (let i = 0; i < files.length; i++) {
files[i].text().then(sheet => {
try {
sheet = sheet.replace(/\s/g, "");
sheet = b64_decode(sheet);
storage.loadRoster(games => {
if (!games[sheet.Traits.Name] ||
confirm(`A character named ${sheet.Traits.Name} already exists. Overwrite it?`)) {
storage.addToRoster(sheet, () => storage.loadRoster(loadGames));
}
});
} catch(err) {
console.log(err);
setTimeout(() => alert("Invalid character data", 1));
}
});
}
});
window.addEventListener("dragover", e => {
e.preventDefault();
e.dataTransfer.dropEffect = "copy";
});
window.addEventListener("drop", e => {
e.preventDefault();
e.stopImmediatePropagation();
let files = e.dataTransfer.files;
for (let i = 0; i < files.length; i++) {
files[i].text().then(dropGuy);
}
});
document.getElementById('pickup').addEventListener('change', e => {
for (const file of e.target.files) {
console.log(file);
var reader = new FileReader();
reader.readAsText(file, "UTF-8");
reader.onload = function (evt) {
dropGuy(evt.target.result);
}
reader.onerror = function (evt) {
console.log("error reading file");
}
}
e.target.value = '';
});
}
function loadGames(games) {
var roster = $("#roster");
roster.empty();
var roster = $("#roster");
roster.empty();
var newone = window.location.href.split('#')[1];
var newone = window.location.href.split('#')[1];
var count = 0;
var count = 0;
$.each(games, function (key, c) {
var name = c.Traits.Name;
$.each(games, function (key, c) {
var name = c.Traits.Name;
var br = brag(c);
roster.append(br);
br.find("a.go").attr("href", "main.html#" + escape(name));
var br = brag(c);
roster.append(br);
br.find("a.go").attr("href", "main.html#" + escape(name));
br.find("a.x").click(function () {
if (confirm("Terminate " + Pick(["faithful","noble","loyal","brave"])+
" " + name + "?")) {
delete games[name];
storage.storeRoster(games);
load();
}
});
br.find("a.x").click(function () {
if (confirm("Terminate " + Pick(["faithful","noble","loyal","brave"])+
" " + name + "?")) {
delete games[name];
storage.storeRoster(games);
load();
}
});
br.find("a.sheet").click(function () {
alert(template($("#sheet").html(), games[name]));
// TODO: put in a window or whatev
});
br.find("a.sheet").click(function () {
alert(template($("#sheet").html(), games[name]));
// TODO: put in a window or whatev
});
br.find("a.save").attr("href",
`data:text/plain;name=${name}.pqw,${b64_stringify(c)}`);
br.find("a.save").attr("download", `${name}.pqw`);
br.find("a.save").attr("href",
`data:text/plain;name=${name}.pqw,${b64_stringify(c)}`);
br.find("a.save").attr("download", `${name}.pqw`);
if (name === newone)
br.addClass("lit");
if (name === newone)
br.addClass("lit");
br.click(e => {
if (e.altKey) {
let text = b64_stringify(c);
text = text.match(/.{1,80}/g).join('\n');
$("dialog#copy pre").text(text);
$("dialog#copy span").text(name);
sel = window.getSelection();
window.setTimeout(() => {
let range = document.createRange();
range.selectNodeContents($("dialog#copy pre")[0]);
sel.removeAllRanges();
sel.addRange(range);
}, 1);
$("dialog#copy")[0].showModal();
// window.prompt("Copy to clipboard", text);
}
});
br.find("a.go").attr("data-downloadurl", `text/plain:${name}.pqw:data:text/plain,${b64_stringify(c)}`);
br.click(e => {
if (e.altKey) {
let text = b64_stringify(c);
text = text.match(/.{1,80}/g).join('\n');
$("dialog#copy pre").text(text);
$("dialog#copy span").text(name);
sel = window.getSelection();
window.setTimeout(() => {
let range = document.createRange();
range.selectNodeContents($("dialog#copy pre")[0]);
sel.removeAllRanges();
sel.addRange(range);
}, 1);
$("dialog#copy")[0].showModal();
// window.prompt("Copy to clipboard", text);
}
});
br.find("a.go").attr("data-downloadurl", `text/plain:${name}.pqw:data:text/plain,${b64_stringify(c)}`);
++count;
});
if (!count)
roster.html("<i>Games you start can be loaded from this page, but no saved games were found. Roll up a new character to get started.</i>");
++count;
});
if (!count)
roster.html("<i>Games you start can be loaded from this page, but no saved games were found. Roll up a new character to get started.</i>");
}
function brag(sheet) {
var brag = $(template($("#badge").html(), sheet));
if (sheet.motto) {
brag.find(".bs").text('"' + sheet.motto + '"');
}
if (sheet.online) {
brag.addClass("online");
brag.find(".bs").text("Realm of " + sheet.online.realm);
brag.find(".icon.go").html("&#x273F;");
}
return brag;
var brag = $(template($("#badge").html(), sheet));
if (sheet.motto) {
brag.find(".bs").text('"' + sheet.motto + '"');
}
if (sheet.online) {
brag.addClass("online");
brag.find(".bs").text("Realm of " + sheet.online.realm);
brag.find(".icon.go").html("&#x273F;");
}
return brag;
}
function clearRoster() {
storage.storeRoster({}, load);
storage.storeRoster({}, load);
}
$(document).ready(function () {
load();
load();
$("#roll").click(function () {
window.location = "newguy.html";
});
$("#roll").click(function () {
window.location = "newguy.html";
});
$("#test").click(function () {
window.location = "newguy.html?sold";
});
$("#test").click(function () {
window.location = "newguy.html?sold";
});
$("#clear").click(clearRoster);
$("#clear").click(clearRoster);
});