Button to load character saves plus a little warning about data loss

This commit is contained in:
Eric Fredricksen authored and Eric Fredricksen committed 2023-12-11 22:37:11 -08:00
1 parent b1fa424302
commit 0286ac1338
2 files changed
+76 -23

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+44 -8
View File
@@ -13,10 +13,16 @@
.brag { .brag {
display: inline-block; display: inline-block;
}
.brag, #buttonline td {
background-color: #ddddff; background-color: #ddddff;
margin: 5px; margin: 5px;
border: solid 2px #ccccee; border: solid 2px #ccccee;
} }
.bragtable {
display: inline-block;
border-spacing: 20px;
}
.lit { .lit {
border: solid 2px #66ccee; border: solid 2px #66ccee;
} }
@@ -49,6 +55,7 @@ p {
#newc { #newc {
text-align: center; text-align: center;
} }
.brag a, .brag a:visited { .brag a, .brag a:visited {
color: blue; color: blue;
text-decoration: none; text-decoration: none;
@@ -77,11 +84,30 @@ a.save {
img { img {
border-style: none; border-style: none;
} }
#dropinfo { .dropinfo {
text-align: center; text-align: center;
font-style: italic; font-style: italic;
font-size: smaller; /* font-size: smaller;*/
border: solid 1px #888;
width: 600px;
margin: auto;
margin-bottom: 20px; margin-bottom: 20px;
background-color: #f8f0ee;
border-radius: 0.3rem;
}
.dropinfo div {
margin: 20px;
}
label {
background-color: #f0f0f0;
color: #222;
padding: 2px 6px 2px 6px;
border: solid 1px #888;
font-family: -apple-system, Tahoma, Helvetica, sans-serif;
border-radius: 0.3rem;
cursor: pointer;
font-style: normal;
font-size: 13.33333px;
} }
</style> </style>
</head> </head>
@@ -94,20 +120,30 @@ img {
<h1>Character Roster</h1> <h1>Character Roster</h1>
<p id="roster" class="banter"> <p id="roster" class="banter"></p>
</p>
<table class="brag"> <table class=bragtable>
<tr> <tr id=buttonline>
<td id="newc"> <td id="newc">
<b>New Character</b><br> <b>New Character</b><br>
<img src="dicebar.jpg" alt="four dice"><br> <img src="dicebar.jpg" alt="progress on dice pips"><br>
<button id="roll">Roll One Up</button> <button id="roll">Roll One Up</button>
</td> </td>
</tr> </tr>
</table> </table>
<p id=dropinfo>You can also drop a saved game file on this page to add it to your roster.</p>
<div class=dropinfo>
<div>
Your character data exists only in this browser and will disappear if the browser data is cleared.
You can save a backup by clicking a character's <span style="font-style:normal">&#x1f4be;</span> icon.
To load a saved game in this browser, drop a game save file onto this page, or use this button:
</div><div>
<input id=pickup type=file accept=".pqw" multiple hidden></input>
<label id=uploader for=pickup>Load a Saved Game</label>
</div>
</div>
<div align="center" id="nabar"> <div align="center" id="nabar">
<a href="/">Home</a> &middot; <a href="/">Home</a> &middot;
+32 -15
View File
@@ -8,6 +8,25 @@ function b64_stringify(value) {
} }
function dropGuy(sheet) {
try {
sheet = sheet.replace(/\s/g, "");
sheet = b64_decode(sheet);
storage.loadRoster(games => {
if (!games[sheet.Traits.Name] ||
confirm(`A character named ${sheet.Traits.Name} already exists. Overwrite it?`)) {
storage.addToRoster(sheet, () => storage.loadRoster(loadGames));
}
});
} catch(err) {
console.log(err);
setTimeout(() => alert("Invalid character data", 1));
}
}
function load() { function load() {
if (!window.localStorage) { if (!window.localStorage) {
@@ -26,26 +45,24 @@ function load() {
e.stopImmediatePropagation(); e.stopImmediatePropagation();
let files = e.dataTransfer.files; let files = e.dataTransfer.files;
for (let i = 0; i < files.length; i++) { for (let i = 0; i < files.length; i++) {
files[i].text().then(sheet => { files[i].text().then(dropGuy);
try {
sheet = sheet.replace(/\s/g, "");
sheet = b64_decode(sheet);
storage.loadRoster(games => {
if (!games[sheet.Traits.Name] ||
confirm(`A character named ${sheet.Traits.Name} already exists. Overwrite it?`)) {
storage.addToRoster(sheet, () => storage.loadRoster(loadGames));
} }
}); });
} catch(err) {
console.log(err); document.getElementById('pickup').addEventListener('change', e => {
setTimeout(() => alert("Invalid character data", 1)); for (const file of e.target.files) {
console.log(file);
var reader = new FileReader();
reader.readAsText(file, "UTF-8");
reader.onload = function (evt) {
dropGuy(evt.target.result);
} }
reader.onerror = function (evt) {
}); console.log("error reading file");
} }
}
e.target.value = '';
}); });
} }
function loadGames(games) { function loadGames(games) {