mirror of
https://github.com/rr-/pq-cli.git
synced 2026-11-12 22:40:36 -07:00
Curses screens, windows and pads are typed as curses.window, and the widgets that may get no parent window take curses.window | None. - EventHandler is generic over a ParamSpec, so each handler declares the arguments it passes, and MenuView is generic over the item its on_confirm hands out. Choice callbacks take no arguments. - Scrollable is generic over its items, which DataTable and ListBox fix to tuple[str, str] and str. - random.choice() and choice_low() are generic over the sequence, so the casts at their call sites are gone. BasicUserInterface.menu() and util.first() are generic too. - Signal callbacks and their payloads are Callable[..., object] and object, since emit() only forwards them. - JSON values in game_data are object and narrowed by isinstance, and data files are Traversable. - Signal handlers take an int and a FrameType | None, and list_players() takes a TextIO. - The focus_standout() context managers return Generator[None, None, None]. Any remains in three places: Player.__setstate__, whose pickled __dict__ holds values of every type; Focusable.__init__, a mixin that passes *args and **kwargs through to the next class; and the values load_game_data() collects, whose element type depends on the field each one fills.
99 lines
3.6 KiB
Python
99 lines
3.6 KiB
Python
import curses
|
|
|
|
from pqcli.ui.curses.colors import COLOR_LOGO, COLOR_LOGO_ALT, has_colors
|
|
from pqcli.ui.curses.event_handler import EventHandler
|
|
from pqcli.ui.curses.util import KEYS_CANCEL, Choice
|
|
from pqcli.ui.curses.widgets import Menu
|
|
|
|
from .base_view import BaseView
|
|
|
|
LOGO = """
|
|
█▀▀▄ ▄▀▀█
|
|
▀▄ ▀▄ ▄▀ ▄▀
|
|
▀▄ ▀▄ ▄▀ ▄▀
|
|
▀▄ ▄▀ ▄▀
|
|
▄▀ ▄▀▄
|
|
▄▄▄▄▀ ▄▀▄ ▀▄▄▄▄
|
|
▀▄ █▄▄▀ ▀▄▄█ ▄▀
|
|
▄▀█▄ █ █ ▄█▀▄
|
|
▄▄▀▄▀ ▀▀ ▀▀ ▀▄▀▄▄
|
|
█▄█ █▄█
|
|
|
|
█▀▀▄ ▄▀▀▄ █
|
|
█▄▄▀ █▀▀ ▄▀▀▄ ▄▀▀▄ █▀▀ ▄▀▀▄ ▄▀▀▀ ▄▀▀▀ █ █ █ █ ▄▀▀▄ ▄▀▀▀ ▀█▀
|
|
█ █ █ █ ▀▄▄█ █ █▀▀ ▀▀▄ ▀▀▄ █ ▌█ █ █ █▀▀ ▀▀▄ █
|
|
▀ ▀ ▀▀ ▄▄▀ ▀ ▀▀ ▀▀▀ ▀▀▀ ▀▀▌ ▀▀ ▀▀ ▀▀▀ ▀
|
|
""".strip("\n")
|
|
|
|
|
|
class MainMenu(Menu):
|
|
def __init__(
|
|
self, choices: list[Choice], scr_height: int, scr_width: int
|
|
) -> None:
|
|
super().__init__(
|
|
header=LOGO,
|
|
choices=choices,
|
|
active_choice=0,
|
|
scr_height=scr_height,
|
|
scr_width=scr_width,
|
|
)
|
|
pad = self._pad
|
|
assert pad is not None
|
|
if has_colors():
|
|
for y in range(len(self._header_lines)):
|
|
pad.chgat(y, 0, curses.color_pair(COLOR_LOGO))
|
|
pad.chgat(3, 29, 5, curses.color_pair(COLOR_LOGO_ALT))
|
|
pad.chgat(4, 29, 5, curses.color_pair(COLOR_LOGO_ALT))
|
|
pad.chgat(5, 32, 4, curses.color_pair(COLOR_LOGO_ALT))
|
|
pad.chgat(5, 27, 4, curses.color_pair(COLOR_LOGO_ALT))
|
|
pad.chgat(6, 34, 2, curses.color_pair(COLOR_LOGO_ALT))
|
|
pad.chgat(6, 27, 2, curses.color_pair(COLOR_LOGO_ALT))
|
|
|
|
|
|
class RosterView(BaseView):
|
|
def __init__(self, screen: curses.window) -> None:
|
|
super().__init__(screen)
|
|
|
|
self.on_create = EventHandler[[]]()
|
|
self.on_play = EventHandler[[]]()
|
|
self.on_delete = EventHandler[[]]()
|
|
self.on_quit = EventHandler[[]]()
|
|
|
|
self.choices: list[Choice] = [
|
|
Choice(
|
|
keys=list(map(ord, "cC")),
|
|
desc="[C] Create new character",
|
|
callback=self.on_create,
|
|
),
|
|
Choice(
|
|
keys=list(map(ord, "pP")),
|
|
desc="[P] Play",
|
|
callback=self.on_play,
|
|
),
|
|
Choice(
|
|
keys=list(map(ord, "dD")),
|
|
desc="[D] Delete character",
|
|
callback=self.on_delete,
|
|
),
|
|
Choice(
|
|
keys=list(KEYS_CANCEL), desc="[Q] Quit", callback=self.on_quit
|
|
),
|
|
]
|
|
|
|
def start(self) -> None:
|
|
scr_height, scr_width = self.screen.getmaxyx()
|
|
self.screen.erase()
|
|
self.screen.noutrefresh()
|
|
|
|
self.main_menu = MainMenu(
|
|
choices=self.choices, scr_height=scr_height, scr_width=scr_width
|
|
)
|
|
self.main_menu.render()
|
|
|
|
def stop(self) -> None:
|
|
self.main_menu.stop()
|
|
|
|
def keypress(self, key: int) -> None:
|
|
self.main_menu.keypress(key)
|
|
self.main_menu.render()
|