Files
ProgressQuest-cli/pqcli/ui/base.py
T
Dash c0c6c8aeba mechanic: move word lists to data files
The word lists (monsters, spells, equipment, races, classes, titles and
so on) now live in pqcli/data/*.json instead of pqcli/config.py. A
GameData object loaded at startup is passed to the simulation and UIs.

Users can replace any list by putting NAME.json in
$XDG_CONFIG_HOME/pqcli/data/ or a directory given with --data-dir.
--dump-data DIR copies the built-in files out for editing. Malformed
files are reported and pqcli exits before starting the UI.

Combat task descriptions come from the new combat_verbs list, with
{target} standing for the enemy. The built-in list holds only "Executing
{target}", and a single verb consumes no random roll, so stock gameplay
is unchanged. Recorded traces in tests/fixtures pin this down.

Monster, Race and Class stay in pqcli.config so existing saves still
load.

Resolves #3
2026-10-17 15:55:41 +02:00

26 lines
564 B
Python

import abc
import argparse
import typing as T
from pqcli.game_data import GameData
from pqcli.mechanic import Player
from pqcli.roster import Roster
class BaseUserInterface(abc.ABC):
def __init__(
self,
roster: Roster,
player: T.Optional[Player],
args: argparse.Namespace,
data: GameData,
) -> None:
self.roster = roster
self.data = data
self.args = args
self.player = player
@abc.abstractmethod
def run(self) -> None:
raise NotImplementedError("not implemented")