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`just test` now fetches Progress Quest web's game logic from the public site into $XDG_CACHE_HOME/pqcli/pq-web, pinned by SHA-256 so a change on the site fails loudly. Nothing from upstream is committed. tests/upstream/harness.js runs that code headless. test_upstream.py checks the word lists, MonsterTask and the other generators from 200 generator states, and three whole games of 10000 tasks each, comparing all state including the generator after every task. Without node or the fetched files, these tests are skipped.
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