Commit Graph
25 Commits
Author SHA1 Message Date
Dash 612b223a59 pqcli: add --import-save and --export-save
--import-save FILE adds the character in a .pqw file to the roster;
it can be given more than once, and if any file fails, nothing is
imported. --export-save NUM FILE writes a character out. Export never
overwrites an existing file. The file handling lives in pqw.read_file
and pqw.write_file, so the interfaces can share it.
2026-10-17 15:56:02 +02:00
Dash fd4a7d151d misc: replace Any with precise types
Curses screens, windows and pads are typed as curses.window, and the
widgets that may get no parent window take curses.window | None.

- EventHandler is generic over a ParamSpec, so each handler declares
  the arguments it passes, and MenuView is generic over the item its
  on_confirm hands out. Choice callbacks take no arguments.
- Scrollable is generic over its items, which DataTable and ListBox
  fix to tuple[str, str] and str.
- random.choice() and choice_low() are generic over the sequence, so
  the casts at their call sites are gone. BasicUserInterface.menu()
  and util.first() are generic too.
- Signal callbacks and their payloads are Callable[..., object] and
  object, since emit() only forwards them.
- JSON values in game_data are object and narrowed by isinstance,
  and data files are Traversable.
- Signal handlers take an int and a FrameType | None, and
  list_players() takes a TextIO.
- The focus_standout() context managers return
  Generator[None, None, None].

Any remains in three places: Player.__setstate__, whose pickled
__dict__ holds values of every type; Focusable.__init__, a mixin that
passes *args and **kwargs through to the next class; and the values
load_game_data() collects, whose element type depends on the field
each one fills.
2026-10-17 15:55:59 +02:00
Dash 0a4358e2b8 misc: drop typing as T, use builtin generics
Python 3.10 is the minimum, so annotations use `X | None`, `list[X]`
and friends, enforced by ruff's pyupgrade rules. The remaining typing
names are imported directly, with abstract types coming from
collections.abc. first() is now generic over the item and default.
2026-10-17 15:55:55 +02:00
Dash c0c6c8aeba mechanic: move word lists to data files
The word lists (monsters, spells, equipment, races, classes, titles and
so on) now live in pqcli/data/*.json instead of pqcli/config.py. A
GameData object loaded at startup is passed to the simulation and UIs.

Users can replace any list by putting NAME.json in
$XDG_CONFIG_HOME/pqcli/data/ or a directory given with --data-dir.
--dump-data DIR copies the built-in files out for editing. Malformed
files are reported and pqcli exits before starting the UI.

Combat task descriptions come from the new combat_verbs list, with
{target} standing for the enemy. The built-in list holds only "Executing
{target}", and a single verb consumes no random roll, so stock gameplay
is unchanged. Recorded traces in tests/fixtures pin this down.

Monster, Race and Class stay in pqcli.config so existing saves still
load.

Resolves #3
2026-10-17 15:55:41 +02:00
Jakub StastkaandJakub Stastka 696fad78b3 build: add Docker builds
Co-authored-by: Jakub Stastka <jakub@stastka.org>
2026-04-19 09:58:04 +09:00
Dash 9609e9a3f2 misc: fix style issues 2025-12-11 14:58:55 +01:00
Marcin Kurczewski 803eba416e misc: fix xdg-base-dirs refactor 2024-07-02 15:41:50 +02:00
Marcin Kurczewski 07cae1a4e8 misc: use xdg-base-dirs
Resolves #26
2024-05-04 12:18:07 +02:00
Marcin Kurczewski bbe3842a2f ui: allow loading characters directly from cli (#16) 2020-09-30 20:20:29 +02:00
rr- 0ecfc2c1fd ui/urwid: remove urwid ui
It was too similar and inferior to curses.
2019-01-13 18:26:12 +01:00
rr- ffe5734433 ui: default to curses user interface 2019-01-13 18:06:27 +01:00
rr- ae99f1f1a4 ui/urwid: respect --no-colors 2019-01-13 17:46:07 +01:00
rr- 1980049c6f ui/urwid: drop customizing color palettes 2019-01-13 17:33:11 +01:00
rr- 9fc078ad94 ui/curses: add colors 2019-01-13 17:33:11 +01:00
rr- ca7ab192c5 ui/curses: add curses interface draft 2019-01-03 21:38:19 +01:00
rr- 595538cdca ui/basic: add basic user interface 2018-12-14 00:32:21 +01:00
rr- e27f3470a4 ui: rename Ui class to UrwidUserInterface 2018-12-14 00:32:21 +01:00
rr- 066fc692e4 misc: add undocumented --no-save option 2018-11-08 13:09:37 +01:00
rr- 78e39e639e ui: add --no-config 2018-11-08 13:09:37 +01:00
rr- c8d8d646e8 misc: obscure cheats help 2018-11-06 14:52:51 +01:00
rr- e5361b2830 roster+mechanic: work on saving 2018-11-05 22:41:35 +01:00
rr- 3282610c09 ui: add cheats 2018-11-05 21:04:40 +01:00
rr- bec02d2b2c roster: extract to a separate module 2018-11-05 21:04:39 +01:00
rr- a1d90547fb mechanic: rename; sort imports 2018-11-05 21:04:39 +01:00
rr- 7a1febe16e initial commit 2018-11-05 21:04:39 +01:00