misc: drop typing as T, use builtin generics

Python 3.10 is the minimum, so annotations use `X | None`, `list[X]`
and friends, enforced by ruff's pyupgrade rules. The remaining typing
names are imported directly, with abstract types coming from
collections.abc. first() is now generic over the item and default.
This commit is contained in:
Dash committed 2026-10-17 15:55:55 +02:00
1 parent ada8d5b6ed
commit 0a4358e2b8
40 files changed
+248 -236

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+3 -3
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@@ -1,7 +1,7 @@
import argparse
import sys
import typing as T
from pathlib import Path
from typing import Any
from xdg_base_dirs import xdg_config_home
@@ -84,7 +84,7 @@ def parse_args() -> argparse.Namespace:
return parser.parse_args()
def list_players(roster: Roster, file: T.Optional[T.Any] = None) -> None:
def list_players(roster: Roster, file: Any | None = None) -> None:
for i, player in enumerate(roster.players, start=1):
print(f"{i}. {player.name}", file=file)
@@ -130,7 +130,7 @@ def main() -> None:
list_players(roster)
exit(0)
player: T.Optional[Player] = None
player: Player | None = None
if args.load_save:
try:
player = list(roster.players)[args.load_save - 1]
+3 -4
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@@ -1,5 +1,4 @@
import enum
import typing as T
from dataclasses import dataclass
@@ -60,16 +59,16 @@ class EquipmentPreset:
class Monster:
name: str
level: int
item: T.Optional[str]
item: str | None
@dataclass
class Race:
name: str
attr: T.List[StatType]
attr: list[StatType]
@dataclass
class Class:
name: str
attr: T.List[StatType]
attr: list[StatType]
+43 -42
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@@ -1,9 +1,10 @@
import json
import sys
import typing as T
from collections.abc import Callable, Sequence
from dataclasses import dataclass, fields
from importlib import resources
from pathlib import Path
from typing import Any, cast
from pqcli.config import (
Class,
@@ -23,24 +24,24 @@ class DataError(Exception):
@dataclass(frozen=True)
class GameData:
spells: T.Tuple[str, ...]
offense_attrib: T.Tuple[Modifier, ...]
defense_attrib: T.Tuple[Modifier, ...]
offense_bad: T.Tuple[Modifier, ...]
defense_bad: T.Tuple[Modifier, ...]
shields: T.Tuple[EquipmentPreset, ...]
armors: T.Tuple[EquipmentPreset, ...]
weapons: T.Tuple[EquipmentPreset, ...]
specials: T.Tuple[str, ...]
item_attrib: T.Tuple[str, ...]
item_ofs: T.Tuple[str, ...]
boring_items: T.Tuple[str, ...]
monsters: T.Tuple[Monster, ...]
races: T.Tuple[Race, ...]
classes: T.Tuple[Class, ...]
titles: T.Tuple[str, ...]
impressive_titles: T.Tuple[str, ...]
combat_verbs: T.Tuple[str, ...]
spells: tuple[str, ...]
offense_attrib: tuple[Modifier, ...]
defense_attrib: tuple[Modifier, ...]
offense_bad: tuple[Modifier, ...]
defense_bad: tuple[Modifier, ...]
shields: tuple[EquipmentPreset, ...]
armors: tuple[EquipmentPreset, ...]
weapons: tuple[EquipmentPreset, ...]
specials: tuple[str, ...]
item_attrib: tuple[str, ...]
item_ofs: tuple[str, ...]
boring_items: tuple[str, ...]
monsters: tuple[Monster, ...]
races: tuple[Race, ...]
classes: tuple[Class, ...]
titles: tuple[str, ...]
impressive_titles: tuple[str, ...]
combat_verbs: tuple[str, ...]
DATA_FILES = tuple(field.name for field in fields(GameData))
@@ -55,8 +56,8 @@ class _Context:
def _check_keys(
ctx: _Context, where: str, obj: T.Any, keys: T.Sequence[str]
) -> T.Dict[str, T.Any]:
ctx: _Context, where: str, obj: Any, keys: Sequence[str]
) -> dict[str, Any]:
if not isinstance(obj, dict):
raise ctx.error(f"{where} must be an object")
missing = [key for key in keys if key not in obj]
@@ -68,19 +69,19 @@ def _check_keys(
return obj
def _str(ctx: _Context, where: str, value: T.Any) -> str:
def _str(ctx: _Context, where: str, value: Any) -> str:
if not isinstance(value, str):
raise ctx.error(f"{where} must be a string")
return value
def _int(ctx: _Context, where: str, value: T.Any) -> int:
def _int(ctx: _Context, where: str, value: Any) -> int:
if isinstance(value, bool) or not isinstance(value, int):
raise ctx.error(f"{where} must be an integer")
return value
def _stat(ctx: _Context, where: str, value: T.Any) -> StatType:
def _stat(ctx: _Context, where: str, value: Any) -> StatType:
_str(ctx, where, value)
for stat in StatType:
if value.lower() in (stat.value.lower(), stat.name):
@@ -89,18 +90,18 @@ def _stat(ctx: _Context, where: str, value: T.Any) -> StatType:
raise ctx.error(f"{where}: unknown stat {value!r} (use one of {allowed})")
def _parse_str(ctx: _Context, where: str, item: T.Any) -> str:
def _parse_str(ctx: _Context, where: str, item: Any) -> str:
return _str(ctx, where, item)
def _parse_verb(ctx: _Context, where: str, item: T.Any) -> str:
def _parse_verb(ctx: _Context, where: str, item: Any) -> str:
verb = _str(ctx, where, item)
if TARGET_PLACEHOLDER not in verb:
raise ctx.error(f"{where} must contain {TARGET_PLACEHOLDER}")
return verb
def _parse_modifier(ctx: _Context, where: str, item: T.Any) -> Modifier:
def _parse_modifier(ctx: _Context, where: str, item: Any) -> Modifier:
obj = _check_keys(ctx, where, item, ["name", "quality"])
return Modifier(
_str(ctx, f"{where}.name", obj["name"]),
@@ -108,7 +109,7 @@ def _parse_modifier(ctx: _Context, where: str, item: T.Any) -> Modifier:
)
def _parse_preset(ctx: _Context, where: str, item: T.Any) -> EquipmentPreset:
def _parse_preset(ctx: _Context, where: str, item: Any) -> EquipmentPreset:
obj = _check_keys(ctx, where, item, ["name", "quality"])
return EquipmentPreset(
_str(ctx, f"{where}.name", obj["name"]),
@@ -116,7 +117,7 @@ def _parse_preset(ctx: _Context, where: str, item: T.Any) -> EquipmentPreset:
)
def _parse_monster(ctx: _Context, where: str, item: T.Any) -> Monster:
def _parse_monster(ctx: _Context, where: str, item: Any) -> Monster:
obj = _check_keys(ctx, where, item, ["name", "level", "item"])
loot = obj["item"]
return Monster(
@@ -126,13 +127,13 @@ def _parse_monster(ctx: _Context, where: str, item: T.Any) -> Monster:
)
def _parse_attrs(ctx: _Context, where: str, value: T.Any) -> T.List[StatType]:
def _parse_attrs(ctx: _Context, where: str, value: Any) -> list[StatType]:
if not isinstance(value, list):
raise ctx.error(f"{where} must be a list of stats")
return [_stat(ctx, f"{where}[{i}]", stat) for i, stat in enumerate(value)]
def _parse_race(ctx: _Context, where: str, item: T.Any) -> Race:
def _parse_race(ctx: _Context, where: str, item: Any) -> Race:
obj = _check_keys(ctx, where, item, ["name", "attr"])
return Race(
_str(ctx, f"{where}.name", obj["name"]),
@@ -140,7 +141,7 @@ def _parse_race(ctx: _Context, where: str, item: T.Any) -> Race:
)
def _parse_class(ctx: _Context, where: str, item: T.Any) -> Class:
def _parse_class(ctx: _Context, where: str, item: Any) -> Class:
obj = _check_keys(ctx, where, item, ["name", "attr"])
return Class(
_str(ctx, f"{where}.name", obj["name"]),
@@ -148,7 +149,7 @@ def _parse_class(ctx: _Context, where: str, item: T.Any) -> Class:
)
_PARSERS: T.Dict[str, T.Callable[[_Context, str, T.Any], T.Any]] = {
_PARSERS: dict[str, Callable[[_Context, str, Any], Any]] = {
"spells": _parse_str,
"offense_attrib": _parse_modifier,
"defense_attrib": _parse_modifier,
@@ -171,7 +172,7 @@ _PARSERS: T.Dict[str, T.Callable[[_Context, str, T.Any], T.Any]] = {
assert set(_PARSERS) == set(DATA_FILES)
def _parse(name: str, path: str, text: str) -> T.Tuple[T.Any, ...]:
def _parse(name: str, path: str, text: str) -> tuple[Any, ...]:
ctx = _Context(path)
try:
value = json.loads(text)
@@ -185,26 +186,26 @@ def _parse(name: str, path: str, text: str) -> T.Tuple[T.Any, ...]:
return tuple(parser(ctx, f"[{i}]", item) for i, item in enumerate(value))
def _builtin_dir() -> T.Any:
def _builtin_dir() -> Any:
return resources.files("pqcli") / "data"
def _read_text(path: T.Any, display: str) -> str:
def _read_text(path: Any, display: str) -> str:
try:
return T.cast(str, path.read_text(encoding="utf-8"))
return cast(str, path.read_text(encoding="utf-8"))
except UnicodeDecodeError as ex:
raise DataError(f"{display}: not valid UTF-8: {ex}") from ex
except OSError as ex:
raise DataError(f"{display}: cannot read: {ex}") from ex
def load_game_data(override_dir: T.Optional[Path] = None) -> GameData:
def load_game_data(override_dir: Path | None = None) -> GameData:
"""Load the built-in word lists, replacing any that override_dir has.
A missing override_dir is fine. Each <name>.json in it replaces the
whole built-in list of that name.
"""
overrides: T.Set[str] = set()
overrides: set[str] = set()
if override_dir is not None and override_dir.exists():
if not override_dir.is_dir():
raise DataError(f"{override_dir}: not a directory")
@@ -218,11 +219,11 @@ def load_game_data(override_dir: T.Optional[Path] = None) -> GameData:
file=sys.stderr,
)
values: T.Dict[str, T.Tuple[T.Any, ...]] = {}
values: dict[str, tuple[Any, ...]] = {}
for name in DATA_FILES:
if name in overrides:
assert override_dir is not None
source: T.Any = override_dir / f"{name}.json"
source: Any = override_dir / f"{name}.json"
display = str(source)
else:
source = _builtin_dir() / f"{name}.json"
@@ -231,7 +232,7 @@ def load_game_data(override_dir: T.Optional[Path] = None) -> GameData:
return GameData(**values)
def dump_builtin_data(target_dir: Path) -> T.List[Path]:
def dump_builtin_data(target_dir: Path) -> list[Path]:
"""Copy the built-in data files to target_dir, never overwriting."""
targets = [target_dir / f"{name}.json" for name in DATA_FILES]
existing = [path for path in targets if path.exists()]
+1 -2
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@@ -1,5 +1,4 @@
import datetime
import typing as T
from pqcli import random
@@ -114,7 +113,7 @@ def definite(subject: str, qty: int) -> str:
return "the " + subject
def prefix(a: T.List[str], m: int, subject: str, sep: str = " ") -> str:
def prefix(a: list[str], m: int, subject: str, sep: str = " ") -> str:
m = abs(m)
if m < 1 or m > len(a):
return subject
+53 -54
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@@ -3,9 +3,10 @@ import functools
import itertools
import logging
import math
import typing as T
from collections import defaultdict
from collections.abc import Callable, Iterator, Sequence
from dataclasses import dataclass
from typing import Any, cast
from pqcli import random
from pqcli.config import (
@@ -35,23 +36,21 @@ from pqcli.random import Alea, RngState
logger = logging.getLogger(__name__)
_SIGNALS: T.Dict[
T.Tuple["SignalMixin", str], T.List[T.Callable[..., T.Any]]
] = defaultdict(list)
_SIGNALS: dict[tuple["SignalMixin", str], list[Callable[..., Any]]] = (
defaultdict(list)
)
class SignalMixin:
def emit(self, signal_name: str, *user_data: T.Any) -> None:
def emit(self, signal_name: str, *user_data: Any) -> None:
for callback in _SIGNALS[self, signal_name]:
callback(*user_data)
def connect(
self, signal_name: str, callback: T.Callable[..., T.Any]
) -> None:
def connect(self, signal_name: str, callback: Callable[..., Any]) -> None:
_SIGNALS[self, signal_name].append(callback)
def disconnect(
self, signal_name: str, callback: T.Callable[..., T.Any]
self, signal_name: str, callback: Callable[..., Any]
) -> None:
try:
idx = _SIGNALS[self, signal_name].index(callback)
@@ -108,10 +107,10 @@ class Bar(SignalMixin):
class Stats(SignalMixin):
signals = ["change"]
def __init__(self, values: T.Dict[StatType, int]) -> None:
def __init__(self, values: dict[StatType, int]) -> None:
self._values = values
def __iter__(self) -> T.Iterator[T.Tuple[StatType, int]]:
def __iter__(self) -> Iterator[tuple[StatType, int]]:
return iter(self._values.items())
def __getitem__(self, stat: StatType) -> int:
@@ -137,22 +136,22 @@ class QuestBook(SignalMixin):
signals = ["start_act", "start_quest"]
def __init__(self) -> None:
self._quests: T.List[str] = []
self._quests: list[str] = []
self._act = 0
self.plot_bar = Bar(max_=1)
self.quest_bar = Bar(max_=1)
self.monster: T.Optional[Monster] = None
self.monster: Monster | None = None
@property
def act(self) -> int:
return self._act
@property
def quests(self) -> T.List[str]:
def quests(self) -> list[str]:
return self._quests
@property
def current_quest(self) -> T.Optional[str]:
def current_quest(self) -> str | None:
if self._quests:
return self._quests[-1]
return None
@@ -178,7 +177,7 @@ class Inventory(SignalMixin):
def __init__(self, capacity: int = 0) -> None:
self._gold = 0
self._items: T.List[InventoryItem] = []
self._items: list[InventoryItem] = []
self.encum_bar = Bar(max_=capacity)
@property
@@ -188,7 +187,7 @@ class Inventory(SignalMixin):
def __len__(self) -> int:
return len(self._items)
def __iter__(self) -> T.Iterator[InventoryItem]:
def __iter__(self) -> Iterator[InventoryItem]:
return iter(self._items)
def __getitem__(self, idx: int) -> InventoryItem:
@@ -234,16 +233,16 @@ class Equipment(SignalMixin):
signals = ["change"]
def __init__(self) -> None:
self._items: T.Dict[EquipmentType, str] = {
self._items: dict[EquipmentType, str] = {
EquipmentType.weapon: "Sharp Rock",
EquipmentType.hauberk: "-3 Burlap",
}
self.best = self[EquipmentType.weapon]
def __iter__(self) -> T.Iterator[T.Tuple[EquipmentType, str]]:
def __iter__(self) -> Iterator[tuple[EquipmentType, str]]:
return iter(self._items.items())
def __getitem__(self, equipment_type: EquipmentType) -> T.Optional[str]:
def __getitem__(self, equipment_type: EquipmentType) -> str | None:
return self._items.get(equipment_type, None)
def put(self, equipment_type: EquipmentType, item_name: str) -> None:
@@ -267,9 +266,9 @@ class SpellBook(SignalMixin):
signals = ["add", "change"]
def __init__(self) -> None:
self._spells: T.List[Spell] = []
self._spells: list[Spell] = []
def __iter__(self) -> T.Iterator[Spell]:
def __iter__(self) -> Iterator[Spell]:
return iter(self._spells)
def __bool__(self) -> bool:
@@ -292,7 +291,7 @@ class SpellBook(SignalMixin):
self.emit("add", spell)
@property
def best(self) -> T.Optional[Spell]:
def best(self) -> Spell | None:
if not self._spells:
return None
return max(self._spells, key=lambda spell: spell.level)
@@ -306,7 +305,7 @@ class BaseTask:
@dataclass
class KillTask(BaseTask):
monster: T.Optional[Monster] = None
monster: Monster | None = None
class BuyTask(BaseTask):
@@ -347,7 +346,7 @@ class Player(SignalMixin):
race: Race,
class_: Class,
stats: Stats,
rng: T.Optional[Alea] = None,
rng: Alea | None = None,
) -> None:
self.name: str = name
self.birthday: datetime.datetime = birthday
@@ -366,10 +365,10 @@ class Player(SignalMixin):
self.spell_book = SpellBook()
self.task_bar = Bar(max_=1)
self.task: T.Optional[BaseTask] = None
self.queue: T.List[BaseTask] = []
self.task: BaseTask | None = None
self.queue: list[BaseTask] = []
def __setstate__(self, obj: T.Any) -> None:
def __setstate__(self, obj: Any) -> None:
self.__dict__.update(obj)
self.elapsed = obj.get("elapsed", 0.0)
if "rng" not in obj:
@@ -402,7 +401,7 @@ class Player(SignalMixin):
self.emit("level_up")
def win_stat(self) -> bool:
chosen_stat: T.Optional[StatType] = None
chosen_stat: StatType | None = None
if random.odds(1, 2):
chosen_stat = random.choice(list(StatType))
@@ -437,9 +436,9 @@ class Player(SignalMixin):
def win_equipment(self, data: GameData) -> None:
choice = random.choice(list(EquipmentType))
stuff: T.Sequence[EquipmentPreset]
better: T.Sequence[Modifier]
worse: T.Sequence[Modifier]
stuff: Sequence[EquipmentPreset]
better: Sequence[Modifier]
worse: Sequence[Modifier]
if choice == EquipmentType.weapon:
stuff = data.weapons
@@ -566,7 +565,7 @@ class Simulation:
self.player.task_bar.max_ / 1000
)
elif self.player.quest_book.act == 0 and not isinstance(
self.player.task, (LoadingTask, PlotTask)
self.player.task, LoadingTask | PlotTask
):
# the Prologue story tasks fill the plot bar
self.player.quest_book.plot_bar.increment(
@@ -599,7 +598,7 @@ class Simulation:
self.player.inventory.add_gold(-self.player.equip_price())
self.player.win_equipment(self.data)
elif isinstance(self.player.task, (HeadingToMarketTask, SellTask)):
elif isinstance(self.player.task, HeadingToMarketTask | SellTask):
if isinstance(self.player.task, SellTask):
item = self.player.inventory[0]
amount = item.quantity * self.player.level
@@ -629,7 +628,7 @@ class Simulation:
self.player.set_task(
HeadingToMarketTask("Heading to market to sell loot", 4000)
)
elif not isinstance(old, (KillTask, HeadingToKillingFieldsTask)):
elif not isinstance(old, KillTask | HeadingToKillingFieldsTask):
if self.player.inventory.gold > self.player.equip_price():
self.player.set_task(
BuyTask(
@@ -838,35 +837,35 @@ def special_item(data: GameData) -> str:
return (
interesting_item(data)
+ " of "
+ T.cast(str, random.choice(data.item_ofs))
+ cast(str, random.choice(data.item_ofs))
)
def interesting_item(data: GameData) -> str:
return (
T.cast(str, random.choice(data.item_attrib))
cast(str, random.choice(data.item_attrib))
+ " "
+ T.cast(str, random.choice(data.specials))
+ cast(str, random.choice(data.specials))
)
def boring_item(data: GameData) -> str:
return T.cast(str, random.choice(data.boring_items))
return cast(str, random.choice(data.boring_items))
def impressive_guy(data: GameData) -> str:
if random.below(2):
title = T.cast(str, random.choice(data.impressive_titles))
race = T.cast(Race, random.choice(data.races))
title = cast(str, random.choice(data.impressive_titles))
race = cast(Race, random.choice(data.races))
return f"the {title} of the {plural(race.name)}"
title = T.cast(str, random.choice(data.impressive_titles))
title = cast(str, random.choice(data.impressive_titles))
return f"{title} {generate_name()} of {generate_name()}"
def unnamed_monster(data: GameData, level: int, iterations: int) -> Monster:
result = T.cast(Monster, random.choice(data.monsters))
result = cast(Monster, random.choice(data.monsters))
for _ in range(iterations):
alternative = T.cast(Monster, random.choice(data.monsters))
alternative = cast(Monster, random.choice(data.monsters))
if abs(level - alternative.level) < abs(level - result.level):
result = alternative
return result
@@ -878,18 +877,18 @@ def named_monster(data: GameData, level: int) -> str:
def pick_equipment(
source: T.Sequence[EquipmentPreset], goal: int
source: Sequence[EquipmentPreset], goal: int
) -> EquipmentPreset:
result = T.cast(EquipmentPreset, random.choice(source))
result = cast(EquipmentPreset, random.choice(source))
for _ in range(5):
alternative = T.cast(EquipmentPreset, random.choice(source))
alternative = cast(EquipmentPreset, random.choice(source))
if abs(goal - alternative.quality) < abs(goal - result.quality):
result = alternative
return result
def monster_task(
data: GameData, player_level: int, quest_monster: T.Optional[Monster]
data: GameData, player_level: int, quest_monster: Monster | None
) -> KillTask:
level = player_level
for _ in range(level):
@@ -899,7 +898,7 @@ def monster_task(
level = 1
is_definite = False
monster: T.Optional[Monster] = None
monster: Monster | None = None
if random.odds(1, 25):
# use an NPC every once in a while
race = random.choice(data.races)
@@ -968,7 +967,7 @@ def monster_task(
verb = (
data.combat_verbs[0]
if len(data.combat_verbs) == 1
else T.cast(str, random.choice(data.combat_verbs))
else cast(str, random.choice(data.combat_verbs))
)
description = verb.replace(TARGET_PLACEHOLDER, result)
return KillTask(description, duration, monster=monster)
@@ -982,9 +981,9 @@ class _Roll:
class StatsBuilder:
def __init__(self, rng: T.Optional[Alea] = None) -> None:
def __init__(self, rng: Alea | None = None) -> None:
self._rng = rng or Alea()
self.history: T.List[_Roll] = []
self.history: list[_Roll] = []
@property
def seed(self) -> RngState:
@@ -998,7 +997,7 @@ class StatsBuilder:
def roll(self) -> Stats:
seed = self._rng.state()
with random.using(self._rng):
values: T.Dict[StatType, int] = {
values: dict[StatType, int] = {
stat: 3 + random.below(6) + random.below(6) + random.below(6)
for stat in PRIME_STATS
}
@@ -1024,7 +1023,7 @@ def create_player(
race: Race,
class_: Class,
stats: Stats,
seed: T.Optional[RngState] = None,
seed: RngState | None = None,
) -> Player:
player = Player(
birthday=datetime.datetime.now(),
+7 -6
View File
@@ -1,8 +1,9 @@
import contextlib
import time
import typing as T
from collections.abc import Callable, Iterator, Sequence
from typing import Any
RngState = T.Tuple[float, float, float, int]
RngState = tuple[float, float, float, int]
_2_POW_32 = 0x100000000
_2_POW_MINUS_32 = 2.3283064365386963e-10
@@ -13,7 +14,7 @@ def _to_uint32(value: float) -> float:
return float(int(value) % _2_POW_32)
def _mash() -> T.Callable[[str], float]:
def _mash() -> Callable[[str], float]:
n = float(0xEFC8249D)
def mash(data: str) -> float:
@@ -90,7 +91,7 @@ def seed(source: str) -> None:
@contextlib.contextmanager
def using(rng: Alea) -> T.Iterator[None]:
def using(rng: Alea) -> Iterator[None]:
"""Draw from rng instead of the shared generator inside the block."""
global _current
previous = _current
@@ -101,11 +102,11 @@ def using(rng: Alea) -> T.Iterator[None]:
_current = previous
def choice(source: T.Sequence[T.Any]) -> T.Any:
def choice(source: Sequence[Any]) -> Any:
return source[below(len(source))]
def choice_low(source: T.Sequence[T.Any]) -> T.Any:
def choice_low(source: Sequence[Any]) -> Any:
return source[below_low(len(source))]
+2 -3
View File
@@ -1,6 +1,5 @@
import logging
import pickle
import typing as T
from datetime import datetime
from pathlib import Path
@@ -8,13 +7,13 @@ from pqcli.mechanic import Player
class Roster:
def __init__(self, path: Path, players: T.List[Player]) -> None:
def __init__(self, path: Path, players: list[Player]) -> None:
self.path = path
self.players = players
self._last_save = datetime.now()
@staticmethod
def load(path: T.Union[str, Path]) -> "Roster":
def load(path: str | Path) -> "Roster":
real_path = Path(path)
if real_path.exists():
return Roster(
+1 -2
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@@ -1,6 +1,5 @@
import abc
import argparse
import typing as T
from pqcli.game_data import GameData
from pqcli.mechanic import Player
@@ -11,7 +10,7 @@ class BaseUserInterface(abc.ABC):
def __init__(
self,
roster: Roster,
player: T.Optional[Player],
player: Player | None,
args: argparse.Namespace,
data: GameData,
) -> None:
+9 -8
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@@ -4,8 +4,9 @@ import logging
import signal
import sys
import time
import typing as T
from collections.abc import Sequence
from datetime import datetime, timedelta
from typing import Any
from pqcli import lingo
from pqcli.config import PRIME_STATS
@@ -36,13 +37,13 @@ class BasicUserInterface(BaseUserInterface):
def __init__(
self,
roster: Roster,
player: T.Optional[Player],
player: Player | None,
args: argparse.Namespace,
data: GameData,
) -> None:
super().__init__(roster, player, args, data)
def signal_handler(sig: T.Any, frame: T.Any) -> None:
def signal_handler(sig: Any, frame: Any) -> None:
logging.info("Quitting")
if self.args.use_saves:
self.roster.save()
@@ -103,7 +104,7 @@ class BasicUserInterface(BaseUserInterface):
self.quit()
break
def create_player(self, *, auto_play: bool = True) -> T.Optional[Player]:
def create_player(self, *, auto_play: bool = True) -> Player | None:
name = input("Name your new character: ")
if not name:
print("Cancelled.")
@@ -196,7 +197,7 @@ class BasicUserInterface(BaseUserInterface):
if self.args.use_saves:
self.roster.save()
def choose_player(self) -> T.Optional[Player]:
def choose_player(self) -> Player | None:
if not self.roster.players:
print("No characters to choose from!")
return None
@@ -216,9 +217,9 @@ class BasicUserInterface(BaseUserInterface):
def menu(
self,
options: T.Sequence[T.Tuple[T.Any, str]],
title: T.Optional[str] = None,
) -> T.Any:
options: Sequence[tuple[Any, str]],
title: str | None = None,
) -> Any:
print()
if title:
print(f"{title}:")
+6 -6
View File
@@ -3,7 +3,7 @@ import curses
import os
import signal
import time
import typing as T
from typing import Any, cast
from pqcli import lingo
from pqcli.config import Class, Race
@@ -68,7 +68,7 @@ class CursesUserInterface(BaseUserInterface):
curses.init_pair(COLOR_PROGRESSBAR, 0, 9)
curses.init_pair(COLOR_HIGHLIGHT, 3, -1)
def signal_handler(sig: T.Any, frame: T.Any) -> None:
def signal_handler(sig: Any, frame: Any) -> None:
if self.args.use_saves:
self.roster.save()
exit(0)
@@ -91,7 +91,7 @@ class CursesUserInterface(BaseUserInterface):
self._switch_to_roster_view()
while True:
key = T.cast(int, self._screen.getch())
key = cast(int, self._screen.getch())
if key == curses.ERR:
time.sleep(0.1)
@@ -115,7 +115,7 @@ class CursesUserInterface(BaseUserInterface):
self._switch_view(self._roster_view)
def _switch_to_create_char_name_view(
self, player_name: T.Optional[str] = None
self, player_name: str | None = None
) -> None:
view = ChooseCharacterNameView(self._screen, player_name)
view.on_cancel += self._switch_to_roster_view
@@ -123,7 +123,7 @@ class CursesUserInterface(BaseUserInterface):
self._switch_view(view)
def _switch_to_create_char_race_view(
self, player_name: str, race: T.Optional[Race] = None
self, player_name: str, race: Race | None = None
) -> None:
view = ChooseCharacterRaceView(self._screen, self.data.races, race)
view.on_cancel += lambda: self._switch_to_create_char_name_view(
@@ -135,7 +135,7 @@ class CursesUserInterface(BaseUserInterface):
self._switch_view(view)
def _switch_to_create_char_class_view(
self, player_name: str, race: Race, class_: T.Optional[Class] = None
self, player_name: str, race: Race, class_: Class | None = None
) -> None:
view = ChooseCharacterClassView(
self._screen, self.data.classes, class_
+5 -4
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@@ -1,14 +1,15 @@
import typing as T
from collections.abc import Callable
from typing import Any
class EventHandler:
def __init__(self) -> None:
self.callbacks: T.List[T.Callable[..., T.Any]] = []
self.callbacks: list[Callable[..., Any]] = []
def __call__(self, *args: T.Any, **kwargs: T.Any) -> None:
def __call__(self, *args: Any, **kwargs: Any) -> None:
for callback in self.callbacks:
callback(*args, **kwargs)
def __iadd__(self, callback: T.Callable[..., T.Any]) -> "EventHandler":
def __iadd__(self, callback: Callable[..., Any]) -> "EventHandler":
self.callbacks.append(callback)
return self
+17 -4
View File
@@ -1,7 +1,8 @@
import curses
import curses.ascii
import typing as T
from collections.abc import Callable, Iterable
from dataclasses import dataclass
from typing import Any, TypeVar, overload
KEYS_CYCLE = {curses.ascii.TAB}
KEYS_DOWN = set(map(ord, "jJ")) | {curses.KEY_DOWN}
@@ -13,10 +14,22 @@ KEYS_CANCEL = set(map(ord, "qQ")) | {curses.ascii.ESC}
@dataclass
class Choice:
keys: T.List[int]
keys: list[int]
desc: str
callback: T.Callable[..., T.Any]
callback: Callable[..., Any]
def first(source: T.Iterable[T.Any], default: T.Any = None) -> T.Any:
ItemT = TypeVar("ItemT")
DefaultT = TypeVar("DefaultT")
@overload
def first(source: Iterable[ItemT]) -> ItemT | None: ...
@overload
def first(source: Iterable[ItemT], default: DefaultT) -> ItemT | DefaultT: ...
def first(source: Iterable[Any], default: Any = None) -> Any:
return next(iter(source), default)
+2 -2
View File
@@ -1,8 +1,8 @@
import typing as T
from typing import Any
class BaseView:
def __init__(self, screen: T.Any) -> None:
def __init__(self, screen: Any) -> None:
self.screen = screen
def start(self) -> None:
@@ -1,5 +1,5 @@
import functools
import typing as T
from typing import Any
from pqcli.lingo import act_name, to_roman
from pqcli.roster import Roster
@@ -8,11 +8,11 @@ from pqcli.ui.curses.views.menu_view import MenuView
class ChooseCharacterView(MenuView):
def __init__(self, screen: T.Any, roster: Roster, title: str) -> None:
def __init__(self, screen: Any, roster: Roster, title: str) -> None:
super().__init__(screen, title)
for y, player in enumerate(roster.players, 1):
key: T.Optional[str] = str(y % 10) if y <= 10 else None
key: str | None = str(y % 10) if y <= 10 else None
best_equip = player.equipment.best
+3 -3
View File
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.ui.curses.event_handler import EventHandler
from pqcli.ui.curses.util import Choice
@@ -8,14 +8,14 @@ from .base_view import BaseView
class ConfirmView(BaseView):
def __init__(self, screen: T.Any, title: str) -> None:
def __init__(self, screen: Any, title: str) -> None:
super().__init__(screen)
self.title = f"{title}:"
self.on_cancel = EventHandler()
self.on_confirm = EventHandler()
self.choices: T.List[Choice] = [
self.choices: list[Choice] = [
Choice(
keys=list(map(ord, "yY")),
desc="[Y] Yes",
@@ -1,5 +1,6 @@
import functools
import typing as T
from collections.abc import Sequence
from typing import Any
from pqcli.config import Class
from pqcli.ui.curses.util import KEYS_CANCEL, Choice
@@ -9,9 +10,9 @@ from pqcli.ui.curses.views.menu_view import MenuView
class ChooseCharacterClassView(MenuView):
def __init__(
self,
screen: T.Any,
classes: T.Sequence[Class],
class_: T.Optional[Class] = None,
screen: Any,
classes: Sequence[Class],
class_: Class | None = None,
) -> None:
super().__init__(
screen,
@@ -20,7 +21,7 @@ class ChooseCharacterClassView(MenuView):
)
for y, class_ in enumerate(classes, 1):
key: T.Optional[str] = str(y % 10) if y <= 10 else None
key: str | None = str(y % 10) if y <= 10 else None
self._choices.append(
Choice(
keys=[ord(key)] if key is not None else [],
@@ -1,6 +1,6 @@
import curses
import curses.ascii
import typing as T
from typing import Any
from pqcli.mechanic import generate_name
from pqcli.ui.curses.event_handler import EventHandler
@@ -10,17 +10,15 @@ from pqcli.ui.curses.widgets.focusable import focus_standout
class ChooseCharacterNameView(BaseView):
def __init__(
self, screen: T.Any, character_name: T.Optional[str] = None
) -> None:
def __init__(self, screen: Any, character_name: str | None = None) -> None:
super().__init__(screen)
self.on_cancel = EventHandler()
self.on_confirm = EventHandler()
self._active_widget = 0
self._win: T.Optional[T.Any] = None
self._text_win: T.Optional[T.Any] = None
self._win: Any | None = None
self._text_win: Any | None = None
self._text = character_name or generate_name()
def start(self) -> None:
@@ -1,5 +1,6 @@
import functools
import typing as T
from collections.abc import Sequence
from typing import Any
from pqcli.config import Race
from pqcli.ui.curses.util import KEYS_CANCEL, Choice
@@ -9,9 +10,9 @@ from pqcli.ui.curses.views.menu_view import MenuView
class ChooseCharacterRaceView(MenuView):
def __init__(
self,
screen: T.Any,
races: T.Sequence[Race],
race: T.Optional[Race] = None,
screen: Any,
races: Sequence[Race],
race: Race | None = None,
) -> None:
super().__init__(
screen,
@@ -20,7 +21,7 @@ class ChooseCharacterRaceView(MenuView):
)
for y, race in enumerate(races, 1):
key: T.Optional[str] = str(y % 10) if y <= 10 else None
key: str | None = str(y % 10) if y <= 10 else None
self._choices.append(
Choice(
keys=[ord(key)] if key is not None else [],
@@ -1,5 +1,5 @@
import curses.ascii
import typing as T
from typing import Any
from pqcli.config import PRIME_STATS
from pqcli.mechanic import StatsBuilder
@@ -10,15 +10,15 @@ from pqcli.ui.curses.widgets.focusable import focus_standout
class ChooseCharacterStatsView(BaseView):
def __init__(self, screen: T.Any) -> None:
def __init__(self, screen: Any) -> None:
super().__init__(screen)
self.on_cancel = EventHandler()
self.on_confirm = EventHandler()
self._active_widget = 0
self._win: T.Optional[T.Any] = None
self._stats_win: T.Optional[T.Any] = None
self._win: Any | None = None
self._stats_win: Any | None = None
self._stats_builder = StatsBuilder()
self._stats = self._stats_builder.roll()
+4 -4
View File
@@ -1,7 +1,7 @@
import argparse
import curses
import datetime
import typing as T
from typing import Any
from pqcli.game_data import GameData
from pqcli.mechanic import Player, SignalMixin, Simulation
@@ -30,7 +30,7 @@ from .task_progress_window import TaskProgressWindow
class GameView(BaseView):
def __init__(
self,
screen: T.Any,
screen: Any,
roster: Roster,
player: Player,
args: argparse.Namespace,
@@ -225,7 +225,7 @@ class GameView(BaseView):
x=0,
)
self._focusable_children: T.List[Focusable] = [
self._focusable_children: list[Focusable] = [
self._char_sheet_win,
self._spell_book_win,
self._equipment_win,
@@ -233,7 +233,7 @@ class GameView(BaseView):
self._plot_win,
self._quest_book_win,
]
self._children: T.List[Widget] = self._focusable_children + [
self._children: list[Widget] = self._focusable_children + [
self._task_win
]
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.mechanic import Player, StatType
from pqcli.ui.curses.widgets import Focusable
@@ -8,7 +8,7 @@ from .progress_bar_window import DataTableProgressBarWindow
class CharacterSheetWindow(Focusable, DataTableProgressBarWindow):
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(
parent,
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.mechanic import EquipmentType, Player
from pqcli.ui.curses.widgets import DataTable, Focusable, WindowWrapper
@@ -6,7 +6,7 @@ from pqcli.ui.curses.widgets import DataTable, Focusable, WindowWrapper
class EquipmentWindow(Focusable, WindowWrapper):
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(parent, h, w, y, x)
self._on_focus_change += self._render
@@ -39,7 +39,7 @@ class EquipmentWindow(Focusable, WindowWrapper):
self._render()
def _sync_equipment_change(
self, equipment_type: EquipmentType, item_name: T.Optional[str]
self, equipment_type: EquipmentType, item_name: str | None
) -> None:
self._data_table.set(equipment_type.value, item_name or "")
self._data_table.select(equipment_type.value)
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.mechanic import InventoryItem, Player
from pqcli.ui.curses.widgets import Focusable
@@ -8,7 +8,7 @@ from .progress_bar_window import DataTableProgressBarWindow
class InventoryWindow(Focusable, DataTableProgressBarWindow):
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(
parent,
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.lingo import act_name
from pqcli.mechanic import Player
@@ -11,7 +11,7 @@ class PlotWindow(Focusable, ListBoxProgressBarWindow):
cutoff = 100
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(
parent, h, w, y, x, " Plot Development ", show_time=True
@@ -1,5 +1,5 @@
import curses
import typing as T
from typing import Any
from pqcli.ui.curses.widgets import (
DataTable,
@@ -13,7 +13,7 @@ from pqcli.ui.curses.widgets import (
class ProgressBarWindow(WindowWrapper):
def __init__(
self,
parent: T.Any,
parent: Any,
h: int,
w: int,
y: int,
@@ -82,7 +82,7 @@ class ProgressBarWindow(WindowWrapper):
class DataTableProgressBarWindow(ProgressBarWindow):
def __init__(
self,
parent: T.Any,
parent: Any,
h: int,
w: int,
y: int,
@@ -123,7 +123,7 @@ class DataTableProgressBarWindow(ProgressBarWindow):
class ListBoxProgressBarWindow(ProgressBarWindow):
def __init__(
self,
parent: T.Any,
parent: Any,
h: int,
w: int,
y: int,
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.mechanic import Player
from pqcli.ui.curses.widgets import Focusable
@@ -10,7 +10,7 @@ class QuestBookWindow(Focusable, ListBoxProgressBarWindow):
cutoff = 100
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(parent, h, w, y, x, " Quests ", show_time=True)
self._on_focus_change += self._render
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.lingo import to_roman
from pqcli.mechanic import Player, Spell
@@ -7,7 +7,7 @@ from pqcli.ui.curses.widgets import DataTable, Focusable, WindowWrapper
class SpellBookWindow(Focusable, WindowWrapper):
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(parent, h, w, y, x)
self._on_focus_change += self._render
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.mechanic import Player
from pqcli.ui.curses.widgets import (
@@ -11,7 +11,7 @@ from pqcli.ui.curses.widgets import (
class TaskProgressWindow(Focusable, WindowWrapper):
def __init__(
self, player: Player, parent: T.Any, h: int, w: int, y: int, x: int
self, player: Player, parent: Any, h: int, w: int, y: int, x: int
) -> None:
super().__init__(parent, h, w, y, x)
+3 -3
View File
@@ -1,4 +1,4 @@
import typing as T
from typing import Any
from pqcli.ui.curses.event_handler import EventHandler
from pqcli.ui.curses.util import Choice
@@ -8,7 +8,7 @@ from pqcli.ui.curses.widgets import Menu
class MenuView(BaseView):
def __init__(
self, screen: T.Any, title: str, active_choice: int = 0
self, screen: Any, title: str, active_choice: int = 0
) -> None:
super().__init__(screen)
@@ -16,7 +16,7 @@ class MenuView(BaseView):
self.on_confirm = EventHandler()
self._title = f"{title}:"
self._choices: T.List[Choice] = []
self._choices: list[Choice] = []
self._active_choice = active_choice
def start(self) -> None:
+4 -4
View File
@@ -1,5 +1,5 @@
import curses
import typing as T
from typing import Any
from pqcli.ui.curses.colors import COLOR_LOGO, COLOR_LOGO_ALT, has_colors
from pqcli.ui.curses.event_handler import EventHandler
@@ -29,7 +29,7 @@ LOGO = """
class MainMenu(Menu):
def __init__(
self, choices: T.List[Choice], scr_height: int, scr_width: int
self, choices: list[Choice], scr_height: int, scr_width: int
) -> None:
super().__init__(
header=LOGO,
@@ -50,7 +50,7 @@ class MainMenu(Menu):
class RosterView(BaseView):
def __init__(self, screen: T.Any) -> None:
def __init__(self, screen: Any) -> None:
super().__init__(screen)
self.on_create = EventHandler()
@@ -58,7 +58,7 @@ class RosterView(BaseView):
self.on_delete = EventHandler()
self.on_quit = EventHandler()
self.choices: T.List[Choice] = [
self.choices: list[Choice] = [
Choice(
keys=list(map(ord, "cC")),
desc="[C] Create new character",
+5 -5
View File
@@ -1,5 +1,5 @@
import curses
import typing as T
from typing import Any
class Widget:
@@ -12,10 +12,10 @@ class Widget:
class WindowWrapper(Widget):
def __init__(
self, parent: T.Optional[T.Any], h: int, w: int, y: int, x: int
self, parent: Any | None, h: int, w: int, y: int, x: int
) -> None:
self._parent = parent
self._win: T.Optional[T.Any]
self._win: Any | None
if not parent:
self._win = None
@@ -30,12 +30,12 @@ class WindowWrapper(Widget):
del self._win
self._win = None
def getbegyx(self) -> T.Tuple[int, int]:
def getbegyx(self) -> tuple[int, int]:
if not self._win:
return (0, 0)
return self._win.getbegyx()
def getmaxyx(self) -> T.Tuple[int, int]:
def getmaxyx(self) -> tuple[int, int]:
if not self._win:
return (0, 0)
return self._win.getmaxyx()
+6 -6
View File
@@ -1,5 +1,5 @@
import curses
import typing as T
from typing import Any
from pqcli.ui.curses.colors import COLOR_HIGHLIGHT, has_colors
@@ -9,7 +9,7 @@ from .scrollable import Scrollable
class DataTable(Scrollable):
def __init__(
self,
parent: T.Any,
parent: Any,
h: int,
w: int,
y: int,
@@ -19,8 +19,8 @@ class DataTable(Scrollable):
super().__init__(parent, h, w, y, x)
self._align_right = align_right
self._items: T.List[T.Tuple[str, str]]
self._selected: T.Optional[int] = None
self._items: list[tuple[str, str]]
self._selected: int | None = None
def add(self, text: str, value: str) -> None:
self._items.append((text, value))
@@ -40,10 +40,10 @@ class DataTable(Scrollable):
del self._items[idx]
self.scroll_to_item(idx)
def select(self, text: T.Optional[str]) -> None:
def select(self, text: str | None) -> None:
self._selected = None if text is None else self.get_idx(text)
def get_idx(self, text: str) -> T.Optional[int]:
def get_idx(self, text: str) -> int | None:
for idx, row in enumerate(self._items):
if row[0].strip() == text.strip():
return idx
+5 -4
View File
@@ -1,13 +1,14 @@
import contextlib
import curses
import typing as T
from collections.abc import Generator
from typing import Any
from pqcli.ui.curses.colors import COLOR_FOCUSED, has_colors
from pqcli.ui.curses.event_handler import EventHandler
@contextlib.contextmanager
def focus_standout(focused: bool, win: T.Any) -> T.Generator:
def focus_standout(focused: bool, win: Any) -> Generator:
if focused:
if has_colors():
win.attron(curses.color_pair(COLOR_FOCUSED))
@@ -22,7 +23,7 @@ def focus_standout(focused: bool, win: T.Any) -> T.Generator:
class Focusable:
def __init__(self, *args: T.Any, **kwargs: T.Any) -> None:
def __init__(self, *args: Any, **kwargs: Any) -> None:
self._focused = False
self._on_focus_change = EventHandler()
super().__init__(*args, **kwargs)
@@ -37,6 +38,6 @@ class Focusable:
self._on_focus_change()
@contextlib.contextmanager
def focus_standout(self, win: T.Any) -> T.Generator:
def focus_standout(self, win: Any) -> Generator:
with focus_standout(self._focused, win):
yield
+6 -6
View File
@@ -1,5 +1,5 @@
import curses
import typing as T
from typing import Any
from pqcli.ui.curses.colors import COLOR_HIGHLIGHT, has_colors
@@ -7,11 +7,11 @@ from .scrollable import Scrollable
class ListBox(Scrollable):
_items: T.List[str]
_items: list[str]
def __init__(self, parent: T.Any, h: int, w: int, y: int, x: int) -> None:
def __init__(self, parent: Any, h: int, w: int, y: int, x: int) -> None:
super().__init__(parent, h, w, y, x)
self._selected: T.Optional[int] = None
self._selected: int | None = None
def add(self, text: str) -> None:
self._items.append(text)
@@ -22,7 +22,7 @@ class ListBox(Scrollable):
idx %= len(self._items)
self._items[idx] = value
def get(self, idx: int) -> T.Optional[str]:
def get(self, idx: int) -> str | None:
if not self._items:
return None
if idx < 0:
@@ -35,7 +35,7 @@ class ListBox(Scrollable):
def delete(self, idx: int, count: int = 1) -> None:
del self._items[idx : idx + count]
def select(self, idx: T.Optional[int]) -> None:
def select(self, idx: int | None) -> None:
if idx < 0 and len(self._items):
idx %= len(self._items)
self._selected = idx
+4 -4
View File
@@ -1,6 +1,6 @@
import curses
import curses.ascii
import typing as T
from typing import Any
from pqcli.ui.curses.util import KEYS_CYCLE, KEYS_DOWN, KEYS_UP, Choice
from pqcli.ui.curses.widgets.focusable import focus_standout
@@ -12,7 +12,7 @@ class Menu(Widget):
def __init__(
self,
header: str,
choices: T.List[Choice],
choices: list[Choice],
active_choice: int,
scr_height: int,
scr_width: int,
@@ -28,7 +28,7 @@ class Menu(Widget):
w = max(map(len, all_lines)) + 1
h = len(all_lines) + 1
self._pad: T.Optional[T.Any] = curses.newpad(h, w)
self._pad: Any | None = curses.newpad(h, w)
for y, line in enumerate(self._header_lines):
self._pad.move(y, 0)
@@ -40,7 +40,7 @@ class Menu(Widget):
del self._pad
self._pad = None
def getmaxyx(self) -> T.Tuple[int, int]:
def getmaxyx(self) -> tuple[int, int]:
if not self._pad:
return (0, 0)
return self._pad.getmaxyx()
+4 -4
View File
@@ -1,6 +1,6 @@
import curses
import datetime
import typing as T
from typing import Any
from pqcli.lingo import format_timespan
from pqcli.ui.curses.colors import COLOR_PROGRESSBAR, has_colors
@@ -9,7 +9,7 @@ from pqcli.ui.curses.widgets.base import WindowWrapper
class ProgressBar(WindowWrapper):
def __init__(
self, parent: T.Any, h: int, w: int, y: int, x: int, show_time: bool
self, parent: Any, h: int, w: int, y: int, x: int, show_time: bool
) -> None:
super().__init__(parent, h, w, y, x)
@@ -17,10 +17,10 @@ class ProgressBar(WindowWrapper):
self._max_pos = 1.0
self._show_time = show_time
self._last_tick: T.Optional[T.Tuple[datetime.datetime, float]] = None
self._last_tick: tuple[datetime.datetime, float] | None = None
@property
def time_left(self) -> T.Optional[datetime.timedelta]:
def time_left(self) -> datetime.timedelta | None:
if self._last_tick is None:
return None
time_then, pos_then = self._last_tick
+4 -4
View File
@@ -1,5 +1,5 @@
import curses
import typing as T
from typing import Any
from pqcli.ui.curses.colors import (
COLOR_SCROLLBAR_THUMB,
@@ -11,11 +11,11 @@ from .base import WindowWrapper
class Scrollable(WindowWrapper):
def __init__(self, parent: T.Any, h: int, w: int, y: int, x: int) -> None:
def __init__(self, parent: Any, h: int, w: int, y: int, x: int) -> None:
super().__init__(parent, h, w, y, x)
self._scroll_pos = 0
self._pad: T.Optional[T.Any] = curses.newpad(1, 1)
self._items: T.List[T.Any] = []
self._pad: Any | None = curses.newpad(1, 1)
self._items: list[Any] = []
def clear(self) -> None:
self._items = []
+1 -1
View File
@@ -46,7 +46,7 @@ dev = ["prek>=0.2", "pytest>=8.0"]
line-length = 79
[tool.ruff.lint]
select = ["E", "F", "W", "I"]
select = ["E", "F", "W", "I", "UP"]
[tool.ruff.lint.isort]
known-first-party = ["pqcli"]
+2 -3
View File
@@ -1,5 +1,4 @@
import datetime
import typing as T
from pathlib import Path
from pqcli import random
@@ -20,7 +19,7 @@ STATS = {
}
def run_trace(seed: str, ticks: int = 3000) -> T.List[str]:
def run_trace(seed: str, ticks: int = 3000) -> list[str]:
"""Play a deterministic game and return everything that happened."""
data = load_game_data()
player = Player(
@@ -34,7 +33,7 @@ def run_trace(seed: str, ticks: int = 3000) -> T.List[str]:
random.seed(seed)
simulation = Simulation(player, data)
lines: T.List[str] = []
lines: list[str] = []
player.connect(
"new_task",
lambda: lines.append(f"task: {player.task.description}"),
+3 -3
View File
@@ -1,8 +1,8 @@
import datetime
import json
import pickle
import typing as T
from pathlib import Path
from typing import Any
import pytest
@@ -18,7 +18,7 @@ from pqcli.game_data import (
from pqcli.mechanic import Player, Stats, monster_task
def write(directory: Path, name: str, value: T.Any) -> Path:
def write(directory: Path, name: str, value: Any) -> Path:
path = directory / f"{name}.json"
path.write_text(json.dumps(value), encoding="utf-8")
return path
@@ -98,7 +98,7 @@ def test_unknown_file_warns(
],
)
def test_invalid_override_raises(
tmp_path: Path, name: str, value: T.Any, message: str
tmp_path: Path, name: str, value: Any, message: str
) -> None:
write(tmp_path, name, value)
with pytest.raises(DataError) as excinfo: