misc: fix some of pylint warnings

This commit is contained in:
rr-
2018-11-05 21:04:39 +01:00
parent 3ffeec8892
commit ad59b4db2b
2 changed files with 7 additions and 7 deletions
+6 -6
View File
@@ -99,7 +99,7 @@ class Inventory:
) )
self._gold += quantity self._gold += quantity
def at(self, index: int) -> Item: def item_at(self, index: int) -> Item:
return self._items[index] return self._items[index]
def pop(self, index: int) -> None: def pop(self, index: int) -> None:
@@ -411,7 +411,7 @@ class Simulation:
elif isinstance(self.player.task, (HeadingToMarketTask, SellTask)): elif isinstance(self.player.task, (HeadingToMarketTask, SellTask)):
if isinstance(self.player.task, SellTask): if isinstance(self.player.task, SellTask):
item = self.player.inventory.at(0) item = self.player.inventory.item_at(0)
amount = item.quantity * self.player.level amount = item.quantity * self.player.level
if " of " in item.name: if " of " in item.name:
amount *= (1 + random.below_low(10)) * ( amount *= (1 + random.below_low(10)) * (
@@ -420,7 +420,7 @@ class Simulation:
self.player.inventory.pop(0) self.player.inventory.pop(0)
self.player.inventory.add_gold(amount) self.player.inventory.add_gold(amount)
if len(self.player.inventory): if len(self.player.inventory):
item = self.player.inventory.at(0) item = self.player.inventory.item_at(0)
self.player.set_task( self.player.set_task(
SellTask( SellTask(
"Selling " + indefinite(item.name, item.quantity), "Selling " + indefinite(item.name, item.quantity),
@@ -691,7 +691,7 @@ def monster_task(
if level < 1: if level < 1:
level = 1 level = 1
definite = False is_definite = False
monster: T.Optional[Monster] = None monster: T.Optional[Monster] = None
if random.odds(1, 25): if random.odds(1, 25):
# use an NPC every once in a while # use an NPC every once in a while
@@ -706,7 +706,7 @@ def monster_task(
+ " the " + " the "
+ race.name + race.name
) )
definite = True is_definite = True
lev = level lev = level
elif quest_monster and random.odds(1, 4): elif quest_monster and random.odds(1, 4):
# use the quest monster # use the quest monster
@@ -750,7 +750,7 @@ def monster_task(
lev = level lev = level
level = lev * qty level = lev * qty
if not definite: if not is_definite:
result = indefinite(result, qty) result = indefinite(result, qty)
duration = (2 * 3 * level * 1000) // player_level duration = (2 * 3 * level * 1000) // player_level
+1 -1
View File
@@ -5,7 +5,7 @@ import urwid
import urwid_readline import urwid_readline
from pqcli.config import CLASSES, PRIME_STATS, RACES from pqcli.config import CLASSES, PRIME_STATS, RACES
from pqcli.mechanic import StatsBuilder, generate_name, create_player from pqcli.mechanic import StatsBuilder, create_player, generate_name
from pqcli.ui.button import MenuButton from pqcli.ui.button import MenuButton
from pqcli.ui.line_box import LineBox from pqcli.ui.line_box import LineBox