From ad59b4db2bbdc1e391c4f3d2202ca1cd07fde746 Mon Sep 17 00:00:00 2001 From: rr- Date: Sun, 4 Nov 2018 13:06:41 +0100 Subject: [PATCH] misc: fix some of pylint warnings --- pqcli/mechanic.py | 12 ++++++------ pqcli/ui/new_game_view.py | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/pqcli/mechanic.py b/pqcli/mechanic.py index 57a35ac..1ddb84c 100644 --- a/pqcli/mechanic.py +++ b/pqcli/mechanic.py @@ -99,7 +99,7 @@ class Inventory: ) self._gold += quantity - def at(self, index: int) -> Item: + def item_at(self, index: int) -> Item: return self._items[index] def pop(self, index: int) -> None: @@ -411,7 +411,7 @@ class Simulation: elif isinstance(self.player.task, (HeadingToMarketTask, SellTask)): if isinstance(self.player.task, SellTask): - item = self.player.inventory.at(0) + item = self.player.inventory.item_at(0) amount = item.quantity * self.player.level if " of " in item.name: amount *= (1 + random.below_low(10)) * ( @@ -420,7 +420,7 @@ class Simulation: self.player.inventory.pop(0) self.player.inventory.add_gold(amount) if len(self.player.inventory): - item = self.player.inventory.at(0) + item = self.player.inventory.item_at(0) self.player.set_task( SellTask( "Selling " + indefinite(item.name, item.quantity), @@ -691,7 +691,7 @@ def monster_task( if level < 1: level = 1 - definite = False + is_definite = False monster: T.Optional[Monster] = None if random.odds(1, 25): # use an NPC every once in a while @@ -706,7 +706,7 @@ def monster_task( + " the " + race.name ) - definite = True + is_definite = True lev = level elif quest_monster and random.odds(1, 4): # use the quest monster @@ -750,7 +750,7 @@ def monster_task( lev = level level = lev * qty - if not definite: + if not is_definite: result = indefinite(result, qty) duration = (2 * 3 * level * 1000) // player_level diff --git a/pqcli/ui/new_game_view.py b/pqcli/ui/new_game_view.py index 0e0c44d..33dca94 100644 --- a/pqcli/ui/new_game_view.py +++ b/pqcli/ui/new_game_view.py @@ -5,7 +5,7 @@ import urwid import urwid_readline from pqcli.config import CLASSES, PRIME_STATS, RACES -from pqcli.mechanic import StatsBuilder, generate_name, create_player +from pqcli.mechanic import StatsBuilder, create_player, generate_name from pqcli.ui.button import MenuButton from pqcli.ui.line_box import LineBox