fc9fd385fc06f5dd775f196deaa205477c9a9bfd
modolith
Because mods take a large amount of space, I'm keeping the mods I use in their own repo so they can be easily referenced per save.
A portmanteau of mods and monolith.
Format
{
"mods":{
"name":{
"author":"PackageAuthorName",
"canonical_name":"mod_name",
"colloquial_name":"Mod Redo",
"optional":["alphabetical","list"],
"provides":["alphabetical","list"],
"required":["alphabetical","list"],
"status":"untested"
}
},
"packs":{
"Name of Pack":{
"mods":{
"alphabetical":true,
"list":true
}
}
}
}
All items are optional. A mod with no information other than its canonical name
can be just the value true.
Mods are named by their distributed directory name.
author: Name as displayed in the URL at https://content.luanti.org/canonical_name: In rare cases, the name of a mod's distributed directory is different from its canonical name, and I organize by the directory name as distributed. (The canonical name is also how things are presented on the content database.)colloquial_name: Display name to distinguish a mod from other providers of the same canonical name.optional: Alphabetical list of optional dependencies.provides: Alphabetical list of mods provided as part of a pack.required: Alphabetical list of required dependencies.status:untestedorabandonedfor mods I've not tested or decided not to use.
I only put in dependencies I consider significant, so many mods provided by a game or commonly present are excluded. Because I'm lazy.
Pack lists are an alphabetical set of keys to make adding and removing items easier than they would be in an array.
Packs should include all dependencies in their mod list, and if one is missing, I will complain about it.
Tasks
- Make some kind of JSON format / script to copy out specific mods for specific saves.
- Function to open ContentDB for each mod in a list, or just a specific mod.
- Function to copy mods to a particular destination based on a pack.
Languages
Lua
97.1%
Python
1.6%
TypeScript
1.2%