40 lines
1.5 KiB
Lua
40 lines
1.5 KiB
Lua
local S = minetest.get_translator("livingjungle")
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local modname = "livingjungle"
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local modpath = minetest.get_modpath(modname)
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local mg_name = minetest.get_mapgen_setting("mg_name")
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doors.register_trapdoor("livingjungle:samauma_trapdoor", {
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description = S"Samauma Trapdoor",
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inventory_image = "livingjungle_samauma_trapdoor.png",
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wield_image = "livingjungle_samauma_trapdoor.png",
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tile_front = "livingjungle_samauma_trapdoor.png",
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tile_side = "livingjungle_samauma_trapdoor_side.png",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, door = 1},
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gain_open = 0.06,
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gain_close = 0.13,
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})
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minetest.register_craft({
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output = "livingjungle:samauma_trapdoor 2",
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recipe = {
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{"livingjungle:samauma_wood", "livingjungle:samauma_wood", "livingjungle:samauma_wood"},
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{"livingjungle:samauma_wood", "livingjungle:samauma_trunk", "livingjungle:samauma_wood"},
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}
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})
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doors.register("livingjungle_samauma_door", {
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tiles = {{ name = "livingjungle_samauma_door.png", backface_culling = true }},
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description = S"Samauma Door",
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inventory_image = "livingjungle_item_samauma_door.png",
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groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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gain_open = 0.06,
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gain_close = 0.13,
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recipe = {
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{"livingjungle:samauma_wood", "livingjungle:samauma_wood"},
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{"livingjungle:samauma_trunk", "livingjungle:samauma_trunk"},
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{"livingjungle:samauma_wood", "livingjungle:samauma_wood"},
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}
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}) |