1407 lines
42 KiB
Lua
1407 lines
42 KiB
Lua
local S = core.get_translator("ebiomes")
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--from runs cooltrees
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local modname = "ebiomes"
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local modpath = core.get_modpath(modname)
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local mg_name = core.get_mapgen_setting("mg_name")
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-- Aliases
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core.register_alias("dry_dirt_humid_savanna_grass", "ebiomes:dry_dirt_with_humid_savanna_grass")
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core.register_alias("dry_dirt_humid_savanna_grass_footsteps", "ebiomes:dry_dirt_with_humid_savanna_grass_footsteps")
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core.register_alias("afzelia_tree", "ebiomes:afzelia_tree")
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core.register_alias("afzelia_wood", "ebiomes:afzelia_wood")
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core.register_alias("afzelia_leaves", "ebiomes:afzelia_leaves")
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core.register_alias("afzelia_sapling", "ebiomes:afzelia_sapling")
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core.register_alias("limba_tree", "ebiomes:limba_tree")
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core.register_alias("limba_wood", "ebiomes:limba_wood")
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core.register_alias("limba_leaves", "ebiomes:limba_leaves")
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core.register_alias("limba_sapling", "ebiomes:limba_sapling")
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core.register_alias("siri_tree", "ebiomes:siri_tree")
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core.register_alias("siri_wood", "ebiomes:siri_wood")
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core.register_alias("siri_leaves", "ebiomes:siri_leaves")
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core.register_alias("siri_sapling", "ebiomes:siri_sapling")
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core.register_alias("tamarind_tree", "ebiomes:tamarind_tree")
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core.register_alias("tamarind_wood", "ebiomes:tamarind_wood")
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core.register_alias("tamarind_leaves", "ebiomes:tamarind_leaves")
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core.register_alias("tamarind_sapling", "ebiomes:tamarind_sapling")
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core.register_alias("tamarind_pods", "ebiomes:tamarind_pods")
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core.register_alias("tamarind_pulp", "ebiomes:tamarind_pulp")
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-- Humid Savanna
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core.register_node("ebiomes:dry_dirt_with_humid_savanna_grass", {
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description = S("Dry Dirt with Humid Savanna Grass"),
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tiles = {"ebiomes_humid_savanna_grass.png", "default_dry_dirt.png",
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{name = "default_dry_dirt.png^ebiomes_humid_savanna_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dry_dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "ebiomes:dry_dirt_with_humid_savanna_grass",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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core.register_node("ebiomes:dry_dirt_with_humid_savanna_grass_footsteps", {
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description = S("Dry Dirt with Humid Savanna Grass and Footsteps"),
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tiles = {"ebiomes_humid_savanna_grass.png^default_footprint.png", "default_dry_dirt.png",
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{name = "default_dry_dirt.png^ebiomes_humid_savanna_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = "default:dry_dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "ebiomes:dry_dirt_with_humid_savanna_grass",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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core.register_node("ebiomes:humid_savanna_grass_1", {
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description = S("Humid Savanna Grass"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"ebiomes_humid_savanna_grass_1.png"},
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-- Use texture of a taller grass stage in inventory
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inventory_image = "ebiomes_humid_savanna_grass_3.png",
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wield_image = "ebiomes_humid_savanna_grass_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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max_items = 1,
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"ebiomes:humid_savanna_grass_1"}},
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random grass node
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local stack = ItemStack("ebiomes:humid_savanna_grass_" .. math.random(1,5))
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local ret = core.item_place(stack, placer, pointed_thing)
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return ItemStack("ebiomes:humid_savanna_grass_1 " ..
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itemstack:get_count() - (1 - ret:get_count()))
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end,
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})
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for i = 2, 5 do
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core.register_node("ebiomes:humid_savanna_grass_" .. i, {
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description = S("Humid Savanna Grass"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"ebiomes_humid_savanna_grass_" .. i .. ".png"},
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inventory_image = "ebiomes_humid_savanna_grass_" .. i .. ".png",
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wield_image = "ebiomes_humid_savanna_grass_" .. i .. ".png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "ebiomes:humid_savanna_grass_1",
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groups = {snappy = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"ebiomes:humid_savanna_grass_1"}},
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
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},
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})
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end
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core.register_biome({
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name = "humid_savanna",
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node_top = "ebiomes:dry_dirt_with_humid_savanna_grass",
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depth_top = 1,
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node_filler = "default:dry_dirt",
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 1,
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heat_point = 89,
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humidity_point = 54,
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})
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core.register_biome({
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name = "humid_savanna_shore",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 0,
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y_min = -1,
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heat_point = 89,
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humidity_point = 54,
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})
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core.register_biome({
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name = "humid_savanna_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -2,
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y_min = -255,
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heat_point = 89,
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humidity_point = 54,
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})
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core.register_biome({
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name = "humid_savanna_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 89,
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humidity_point = 54,
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})
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for length = 1, 5 do
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core.register_decoration({
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name = "ebiomes:humid_savanna_grass_"..length,
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deco_type = "simple",
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place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.08,
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scale = 0.02,
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spread = {x = 100, y = 100, z = 100},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:humid_savanna_grass_"..length,
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})
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end
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--Grasses
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core.register_node("ebiomes:jaragua_grass", {
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description = S("Jaragua Grass"),
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drawtype = "plantlike",
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-- drawtype = "firelike",
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waving = 1,
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visual_scale = 1.4,
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tiles = {"ebiomes_jaragua_grass.png"},
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inventory_image = "ebiomes_jaragua_grass.png",
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wield_image = "ebiomes_jaragua_grass.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 4 / 16, 4 / 16},
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},
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groups = {snappy = 3, flammable = 2, grass = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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core.register_decoration({
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name = "ebiomes:jaragua_grass",
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deco_type = "simple",
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place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.1,
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scale = 0.03,
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spread = {x = 100, y = 100, z = 100},
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seed = 357,
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octaves = 3,
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persist = 0.7
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:jaragua_grass",
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})
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--Decors
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--Trees
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--New trees
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--Afzelia
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core.register_node("ebiomes:afzelia_tree", {
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description = S("Afzelia Tree"),
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tiles = {"ebiomes_afzelia_tree_top.png", "ebiomes_afzelia_tree_top.png",
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"ebiomes_afzelia_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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on_place = core.rotate_node
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})
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core.register_node("ebiomes:afzelia_wood", {
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description = S("Afzelia Wood Planks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"ebiomes_afzelia_wood.png"},
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is_ground_content = false,
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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core.register_craft({
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output = "ebiomes:afzelia_wood 4",
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recipe = {
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{"ebiomes:afzelia_tree"},
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}
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})
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core.register_node("ebiomes:afzelia_leaves", {
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description = S("Afzelia Tree Leaves"),
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drawtype = "allfaces_optional",
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tiles = {"ebiomes_afzelia_leaves.png"},
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waving = 1,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"ebiomes:afzelia_sapling"}, rarity = 20},
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{items = {"ebiomes:afzelia_leaves"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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default.register_leafdecay({
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trunks = {"ebiomes:afzelia_tree"},
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leaves = {"ebiomes:afzelia_leaves"},
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radius = 3,
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})
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--borrowed from runs cooltrees modpack (baldcypress)
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--[[
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local function grow_new_baldcypress_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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core.get_node_timer(pos):start(math.random(240, 600))
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return
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end
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core.remove_node(pos)
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core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
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end
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--]]
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local function grow_new_afzelia_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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core.get_node_timer(pos):start(math.random(150, 300))
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return
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end
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core.remove_node(pos)
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core.place_schematic({x = pos.x-6, y = pos.y, z = pos.z-6}, modpath.."/schematics/ebiomes_afzelia_tree.mts", "0", nil, false)
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end
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--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_afzelia_tree.mts"
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core.register_node("ebiomes:afzelia_sapling", {
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description = S("Afzelia Tree Sapling"),
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drawtype = "plantlike",
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tiles = {"ebiomes_afzelia_sapling.png"},
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inventory_image = "ebiomes_afzelia_sapling.png",
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wield_image = "ebiomes_afzelia_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_new_afzelia_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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core.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"ebiomes:afzelia_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -6, y = 1, z = -6},
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{x = 6, y = 14, z = 6},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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core.register_decoration({
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name = "ebiomes:afzelia_tree",
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deco_type = "schematic",
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place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.001,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 201,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"humid_savanna"},
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y_max = 31000,
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y_min = 1,
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schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_afzelia_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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core.register_decoration({
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name = "ebiomes:afzelia_log",
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deco_type = "schematic",
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place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
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place_offset_y = 1,
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sidelen = 80,
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fill_ratio = 0.0001,
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biomes = {"humid_savanna"},
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y_max = 31000,
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y_min = 4,
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schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_afzelia_log.mts",
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flags = "place_center_x",
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rotation = "random"
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})
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if core.get_modpath("bonemeal") ~= nil then
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bonemeal:add_sapling({
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{"ebiomes:afzelia_sapling", grow_new_afzelia_tree, "soil"},
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})
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end
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--forms sampled from pigiron mod
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stairs.register_stair_and_slab("afzelia_wood", "ebiomes:afzelia_wood",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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{"ebiomes_afzelia_wood.png"},
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S("Afzelia Wood Stair"),
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S("Afzelia Wood Slab"),
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default.node_sound_wood_defaults(),
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true,
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S("Inner Afzelia Wood Stair"),
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S("Outer Afzelia Wood Stair")
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)
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default.register_fence("ebiomes:fence_afzelia_wood", {
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description = S("Afzelia Wood Fence"),
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texture = "ebiomes_fence_afzelia_wood.png",
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inventory_image = "default_fence_overlay.png^ebiomes_fence_afzelia_wood.png^" ..
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"default_fence_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_overlay.png^ebiomes_fence_afzelia_wood.png^" ..
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"default_fence_overlay.png^[makealpha:255,126,126",
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material = "ebiomes:afzelia_wood",
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ebiomes:fence_rail_afzelia_wood", {
|
|
description = S("Afzelia Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_afzelia_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_afzelia_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_afzelia_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:afzelia_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_afzelia_wood", {
|
|
description = S("Afzelia Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_afzelia_wood.png",
|
|
material = "ebiomes:afzelia_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_afzelia_wood", {
|
|
description = S("Afzelia Wood Fence Gate"),
|
|
texture = "ebiomes_afzelia_wood.png",
|
|
material = "ebiomes:afzelia_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_afzelia_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Extras
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("afzelia_tree", "wood", "ebiomes:afzelia_wood", {
|
|
description = "Afzelia Wood",
|
|
tiles = {"ebiomes_afzelia_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:afzelia_sapling")
|
|
|
|
end
|
|
|
|
|
|
--Limba
|
|
|
|
core.register_node("ebiomes:limba_tree", {
|
|
description = S("Limba Tree"),
|
|
tiles = {"ebiomes_limba_tree_top.png", "ebiomes_limba_tree_top.png",
|
|
"ebiomes_limba_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:limba_wood", {
|
|
description = S("Limba Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_limba_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:limba_wood 4",
|
|
recipe = {
|
|
{"ebiomes:limba_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:limba_leaves", {
|
|
description = S("Limba Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_limba_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:limba_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:limba_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:limba_tree"},
|
|
leaves = {"ebiomes:limba_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
--borrowed from runs cooltrees modpack (baldcypress)
|
|
--[[
|
|
local function grow_new_baldcypress_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
|
|
end
|
|
--]]
|
|
|
|
local function grow_new_limba_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/ebiomes_limba_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_limba_tree.mts"
|
|
|
|
core.register_node("ebiomes:limba_sapling", {
|
|
description = S("Limba Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_limba_sapling.png"},
|
|
inventory_image = "ebiomes_limba_sapling.png",
|
|
wield_image = "ebiomes_limba_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_limba_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 3 / 16, 3 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:limba_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -4, y = 1, z = -4},
|
|
{x = 4, y = 15, z = 4},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:limba_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.002,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 202,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"humid_savanna"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_limba_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:limba_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0005,
|
|
biomes = {"humid_savanna"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_limba_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random"
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:limba_sapling", grow_new_limba_tree, "soil"},
|
|
})
|
|
end
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("limba_wood", "ebiomes:limba_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_limba_wood.png"},
|
|
S("Limba Wood Stair"),
|
|
S("Limba Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Limba Wood Stair"),
|
|
S("Outer Limba Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_limba_wood", {
|
|
description = S("Limba Wood Fence"),
|
|
texture = "ebiomes_fence_limba_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_limba_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_limba_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:limba_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_limba_wood", {
|
|
description = S("Limba Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_limba_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_limba_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_limba_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:limba_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_limba_wood", {
|
|
description = S("Limba Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_limba_wood.png",
|
|
material = "ebiomes:limba_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_limba_wood", {
|
|
description = S("Limba Wood Fence Gate"),
|
|
texture = "ebiomes_limba_wood.png",
|
|
material = "ebiomes:limba_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_limba_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Extras
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("limba_tree", "wood", "ebiomes:limba_wood", {
|
|
description = "Limba Wood",
|
|
tiles = {"ebiomes_limba_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:limba_sapling")
|
|
|
|
end
|
|
|
|
--Black Limba wood
|
|
|
|
core.register_node("ebiomes:limba_black_wood", {
|
|
description = S("Black Limba Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_limba_black_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
--have to do this because a singular item craft is supposed to craft sticks
|
|
core.register_craft({
|
|
output = "ebiomes:limba_black_wood 5",
|
|
recipe = {
|
|
{"ebiomes:limba_wood", "", "ebiomes:limba_wood"},
|
|
{"", "ebiomes:limba_wood", ""},
|
|
{"ebiomes:limba_wood", "", "ebiomes:limba_wood"},
|
|
}
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:limba_wood 5",
|
|
recipe = {
|
|
{"ebiomes:limba_black_wood", "", "ebiomes:limba_black_wood"},
|
|
{"", "ebiomes:limba_black_wood", ""},
|
|
{"ebiomes:limba_black_wood", "", "ebiomes:limba_black_wood"},
|
|
}
|
|
})
|
|
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("limba_black_wood", "ebiomes:limba_black_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_limba_black_wood.png"},
|
|
S("Black Limba Wood Stair"),
|
|
S("Black Limba Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Black Limba Wood Stair"),
|
|
S("Outer Black Limba Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_limba_black_wood", {
|
|
description = S("Black Limba Wood Fence"),
|
|
texture = "ebiomes_fence_limba_black_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_limba_black_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_limba_black_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:limba_black_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_limba_black_wood", {
|
|
description = S("Black Limba Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_limba_black_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_limba_black_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_limba_black_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:limba_black_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_limba_black_wood", {
|
|
description = S("Black Limba Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_limba_black_wood.png",
|
|
material = "ebiomes:limba_black_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_limba_black_wood", {
|
|
description = S("Black Limba Wood Fence Gate"),
|
|
texture = "ebiomes_limba_black_wood.png",
|
|
material = "ebiomes:limba_black_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_limba_black_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Extras
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("" , "wood", "ebiomes:limba_black_wood", {
|
|
description = "Black Limba Wood",
|
|
tiles = {"ebiomes_limba_black_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
end
|
|
|
|
--Siri
|
|
|
|
core.register_node("ebiomes:siri_tree", {
|
|
description = S("Siri Tree"),
|
|
tiles = {"ebiomes_siri_tree_top.png", "ebiomes_siri_tree_top.png",
|
|
"ebiomes_siri_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:siri_wood", {
|
|
description = S("Siri Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_siri_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:siri_wood 4",
|
|
recipe = {
|
|
{"ebiomes:siri_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:siri_leaves", {
|
|
description = S("Siri Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_siri_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:siri_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:siri_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:siri_tree"},
|
|
leaves = {"ebiomes:siri_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
--borrowed from runs cooltrees modpack (baldcypress)
|
|
--[[
|
|
local function grow_new_baldcypress_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
|
|
end
|
|
--]]
|
|
|
|
local function grow_new_siri_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-2}, modpath.."/schematics/ebiomes_siri_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_siri_tree.mts"
|
|
|
|
core.register_node("ebiomes:siri_sapling", {
|
|
description = S("Siri Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_siri_sapling.png"},
|
|
inventory_image = "ebiomes_siri_sapling.png",
|
|
wield_image = "ebiomes_siri_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_siri_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2 / 16, -0.5, -2 / 16, 2 / 16, -3 / 16, 2 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:siri_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -2},
|
|
{x = 4, y = 9, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:siri_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.003,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 203,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"humid_savanna"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_siri_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:siri_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0005,
|
|
biomes = {"humid_savanna"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_siri_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random"
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:siri_sapling", grow_new_siri_tree, "soil"},
|
|
})
|
|
end
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("siri_wood", "ebiomes:siri_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_siri_wood.png"},
|
|
S("Siri Wood Stair"),
|
|
S("Siri Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Siri Wood Stair"),
|
|
S("Outer Siri Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_siri_wood", {
|
|
description = S("Siri Wood Fence"),
|
|
texture = "ebiomes_fence_siri_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_siri_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_siri_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:siri_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_siri_wood", {
|
|
description = S("Siri Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_siri_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_siri_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_siri_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:siri_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_siri_wood", {
|
|
description = S("Siri Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_siri_wood.png",
|
|
material = "ebiomes:siri_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_siri_wood", {
|
|
description = S("Siri Wood Fence Gate"),
|
|
texture = "ebiomes_siri_wood.png",
|
|
material = "ebiomes:siri_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_siri_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Extras
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("siri_tree", "wood", "ebiomes:siri_wood", {
|
|
description = "Siri Wood",
|
|
tiles = {"ebiomes_siri_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:siri_sapling")
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--Tamarind
|
|
|
|
core.register_node("ebiomes:tamarind_tree", {
|
|
description = S("Tamarind Tree"),
|
|
tiles = {"ebiomes_tamarind_tree_top.png", "ebiomes_tamarind_tree_top.png",
|
|
"ebiomes_tamarind_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:tamarind_wood", {
|
|
description = S("Tamarind Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_tamarind_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:tamarind_wood 4",
|
|
recipe = {
|
|
{"ebiomes:tamarind_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:tamarind_leaves", {
|
|
description = S("Tamarind Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_tamarind_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:tamarind_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:tamarind_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:tamarind_tree"},
|
|
leaves = {"ebiomes:tamarind_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
core.register_node("ebiomes:tamarind_pods_hanging", {
|
|
description = S("Hanging Tamarind Pods"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_tamarind_pods_hanging.png"},
|
|
inventory_image = "ebiomes_tamarind_pods_hanging.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, 3 / 16, -6 / 16, 6 / 16, 0.5, 6 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1, food_apple = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:tamarind_pods"}},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
core.set_node(pos, {name = "ebiomes:tamarind_pods_hanging", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
core.set_node(pos, {name = "ebiomes:tamarind_pods_mark"})
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
core.register_node("ebiomes:tamarind_pods_hanging_mark", {
|
|
description = S("Hanging Tamarind Pod Marker"),
|
|
inventory_image = "ebiomes_tamarind_pods.png^default_invisible_node_overlay.png",
|
|
wield_image = "ebiomes_tamarind_pods.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not core.find_node_near(pos, 1, "ebiomes:olive_leaves") then
|
|
core.remove_node(pos)
|
|
elseif core.get_node_light(pos) < 11 then
|
|
core.get_node_timer(pos):start(200)
|
|
else
|
|
core.set_node(pos, {name = "ebiomes:tamarind_pods"})
|
|
end
|
|
end
|
|
})
|
|
|
|
core.register_craftitem("ebiomes:tamarind_pods", {
|
|
description = S("Tamarind Pods"),
|
|
inventory_image = "ebiomes_tamarind_pods.png",
|
|
groups = {legumes = 1},
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:tamarind_pulp 2",
|
|
recipe = {
|
|
{"ebiomes:tamarind_pods"},
|
|
}
|
|
})
|
|
|
|
core.register_craftitem("ebiomes:tamarind_pulp", {
|
|
description = S("Tamarind Pulp"),
|
|
inventory_image = "ebiomes_tamarind_pulp.png",
|
|
groups = {food_pulps = 1, eatable = 3},
|
|
on_use = core.item_eat(3),
|
|
})
|
|
|
|
|
|
--borrowed from runs cooltrees modpack (baldcypress)
|
|
--[[
|
|
local function grow_new_baldcypress_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
|
|
end
|
|
--]]
|
|
|
|
local function grow_new_tamarind_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-2, y = pos.y, z = pos.z-2}, modpath.."/schematics/ebiomes_tamarind_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_tamarind_tree.mts"
|
|
|
|
core.register_node("ebiomes:tamarind_sapling", {
|
|
description = S("Tamarind Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_tamarind_sapling.png"},
|
|
inventory_image = "ebiomes_tamarind_sapling.png",
|
|
wield_image = "ebiomes_tamarind_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_tamarind_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2 / 16, -0.5, -2 / 16, 2 / 16, -2 / 16, 2 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:tamarind_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 8, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:tamarind_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.002,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 204,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"humid_savanna"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_tamarind_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:tamarind_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dry_dirt_with_humid_savanna_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0005,
|
|
biomes = {"humid_savanna"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_tamarind_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random"
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:tamarind_sapling", grow_new_tamarind_tree, "soil"},
|
|
})
|
|
end
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("tamarind_wood", "ebiomes:tamarind_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_tamarind_wood.png"},
|
|
S("Tamarind Wood Stair"),
|
|
S("Tamarind Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Tamarind Wood Stair"),
|
|
S("Outer Tamarind Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_tamarind_wood", {
|
|
description = S("Tamarind Wood Fence"),
|
|
texture = "ebiomes_fence_tamarind_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_tamarind_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_tamarind_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:tamarind_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_tamarind_wood", {
|
|
description = S("Tamarind Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_tamarind_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_tamarind_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_tamarind_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:tamarind_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_tamarind_wood", {
|
|
description = S("Tamarind Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_tamarind_wood.png",
|
|
material = "ebiomes:tamarind_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_tamarind_wood", {
|
|
description = S("Tamarind Wood Fence Gate"),
|
|
texture = "ebiomes_tamarind_wood.png",
|
|
material = "ebiomes:tamarind_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_tamarind_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Extras
|
|
|
|
if core.global_exists("dungeon_loot") then
|
|
dungeon_loot.register ({
|
|
{name = "ebiomes:tamarind_pulp", chance = 0.3, count = {4, 12}},
|
|
})
|
|
end
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("tamarind_tree", "wood", "ebiomes:tamarind_wood", {
|
|
description = "Tamarind Wood",
|
|
tiles = {"ebiomes_tamarind_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:tamarind_sapling")
|
|
|
|
end
|
|
|
|
--Additionals
|
|
|
|
--Ground stuff
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_deco({
|
|
{"ebiomes:dry_dirt_with_humid_savanna_grass", {"ebiomes:humid_savanna_grass_1", "ebiomes:humid_savanna_grass_2", "ebiomes:humid_savanna_grass_3", "ebiomes:humid_savanna_grass_4", "ebiomes:humid_savanna_grass_5"},
|
|
{"ebiomes:jaragua_grass"} }
|
|
})
|
|
|
|
end
|