1473 lines
43 KiB
Lua
1473 lines
43 KiB
Lua
local S = core.get_translator("ebiomes")
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--from runs cooltrees
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local modname = "ebiomes"
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local modpath = core.get_modpath(modname)
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local mg_name = core.get_mapgen_setting("mg_name")
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--Aliases
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core.register_alias("dirt_with_warm_grass", "ebiomes:dirt_with_grass_warm")
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core.register_alias("dirt_with_warm_grass_footsteps", "ebiomes:dirt_with_grass_warm_footsteps")
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core.register_alias("larkspur", "ebiomes:larkspur")
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core.register_alias("chestnut_tree", "ebiomes:chestnut_tree")
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core.register_alias("chestnut_wood", "ebiomes:chestnut_wood")
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core.register_alias("chestnut_leaves", "ebiomes:chestnut_leaves")
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core.register_alias("chestnut_sapling", "ebiomes:chestnut_sapling")
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core.register_alias("chestnuts", "ebiomes:chestnuts")
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core.register_alias("chestnuts_peeled", "ebiomes:chestnuts_peeled")
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core.register_alias("chestnuts_roasted", "ebiomes:chestnuts_roasted")
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core.register_alias("pear_tree", "ebiomes:pear_tree")
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core.register_alias("pear_wood", "ebiomes:pear_wood")
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core.register_alias("pear_leaves", "ebiomes:pear_leaves")
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core.register_alias("pear_sapling", "ebiomes:pear_sapling")
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core.register_alias("pear", "ebiomes:pear")
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core.register_alias("quince_tree", "ebiomes:quince_tree")
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core.register_alias("quince_wood", "ebiomes:quince_wood")
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core.register_alias("quince_leaves", "ebiomes:quince_leaves")
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core.register_alias("quince_sapling", "ebiomes:quince_sapling")
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core.register_alias("quince", "ebiomes:quince")
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core.register_alias("dried_quince_pieces", "ebiomes:dried_quince_pieces")
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-- Warm deciduous forest
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core.register_node("ebiomes:dirt_with_grass_warm", {
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description = S("Dirt with Warm Grass"),
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tiles = {"ebiomes_grass_warm.png", "default_dirt.png",
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{name = "default_dirt.png^ebiomes_grass_warm_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "ebiomes:dirt_with_grass_warm",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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core.register_node("ebiomes:dirt_with_grass_warm_footsteps", {
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description = S("Dirt with Warm Grass and Footsteps"),
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tiles = {"ebiomes_grass_warm.png^default_footprint.png", "default_dirt.png",
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{name = "default_dirt.png^ebiomes_grass_warm_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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core.register_node("ebiomes:grass_warm_1", {
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description = S("Warm Grass"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"ebiomes_grass_warm_1.png"},
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-- Use texture of a taller grass stage in inventory
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inventory_image = "ebiomes_grass_warm_3.png",
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wield_image = "ebiomes_grass_warm_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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max_items = 1,
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"ebiomes:grass_warm_1"}},
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random grass node
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local stack = ItemStack("ebiomes:grass_warm_" .. math.random(1,5))
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local ret = core.item_place(stack, placer, pointed_thing)
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return ItemStack("ebiomes:grass_warm_1 " ..
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itemstack:get_count() - (1 - ret:get_count()))
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end,
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})
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for i = 2, 5 do
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core.register_node("ebiomes:grass_warm_" .. i, {
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description = S("Warm Grass"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"ebiomes_grass_warm_" .. i .. ".png"},
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inventory_image = "ebiomes_grass_warm_" .. i .. ".png",
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wield_image = "ebiomes_grass_warm_" .. i .. ".png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "ebiomes:grass_warm_1",
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groups = {snappy = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"ebiomes:grass_warm_1"}},
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
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},
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})
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end
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core.register_biome({
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name = "deciduous_forest_warm",
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node_top = "ebiomes:dirt_with_grass_warm",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 4,
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heat_point = 65,
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humidity_point = 60,
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})
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core.register_biome({
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name = "deciduous_forest_warm_shore",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -1,
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heat_point = 65,
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humidity_point = 60,
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})
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core.register_biome({
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name = "deciduous_forest_warm_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -2,
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y_min = -255,
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heat_point = 65,
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humidity_point = 60,
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})
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core.register_biome({
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name = "deciduous_forest_warm_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 65,
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humidity_point = 60,
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})
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for length = 1, 5 do
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core.register_decoration({
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name = "ebiomes:grass_warm_"..length,
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_warm"},
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sidelen = 16,
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noise_params = {
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offset = 0.05,
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scale = 0.01,
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spread = {x = 100, y = 100, z = 100},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:grass_warm_"..length,
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})
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end
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--Warm Grassland
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core.register_biome({
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name = "grassland_warm",
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node_top = "ebiomes:dirt_with_grass_warm",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 6,
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heat_point = 65,
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humidity_point = 35,
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})
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core.register_biome({
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name = "grassland_warm_dunes",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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heat_point = 65,
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humidity_point = 35,
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})
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core.register_biome({
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name = "grassland_warm_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 65,
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humidity_point = 35,
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})
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core.register_biome({
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name = "grassland_warm_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 65,
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humidity_point = 35,
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})
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--Folliage
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--Biome specific
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core.register_node("ebiomes:larkspur", {
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description = S("Larkspur"),
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tiles = {"ebiomes_larkspur.png"},
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inventory_image = "ebiomes_larkspur.png",
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wield_image = "ebiomes_larkspur.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
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}
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})
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core.register_craft({
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output = "dye:violet 4",
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recipe = {
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{"ebiomes:larkspur"}
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},
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})
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core.register_decoration({
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name = "ebiomes:larkspur",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_warm"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 384,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:larkspur",
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})
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--Woods
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--Warm deciduous
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--Pear
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core.register_node("ebiomes:pear_tree", {
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description = S("Pear Tree"),
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tiles = {"ebiomes_pear_tree_top.png", "ebiomes_pear_tree_top.png",
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"ebiomes_pear_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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on_place = core.rotate_node
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})
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core.register_node("ebiomes:pear_wood", {
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description = S("Pear Wood Planks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"ebiomes_pear_wood.png"},
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is_ground_content = false,
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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core.register_craft({
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output = "ebiomes:pear_wood 4",
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recipe = {
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{"ebiomes:pear_tree"},
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}
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})
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core.register_node("ebiomes:pear_leaves", {
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description = S("Pear Tree Leaves"),
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drawtype = "allfaces_optional",
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tiles = {"ebiomes_pear_leaves.png"},
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waving = 1,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"ebiomes:pear_sapling"}, rarity = 20},
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{items = {"ebiomes:pear_leaves"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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default.register_leafdecay({
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trunks = {"ebiomes:pear_tree"},
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leaves = {"ebiomes:pear_leaves"},
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radius = 3,
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})
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local function grow_new_pear_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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core.get_node_timer(pos):start(math.random(150, 300))
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return
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end
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core.remove_node(pos)
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core.place_schematic({x = pos.x-2, y = pos.y, z = pos.z-2}, modpath.."/schematics/ebiomes_pear_tree.mts", "0", nil, false)
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end
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core.register_node("ebiomes:pear_sapling", {
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description = S("Pear Tree Sapling"),
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drawtype = "plantlike",
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tiles = {"ebiomes_pear_sapling.png"},
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inventory_image = "ebiomes_pear_sapling.png",
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wield_image = "ebiomes_pear_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_new_pear_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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core.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"ebiomes:pear_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -3, y = 1, z = -3},
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{x = 3, y = 10, z = 3},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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if core.settings:get_bool("light_mapgen", true) then
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core.register_decoration({
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name = "ebiomes:pear_tree",
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deco_type = "schematic",
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place_on = {"ebiomes:dirt_with_grass_warm"},
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sidelen = 16,
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noise_params = {
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offset = 0.003,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 100,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest_warm"},
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y_max = 31000,
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y_min = 1,
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schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_pear_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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else
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core.register_decoration({
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name = "ebiomes:pear_tree",
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deco_type = "schematic",
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place_on = {"ebiomes:dirt_with_grass_warm"},
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sidelen = 16,
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noise_params = {
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offset = 0.003,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 100,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest_warm"},
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y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_pear_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:pear_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_pear_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_warm"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:pear_sapling", grow_new_pear_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("pear_wood", "ebiomes:pear_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_pear_wood.png"},
|
|
S("Pear Wood Stair"),
|
|
S("Pear Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Pear Wood Stair"),
|
|
S("Outer Pear Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_pear_wood", {
|
|
description = S("Pear Wood Fence"),
|
|
texture = "ebiomes_fence_pear_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_pear_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_pear_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:pear_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_pear_wood", {
|
|
description = S("Pear Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_pear_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_pear_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_pear_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:pear_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_pear_wood", {
|
|
description = S("Pear Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_pear_wood.png",
|
|
material = "ebiomes:pear_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_pear_wood", {
|
|
description = S("Pear Wood Fence Gate"),
|
|
texture = "ebiomes_pear_wood.png",
|
|
material = "ebiomes:pear_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_pear_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
core.register_node("ebiomes:pear", {
|
|
description = S("Pear"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_pear.png"},
|
|
inventory_image = "ebiomes_pear.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1, food_apple = 1, eatable = 2},
|
|
on_use = core.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
core.set_node(pos, {name = "ebiomes:pear", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
core.set_node(pos, {name = "ebiomes:pear_mark"})
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
core.register_node("ebiomes:pear_mark", {
|
|
description = S("Pear Marker"),
|
|
inventory_image = "ebiomes_pear.png^default_invisible_node_overlay.png",
|
|
wield_image = "ebiomes_pear.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not core.find_node_near(pos, 1, "ebiomes:pear_leaves") then
|
|
core.remove_node(pos)
|
|
elseif core.get_node_light(pos) < 11 then
|
|
core.get_node_timer(pos):start(200)
|
|
else
|
|
core.set_node(pos, {name = "ebiomes:pear"})
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
|
|
--Quince
|
|
|
|
core.register_node("ebiomes:quince_tree", {
|
|
description = S("Quince Tree"),
|
|
tiles = {"ebiomes_quince_tree_top.png", "ebiomes_quince_tree_top.png",
|
|
"ebiomes_quince_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:quince_wood", {
|
|
description = S("Quince Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_quince_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:quince_wood 4",
|
|
recipe = {
|
|
{"ebiomes:quince_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:quince_leaves", {
|
|
description = S("Quince Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_quince_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:quince_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:quince_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:quince_tree"},
|
|
leaves = {"ebiomes:quince_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
local function grow_new_quince_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-1, y = pos.y, z = pos.z-1}, modpath.."/schematics/ebiomes_quince_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
|
|
core.register_node("ebiomes:quince_sapling", {
|
|
description = S("Quince Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_quince_sapling.png"},
|
|
inventory_image = "ebiomes_quince_sapling.png",
|
|
wield_image = "ebiomes_quince_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_quince_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:quince_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 6, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:quince_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.003,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 101,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_quince_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:quince_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_quince_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_warm"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:quince_sapling", grow_new_quince_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("quince_wood", "ebiomes:quince_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_quince_wood.png"},
|
|
S("Quince Wood Stair"),
|
|
S("Quince Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Quince Wood Stair"),
|
|
S("Outer Quince Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_quince_wood", {
|
|
description = S("Quince Wood Fence"),
|
|
texture = "ebiomes_fence_quince_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_quince_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_quince_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:quince_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_quince_wood", {
|
|
description = S("Quince Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_quince_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_quince_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_quince_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:quince_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_quince_wood", {
|
|
description = S("Quince Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_quince_wood.png",
|
|
material = "ebiomes:quince_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_quince_wood", {
|
|
description = S("Quince Wood Fence Gate"),
|
|
texture = "ebiomes_quince_wood.png",
|
|
material = "ebiomes:quince_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_quince_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
core.register_node("ebiomes:quince", {
|
|
description = S("Quince"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_quince.png"},
|
|
inventory_image = "ebiomes_quince.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1, food_apple = 1, eatable = 1},
|
|
on_use = core.item_eat(1),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
core.set_node(pos, {name = "ebiomes:quince", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
core.set_node(pos, {name = "ebiomes:quince_mark"})
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
core.register_node("ebiomes:quince_mark", {
|
|
description = S("Quince Marker"),
|
|
inventory_image = "ebiomes_quince.png^default_invisible_node_overlay.png",
|
|
wield_image = "ebiomes_quince.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not core.find_node_near(pos, 1, "ebiomes:quince_leaves") then
|
|
core.remove_node(pos)
|
|
elseif core.get_node_light(pos) < 11 then
|
|
core.get_node_timer(pos):start(200)
|
|
else
|
|
core.set_node(pos, {name = "ebiomes:quince"})
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
|
|
core.register_craftitem("ebiomes:dried_quince_pieces", {
|
|
description = S("Dried Quince Pieces"),
|
|
inventory_image = "ebiomes_dried_quince_pieces.png",
|
|
on_use = core.item_eat(4),
|
|
groups = {food_bread = 1, flammable = 2, eatable = 4},
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "cooking",
|
|
cooktime = 2,
|
|
output = "ebiomes:dried_quince_pieces",
|
|
recipe = "ebiomes:quince",
|
|
})
|
|
|
|
|
|
|
|
|
|
--Chestnut
|
|
|
|
core.register_node("ebiomes:chestnut_tree", {
|
|
description = S("Chestnut Tree"),
|
|
tiles = {"ebiomes_chestnut_tree_top.png", "ebiomes_chestnut_tree_top.png",
|
|
"ebiomes_chestnut_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:chestnut_wood", {
|
|
description = S("Chestnut Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_chestnut_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:chestnut_wood 4",
|
|
recipe = {
|
|
{"ebiomes:chestnut_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:chestnut_leaves", {
|
|
description = S("Chestnut Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_chestnut_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:chestnut_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:chestnut_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:chestnut_tree"},
|
|
leaves = {"ebiomes:chestnut_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
|
|
local function grow_new_chestnut_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/ebiomes_chestnut_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
|
|
core.register_node("ebiomes:chestnut_sapling", {
|
|
description = S("Chestnut Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_chestnut_sapling.png"},
|
|
inventory_image = "ebiomes_chestnut_sapling.png",
|
|
wield_image = "ebiomes_chestnut_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_chestnut_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:chestnut_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -4, y = 1, z = -4},
|
|
{x = 4, y = 13, z = 4},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:chestnut_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.002,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 106,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_chestnut_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:chestnut_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_chestnut_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_warm"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:chestnut_sapling", grow_new_chestnut_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("chestnut_wood", "ebiomes:chestnut_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_chestnut_wood.png"},
|
|
S("Chestnut Wood Stair"),
|
|
S("Chestnut Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Chestnut Wood Stair"),
|
|
S("Outer Chestnut Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_chestnut_wood", {
|
|
description = S("Chestnut Wood Fence"),
|
|
texture = "ebiomes_fence_chestnut_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_chestnut_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_chestnut_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:chestnut_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_chestnut_wood", {
|
|
description = S("Chestnut Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_chestnut_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_chestnut_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_chestnut_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:chestnut_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_chestnut_wood", {
|
|
description = S("Chestnut Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_chestnut_wood.png",
|
|
material = "ebiomes:chestnut_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_chestnut_wood", {
|
|
description = S("Chestnut Wood Fence Gate"),
|
|
texture = "ebiomes_chestnut_wood.png",
|
|
material = "ebiomes:chestnut_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_chestnut_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
core.register_node("ebiomes:chestnuts", {
|
|
description = S("Chestnuts"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_chestnuts.png"},
|
|
inventory_image = "ebiomes_chestnuts.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
core.set_node(pos, {name = "ebiomes:chestnuts", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
core.set_node(pos, {name = "ebiomes:chestnuts_mark"})
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
core.register_node("ebiomes:chestnuts_mark", {
|
|
description = S("Chestnut Marker"),
|
|
inventory_image = "ebiomes_chestnuts.png^default_invisible_node_overlay.png",
|
|
wield_image = "ebiomes_chestnuts.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not core.find_node_near(pos, 1, "ebiomes:chestnut_leaves") then
|
|
core.remove_node(pos)
|
|
elseif core.get_node_light(pos) < 11 then
|
|
core.get_node_timer(pos):start(200)
|
|
else
|
|
core.set_node(pos, {name = "ebiomes:chestnuts"})
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
|
|
core.register_craftitem("ebiomes:chestnuts_peeled", {
|
|
description = S("Peeled Chestnuts"),
|
|
inventory_image = "ebiomes_chestnuts_peeled.png",
|
|
groups = {food_bread = 1, flammable = 2},
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:chestnuts_peeled",
|
|
recipe = {
|
|
{"ebiomes:chestnuts"},
|
|
}
|
|
})
|
|
|
|
core.register_craftitem("ebiomes:chestnuts_roasted", {
|
|
description = S("Roasted Chestnuts"),
|
|
inventory_image = "ebiomes_chestnuts_roasted.png",
|
|
on_use = core.item_eat(4),
|
|
groups = {food_bread = 1, flammable = 2, eatable = 4},
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "cooking",
|
|
cooktime = 2,
|
|
output = "ebiomes:chestnuts_roasted",
|
|
recipe = "ebiomes:chestnuts_peeled",
|
|
})
|
|
|
|
|
|
--Hornbeam
|
|
|
|
core.register_node("ebiomes:hornbeam_tree", {
|
|
description = S("Hornbeam Tree"),
|
|
tiles = {"ebiomes_hornbeam_tree_top.png", "ebiomes_hornbeam_tree_top.png",
|
|
"ebiomes_hornbeam_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:hornbeam_wood", {
|
|
description = S("Hornbeam Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_hornbeam_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:hornbeam_wood 4",
|
|
recipe = {
|
|
{"ebiomes:hornbeam_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:hornbeam_leaves", {
|
|
description = S("Hornbeam Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_hornbeam_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:hornbeam_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:hornbeam_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:hornbeam_tree"},
|
|
leaves = {"ebiomes:hornbeam_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
|
|
local function grow_new_hornbeam_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-3}, modpath.."/schematics/ebiomes_hornbeam_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
|
|
core.register_node("ebiomes:hornbeam_sapling", {
|
|
description = S("Hornbeam Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_hornbeam_sapling.png"},
|
|
inventory_image = "ebiomes_hornbeam_sapling.png",
|
|
wield_image = "ebiomes_hornbeam_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_hornbeam_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:hornbeam_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -3},
|
|
{x = 3, y = 10, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
if core.settings:get_bool("light_mapgen", true) then
|
|
core.register_decoration({
|
|
name = "ebiomes:hornbeam_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.02,
|
|
scale = 0.01,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 106,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_hornbeam_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
else
|
|
core.register_decoration({
|
|
name = "ebiomes:hornbeam_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.04,
|
|
scale = 0.01,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 106,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_hornbeam_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:hornbeam_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_warm"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_warm"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_hornbeam_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_warm"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:hornbeam_sapling", grow_new_hornbeam_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("hornbeam_wood", "ebiomes:hornbeam_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_hornbeam_wood.png"},
|
|
S("Hornbeam Wood Stair"),
|
|
S("Hornbeam Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Hornbeam Wood Stair"),
|
|
S("Outer Hornbeam Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_hornbeam_wood", {
|
|
description = S("Hornbeam Wood Fence"),
|
|
texture = "ebiomes_fence_hornbeam_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_hornbeam_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_hornbeam_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:hornbeam_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_hornbeam_wood", {
|
|
description = S("Hornbeam Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_hornbeam_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_hornbeam_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_hornbeam_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:hornbeam_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_hornbeam_wood", {
|
|
description = S("Hornbeam Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_hornbeam_wood.png",
|
|
material = "ebiomes:hornbeam_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_hornbeam_wood", {
|
|
description = S("Hornbeam Wood Fence Gate"),
|
|
texture = "ebiomes_hornbeam_wood.png",
|
|
material = "ebiomes:hornbeam_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_hornbeam_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Loot
|
|
|
|
if core.global_exists("dungeon_loot") then
|
|
dungeon_loot.register ({
|
|
{name = "ebiomes:chestnuts_peeled", chance = 0.3, count = {2, 8}},
|
|
{name = "ebiomes:pear", chance = 0.4, count = {1, 4}},
|
|
{name = "ebiomes:dried_quince_pieces", chance = 0.6, count = {1, 8}},
|
|
})
|
|
end
|
|
|
|
--Bonemeal
|
|
if core.get_modpath("bonemeal") then
|
|
bonemeal:add_deco({
|
|
{"ebiomes:dirt_with_grass_warm", {"ebiomes:grass_warm_1", "ebiomes:grass_warm_2", "ebiomes:grass_warm_3", "ebiomes:grass_warm_4", "ebiomes:grass_warm_5"},
|
|
{"flowers:dandelion_yellow", "flowers:dandelion_white", "flowers:tulip", "flowers:chrysanthemum_green", "ebiomes:larkspur"} }
|
|
})
|
|
end
|
|
|
|
--Peripheral mod support
|
|
|
|
--sampled from cool_trees
|
|
-- stairsplus/moreblocks
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
stairsplus:register_all("pear_tree", "wood", "ebiomes:pear_wood", {
|
|
description = "Pear Wood",
|
|
tiles = {"ebiomes_pear_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
stairsplus:register_all("quince_tree", "wood", "ebiomes:quince_wood", {
|
|
description = "Quince Wood",
|
|
tiles = {"ebiomes_quince_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
stairsplus:register_all("chestnut_tree", "wood", "ebiomes:chestnut_wood", {
|
|
description = "Chestnut Wood",
|
|
tiles = {"ebiomes_chestnut_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
stairsplus:register_all("hornbeam_tree", "wood", "ebiomes:hornbeam_wood", {
|
|
description = "Hornbeam Wood",
|
|
tiles = {"ebiomes_hornbeam_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:pear_sapling")
|
|
flowerpot.register_node("ebiomes:quince_sapling")
|
|
flowerpot.register_node("ebiomes:chestnut_sapling")
|
|
flowerpot.register_node("ebiomes:hornbeam_sapling")
|
|
|
|
flowerpot.register_node("ebiomes:larkspur")
|
|
|
|
end
|