64 lines
1.6 KiB
Lua
64 lines
1.6 KiB
Lua
local tilesheet = require "lib.tilesheet"
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local utf8 = require "utf8"
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local utility = require "lib.utility"
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local window_width, window_height = love.graphics.getDimensions()
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local tiles, tiles_json, tile_image
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local current_text = ""
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local get_tile_usage = function(tiles_json, tile_image)
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local image_width, image_height = tile_image:getDimensions()
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local tile_usage = {}
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for x = 1, image_width / tiles_json.tile_size do
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tile_usage[x] = {}
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for y = 1, image_height / tiles_json.tile_size do
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tile_usage[x][y] = false
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end
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end
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for name, tile_data in pairs(tiles_json.tiles) do
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tile_usage[tile_data.x][tile_data.y] = true
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end
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return tile_usage
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end
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function love.load()
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love.keyboard.setKeyRepeat(true)
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end
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function love.draw()
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love.graphics.printf("Prompt:", 0, 0, window_width)
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love.graphics.printf(current_text, 0, 20, window_width) -- lazy magic numbers
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end
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function love.textinput(character)
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current_text = current_text .. character
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end
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function love.keypressed(key)
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if key == "escape" then
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love.event.quit()
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elseif key == "backspace" then
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local byteoffset = utf8.offset(current_text, -1)
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if byteoffset then
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current_text = current_text:sub(1, byteoffset - 1)
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end
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elseif key == "enter" then
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-- TODO end of a textinput; what to do depends on what was being asked
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end
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end
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function love.filedropped(file_path)
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if file_path:sub(-5) == ".json" then
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tiles_json = utility.load_data(file_path)
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tiles, tile_image = tilesheet(tiles_json)
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else
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tiles_json = {
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image_path = file_path,
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}
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tiles, tile_image = tilesheet(file_path)
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end
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end
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