fix syntax errors, logic errors, add logging to find errors, test that it works
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@@ -0,0 +1,2 @@
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.DS_Store
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assets/**
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+82
@@ -0,0 +1,82 @@
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-- USAGE:
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-- -- set arbitrary log levels to be printed immediately
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-- log{ info = true, warning = true, ducksauce = true, }
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-- -- disable storage of messages depending on log level
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-- log{ error = false, verbose = false, }
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-- -- send anything (except nil) to a log level
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-- log("bacom", true, "text", 5, function() end, {})
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-- -- print all messages saved at a particular log level
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-- log("error")
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-- -- toggle ALL logging on and off with a boolean
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-- log(false) -- this deletes all stored messages
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-- -- set a maximum number of stored messages per log level
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-- log(50) -- warning: reaching large limits makes logging expensive
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-- -- check if a log level is being displayed
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-- if log.arbitrary_exit then log("arbitrary_exit") os.exit(1) end
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-- -- do anything to the stored messages (this example deletes them all)
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-- log(function(messages) return {} end)
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local microlog = {} -- display_levels are stored directly here
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local stored_messages = {}
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local enable_logging = true
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local message_limit = math.huge
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return setmetatable(microlog, {
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__call = function(self, options, ...)
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local options_type = type(options)
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if (options_type == "string") and enable_logging then
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if microlog[options] == false then return end
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if not stored_messages[options] then stored_messages[options] = {} end
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local message_table = stored_messages[options]
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-- turn log message into text
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local tab = {...}
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for i = 1, #tab do
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tab[i] = tostring(tab[i])
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end
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local current_message = table.concat(tab, "\t")
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if #current_message == 0 then
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-- print all stored_messages of specified level
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for i = 1, #message_table do
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print(message_table[i])
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end
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else
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-- store message (and print if in display_levels)
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message_table[#message_table + 1] = current_message
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if #message_table > message_limit then table.remove(message_table, 1) end
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if microlog[options] then print(current_message) end
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end
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-- set display_levels
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elseif options_type == "table" then
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for k,v in pairs(options) do
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microlog[k] = v
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end
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elseif options_type == "number" then
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message_limit = options
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for k,v in pairs(stored_messages) do
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while #v > message_limit do
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table.remove(v, 1)
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end
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end
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-- turn all logging off and delete stored messages; or turn it on
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elseif options_type == "boolean" then
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if options then
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enable_logging = true
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else
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enable_logging = false
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stored_messages = {}
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end
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-- arbitrary access :D
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elseif options_type == "function" then
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local result = options(stored_messages)
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if type(result) == "table" then stored_messages = result end
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end
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end
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})
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+1
-1
@@ -18,7 +18,7 @@ local tile_metatable = {
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}
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}
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local tilesheet.load = function(data_or_path)
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tilesheet.load = function(data_or_path)
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local tile_image, tile_size
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local tiles = {}
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@@ -1,7 +1,13 @@
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local log = require "lib.log"
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local tilesheet = require "lib.tilesheet"
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local utf8 = require "utf8"
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local utility = require "lib.utility"
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log{
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keypressed = false,
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textinput = false,
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}
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local window_width, window_height = love.graphics.getDimensions()
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local tiles, tiles_json, tile_image, tile_usage
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@@ -13,7 +19,7 @@ local current_x, current_y = 1, 1
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local flag_new_file -- this automatically chooses a JSON file location for new files
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local prompts = {
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start_new = "Drag and drop an image or JSON file to name tiles."
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start_new = "Drag and drop an image or JSON file to name tiles.",
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tile_size = "Enter the tile_size for this tilesheet:",
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enter_name = "Enter the name for this tile (leave empty to skip):",
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}
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@@ -40,9 +46,9 @@ end
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local next_unused_tile = function(tiles_json, tile_image, tile_usage)
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local tile_size = tiles_json.tile_size
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for x = current_x, #tile_usage do
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for y = current_y, #tile_usage[1] do
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if not tile_usage[x][y] then
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for x = 1, #tile_usage do
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for y = 1, #tile_usage[1] do
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if not (tile_usage[x][y]) then
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current_x = x
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current_y = y
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current_quad = love.graphics.newQuad( (x - 1) * tile_size, (y - 1) * tile_size, tile_size, tile_size, tile_image )
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@@ -52,6 +58,15 @@ local next_unused_tile = function(tiles_json, tile_image, tile_usage)
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end
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end
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local save_tileset = function()
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if not (tiles_json) then return end
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if flag_new_file then
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utility.save_data(tiles_json, tiles_json.image_path .. ".json")
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else
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utility.save_data(tiles_json)
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end
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end
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function love.load()
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@@ -68,18 +83,21 @@ function love.draw()
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end
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function love.textinput(character)
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log("textinput", "textinput", character)
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current_text = current_text .. character
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end
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function love.keypressed(key)
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log("keypressed", "keypressed", key)
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if key == "escape" then
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save_tileset()
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love.event.quit()
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elseif key == "backspace" then
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local byteoffset = utf8.offset(current_text, -1)
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if byteoffset then
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current_text = current_text:sub(1, byteoffset - 1)
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end
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elseif key == "enter" then
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elseif key == "return" then
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-- end of a textinput; what to do depends on what was being asked
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if current_prompt == prompts.tile_size then
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tiles_json.tile_size = tonumber(current_text)
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@@ -95,19 +113,18 @@ function love.keypressed(key)
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tile_usage[current_x][current_y] = true
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current_text = ""
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if not (next_unused_tile(tiles_json, tile_image, tile_usage)) then
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if flag_new_file then
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utility.save_data(tiles_json, tiles_json.image_path .. ".json")
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else
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utility.save_data(tiles_json)
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end
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save_tileset()
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current_prompt = prompts.start_new
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end
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end
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end
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end
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function love.filedropped(file_path)
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if file_path:sub(-5) == ".json" then
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function love.filedropped(dropped_file)
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local file_path = dropped_file:getFilename()
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local file_extension = file_path:match("%.%w+$")
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if file_extension == ".json" then
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tiles_json = utility.load_data(file_path)
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flag_new_file = false
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tiles, tile_image = tilesheet(tiles_json)
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@@ -118,6 +135,7 @@ function love.filedropped(file_path)
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else
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tiles_json = {
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image_path = file_path,
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tiles = {},
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-- tile_size is not defined yet
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}
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flag_new_file = true
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