#!/usr/bin/env luajit package.path = (arg[0]:match("@?(.*/)") or arg[0]:match("@?(.*\\)")) .. "lib" .. package.config:sub(1, 1) .. "?.lua;" .. package.path local utility = require "utility" local json = utility.require("dkjson") local text_processing = utility.require("text_processing") local timing = utility.require("timing") -- TODO make utility have a function for getting/setting defaults where locking is only used to set defaults if they aren't present local config = utility.get_config("no-lock") if not config.models then config.models = { embedding = { model = "qwen3-embedding:0.6b", max_chunk_size = 32768, } } utility.save_config() end -- TODO recognize uninitialized source and initialize it -- this would need to be in the config local refresh_file_list = function(data_source) timing.mark("Assembling file list.") os.execute("cd " .. ("PRIVATE_DATA" .. utility.path_separator .. data_source.path):enquote() .. " && " .. data_source.refresh_command) local compiled_filters = {} for name, object in pairs(data_source.filters) do compiled_filters[name] = utility.enumerate(object) end local file_list = {} utility.tree(data_source.path, compiled_filters, function(file_name) file_list[#file_list + 1] = file_name end) timing.mark("Finished assembling file list.") return file_list end -- returns nothing when too much text is sent local generate_embeddings = function(text) if #text > config.models.embedding.max_chunk_size then return nil, "generate_embeddings() must only be passed appropriately-sized chunks!" end local result = utility.llm_prompt(text, config.models.embedding.model) result = setmetatable({}, { __tojson = function() return result end, }) return json.decode(result) end -- returns nothing for empty files local process_file = function(data_source, file_name) local text = utility.read_file(file_name) if data_source.strip_frontmatter then text = text_processing.strip_frontmatter(text) end if #text == 0 then print(file_name .. "\n is empty and being skipped.") return end local chunk_size = config.models.embedding.max_chunk_size local half_chunk_size = math.floor(chunk_size / 2) local chunks = { text } while #text > chunk_size do local first_chunk = text:sub(1, chunk_size) local overlap_chunk = text:sub(half_chunk_size, chunk_size + half_chunk_size) chunks[#chunks + 1] = first_chunk chunks[#chunks + 1] = overlap_chunk text = text:sub(chunk_size) if #text > half_chunk_size and (not #text > chunk_size) then -- last chunk would be skipped if we didn't handle this here chunks[#chunks + 1] = text end end local embeddings = {} for i = 1, #chunks do embeddings[i] = generate_embeddings(chunks[i]) end if embeddings[1] == nil then -- TODO average all other embeddings to this one end return chunks, embeddings end -- TODO somewhere near the top of this function chain needs to be the ability to recognize a file as unchanged and skip re-generating embeddings -- this means running the same shasum command I will put below on that source file before trying to generate an embedding -- something something merging new changes into the old data structure means we need to load that data structure first so we only replace modified chunks local refresh_sources = function() local sources = utility.load_data("PRIVATE_DATA/sources.json") for _, data_source in pairs(sources) do local file_list = refresh_file_list(data_source) for _, file_name in ipairs(file_list) do local chunks, embeddings = process_file(file_name) -- TODO decide how these will be stored -- for chunks, save to a specific local tmp file to shasum, then mv that file based on the sum -- for embeddings, store sum = embedding ? (look at how generate_embeddings.lua worked) end end end