started working on temperature range corrections
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@@ -26,6 +26,7 @@ dry forest and woodland savanna,
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tropical rainforest (evergreen?),
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alpine tundra,
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montane forests and grasslands,
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- what variables control whether it develops a forest or grassland?
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alts:
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deciduous forest (not evergreen - can be cold or dry to cause leaves to fall; trees, shrubs, perennials),
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@@ -36,7 +37,9 @@ high plateaus (flat raised plains),
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savanna seems to just mean grassland with some shrubs and trees? (dry)
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steppe is grasslands with NO trees (dry, often cold)
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meadow is wet grasslands
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hypoxic / anoxic waters FROM dead zones (nutrient concentration -> bloom, low water movement, high temperature; deepest waters?), gyre centers (ocean currents)
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hypoxic / anoxic waters FORM dead zones (nutrient concentration -> bloom, low water movement, high temperature; deepest waters?), gyre centers (ocean currents)
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- use of absolute deepest water as a shortcut should be fine,
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- use of highest temperature in water would also be a decent shortcut
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("continentalness" may be useful)
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@@ -44,3 +47,16 @@ tropical just means low latitude - these are small
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montane just means mountain
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(one mm of rainfall == 1 L/m^3)
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---
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coastal forest? (tropical moist broadleaf)
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montanes are often forested?
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what's the difference between a swamp and marsh? and bog?
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I should sprinkle volcanoes in (but that would work better with some kind of fault sim)
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- these form jungle/forest easier? more nutrients in soil
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what's a moorland?
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jungle vs rainforest?
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rifts and rivers?
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temperature should decrease by 0.0065 per meter (but this only holds above water?)
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