Files
ProgressQuest-web/newguy.js
T

224 lines
5.6 KiB
JavaScript

/* copyright (c)2002-2010 Eric Fredricksen all rights reserved */
function Roll(stat) {
stats[stat] = 3 + Random(6) + Random(6) + Random(6);
if (document)
$("#"+stat).text(stats[stat]);
return stats[stat];
}
function Choose(n, k) {
var result = n;
var d = 1;
for (var i = 2; i <= k; ++i) {
result *= (1+n-i);
d = d * i;
}
return result / d;
}
var stats = {};
var traits = {};
var total = 0;
var seedHistory = [];
function RollEm() {
stats.seed = randseed();
total = 0;
var best = -1;
$.each(K.PrimeStats, function () {
total += Roll(this);
if (best < stats[this]) {
best = stats[this];
stats.best = this;
}
});
stats['HP Max'] = Random(8) + stats.CON.div(6);
stats['MP Max'] = Random(8) + stats.INT.div(6);
var color =
(total >= (63+18)) ? 'red' :
(total > (4 * 18)) ? 'yellow' :
(total <= (63-18)) ? 'grey' :
(total < (3 * 18)) ? 'silver' :
'white';
if (document) {
var Total = $("#Total");
Total.text(total);
Total.css("background-color", color);
$("#Unroll").attr("disabled", !seedHistory.length);
}
}
function RerollClick() {
seedHistory.push(stats.seed);
RollEm();
}
function UnrollClick() {
randseed(seedHistory.pop());
RollEm();
}
function fill(e, a, n) {
var def = Random(a.length);
for (var i = 0; i < a.length; ++i) {
var v = a[i].split("|")[0];
var check = (def == i) ? " checked " : " ";
if (def == i) traits[n] = v;
if (document) {
$("<div><input type=radio id='" + v + "' name=\"" + n + "\" value=\"" + v + "\" " +
check +"><label for='" + v + "'>" + v + "</label></div>").appendTo(e);
}
}
}
function NewGuyFormLoad() {
seed = new Alea();
RollEm();
GenClick();
fill("#races", K.Races, "Race");
fill("#classes", K.Klasses, "Class");
if (document) {
$("#Reroll").click(RerollClick);
$("#Unroll").click(UnrollClick);
$("#RandomName").click(GenClick);
$('#Sold').click(sold);
$('#quit').click(cancel);
//var caption = 'Progress Quest - New Character';
//if (MainForm.GetHostName != '')
// caption = caption + ' [' + MainForm.GetHostName + ']';
$("#Name").focus();
$("#Name").select();
}
if (window.location.href.indexOf("?sold") > 0)
sold(); // TODO: cheesy
}
if (document)
$(document).ready(NewGuyFormLoad);
/* Multiplayer:
function TNewGuyForm_ParseSoldResponse(body) {
if ((LowerCase(Split(body,0)) == 'ok')) {
MainForm.SetPasskey(Split(body,1));
MainForm.SetLogin(GetAccount);
MainForm.SetPassword(GetPassword);
ModalResult = mrOk;
} else {
ShowMessage(body);
}
}
function TNewGuyForm_GetAccount() {
return Account.Visible ? Account.Text : '';
}
function TNewGuyForm_GetPassword() {
return (Password.Visible) ? Password.Text : '';
}
function TNewGuyForm_SoldClick() {
if (MainForm.GetHostAddr == '') {
ModalResult = mrOk;
} else {
try {
Screen.Cursor = crHourglass;
try {
if ((MainForm.Label8.Tag && 16) == 0
) url = MainForm.GetHostAddr
else url = 'http://www.progressquest.com/create.php?';
// url = StringReplace(url, '.com/', '.com/dev/', []);
if ((GetAccount() != '') || (GetPassword != ''))
url = StuffString(url, 8, 0, GetAccount() + ':' + GetPassword() + '@');
args = 'cmd=create' +
'&name=' + escape(Name.Text) +
'&realm=' + escape(MainForm.GetHostName) +
RevString;
ParseSoldResponse(DownloadString(url + args));
} catch (EWebError) {
ShowMessage('Error connecting to server');
}
} finally {
Screen.Cursor = crDefault;
}
}
}
*/
function sold() {
var newguy = {
Traits: traits,
dna: stats.seed,
seed: stats.seed,
birthday: ''+new Date(),
birthstamp: +new Date(),
Stats: stats,
beststat: stats.best + " " + stats[stats.best],
task: "",
tasks: 0,
elapsed: 0,
bestequip: "Sharp Rock",
Equips: {},
Inventory: [['Gold', 0]],
Spells: [],
act: 0,
bestplot: "Prologue",
Quests: [],
questmonster: "",
kill: "Loading....",
ExpBar: { position: 0, max: LevelUpTime(1) },
EncumBar: { position: 0, max: stats.STR + 10 },
PlotBar: { position: 0, max: 26 },
QuestBar: { position: 0, max: 1 },
TaskBar: { position: 0, max: 2000 },
queue: [
'task|10|Experiencing an enigmatic and foreboding night vision',
"task|6|Much is revealed about that wise old bastard you'd underestimated",
'task|6|A shocking series of events leaves you alone and bewildered, but resolute',
'task|4|Drawing upon an unrealized reserve of determination, you set out on a long and dangerous journey',
'plot|2|Loading'
]
};
if (document) {
newguy.Traits.Name = $("#Name").val();
newguy.Traits.Race = $("input:radio[name=Race]:checked").val();
newguy.Traits.Class = $("input:radio[name=Class]:checked").val();
}
newguy.Traits.Level = 1;
newguy.date = newguy.birthday;
newguy.stamp = newguy.birthstamp;
$.each(K.Equips, function (i,equip) { newguy.Equips[equip] = ''; });
newguy.Equips.Weapon = newguy.bestequip;
newguy.Equips.Hauberk = "-3 Burlap";
storage.addToRoster(newguy, function () {
window.location.href = "main.html#" + escape(newguy.Traits.Name);
});
}
function cancel() {
window.location.href = "roster.html";
}
function GenClick() {
traits.Name = GenerateName();
if (document)
$("#Name").attr("value", traits.Name);
}