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Some editing on the roster page
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+20
-14
@@ -56,7 +56,9 @@ a.x, a.sheet {
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color: #808080;
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color: #808080;
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text-decoration: none;
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text-decoration: none;
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}
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}
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.banter {
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font-size: 11pt;
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}
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</style>
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</style>
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</head>
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</head>
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@@ -65,26 +67,30 @@ a.x, a.sheet {
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<img src="pq.gif" alt="Progress Quest">
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<img src="pq.gif" alt="Progress Quest">
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<h1>Character Roster</h1>
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<h1>ProgrOS</h1>
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<p class="banter">
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<p align="left">
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In the olden times you'd <a href="download.php">download</a> Progress
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In the olden times you'd <a href="download.php">download</a> Progress
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Quest to your computer; now you may instead play Progress Quest
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Quest to your computer; now you may instead play Progress Quest
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directly in your browser. Most modern browsers will save your game(s)
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(single-player only, as yet) directly in your browser. Most modern
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on this page, in this browser. Online leader boards and server-side
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browsers will save your game(s) on this page.
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game saves are not implemented at this time.
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</p>
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</p>
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<p id=roster>
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<h2>Character Roster</h2>
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<p id="roster" class="banter">
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</p>
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</p>
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<table class="brag"><tr>
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<table class="brag">
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<td id="newc">
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<tr>
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<b>New Character</b> <br>
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<td id="newc">
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<img src="die.jpg" width="100px"><br>
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<b>New Character</b> <br>
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<button id="roll">Roll One Up</button>
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<img src="die.jpg" width="100px"><br>
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</td></tr></table>
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<button id="roll">Roll One Up</button>
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</td>
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</tr>
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</table>
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<div>
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<div>
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Testing:
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Testing:
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@@ -7,7 +7,7 @@ $(document).ready(function () {
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roster.empty();
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roster.empty();
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if (!window.localStorage) {
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if (!window.localStorage) {
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roster.html("<b>This browser does not support local storage. You may still play fast and loose: the game will last only as long as the page stays open in your browser.");
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roster.html("<b>Hrumph:</b> This browser does not support local storage. You can still play fast and loose: your character will live only as long as the game stays running in your browser.");
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return;
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return;
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}
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}
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