Fix the same textual errors in cinematics that were fixed in the Windows version

This commit is contained in:
Eric Fredricksen
2022-01-08 16:16:36 -08:00
committed by Eric Fredricksen
parent ab0810edd9
commit cea0d8c53a
2 changed files with 11 additions and 5 deletions
+4 -1
View File
@@ -1004,5 +1004,8 @@ K.ImpressiveTitles = [
"Princess",
"Chief",
"Boss",
"Archbishop"];
"Archbishop",
"Chancellor",
"Baroness",
"Inquistor"];
+7 -4
View File
@@ -161,12 +161,12 @@ function InterplotCinematic() {
break;
case 2:
var nemesis2 = ImpressiveGuy();
Q("task|2|Oh sweet relief! You've reached the protection of the good " + nemesis2);
Q("task|2|Oh sweet relief! You've reached the kind protection of " + nemesis2);
Q('task|3|There is rejoicing, and an unnerving encouter with ' + nemesis2 + ' in private');
Q('task|2|You forget your ' + BoringItem() + ' and go back to get it');
Q("task|2|What's this!? You overhear something shocking!");
Q('task|2|Could ' + nemesis2 + ' be a dirty double-dealer?');
Q('task|3|Who can possibly be trusted with this news!? ... Oh yes, of course');
Q('task|3|Who can possibly be trusted with this news!? -- Oh yes, of course');
break;
}
Q('plot|1|Loading');
@@ -195,8 +195,11 @@ function NamedMonster(level) {
}
function ImpressiveGuy() {
return Pick(K.ImpressiveTitles) +
(Random(2) ? ' of the ' + Pick(K.Races) : ' of ' + GenerateName());
if (Random(2)) {
return 'the ' + Pick(K.ImpressiveTitles) + ' of the ' + Plural(Split(Pick(K.Races), 0));
} else {
return Pick(K.ImpressiveTitles) + ' ' + GenerateName() + ' of ' + GenerateName();
}
}
function MonsterTask(level) {