Also keep count of seconds elapsed

This commit is contained in:
Eric Fredricksen
2010-07-07 20:30:23 -07:00
parent 4a908a328d
commit ab19408f5e
+2
View File
@@ -519,6 +519,7 @@ function InitializeCharacter(sheet) {
randseed(game.seed); randseed(game.seed);
game.tasks = 0; game.tasks = 0;
game.elapsed = 0;
Put(Traits, 'Name', sheet.name); Put(Traits, 'Name', sheet.name);
Put(Traits, 'Level', 1); Put(Traits, 'Level', 1);
@@ -899,6 +900,7 @@ function Pos(needle, haystack) {
function Timer1Timer() { function Timer1Timer() {
if (TaskBar.done()) { if (TaskBar.done()) {
game.tasks += 1; game.tasks += 1;
game.elapsed += TaskBar.Max.div(1000);
ClearAllSelections(); ClearAllSelections();