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@@ -156,13 +156,13 @@ function InterplotCinematic() {
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case 2: Q('task|2|You seem to gain the advantage over ' + nemesis); break;
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}
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}
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Q('task|3|Victory! ' + nemesis + ' is slain! Exhausted, you lose conciousness');
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Q('task|3|Victory! ' + nemesis + ' is slain! Exhausted, you lose consciousness');
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Q('task|2|You awake in a friendly place, but the road awaits');
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break;
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case 2:
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var nemesis2 = ImpressiveGuy();
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Q("task|2|Oh sweet relief! You've reached the kind protection of " + nemesis2);
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Q('task|3|There is rejoicing, and an unnerving encouter with ' + nemesis2 + ' in private');
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Q('task|3|There is rejoicing, and an unnerving encounter with ' + nemesis2 + ' in private');
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Q('task|2|You forget your ' + BoringItem() + ' and go back to get it');
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Q("task|2|What's this!? You overhear something shocking!");
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Q('task|2|Could ' + nemesis2 + ' be a dirty double-dealer?');
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@@ -1195,7 +1195,7 @@ function FormKeyDown(e) {
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}
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if (e.key === 'g') {
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Guildify(InputBox('Choose a guild.\n\nMake sure you undestand the guild rules before you join one. To learn more about guilds, visit http://progressquest.com/guilds.php\n', game.guild));
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Guildify(InputBox('Choose a guild.\n\nMake sure you understand the guild rules before you join one. To learn more about guilds, visit http://progressquest.com/guilds.php\n', game.guild));
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}
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if (e.key === 'm') {
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@@ -1336,4 +1336,4 @@ function Guildify(guild) {
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s = parts.shift();
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if (s) Navigate(s);
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});
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}
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}
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