Files
ProgressQuest-cli/tests/test_parity.py
T
Dash c0c6c8aeba mechanic: move word lists to data files
The word lists (monsters, spells, equipment, races, classes, titles and
so on) now live in pqcli/data/*.json instead of pqcli/config.py. A
GameData object loaded at startup is passed to the simulation and UIs.

Users can replace any list by putting NAME.json in
$XDG_CONFIG_HOME/pqcli/data/ or a directory given with --data-dir.
--dump-data DIR copies the built-in files out for editing. Malformed
files are reported and pqcli exits before starting the UI.

Combat task descriptions come from the new combat_verbs list, with
{target} standing for the enemy. The built-in list holds only "Executing
{target}", and a single verb consumes no random roll, so stock gameplay
is unchanged. Recorded traces in tests/fixtures pin this down.

Monster, Race and Class stay in pqcli.config so existing saves still
load.

Resolves #3
2026-10-17 15:55:41 +02:00

15 lines
500 B
Python

from pathlib import Path
import pytest
from game_trace import run_trace
FIXTURES = Path(__file__).parent / "fixtures"
@pytest.mark.parametrize("seed", ["alpha", "beta", "gamma"])
def test_gameplay_matches_recorded_trace(seed: str) -> None:
# The fixtures were recorded before the word lists moved to data files;
# stock data must reproduce them exactly, RNG stream included.
expected = (FIXTURES / f"parity_{seed}.txt").read_text().splitlines()
assert run_trace(seed) == expected