diff --git a/pqcli/mechanic.py b/pqcli/mechanic.py index ad956ef..a4aee8a 100644 --- a/pqcli/mechanic.py +++ b/pqcli/mechanic.py @@ -427,28 +427,28 @@ class Simulation: def tick(self, elapsed: float = 100.0) -> None: if self.player.task is None: - self.player.set_task(RegularTask("Loading", 2_000)) + self.player.set_task(RegularTask("Loading", 2000)) self.player.queue += [ RegularTask( "Experiencing an enigmatic and foreboding night vision", - 10_000, + 10000, ), RegularTask( "Much is revealed about that wise old bastard " "you'd underestimated", - 6_000, + 6000, ), RegularTask( "A shocking series of events leaves you " "alone and bewildered, but resolute", - 6_000, + 6000, ), RegularTask( "Drawing upon an unrealized reserve of determination, " "you set out on a long and dangerous journey", - 4_000, + 4000, ), - PlotTask(f"Loading {act_name(1)}", 2_000), + PlotTask(f"Loading {act_name(1)}", 2000), ] self.player.quest_book.plot_bar.reset(28) return @@ -528,7 +528,7 @@ class Simulation: self.player.set_task( SellTask( "Selling " + indefinite(item.name, item.quantity), - 1_000, + 1000, ) ) break @@ -541,21 +541,19 @@ class Simulation: self.player.set_task(self.player.queue.pop(0)) elif self.player.inventory.encum_bar.done: self.player.set_task( - HeadingToMarketTask( - "Heading to market to sell loot", 4_000 - ) + HeadingToMarketTask("Heading to market to sell loot", 4000) ) elif not isinstance(old, (KillTask, HeadingToKillingFieldsTask)): if self.player.inventory.gold > self.player.equip_price(): self.player.set_task( BuyTask( - "Negotiating purchase of better equipment", 5_000 + "Negotiating purchase of better equipment", 5000 ) ) else: self.player.set_task( HeadingToKillingFieldsTask( - "Heading to the killing fields", 4_000 + "Heading to the killing fields", 4000 ) ) else: @@ -625,19 +623,19 @@ class Simulation: RegularTask( "Exhausted, you arrive at a friendly oasis " "in a hostile land", - 1_000, + 1000, ) ) enqueue( - RegularTask("You greet old friends and meet new allies", 2_000) + RegularTask("You greet old friends and meet new allies", 2000) ) enqueue( RegularTask( - "You are privy to a council of powerful do-gooders", 2_000 + "You are privy to a council of powerful do-gooders", 2000 ) ) enqueue( - RegularTask("There is much to be done. You are chosen!", 1_000) + RegularTask("There is much to be done. You are chosen!", 1000) ) elif choice == 1: @@ -645,7 +643,7 @@ class Simulation: RegularTask( "Your quarry is in sight, " "but a mighty enemy bars your path!", - 1_000, + 1000, ) ) @@ -653,7 +651,7 @@ class Simulation: enqueue( RegularTask( - f"A desperate struggle commences with {nemesis}", 4_000 + f"A desperate struggle commences with {nemesis}", 4000 ) ) @@ -665,20 +663,20 @@ class Simulation: if s % 3 == 0: enqueue( RegularTask( - f"Locked in grim combat with {nemesis}", 2_000 + f"Locked in grim combat with {nemesis}", 2000 ) ) elif s % 3 == 1: enqueue( RegularTask( - f"{nemesis} seems to have the upper hand", 2_000 + f"{nemesis} seems to have the upper hand", 2000 ) ) elif s % 3 == 2: enqueue( RegularTask( f"You seem to gain the advantage over {nemesis}", - 2_000, + 2000, ) ) else: @@ -688,12 +686,12 @@ class Simulation: RegularTask( f"Victory! {nemesis} is slain! " "Exhausted, you lose conciousness", - 3_000, + 3000, ) ) enqueue( RegularTask( - "You awake in a friendly place, but the road awaits", 2_000 + "You awake in a friendly place, but the road awaits", 2000 ) ) @@ -703,37 +701,35 @@ class Simulation: RegularTask( "Oh sweet relief! " f"You've reached the protection of the good {nemesis}", - 2_000, + 2000, ) ) enqueue( RegularTask( "There is rejoicing, " f"and an unnerving encouter with {nemesis} in private", - 3_000, + 3000, ) ) enqueue( RegularTask( f"You forget your {boring_item()} and go back to get it", - 2_000, + 2000, ) ) enqueue( RegularTask( - "What's this!? You overhear something shocking!", 2_000 + "What's this!? You overhear something shocking!", 2000 ) ) enqueue( - RegularTask( - f"Could {nemesis} be a dirty double-dealer?", 2_000 - ) + RegularTask(f"Could {nemesis} be a dirty double-dealer?", 2000) ) enqueue( RegularTask( "Who can possibly be trusted with this news!? ... " "Oh yes, of course", - 3_000, + 3000, ) ) @@ -742,7 +738,7 @@ class Simulation: enqueue( PlotTask( - f"Loading {act_name(self.player.quest_book.act + 1)}", 1_000 + f"Loading {act_name(self.player.quest_book.act + 1)}", 1000 ) ) diff --git a/pqcli/sim.py b/pqcli/sim.py index c9ea0ee..8155fc0 100644 --- a/pqcli/sim.py +++ b/pqcli/sim.py @@ -24,9 +24,9 @@ logging.basicConfig( # make things predictable -SEED_A = 1664525 +SEED_A = 1_664_525 SEED_B = 2141 -SEED_C = 1013904223 +SEED_C = 1_013_904_223 def custom_random(num: int) -> int: