ui/curses: add colors

This commit is contained in:
rr-
2019-01-13 17:33:11 +01:00
parent 7a835c615e
commit 9fc078ad94
19 changed files with 137 additions and 42 deletions
+1 -2
View File
@@ -8,11 +8,10 @@ from pqcli.roster import Roster
from pqcli.ui.curses.event_handler import EventHandler
from pqcli.ui.curses.util import KEYS_DOWN, KEYS_LEFT, KEYS_RIGHT, KEYS_UP
from pqcli.ui.curses.views.base_view import BaseView
from pqcli.ui.curses.widgets import Scrollable, Widget
from pqcli.ui.curses.widgets import Focusable, Scrollable, Widget
from .character_sheet_window import CharacterSheetWindow
from .equipment_window import EquipmentWindow
from .focusable import Focusable
from .inventory_window import InventoryWindow
from .plot_window import PlotWindow
from .quest_book_window import QuestBookWindow
@@ -1,8 +1,8 @@
import typing as T
from pqcli.mechanic import Player, StatType
from pqcli.ui.curses.widgets import Focusable
from .focusable import Focusable
from .progress_bar_window import DataTableProgressBarWindow
@@ -1,9 +1,7 @@
import typing as T
from pqcli.mechanic import EquipmentType, Player
from pqcli.ui.curses.widgets import DataTable, WindowWrapper
from .focusable import Focusable
from pqcli.ui.curses.widgets import DataTable, Focusable, WindowWrapper
class EquipmentWindow(Focusable, WindowWrapper):
@@ -1,28 +0,0 @@
import contextlib
import typing as T
from pqcli.ui.curses.event_handler import EventHandler
class Focusable:
def __init__(self, *args: T.Any, **kwargs: T.Any) -> None:
self._focused = False
self._on_focus_change = EventHandler()
super().__init__(*args, **kwargs)
@property
def focused(self) -> bool:
return self._focused
@focused.setter
def focused(self, focused: bool) -> None:
self._focused = focused
self._on_focus_change()
@contextlib.contextmanager
def focus_standout(self, win: T.Any) -> T.Generator:
if self._focused:
win.standout()
yield
if self._focused:
win.standend()
@@ -3,9 +3,13 @@ import typing as T
from pqcli.lingo import to_roman
from pqcli.mechanic import InventoryItem, Player
from pqcli.ui.curses.widgets import DataTable, ProgressBar, WindowWrapper
from pqcli.ui.curses.widgets import (
DataTable,
Focusable,
ProgressBar,
WindowWrapper,
)
from .focusable import Focusable
from .progress_bar_window import DataTableProgressBarWindow
@@ -2,9 +2,8 @@ import typing as T
from pqcli.lingo import act_name
from pqcli.mechanic import Player
from pqcli.ui.curses.widgets import ListBox, WindowWrapper
from pqcli.ui.curses.widgets import Focusable, ListBox, WindowWrapper
from .focusable import Focusable
from .progress_bar_window import ListBoxProgressBarWindow
@@ -1,9 +1,9 @@
import curses
import typing as T
from pqcli.ui.curses.views.game_view.focusable import Focusable
from pqcli.ui.curses.widgets import (
DataTable,
Focusable,
ListBox,
ProgressBar,
WindowWrapper,
@@ -1,9 +1,8 @@
import typing as T
from pqcli.mechanic import Player
from pqcli.ui.curses.widgets import ListBox, WindowWrapper
from pqcli.ui.curses.widgets import Focusable, ListBox, WindowWrapper
from .focusable import Focusable
from .progress_bar_window import ListBoxProgressBarWindow
@@ -2,9 +2,7 @@ import typing as T
from pqcli.lingo import to_roman
from pqcli.mechanic import Player, Spell
from pqcli.ui.curses.widgets import DataTable, WindowWrapper
from .focusable import Focusable
from pqcli.ui.curses.widgets import DataTable, Focusable, WindowWrapper
class SpellBookWindow(Focusable, WindowWrapper):
@@ -1,9 +1,12 @@
import typing as T
from pqcli.mechanic import Player
from pqcli.ui.curses.widgets import Label, ProgressBar, WindowWrapper
from .focusable import Focusable
from pqcli.ui.curses.widgets import (
Focusable,
Label,
ProgressBar,
WindowWrapper,
)
class TaskProgressWindow(Focusable, WindowWrapper):
+24 -9
View File
@@ -1,8 +1,11 @@
import curses
import typing as T
from ..event_handler import EventHandler
from ..util import Choice
from ..widgets import Menu
from pqcli.ui.curses.colors import COLOR_LOGO, has_colors
from pqcli.ui.curses.event_handler import EventHandler
from pqcli.ui.curses.util import Choice
from pqcli.ui.curses.widgets import Menu
from .base_view import BaseView
LOGO = """
@@ -13,6 +16,22 @@ LOGO = """
""".strip()
class MainMenu(Menu):
def __init__(
self, choices: T.List[Choice], scr_height: int, scr_width: int
) -> None:
super().__init__(
header=LOGO,
choices=choices,
active_choice=0,
scr_height=scr_height,
scr_width=scr_width,
)
if has_colors():
for y in range(len(self._header_lines)):
self._pad.chgat(y, 0, curses.color_pair(COLOR_LOGO))
class RosterView(BaseView):
def __init__(self, screen: T.Any) -> None:
super().__init__(screen)
@@ -50,12 +69,8 @@ class RosterView(BaseView):
self.screen.erase()
self.screen.noutrefresh()
self.main_menu = Menu(
header=LOGO,
choices=self.choices,
active_choice=0,
scr_height=scr_height,
scr_width=scr_width,
self.main_menu = MainMenu(
choices=self.choices, scr_height=scr_height, scr_width=scr_width
)
self.main_menu.render()