ui/curses: implement game view widget focusing

This commit is contained in:
rr-
2019-01-04 00:22:29 +01:00
parent 4230c57e73
commit 9db61f7191
11 changed files with 204 additions and 67 deletions
@@ -0,0 +1,28 @@
import contextlib
import typing as T
from pqcli.ui.curses.event_handler import EventHandler
class Focusable:
def __init__(self, *args: T.Any, **kwargs: T.Any) -> None:
self._focused = False
self._on_focus_change = EventHandler()
super().__init__(*args, **kwargs)
@property
def focused(self) -> bool:
return self._focused
@focused.setter
def focused(self, focused: bool) -> None:
self._focused = focused
self._on_focus_change()
@contextlib.contextmanager
def _focus_standout(self, win: T.Any) -> T.Generator:
if self._focused:
self._win.standout()
yield
if self._focused:
self._win.standend()