ui/curses: remove flickering

This commit is contained in:
rr-
2019-01-04 00:56:55 +01:00
parent ed9e513271
commit 8b38eeecac
11 changed files with 18 additions and 15 deletions
+4 -1
View File
@@ -81,6 +81,8 @@ class GameView(BaseView):
else:
super().keypress(key)
curses.doupdate()
def start(self) -> None:
scr_height, scr_width = self.screen.getmaxyx()
col1_width = int(scr_width * 0.3)
@@ -88,7 +90,7 @@ class GameView(BaseView):
col2_width = scr_width - col1_width - col3_width
self.screen.erase()
self.screen.refresh()
self.screen.noutrefresh()
self._big_win = curses.newwin(scr_height, scr_width)
self._col1_win = self._big_win.derwin(scr_height - 2, col1_width, 0, 0)
@@ -199,6 +201,7 @@ class GameView(BaseView):
self._last_tick = datetime.datetime.now()
if self._args.use_saves:
self._roster.save_periodically()
curses.doupdate()
@property
def focused(self) -> Widget:
@@ -53,5 +53,5 @@ class EquipmentWindow(Focusable, WindowWrapper):
x = max(0, (self.getmaxyx()[1] - len(text)) // 2)
self._win.addnstr(0, x, text, min(len(text), self.getmaxyx()[1]))
self._win.refresh()
self._win.noutrefresh()
self._data_table.render()
@@ -74,7 +74,7 @@ class ProgressBarWindow(WindowWrapper):
self._progress_bar_win.standend()
self._progress_bar.set_position(self._cur_pos, self._max_pos)
self._progress_bar_win.refresh()
self._progress_bar_win.noutrefresh()
class DataTableProgressBarWindow(ProgressBarWindow):
@@ -109,7 +109,7 @@ class DataTableProgressBarWindow(ProgressBarWindow):
0, x, self._title, min(len(self._title), self.getmaxyx()[1])
)
self._win.refresh()
self._win.noutrefresh()
self._data_table.render()
def _render(self) -> None:
@@ -140,7 +140,7 @@ class ListBoxProgressBarWindow(ProgressBarWindow):
0, x, self._title, min(len(self._title), self.getmaxyx()[1])
)
self._win.refresh()
self._win.noutrefresh()
self._list_box.render()
def _render(self) -> None:
@@ -55,5 +55,5 @@ class SpellBookWindow(Focusable, WindowWrapper):
x = max(0, (self.getmaxyx()[1] - len(text)) // 2)
self._win.addnstr(0, x, text, min(len(text), self.getmaxyx()[1]))
self._win.refresh()
self._win.noutrefresh()
self._data_table.render()