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ui: add equipment view
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+45
-2
@@ -3,7 +3,7 @@ import typing as T
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import urwid
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from pqcli.config import StatType
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from pqcli.config import EquipmentType, StatType
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from pqcli.lingo import to_roman
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from pqcli.mechanic import InventoryItem, Player, Simulation, Spell
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from pqcli.ui.custom_line_box import CustomLineBox
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@@ -99,6 +99,42 @@ class SpellBookView(CustomLineBox):
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widget.contents[1][0].set_text(to_roman(spell.level))
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class EquipmentView(CustomLineBox):
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def __init__(self, player: Player) -> None:
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self.player = player
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self.value_texts = {
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equipment_type: urwid.Text("") for equipment_type in EquipmentType
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}
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self.list_box = urwid.ListBox(
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[
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urwid.Columns(
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[
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urwid.Text(equipment_type.value),
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self.value_texts[equipment_type],
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]
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)
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for equipment_type in EquipmentType
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]
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)
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self.player.equipment.connect("change", self.sync_equipment_change)
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self.sync_equipment()
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super().__init__(self.list_box, title="Equipment")
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def sync_equipment(self) -> None:
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for equipment_type in EquipmentType:
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self.sync_equipment_change(
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equipment_type, self.player.equipment[equipment_type]
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)
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def sync_equipment_change(
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self, equipment_type: EquipmentType, item_name: str
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) -> None:
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self.value_texts[equipment_type].set_text(item_name or "")
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class InventoryView(urwid.Pile):
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def __init__(self, player: Player) -> None:
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self.player = player
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@@ -205,6 +241,7 @@ class GameView(urwid.Pile):
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self.character_sheet_view = CharacterSheetView(player)
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self.experience_view = ExperienceView(player)
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self.spell_book_view = SpellBookView(player)
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self.equipment_view = EquipmentView(player)
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self.inventory_view = InventoryView(player)
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self.task_view = TaskView(player)
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@@ -223,7 +260,13 @@ class GameView(urwid.Pile):
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]
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),
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),
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("weight", 2, urwid.Pile([self.inventory_view])),
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(
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"weight",
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2,
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urwid.Pile(
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[self.equipment_view, self.inventory_view]
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),
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),
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]
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),
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("pack", self.task_view),
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