ui: sketch game view

This commit is contained in:
rr-
2018-11-05 21:04:39 +01:00
parent ad59b4db2b
commit 2dbbdbe708
9 changed files with 185 additions and 28 deletions
+35 -7
View File
@@ -4,6 +4,8 @@ import logging
import typing as T
from dataclasses import dataclass
import urwid
from pqcli import random
from pqcli.config import *
from pqcli.lingo import *
@@ -11,19 +13,37 @@ from pqcli.lingo import *
logger = logging.getLogger(__name__)
class SignalMixin:
def __init_subclass__(cls: T.Any, **kwargs: T.Any) -> None:
urwid.signals.register_signal(cls, cls.signals)
super().__init_subclass__(**kwargs)
def emit(self, signal_name: str, user_data: T.Any = None) -> None:
urwid.signals.emit_signal(self, signal_name, user_data)
def connect(self, signal_name: str, callback: T.Callable) -> None:
urwid.signals.connect_signal(
self, signal_name, lambda _sender, *args: callback(*args)
)
def level_up_time(level: int) -> int:
# seconds
return 20 * level * 60
class Bar:
class Bar(SignalMixin):
signals = ["change"]
def __init__(self, max_: int, position: float = 0.0) -> None:
self.position = position
self.max_ = max_
self.emit("change")
def reset(self, new_max: int, position: float = 0.0) -> None:
self.max_ = new_max
self.position = position
self.emit("change")
def increment(self, inc: float) -> None:
self.reposition(self.position + inc)
@@ -34,9 +54,12 @@ class Bar:
def reposition(self, new_pos: float) -> None:
self.position = float(min(new_pos, self.max_))
self.emit("change")
class Stats:
class Stats(SignalMixin):
signals = ["change"]
def __init__(self, values: T.Dict[StatType, int]) -> None:
self.values = values
@@ -49,6 +72,7 @@ class Stats:
def increment(self, stat: StatType, qty: int = 1) -> None:
self.values[stat] += qty
logger.info("Increased %s to %d", stat.value, self[stat])
self.emit("change")
class QuestBook:
@@ -184,7 +208,9 @@ class PlotTask(RegularTask):
pass
class Player:
class Player(SignalMixin):
signals = ["new_task", "level_up"]
def __init__(
self,
name: str,
@@ -244,6 +270,7 @@ class Player:
self.task = task
self.task_bar.reset(task.duration)
logger.info("%s...", task.description)
self.emit("new_task")
def equip_price(self) -> int:
return 5 * (self.level ** 2) + 10 * self.level + 20
@@ -263,6 +290,7 @@ class Player:
self.win_stat()
self.win_spell()
self.exp_bar.reset(level_up_time(self.level))
self.emit("level_up")
def win_stat(self) -> bool:
chosen_stat: T.Optional[StatType] = None
@@ -346,12 +374,12 @@ class Simulation:
def __init__(self, player: Player) -> None:
self.player = player
self.last_tick = datetime.datetime.now()
self.elapsed = 0
self.elapsed = 0.0
def tick(self) -> None:
def tick(self, elapsed: float = 100.0) -> None:
if not self.player.task_bar.done:
self.elapsed = 100
self.player.task_bar.increment(100)
self.elapsed += elapsed
self.player.task_bar.increment(elapsed)
return
# gain XP / level up