Files
modolith/mods/livingjungle/crafting.lua
T

40 lines
1.5 KiB
Lua

local S = minetest.get_translator("livingjungle")
local modname = "livingjungle"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
doors.register_trapdoor("livingjungle:samauma_trapdoor", {
description = S"Samauma Trapdoor",
inventory_image = "livingjungle_samauma_trapdoor.png",
wield_image = "livingjungle_samauma_trapdoor.png",
tile_front = "livingjungle_samauma_trapdoor.png",
tile_side = "livingjungle_samauma_trapdoor_side.png",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, door = 1},
gain_open = 0.06,
gain_close = 0.13,
})
minetest.register_craft({
output = "livingjungle:samauma_trapdoor 2",
recipe = {
{"livingjungle:samauma_wood", "livingjungle:samauma_wood", "livingjungle:samauma_wood"},
{"livingjungle:samauma_wood", "livingjungle:samauma_trunk", "livingjungle:samauma_wood"},
}
})
doors.register("livingjungle_samauma_door", {
tiles = {{ name = "livingjungle_samauma_door.png", backface_culling = true }},
description = S"Samauma Door",
inventory_image = "livingjungle_item_samauma_door.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
gain_open = 0.06,
gain_close = 0.13,
recipe = {
{"livingjungle:samauma_wood", "livingjungle:samauma_wood"},
{"livingjungle:samauma_trunk", "livingjungle:samauma_trunk"},
{"livingjungle:samauma_wood", "livingjungle:samauma_wood"},
}
})