1160 lines
32 KiB
Lua
1160 lines
32 KiB
Lua
local S = core.get_translator("ebiomes")
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--from runs cooltrees
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local modname = "ebiomes"
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local modpath = core.get_modpath(modname)
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local mg_name = core.get_mapgen_setting("mg_name")
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--Mediterranean
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--Aliases
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core.register_alias("dirt_with_med_grass", "ebiomes:dirt_with_grass_med")
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core.register_alias("dirt_with_med_grass_footsteps", "ebiomes:dirt_with_grass_med_footsteps")
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core.register_alias("warm_bush_stem", "ebiomes:bush_stem_warm")
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core.register_alias("warm_bush_leaves", "ebiomes:bush_leaves_warm")
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core.register_alias("warm_bush_sapling", "ebiomes:bush_sapling_warm")
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core.register_alias("black_iris", "ebiomes:black_iris")
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core.register_alias("cladanthus", "ebiomes:cladanthus")
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core.register_alias("savory", "ebiomes:savory")
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core.register_alias("staehelina", "ebiomes:staehelina")
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core.register_alias("persian_buttercup", "ebiomes:buttercup_persian")
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core.register_alias("yellow_chrysanthemum", "ebiomes:chrysanthemum_yellow")
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core.register_alias("cypress_tree", "ebiomes:cypress_tree")
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core.register_alias("cypress_wood", "ebiomes:cypress_wood")
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core.register_alias("cypress_leaves", "ebiomes:cypress_leaves")
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core.register_alias("cypress_sapling", "ebiomes:cypress_sapling")
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core.register_alias("olive_tree", "ebiomes:olive_tree")
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core.register_alias("olive_wood", "ebiomes:olive_wood")
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core.register_alias("olive_leaves", "ebiomes:olive_leaves")
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core.register_alias("olive_sapling", "ebiomes:olive_sapling")
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core.register_alias("olives", "ebiomes:olives")
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--Biome base
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core.register_node("ebiomes:dirt_with_grass_med", {
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description = S("Dirt with Mediterranean Grass"),
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tiles = {"ebiomes_grass_med.png", "default_dirt.png",
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{name = "default_dirt.png^ebiomes_grass_med_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "ebiomes:dirt_with_grass_med",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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core.register_node("ebiomes:dirt_with_grass_med_footsteps", {
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description = S("Dirt with Mediterranean Grass and Footsteps"),
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tiles = {"ebiomes_grass_med.png^default_footprint.png", "default_dirt.png",
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{name = "default_dirt.png^ebiomes_grass_med_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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core.register_node("ebiomes:grass_med_1", {
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description = S("Mediterranean Grass"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"ebiomes_grass_med_1.png"},
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-- Use texture of a taller grass stage in inventory
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inventory_image = "ebiomes_grass_med_3.png",
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wield_image = "ebiomes_grass_med_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1,
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normal_grass = 1, flammable = 1},
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max_items = 1,
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"ebiomes:grass_med_1"}},
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random grass node
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local stack = ItemStack("ebiomes:grass_med_" .. math.random(1,5))
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local ret = core.item_place(stack, placer, pointed_thing)
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return ItemStack("ebiomes:grass_med_1 " ..
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itemstack:get_count() - (1 - ret:get_count()))
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end,
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})
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for i = 2, 5 do
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core.register_node("ebiomes:grass_med_" .. i, {
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description = S("Mediterranean Grass"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"ebiomes_grass_med_" .. i .. ".png"},
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inventory_image = "ebiomes_grass_med_" .. i .. ".png",
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wield_image = "ebiomes_grass_med_" .. i .. ".png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "ebiomes:grass_med_1",
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groups = {snappy = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory = 1, grass = 1, flammable = 1},
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max_items = 1,
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"ebiomes:grass_med_1"}},
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
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},
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})
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end
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core.register_biome({
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name = "mediterranean",
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node_top = "ebiomes:dirt_with_grass_med",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 6,
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heat_point = 70,
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humidity_point = 50,
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})
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core.register_biome({
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name = "mediterranean_dunes",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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heat_point = 70,
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humidity_point = 50,
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})
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core.register_biome({
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name = "mediterranean_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 70,
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humidity_point = 50,
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})
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core.register_biome({
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name = "mediterranean_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 70,
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humidity_point = 50,
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})
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for length = 1, 5 do
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core.register_decoration({
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name = "ebiomes:grass_med_"..length,
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.032,
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scale = 0.008,
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spread = {x = 100, y = 100, z = 100},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:grass_med_"..length,
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})
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end
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--ebiomes folliage
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--Mediterranean
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core.register_node("ebiomes:black_iris", {
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description = S("Black Iris"),
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tiles = {"ebiomes_black_iris.png"},
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inventory_image = "ebiomes_black_iris.png",
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wield_image = "ebiomes_black_iris.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
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}
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})
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core.register_craft({
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output = "dye:black 4",
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recipe = {
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{"ebiomes:black_iris"}
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},
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})
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core.register_decoration({
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name = "ebiomes:black_iris",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 380,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:black_iris",
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})
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core.register_node("ebiomes:cladanthus", {
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description = S("Cladanthus"),
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tiles = {"ebiomes_cladanthus.png"},
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inventory_image = "ebiomes_cladanthus.png",
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wield_image = "ebiomes_cladanthus.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
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}
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})
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core.register_craft({
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output = "dye:white 4",
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recipe = {
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{"ebiomes:cladanthus"}
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},
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})
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core.register_decoration({
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name = "ebiomes:cladanthus",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 381,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:cladanthus",
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})
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core.register_node("ebiomes:savory", {
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description = S("Savory"),
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tiles = {"ebiomes_savory.png"},
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inventory_image = "ebiomes_savory.png",
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wield_image = "ebiomes_savory.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
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}
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})
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core.register_craft({
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output = "dye:white 4",
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recipe = {
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{"ebiomes:savory"}
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},
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})
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core.register_decoration({
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name = "ebiomes:savory",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 382,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:savory",
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})
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core.register_node("ebiomes:staehelina", {
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description = S("Staehelina"),
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tiles = {"ebiomes_staehelina.png"},
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inventory_image = "ebiomes_staehelina.png",
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wield_image = "ebiomes_staehelina.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -4 / 16, 3 / 16},
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}
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})
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core.register_craft({
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output = "dye:magenta 4",
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recipe = {
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{"ebiomes:staehelina"}
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},
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})
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core.register_decoration({
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name = "ebiomes:staehelina",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 383,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:staehelina",
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})
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core.register_node("ebiomes:buttercup_persian", {
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description = S("Persian Buttercup"),
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tiles = {"ebiomes_buttercup_persian.png"},
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inventory_image = "ebiomes_buttercup_persian.png",
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wield_image = "ebiomes_buttercup_persian.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -2 / 16, 4 / 16},
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}
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})
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core.register_craft({
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output = "dye:orange 4",
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recipe = {
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{"ebiomes:buttercup_persian"}
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},
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})
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core.register_decoration({
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name = "ebiomes:buttercup_persian",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 385,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:buttercup_persian",
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})
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core.register_node("ebiomes:chrysanthemum_yellow", {
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description = S("Yellow Chrysanthemum"),
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tiles = {"ebiomes_chrysanthemum_yellow.png"},
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inventory_image = "ebiomes_chrysanthemum_yellow.png",
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wield_image = "ebiomes_chrysanthemum_yellow.png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {flower = 1, snappy = 3, attached_node = 1, flammable = 1, color_yellow = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
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}
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})
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core.register_craft({
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output = "dye:yellow 4",
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recipe = {
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{"ebiomes:chrysanthemum_yellow"}
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},
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})
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core.register_decoration({
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name = "ebiomes:chrysanthemum_yellow",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_grass_med"},
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sidelen = 16,
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noise_params = {
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offset = 0.006,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 386,
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octaves = 3,
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persist = 0.05
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},
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y_max = 31000,
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y_min = 1,
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decoration = "ebiomes:chrysanthemum_yellow",
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})
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local function grow_new_bush_warm(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-1, y = pos.y-1, z = pos.z-1}, modpath.."/schematics/ebiomes_bush_warm.mts", "0", nil, false)
|
|
end
|
|
|
|
core.register_node("ebiomes:bush_stem_warm", {
|
|
description = S("Warm Biome Bush Stem"),
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.41,
|
|
tiles = {"ebiomes_bush_stem_warm.png"},
|
|
inventory_image = "ebiomes_bush_stem_warm.png",
|
|
wield_image = "ebiomes_bush_stem_warm.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
|
},
|
|
})
|
|
|
|
core.register_node("ebiomes:bush_leaves_warm", {
|
|
description = S("Warm Biome Bush Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_bush_leaves_warm.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:bush_sapling_warm"}, rarity = 5},
|
|
{items = {"ebiomes:bush_leaves_warm"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
core.register_node("ebiomes:bush_sapling_warm", {
|
|
description = S("Warm Biome Bush Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_bush_sapling_warm.png"},
|
|
inventory_image = "ebiomes_bush_sapling_warm.png",
|
|
wield_image = "ebiomes_bush_sapling_warm.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = default.grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:bush_sapling_warm",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:bush_stem_warm"},
|
|
leaves = {"ebiomes:bush_leaves_warm"},
|
|
radius = 1,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:bush_warm",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_med"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 137,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = {"mediterranean"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_bush_warm.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:bush_sapling_warm", grow_new_bush_warm, "soil"},
|
|
})
|
|
end
|
|
|
|
core.register_craft({
|
|
output = "default:wood",
|
|
recipe = {
|
|
{"ebiomes:bush_stem_warm"},
|
|
}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:bush_stem_warm",
|
|
burntime = 8,
|
|
})
|
|
|
|
--Trees
|
|
|
|
--Cypress
|
|
|
|
core.register_node("ebiomes:cypress_tree", {
|
|
description = S("Cypress Tree"),
|
|
tiles = {"ebiomes_cypress_tree_top.png", "ebiomes_cypress_tree_top.png",
|
|
"ebiomes_cypress_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:cypress_wood", {
|
|
description = S("Cypress Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_cypress_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:cypress_wood 4",
|
|
recipe = {
|
|
{"ebiomes:cypress_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:cypress_leaves", {
|
|
description = S("Cypress Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_cypress_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:cypress_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:cypress_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:cypress_tree"},
|
|
leaves = {"ebiomes:cypress_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
local function grow_new_cypress(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-2, y = pos.y, z = pos.z-2}, modpath.."/schematics/ebiomes_cypress_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
core.register_node("ebiomes:cypress_sapling", {
|
|
description = S("Cypress Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_cypress_sapling.png"},
|
|
inventory_image = "ebiomes_cypress_sapling.png",
|
|
wield_image = "ebiomes_cypress_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_cypress,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 7 / 16, 3 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:cypress_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 10, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:cypress_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_med"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.005,
|
|
scale = 0.005,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 4,
|
|
octaves = 3,
|
|
persist = 0.01
|
|
},
|
|
biomes = {"mediterranean"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_cypress_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:cypress_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_med"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"mediterranean"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_cypress_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_med"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:cypress_sapling", grow_new_cypress, "soil"},
|
|
})
|
|
end
|
|
|
|
|
|
stairs.register_stair_and_slab("cypress_wood", "ebiomes:cypress_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_cypress_wood.png"},
|
|
S("Cypress Wood Stair"),
|
|
S("Cypress Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Cypress Wood Stair"),
|
|
S("Outer Cypress Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_cypress_wood", {
|
|
description = S("Cypress Wood Fence"),
|
|
texture = "ebiomes_fence_cypress_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_cypress_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_cypress_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:cypress_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_cypress_wood", {
|
|
description = S("Cypress Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_cypress_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_cypress_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_cypress_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:cypress_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_cypress_wood", {
|
|
description = S("Cypress Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_cypress_wood.png",
|
|
material = "ebiomes:cypress_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_cypress_wood", {
|
|
description = S("Cypress Wood Fence Gate"),
|
|
texture = "ebiomes_cypress_wood.png",
|
|
material = "ebiomes:cypress_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_cypress_wood_closed",
|
|
burntime = 7,
|
|
})
|
|
|
|
|
|
|
|
|
|
--Olive
|
|
|
|
core.register_node("ebiomes:olive_tree", {
|
|
description = S("Olive Tree"),
|
|
tiles = {"ebiomes_olive_tree_top.png", "ebiomes_olive_tree_top.png",
|
|
"ebiomes_olive_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:olive_wood", {
|
|
description = S("Olive Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_olive_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:olive_wood 4",
|
|
recipe = {
|
|
{"ebiomes:olive_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:olive_leaves", {
|
|
description = S("Olive Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_olive_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:olive_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:olive_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
core.register_node("ebiomes:olives", {
|
|
description = S("Olives"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_olives.png"},
|
|
inventory_image = "ebiomes_olives.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -4 / 16, -4 / 16, 4 / 16, 6 / 16, 4 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1, food_apple = 1, eatable = 2},
|
|
on_use = core.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
core.set_node(pos, {name = "ebiomes:olives", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
core.set_node(pos, {name = "ebiomes:olives_mark"})
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
core.register_node("ebiomes:olives_mark", {
|
|
description = S("Olive Marker"),
|
|
inventory_image = "ebiomes_olives.png^default_invisible_node_overlay.png",
|
|
wield_image = "ebiomes_olives.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not core.find_node_near(pos, 1, "ebiomes:olive_leaves") then
|
|
core.remove_node(pos)
|
|
elseif core.get_node_light(pos) < 11 then
|
|
core.get_node_timer(pos):start(200)
|
|
else
|
|
core.set_node(pos, {name = "ebiomes:olives"})
|
|
end
|
|
end
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:olive_tree"},
|
|
leaves = {"ebiomes:olive_leaves", "ebiomes:olives"},
|
|
radius = 3,
|
|
})
|
|
|
|
local function grow_new_olive(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-3}, modpath.."/schematics/ebiomes_olive_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
core.register_node("ebiomes:olive_sapling", {
|
|
description = S("Olive Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_olive_sapling.png"},
|
|
inventory_image = "ebiomes_olive_sapling.png",
|
|
wield_image = "ebiomes_olive_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_olive,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 6 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:olive_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -3},
|
|
{x = 3, y = 8, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:olive_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_med"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.001,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 3,
|
|
octaves = 3,
|
|
persist = 0.05
|
|
},
|
|
biomes = {"mediterranean"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_olive_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:olive_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_med"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"mediterranean"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_olive_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_med"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:olive_sapling", grow_new_olive, "soil"},
|
|
})
|
|
end
|
|
|
|
stairs.register_stair_and_slab("olive_wood", "ebiomes:olive_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_olive_wood.png"},
|
|
S("Olive Wood Stair"),
|
|
S("Olive Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Olive Wood Stair"),
|
|
S("Outer Olive Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_olive_wood", {
|
|
description = S("Olive Wood Fence"),
|
|
texture = "ebiomes_fence_olive_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_olive_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_olive_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:olive_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_olive_wood", {
|
|
description = S("Olive Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_olive_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_olive_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_olive_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:olive_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_olive_wood", {
|
|
description = S("Olive Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_olive_wood.png",
|
|
material = "ebiomes:olive_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_olive_wood", {
|
|
description = S("Olive Wood Fence Gate"),
|
|
texture = "ebiomes_olive_wood.png",
|
|
material = "ebiomes:olive_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_olive_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
--Other file related objects
|
|
if core.settings:get_bool("reg_warms", true) then
|
|
core.register_decoration({
|
|
name = "ebiomes:larkspurmd",
|
|
deco_type = "simple",
|
|
place_on = {"ebiomes:dirt_with_grass_med"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.006,
|
|
scale = 0.001,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 384,
|
|
octaves = 3,
|
|
persist = 0.05
|
|
},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "ebiomes:larkspur",
|
|
})
|
|
end
|
|
|
|
--Loot
|
|
|
|
if core.global_exists("dungeon_loot") then
|
|
dungeon_loot.register ({
|
|
{name = "ebiomes:olives", chance = 0.5, count = {3, 8}},
|
|
})
|
|
end
|
|
|
|
--Bonemeal
|
|
if core.get_modpath("bonemeal") then
|
|
if core.settings:get_bool("reg_warms", true) then
|
|
bonemeal:add_deco({
|
|
{"ebiomes:dirt_with_grass_med", {"ebiomes:grass_med_1", "ebiomes:grass_med_2", "ebiomes:grass_med_3", "ebiomes:grass_med_4", "ebiomes:grass_med_5"},
|
|
{"ebiomes:black_iris", "ebiomes:cladanthus", "ebiomes:savory", "ebiomes:staehelina", "ebiomes:larkspur", "ebiomes:buttercup_persian", "ebiomes:chrysanthemum_yellow"} }
|
|
})
|
|
else
|
|
bonemeal:add_deco({
|
|
{"ebiomes:dirt_with_grass_med", {"ebiomes:grass_med_1", "ebiomes:grass_med_2", "ebiomes:grass_med_3", "ebiomes:grass_med_4", "ebiomes:grass_med_5"},
|
|
{"ebiomes:black_iris", "ebiomes:cladanthus", "ebiomes:savory", "ebiomes:staehelina", "ebiomes:buttercup_persian", "ebiomes:chrysanthemum_yellow"} }
|
|
})
|
|
end
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
--Peripheral mod support
|
|
|
|
--Moreblocks
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
stairsplus:register_all("cypress_tree", "wood", "ebiomes:cypress_wood", {
|
|
description = "Cypress Wood",
|
|
tiles = {"ebiomes_cypress_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
stairsplus:register_all("olive_tree", "wood", "ebiomes:olive_wood", {
|
|
description = "Olive Wood",
|
|
tiles = {"ebiomes_olive_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:cypress_sapling")
|
|
flowerpot.register_node("ebiomes:olive_sapling")
|
|
|
|
flowerpot.register_node("ebiomes:bush_sapling_warm")
|
|
|
|
flowerpot.register_node("ebiomes:black_iris")
|
|
flowerpot.register_node("ebiomes:savory")
|
|
flowerpot.register_node("ebiomes:chrysanthemum_yellow")
|
|
flowerpot.register_node("ebiomes:cladanthus")
|
|
flowerpot.register_node("ebiomes:buttercup_persian")
|
|
flowerpot.register_node("ebiomes:staehelina")
|
|
|
|
end
|