1541 lines
39 KiB
Lua
1541 lines
39 KiB
Lua
local S = core.get_translator("ebiomes")
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--from runs cooltrees
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local modname = "ebiomes"
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local modpath = core.get_modpath(modname)
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local mg_name = core.get_mapgen_setting("mg_name")
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--Aliases
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core.register_alias("oak_tree", "ebiomes:oak_tree")
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core.register_alias("oak_wood", "ebiomes:oak_wood")
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core.register_alias("oak_leaves", "ebiomes:oak_leaves")
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core.register_alias("oak_sapling", "ebiomes:oak_sapling")
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core.register_alias("acorns", "ebiomes:acorns")
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core.register_alias("bucket_acorns", "ebiomes:bucket_acorns")
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core.register_alias("acorns_cooked", "ebiomes:acorns_cooked")
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core.register_alias("maple_tree", "ebiomes:maple_tree")
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core.register_alias("maple_wood", "ebiomes:maple_wood")
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core.register_alias("maple_leaves", "ebiomes:maple_leaves")
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core.register_alias("maple_sapling", "ebiomes:maple_sapling")
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--Global ores/dirt patches
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core.register_ore({
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ore_type = "blob",
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ore = "default:clay",
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wherein = {"default:dirt"},
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = -1,
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y_min = -3,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = -316,
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octaves = 1,
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persist = 0.0
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"}
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})
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-- Dirt
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core.register_ore({
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ore_type = "blob",
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ore = "default:dirt",
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wherein = {"default:stone"},
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = 31000,
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y_min = -31,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = 17676,
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octaves = 1,
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persist = 0.0
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},
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-- Only where default:dirt is present as surface material
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"}
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})
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-- Deciduous forests
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-- Warmish/Fruity
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core.register_biome({
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name = "deciduous_forest_fruity",
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node_top = "default:dirt_with_grass",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 1,
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heat_point = 64,
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humidity_point = 68,
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})
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core.register_biome({
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name = "deciduous_forest_fruity_shore",
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node_top = "default:dirt",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 0,
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y_min = -1,
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heat_point = 64,
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humidity_point = 68,
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})
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core.register_biome({
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name = "deciduous_forest_fruity_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -2,
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y_min = -255,
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heat_point = 64,
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humidity_point = 68,
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})
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core.register_biome({
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name = "deciduous_forest_fruity_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 64,
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humidity_point = 68,
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})
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-- Coldish/Woody
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core.register_biome({
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name = "deciduous_forest_woody",
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node_top = "default:dirt_with_grass",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 1,
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heat_point = 56,
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humidity_point = 68,
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})
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core.register_biome({
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name = "deciduous_forest_woody_shore",
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node_top = "default:dirt",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 0,
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y_min = -1,
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heat_point = 56,
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humidity_point = 68,
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})
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core.register_biome({
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name = "deciduous_forest_woody_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -2,
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y_min = -255,
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heat_point = 56,
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humidity_point = 68,
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})
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core.register_biome({
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name = "deciduous_forest_woody_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 56,
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humidity_point = 68,
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})
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-- Grasslands
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-- Coldish
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core.register_biome({
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name = "grassland_coldish",
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node_top = "default:dirt_with_grass",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 6,
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heat_point = 42,
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humidity_point = 35,
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})
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core.register_biome({
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name = "grassland_coldish_dunes",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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heat_point = 42,
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humidity_point = 35,
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})
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core.register_biome({
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name = "grassland_coldish_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 42,
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humidity_point = 35,
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})
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core.register_biome({
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name = "grassland_coldish_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 42,
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humidity_point = 35,
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})
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-- Common All
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--Grass
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for length = 1, 5 do
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core.register_decoration({
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name = "ebiomes:grassext_"..length,
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.01,
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scale = 0.01,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "default:grass_"..length,
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})
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end
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-- Flowers
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--flowers
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core.register_decoration({
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name = "ebiomes:dandelionext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:dandelion_yellow",
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})
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core.register_decoration({
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name = "ebiomes:dandelion_whiteext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:dandelion_white",
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})
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core.register_decoration({
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name = "ebiomes:tulipext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:tulip",
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})
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core.register_decoration({
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name = "ebiomes:tulip_blackext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:tulip_black",
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})
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core.register_decoration({
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name = "ebiomes:roseext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:rose",
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})
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core.register_decoration({
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name = "ebiomes:chrysanthemum_greenext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:chrysanthemum_green",
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})
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core.register_decoration({
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name = "ebiomes:geraniumext",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"grassland_coldish", "deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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decoration = "flowers:geranium",
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})
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-- Common Forest
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-- Apple tree and log
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core.register_decoration({
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name = "ebiomes:apple_treeext",
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.024,
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scale = 0.015,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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schematic = core.get_modpath("default") .. "/schematics/apple_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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core.register_decoration({
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name = "ebiomes:apple_logext",
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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place_offset_y = 1,
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sidelen = 16,
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noise_params = {
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offset = 0.0012,
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scale = 0.0007,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 31000,
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y_min = 1,
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schematic = core.get_modpath("default") .. "/schematics/apple_log.mts",
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flags = "place_center_x",
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rotation = "random",
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spawn_by = "default:dirt_with_grass",
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num_spawn_by = 8,
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})
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core.register_decoration({
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name = "ebiomes:waterlilyext",
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deco_type = "simple",
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place_on = {"default:dirt"},
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sidelen = 16,
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noise_params = {
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offset = -0.12,
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scale = 0.3,
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spread = {x = 200, y = 200, z = 200},
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seed = 33,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"deciduous_forest_fruity", "deciduous_forest_woody"},
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y_max = 0,
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y_min = 0,
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decoration = "flowers:waterlily_waving",
|
|
param2 = 0,
|
|
param2_max = 3,
|
|
place_offset_y = 1,
|
|
})
|
|
|
|
--mushrooms
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:mushroom_brownext",
|
|
deco_type = "simple",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.006,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 2,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_fruity", "deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "flowers:mushroom_brown",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:mushroom_redext",
|
|
deco_type = "simple",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.006,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 2,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_fruity", "deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "flowers:mushroom_brown",
|
|
})
|
|
|
|
-- Common Grassland
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:bushext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 137,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = {"grassland_coldish"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("default") .. "/schematics/bush.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:blueberry_bushext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 697,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = {"grassland_coldish"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
place_offset_y = 1,
|
|
schematic = core.get_modpath("default") .. "/schematics/blueberry_bush.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
|
|
-- Specifics
|
|
|
|
-- Warmish/Fruity deciduous forest
|
|
|
|
|
|
if core.settings:get_bool("light_mapgen", true) then
|
|
core.register_decoration({
|
|
name = "ebiomes:pear_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.004,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 100,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_fruity"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_pear_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
else
|
|
core.register_decoration({
|
|
name = "ebiomes:pear_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.004,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 100,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_fruity"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_pear_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:pear_logext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_fruity"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_pear_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"default:dirt_with_grass"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.settings:get_bool("light_mapgen", true) then
|
|
core.register_decoration({
|
|
name = "ebiomes:hornbeam_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.005,
|
|
scale = 0.01,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 106,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_fruity"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_hornbeam_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
else
|
|
core.register_decoration({
|
|
name = "ebiomes:hornbeam_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.01,
|
|
scale = 0.01,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 106,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_fruity"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_hornbeam_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:hornbeam_log",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_fruity"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_hornbeam_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"default:dirt_with_grass"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
|
|
-- Coldish/Woody deciduous
|
|
|
|
-- Aspen
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:aspen_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.001,
|
|
scale = -0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 104,
|
|
octaves = 3,
|
|
persist = 0.06
|
|
},
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("default") .. "/schematics/aspen_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:aspen_logext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_aspen_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"default:dirt_with_grass"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
-- Berries
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:blackcurrant_bushext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 787,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
place_offset_y = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_blackcurrant_bush.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:redcurrant_bushext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 878,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
place_offset_y = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_redcurrant_bush.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:gooseberry_bushext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 969,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
place_offset_y = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_gooseberry_bush.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
})
|
|
|
|
if core.settings:get_bool("light_mapgen", true) then
|
|
core.register_decoration({
|
|
name = "ebiomes:ash_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.001,
|
|
scale = 0.01,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 102,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_ash_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
else
|
|
core.register_decoration({
|
|
name = "ebiomes:ash_treeext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.009,
|
|
scale = 0.01,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 102,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_ash_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:ash_logext",
|
|
deco_type = "schematic",
|
|
place_on = {"default:dirt_with_grass"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_ash_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"default:dirt_with_grass"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
|
|
|
|
--[[
|
|
-- Grassland warmish
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:larkspurext",
|
|
deco_type = "simple",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.006,
|
|
scale = 0.001,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 384,
|
|
octaves = 3,
|
|
persist = 0.05
|
|
},
|
|
biomes = {"grassland_warmish"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "ebiomes:larkspur",
|
|
})
|
|
--]]
|
|
-- Grassland coldish
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:russian_irisext",
|
|
deco_type = "simple",
|
|
place_on = {"default:dirt_with_grass"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.008,
|
|
scale = 0.001,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 350,
|
|
octaves = 3,
|
|
persist = 0.05
|
|
},
|
|
biomes = {"grassland_coldish"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "ebiomes:russian_iris",
|
|
})
|
|
|
|
|
|
|
|
|
|
--Trees
|
|
|
|
--Oak
|
|
|
|
core.register_node("ebiomes:oak_tree", {
|
|
description = S("Oak Tree"),
|
|
tiles = {"ebiomes_oak_tree_top.png", "ebiomes_oak_tree_top.png",
|
|
"ebiomes_oak_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:oak_wood", {
|
|
description = S("Oak Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_oak_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:oak_wood 4",
|
|
recipe = {
|
|
{"ebiomes:oak_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:oak_leaves", {
|
|
description = S("Oak Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_oak_leaves.png"},
|
|
-- special_tiles = {"ebiomes_oak_leaves_simple.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:oak_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:oak_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:oak_tree"},
|
|
leaves = {"ebiomes:oak_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
local function grow_new_oak_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-5, y = pos.y, z = pos.z-5}, modpath.."/schematics/ebiomes_oak_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
core.register_node("ebiomes:oak_sapling", {
|
|
description = S("Oak Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_oak_sapling.png"},
|
|
inventory_image = "ebiomes_oak_sapling.png",
|
|
wield_image = "ebiomes_oak_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_oak_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:oak_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -6, y = 1, z = -6},
|
|
{x = 6, y = 10, z = 6},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:oak_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_cold", "default:dirt_with_grass", "ebiomes:dirt_with_grass_warm"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.0001,
|
|
scale = 0.003,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 813,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_cold", "deciduous_forest", "deciduous_forest_warm", "deciduous_forest_fruity", "deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_oak_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:oak_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_cold", "default:dirt_with_grass", "ebiomes:dirt_with_grass_warm"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_cold", "deciduous_forest", "deciduous_forest_warm", "deciduous_forest_fruity", "deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_oak_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_cold"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:oak_sapling", grow_new_oak_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
stairs.register_stair_and_slab("oak_wood", "ebiomes:oak_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_oak_wood.png"},
|
|
S("Oak Wood Stair"),
|
|
S("Oak Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Oak Wood Stair"),
|
|
S("Outer Oak Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_oak_wood", {
|
|
description = S("Oak Wood Fence"),
|
|
texture = "ebiomes_fence_oak_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_oak_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_oak_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:oak_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_oak_wood", {
|
|
description = S("Oak Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_oak_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_oak_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_oak_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:oak_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_oak_wood", {
|
|
description = S("Oak Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_oak_wood.png",
|
|
material = "ebiomes:oak_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_oak_wood", {
|
|
description = S("Oak Wood Fence Gate"),
|
|
texture = "ebiomes_oak_wood.png",
|
|
material = "ebiomes:oak_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_oak_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
-- Acorns
|
|
|
|
core.register_node("ebiomes:acorns", {
|
|
description = S("Acorns"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_acorns_hanging.png"},
|
|
inventory_image = "ebiomes_acorns.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, 8 / 16, -6 / 16, 6 / 16, 2 /16, 6 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1, food_apple = 1},
|
|
-- on_use = core.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
core.set_node(pos, {name = "ebiomes:acorns", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
core.set_node(pos, {name = "ebiomes:acorns_mark"})
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
core.register_node("ebiomes:acorns_mark", {
|
|
description = S("Acorns Marker"),
|
|
inventory_image = "ebiomes_acorns.png^default_invisible_node_overlay.png",
|
|
wield_image = "ebiomes_acorns.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not core.find_node_near(pos, 1, "ebiomes:acorns_leaves") then
|
|
core.remove_node(pos)
|
|
elseif core.get_node_light(pos) < 11 then
|
|
core.get_node_timer(pos):start(200)
|
|
else
|
|
core.set_node(pos, {name = "ebiomes:acorns"})
|
|
end
|
|
end
|
|
})
|
|
|
|
core.register_craftitem("ebiomes:acorns_cooked", {
|
|
description = S("Cooked Acorns"),
|
|
inventory_image = "ebiomes_acorns_cooked.png",
|
|
groups = {food_acorns = 1, eatable = 4},
|
|
on_use = core.item_eat(4),
|
|
})
|
|
|
|
|
|
core.register_craftitem("ebiomes:bucket_acorns", {
|
|
description = S("Bucket of Acorns"),
|
|
inventory_image = "ebiomes_bucket_acorns.png",
|
|
groups = {cookables_acorns = 1},
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:bucket_acorns",
|
|
recipe = {
|
|
{"ebiomes:acorns"},
|
|
{"bucket:bucket_water"},
|
|
}
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:bucket_acorns",
|
|
recipe = {
|
|
{"ebiomes:acorns"},
|
|
{"bucket:bucket_river_water"},
|
|
}
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:oak_sapling",
|
|
recipe = {
|
|
{"ebiomes:acorns"},
|
|
}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "cooking",
|
|
output = "ebiomes:acorns_cooked",
|
|
recipe = "ebiomes:bucket_acorns",
|
|
replacements = {{"ebiomes:bucket_acorns", "bucket:bucket_empty"}},
|
|
cooktime = 3,
|
|
})
|
|
|
|
|
|
|
|
|
|
--Peripheral mod support
|
|
|
|
|
|
--Moreblocks
|
|
|
|
--sampled from cool_trees
|
|
-- stairsplus/moreblocks
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("oak_tree", "wood", "ebiomes:oak_wood", {
|
|
description = "Oak Wood",
|
|
tiles = {"ebiomes_oak_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:oak_sapling")
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--Maple
|
|
|
|
core.register_node("ebiomes:maple_tree", {
|
|
description = S("Maple Tree"),
|
|
tiles = {"ebiomes_maple_tree_top.png", "ebiomes_maple_tree_top.png",
|
|
"ebiomes_maple_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:maple_wood", {
|
|
description = S("Maple Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_maple_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:maple_wood 4",
|
|
recipe = {
|
|
{"ebiomes:maple_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:maple_leaves", {
|
|
description = S("Maple Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_maple_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
walkable = true,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:maple_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:maple_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:maple_tree"},
|
|
leaves = {"ebiomes:maple_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
--left this credit but erased it's identicals further down the line
|
|
--borrowed from runs cooltrees modpack (baldcypress)
|
|
--[[
|
|
local function grow_new_baldcypress_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
|
|
end
|
|
--]]
|
|
|
|
local function grow_new_maple_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-3}, modpath.."/schematics/ebiomes_maple_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_maple.mts"
|
|
|
|
core.register_node("ebiomes:maple_sapling", {
|
|
description = S("Maple Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_maple_sapling.png"},
|
|
inventory_image = "ebiomes_maple_sapling.png",
|
|
wield_image = "ebiomes_maple_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_maple_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:maple_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -3},
|
|
{x = 3, y = 11, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:maple_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_cold", "default:dirt_with_grass", "ebiomes:dirt_with_grass_warm"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.001,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 162,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"deciduous_forest_cold", "deciduous_forest", "deciduous_forest_warm", "deciduous_forest_fruity", "deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_maple_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:maple_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_grass_cold", "default:dirt_with_grass", "ebiomes:dirt_with_grass_warm"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"deciduous_forest_cold", "deciduous_forest", "deciduous_forest_warm", "deciduous_forest_fruity", "deciduous_forest_woody"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_maple_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random",
|
|
spawn_by = {"ebiomes:dirt_with_grass_cold", "default:dirt_with_grass", "ebiomes:dirt_with_grass_warm"},
|
|
num_spawn_by = 8,
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:maple_sapling", grow_new_maple_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("maple_wood", "ebiomes:maple_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_maple_wood.png"},
|
|
S("Maple Wood Stair"),
|
|
S("Maple Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Maple Wood Stair"),
|
|
S("Outer Maple Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_maple_wood", {
|
|
description = S("Maple Wood Fence"),
|
|
texture = "ebiomes_fence_maple_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_maple_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_maple_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:maple_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_maple_wood", {
|
|
description = S("Maple Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_maple_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_maple_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_maple_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:maple_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_maple_wood", {
|
|
description = S("Maple Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_maple_wood.png",
|
|
material = "ebiomes:maple_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_maple_wood", {
|
|
description = S("Maple Wood Fence Gate"),
|
|
texture = "ebiomes_maple_wood.png",
|
|
material = "ebiomes:maple_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_maple_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
|
|
--Peripheral mod support
|
|
|
|
|
|
--Moreblocks
|
|
|
|
--sampled from cool_trees
|
|
-- stairsplus/moreblocks
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("maple_tree", "wood", "ebiomes:maple_wood", {
|
|
description = "Maple Wood",
|
|
tiles = {"ebiomes_maple_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:maple_sapling")
|
|
|
|
end
|