1063 lines
30 KiB
Lua
1063 lines
30 KiB
Lua
local S = core.get_translator("ebiomes")
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--from runs cooltrees
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local modname = "ebiomes"
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local modpath = core.get_modpath(modname)
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local mg_name = core.get_mapgen_setting("mg_name")
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--Aliases
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core.register_alias("dirt_japanese_rainforest_litter", "ebiomes:dirt_with_japanese_rainforest_litter")
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core.register_alias("dirt_japanese_rainforest_litter_footsteps", "ebiomes:dirt_with_japanese_rainforest_litter_footsteps")
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core.register_alias("sugi_tree", "ebiomes:sugi_tree")
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core.register_alias("sugi_wood", "ebiomes:sugi_wood")
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core.register_alias("sugi_leaves", "ebiomes:sugi_leaves")
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core.register_alias("sugi_sapling", "ebiomes:sugi_sapling")
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core.register_alias("mizunara_tree", "ebiomes:mizunara_tree")
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core.register_alias("mizunara_wood", "ebiomes:mizunara_wood")
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core.register_alias("mizunara_leaves", "ebiomes:mizunara_leaves")
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core.register_alias("mizunara_sapling", "ebiomes:mizunara_sapling")
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core.register_alias("stoneoak_tree", "ebiomes:stoneoak_tree")
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core.register_alias("stoneoak_wood", "ebiomes:stoneoak_wood")
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core.register_alias("stoneoak_leaves", "ebiomes:stoneoak_leaves")
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core.register_alias("stoneoak_sapling", "ebiomes:stoneoak_sapling")
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core.register_alias("forestgrowth", "ebiomes:forestgrowth")
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-- Japanese rainforest
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core.register_node("ebiomes:dirt_with_japanese_rainforest_litter", {
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description = S("Dirt with Japanese Rainforest Litter"),
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tiles = {"ebiomes_japanese_rainforest_litter.png", "default_dirt.png",
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{name = "default_dirt.png^ebiomes_japanese_rainforest_litter_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "ebiomes:dirt_with_japanese_rainforest_litter",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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core.register_node("ebiomes:dirt_with_japanese_rainforest_litter_footsteps", {
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description = S("Dirt with Japanese Rainforest Litter and Footsteps"),
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tiles = {"ebiomes_japanese_rainforest_litter.png^default_footprint.png", "default_dirt.png",
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{name = "default_dirt.png^ebiomes_japanese_rainforest_litter_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "ebiomes:dirt_with_japanese_rainforest_litter",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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core.register_biome({
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name = "japanese_rainforest",
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node_top = "ebiomes:dirt_with_japanese_rainforest_litter",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 1,
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heat_point = 65,
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humidity_point = 80,
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})
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core.register_biome({
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name = "japanese_rainforest_shore",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 0,
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y_min = -1,
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heat_point = 65,
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humidity_point = 80,
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})
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core.register_biome({
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name = "japanese_rainforest_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -2,
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y_min = -255,
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heat_point = 65,
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humidity_point = 80,
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})
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core.register_biome({
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name = "japanese_rainforest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -400,
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heat_point = 65,
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humidity_point = 80,
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})
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--moss
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core.register_node("ebiomes:moss", {
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description = S("Moss"),
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tiles = {"ebiomes_moss.png"},
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inventory_image = "ebiomes_moss_clump.png",
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wield_image = "ebiomes_moss_clump.png",
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paramtype = "light",
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buildable_to = true,
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floodable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -6 / 16, 0.5},
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},
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},
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groups = {crumbly = 3, falling_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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core.register_decoration({
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name = "ebiomes:moss_l1",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0.0001,
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scale = 0.0001,
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spread = {x = 250, y = 250, z = 250},
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seed = 21,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"japanese_rainforest"},
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height = 1,
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y_min = 1,
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y_max = 31000,
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-- place_offset_y = -1,
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decoration = "ebiomes:moss",
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flags = "place_center_x, place_center_z, force_placement",
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rotation = "random",
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})
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core.register_decoration({
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name = "ebiomes:moss_l2",
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deco_type = "simple",
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place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0.9,
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scale = 0.9,
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spread = {x = 250, y = 250, z = 250},
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seed = 21,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"japanese_rainforest"},
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height = 1,
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y_min = 1,
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y_max = 31000,
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-- place_offset_y = -1,
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decoration = "ebiomes:moss",
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flags = "place_center_x, place_center_z, force_placement",
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rotation = "random",
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spawn_by = "ebiomes:moss",
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num_spawn_by = 1
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})
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core.register_craft({
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output = "default:mossycobble 8",
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recipe = {
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{"default:cobble", "default:cobble", "default:cobble"},
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{"default:cobble", "ebiomes:moss", "default:cobble"},
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{"default:cobble", "default:cobble", "default:cobble"}
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}
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})
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--Decors
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--woods
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--Japanese rainforrest
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--Sugi
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core.register_node("ebiomes:sugi_tree", {
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description = S("Sugi Tree"),
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tiles = {"ebiomes_sugi_tree_top.png", "ebiomes_sugi_tree_top.png",
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"ebiomes_sugi_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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on_place = core.rotate_node
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})
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core.register_node("ebiomes:sugi_wood", {
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description = S("Sugi Wood Planks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"ebiomes_sugi_wood.png"},
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is_ground_content = false,
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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core.register_craft({
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output = "ebiomes:sugi_wood 4",
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recipe = {
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{"ebiomes:sugi_tree"},
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}
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})
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core.register_node("ebiomes:sugi_leaves", {
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description = S("Sugi Tree Leaves"),
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drawtype = "allfaces_optional",
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tiles = {"ebiomes_sugi_leaves.png"},
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waving = 1,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"ebiomes:sugi_sapling"}, rarity = 20},
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{items = {"ebiomes:sugi_leaves"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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default.register_leafdecay({
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trunks = {"ebiomes:sugi_tree"},
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leaves = {"ebiomes:sugi_leaves"},
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radius = 3,
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})
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--borrowed from runs cooltrees modpack (baldcypress)
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--[[
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local function grow_new_baldcypress_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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core.get_node_timer(pos):start(math.random(240, 600))
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return
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end
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core.remove_node(pos)
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core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
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end
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--]]
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local function grow_new_sugi_tree(pos)
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if not default.can_grow(pos) then
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-- try a bit later again
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core.get_node_timer(pos):start(math.random(150, 300))
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return
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end
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core.remove_node(pos)
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core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-2}, modpath.."/schematics/ebiomes_sugi_tree.mts", "0", nil, false)
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end
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--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_sugi_tree.mts"
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core.register_node("ebiomes:sugi_sapling", {
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description = S("Sugi Tree Sapling"),
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drawtype = "plantlike",
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tiles = {"ebiomes_sugi_sapling.png"},
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inventory_image = "ebiomes_sugi_sapling.png",
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wield_image = "ebiomes_sugi_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_new_sugi_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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core.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"ebiomes:sugi_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -3, y = 1, z = -2},
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{x = 3, y = 16, z = 2},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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if core.settings:get_bool("light_mapgen", true) then
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core.register_decoration({
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name = "ebiomes:sugi_tree",
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deco_type = "schematic",
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place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0.04,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 201,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"japanese_rainforest"},
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y_max = 31000,
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y_min = 1,
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schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_sugi_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random"
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})
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else
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core.register_decoration({
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name = "ebiomes:sugi_tree",
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deco_type = "schematic",
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place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0.05,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 201,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"japanese_rainforest"},
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y_max = 31000,
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y_min = 1,
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schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_sugi_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random"
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})
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end
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core.register_decoration({
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name = "ebiomes:sugi_log",
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deco_type = "schematic",
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place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
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place_offset_y = 1,
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sidelen = 80,
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fill_ratio = 0.0009,
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biomes = {"japanese_rainforest"},
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y_max = 31000,
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y_min = 4,
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schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_sugi_log.mts",
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flags = "place_center_x",
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rotation = "random"
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})
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if core.get_modpath("bonemeal") ~= nil then
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bonemeal:add_sapling({
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{"ebiomes:sugi_sapling", grow_new_sugi_tree, "soil"},
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})
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end
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--forms sampled from pigiron mod
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stairs.register_stair_and_slab("sugi_wood", "ebiomes:sugi_wood",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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{"ebiomes_sugi_wood.png"},
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S("Sugi Wood Stair"),
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S("Sugi Wood Slab"),
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default.node_sound_wood_defaults(),
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true,
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S("Inner Sugi Wood Stair"),
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S("Outer Sugi Wood Stair")
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)
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default.register_fence("ebiomes:fence_sugi_wood", {
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description = S("Sugi Wood Fence"),
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texture = "ebiomes_fence_sugi_wood.png",
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inventory_image = "default_fence_overlay.png^ebiomes_fence_sugi_wood.png^" ..
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"default_fence_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_overlay.png^ebiomes_fence_sugi_wood.png^" ..
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"default_fence_overlay.png^[makealpha:255,126,126",
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material = "ebiomes:sugi_wood",
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ebiomes:fence_rail_sugi_wood", {
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description = S("Sugi Wood Fence Rail"),
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texture = "ebiomes_fence_rail_sugi_wood.png",
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inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_sugi_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_sugi_wood.png^" ..
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"default_fence_rail_overlay.png^[makealpha:255,126,126",
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material = "ebiomes:sugi_wood",
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_mesepost("ebiomes:mese_post_light_sugi_wood", {
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description = S("Sugi Wood Mese Post Light"),
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texture = "ebiomes_fence_sugi_wood.png",
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material = "ebiomes:sugi_wood",
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})
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doors.register_fencegate("ebiomes:gate_sugi_wood", {
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description = S("Sugi Wood Fence Gate"),
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texture = "ebiomes_sugi_wood.png",
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material = "ebiomes:sugi_wood",
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|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_sugi_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
--Mizunara
|
|
|
|
core.register_node("ebiomes:mizunara_tree", {
|
|
description = S("Mizunara Tree"),
|
|
tiles = {"ebiomes_mizunara_tree_top.png", "ebiomes_mizunara_tree_top.png",
|
|
"ebiomes_mizunara_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:mizunara_wood", {
|
|
description = S("Mizunara Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_mizunara_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:mizunara_wood 4",
|
|
recipe = {
|
|
{"ebiomes:mizunara_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:mizunara_leaves", {
|
|
description = S("Mizunara Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_mizunara_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:mizunara_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:mizunara_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:mizunara_tree"},
|
|
leaves = {"ebiomes:mizunara_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
--borrowed from runs cooltrees modpack (baldcypress)
|
|
--[[
|
|
local function grow_new_baldcypress_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
|
|
end
|
|
--]]
|
|
|
|
local function grow_new_mizunara_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-3}, modpath.."/schematics/ebiomes_mizunara_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_mizunara.mts"
|
|
|
|
core.register_node("ebiomes:mizunara_sapling", {
|
|
description = S("Mizunara Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_mizunara_sapling.png"},
|
|
inventory_image = "ebiomes_mizunara_sapling.png",
|
|
wield_image = "ebiomes_mizunara_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_mizunara_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:mizunara_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -3},
|
|
{x = 4, y = 14, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
if core.settings:get_bool("light_mapgen", true) then
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:mizunara_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.008,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 702,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_mizunara_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random"
|
|
})
|
|
|
|
else
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:mizunara_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.008,
|
|
scale = 0.001,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 702,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_mizunara_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random"
|
|
})
|
|
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:mizunara_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_mizunara_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random"
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:mizunara_sapling", grow_new_mizunara_tree, "soil"},
|
|
})
|
|
end
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("mizunara_wood", "ebiomes:mizunara_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_mizunara_wood.png"},
|
|
S("Mizunara Wood Stair"),
|
|
S("Mizunara Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Mizunara Wood Stair"),
|
|
S("Outer Mizunara Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_mizunara_wood", {
|
|
description = S("Mizunara Wood Fence"),
|
|
texture = "ebiomes_fence_mizunara_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_mizunara_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_mizunara_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:mizunara_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_mizunara_wood", {
|
|
description = S("Mizunara Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_mizunara_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_mizunara_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_mizunara_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:mizunara_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_mizunara_wood", {
|
|
description = S("Mizunara Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_mizunara_wood.png",
|
|
material = "ebiomes:mizunara_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_mizunara_wood", {
|
|
description = S("Mizunara Wood Fence Gate"),
|
|
texture = "ebiomes_mizunara_wood.png",
|
|
material = "ebiomes:mizunara_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_mizunara_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
|
|
|
|
--Stone Oak
|
|
|
|
core.register_node("ebiomes:stoneoak_tree", {
|
|
description = S("Stone Oak Tree"),
|
|
tiles = {"ebiomes_stoneoak_tree_top.png", "ebiomes_stoneoak_tree_top.png",
|
|
"ebiomes_stoneoak_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = core.rotate_node
|
|
})
|
|
|
|
core.register_node("ebiomes:stoneoak_wood", {
|
|
description = S("Stone Oak Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"ebiomes_stoneoak_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "ebiomes:stoneoak_wood 4",
|
|
recipe = {
|
|
{"ebiomes:stoneoak_tree"},
|
|
}
|
|
})
|
|
|
|
core.register_node("ebiomes:stoneoak_leaves", {
|
|
description = S("Stone Oak Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"ebiomes_stoneoak_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"ebiomes:stoneoak_sapling"}, rarity = 20},
|
|
{items = {"ebiomes:stoneoak_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"ebiomes:stoneoak_tree"},
|
|
leaves = {"ebiomes:stoneoak_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
--borrowed from runs cooltrees modpack (baldcypress)
|
|
--[[
|
|
local function grow_new_baldcypress_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
|
|
end
|
|
--]]
|
|
|
|
local function grow_new_stoneoak_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
core.get_node_timer(pos):start(math.random(150, 300))
|
|
return
|
|
end
|
|
core.remove_node(pos)
|
|
core.place_schematic({x = pos.x-3, y = pos.y, z = pos.z-3}, modpath.."/schematics/ebiomes_stoneoak_tree.mts", "0", nil, false)
|
|
end
|
|
|
|
--schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_stoneoak.mts"
|
|
|
|
core.register_node("ebiomes:stoneoak_sapling", {
|
|
description = S("Stone Oak Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"ebiomes_stoneoak_sapling.png"},
|
|
inventory_image = "ebiomes_stoneoak_sapling.png",
|
|
wield_image = "ebiomes_stoneoak_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_stoneoak_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
core.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"ebiomes:stoneoak_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -3},
|
|
{x = 3, y = 11, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
if core.settings:get_bool("light_mapgen", true) then
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:stoneoak_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.008,
|
|
scale = 0.005,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 1203,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_stoneoak_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random"
|
|
})
|
|
|
|
|
|
else
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:stoneoak_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.012,
|
|
scale = 0.005,
|
|
spread = {x = 250, y = 250, z = 250},
|
|
seed = 1203,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_stoneoak_tree.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random"
|
|
})
|
|
|
|
end
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:stoneoak_log",
|
|
deco_type = "schematic",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
place_offset_y = 1,
|
|
sidelen = 80,
|
|
fill_ratio = 0.0009,
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
schematic = core.get_modpath("ebiomes") .. "/schematics/ebiomes_stoneoak_log.mts",
|
|
flags = "place_center_x",
|
|
rotation = "random"
|
|
})
|
|
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_sapling({
|
|
{"ebiomes:stoneoak_sapling", grow_new_stoneoak_tree, "soil"},
|
|
})
|
|
end
|
|
--forms sampled from pigiron mod
|
|
stairs.register_stair_and_slab("stoneoak_wood", "ebiomes:stoneoak_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
{"ebiomes_stoneoak_wood.png"},
|
|
S("Stone Oak Wood Stair"),
|
|
S("Stone Oak Wood Slab"),
|
|
default.node_sound_wood_defaults(),
|
|
true,
|
|
S("Inner Stone Oak Wood Stair"),
|
|
S("Outer Stone Oak Wood Stair")
|
|
)
|
|
|
|
default.register_fence("ebiomes:fence_stoneoak_wood", {
|
|
description = S("Stone Oak Wood Fence"),
|
|
texture = "ebiomes_fence_stoneoak_wood.png",
|
|
inventory_image = "default_fence_overlay.png^ebiomes_fence_stoneoak_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^ebiomes_fence_stoneoak_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:stoneoak_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("ebiomes:fence_rail_stoneoak_wood", {
|
|
description = S("Stone Oak Wood Fence Rail"),
|
|
texture = "ebiomes_fence_rail_stoneoak_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_stoneoak_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^ebiomes_fence_rail_stoneoak_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "ebiomes:stoneoak_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_mesepost("ebiomes:mese_post_light_stoneoak_wood", {
|
|
description = S("Stone Oak Wood Mese Post Light"),
|
|
texture = "ebiomes_fence_stoneoak_wood.png",
|
|
material = "ebiomes:stoneoak_wood",
|
|
})
|
|
|
|
doors.register_fencegate("ebiomes:gate_stoneoak_wood", {
|
|
description = S("Stone Oak Wood Fence Gate"),
|
|
texture = "ebiomes_stoneoak_wood.png",
|
|
material = "ebiomes:stoneoak_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
|
})
|
|
|
|
core.register_craft({
|
|
type = "fuel",
|
|
recipe = "ebiomes:gate_stoneoak_wood_closed",
|
|
burntime = 9,
|
|
})
|
|
|
|
for length = 1, 3 do
|
|
core.register_decoration({
|
|
name = "ebiomes:fernjp_"..length,
|
|
deco_type = "simple",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 80,
|
|
fill_ratio = 0.1,
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "default:fern_"..length,
|
|
})
|
|
end
|
|
|
|
--[[
|
|
core.register_decoration({
|
|
name = "ebiomes:junglegrass_jrf",
|
|
deco_type = "simple",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 80,
|
|
fill_ratio = 0.1,
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "default:junglegrass",
|
|
})
|
|
--]]
|
|
|
|
core.register_node("ebiomes:forestgrowth", {
|
|
description = S("Forest Growth"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.2,
|
|
tiles = {"ebiomes_forestgrowth.png"},
|
|
inventory_image = "ebiomes_forestgrowth.png",
|
|
wield_image = "ebiomes_forestgrowth.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16},
|
|
},
|
|
})
|
|
|
|
|
|
core.register_decoration({
|
|
name = "ebiomes:forestgrowth",
|
|
deco_type = "simple",
|
|
place_on = {"ebiomes:dirt_with_japanese_rainforest_litter"},
|
|
sidelen = 80,
|
|
fill_ratio = 0.1,
|
|
biomes = {"japanese_rainforest"},
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
decoration = "ebiomes:forestgrowth",
|
|
})
|
|
|
|
core.register_craft({
|
|
output = "default:stick",
|
|
recipe = {
|
|
{"ebiomes:forestgrowth", "ebiomes:forestgrowth"},
|
|
{"ebiomes:forestgrowth", "ebiomes:forestgrowth"}
|
|
}
|
|
})
|
|
|
|
--Other mods
|
|
|
|
--Misc
|
|
|
|
if core.get_modpath("moreblocks") then
|
|
|
|
|
|
stairsplus:register_all("sugi_tree", "wood", "ebiomes:sugi_wood", {
|
|
description = "Sugi Wood",
|
|
tiles = {"ebiomes_sugi_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
stairsplus:register_all("mizunara_tree", "wood", "ebiomes:mizunara_wood", {
|
|
description = "Mizunara Wood",
|
|
tiles = {"ebiomes_mizunara_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
stairsplus:register_all("stoneoak_tree", "wood", "ebiomes:stoneoak_wood", {
|
|
description = "Stone Oak Wood",
|
|
tiles = {"ebiomes_stoneoak_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
end
|
|
|
|
-- Support for flowerpot
|
|
if core.global_exists("flowerpot") then
|
|
|
|
flowerpot.register_node("ebiomes:sugi_sapling")
|
|
flowerpot.register_node("ebiomes:mizunara_sapling")
|
|
flowerpot.register_node("ebiomes:stoneoak_sapling")
|
|
|
|
end
|
|
|
|
--Ground stuff
|
|
if core.get_modpath("bonemeal") ~= nil then
|
|
bonemeal:add_deco({
|
|
{"ebiomes:dirt_with_japanese_rainforest_litter", {"default:fern_1", "default:fern_2", "default:fern_3"},
|
|
{"ebiomes:forestgrowth", "ebiomes:moss"} }
|
|
})
|
|
|
|
end
|