--[[ X Farming. Extends Luanti farming mod with new plants, crops and ice fishing. Copyright (C) 2025 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] local S = core.get_translator(core.get_current_modname()) -- PUMPKIN x_farming.register_plant('x_farming:pumpkin', { description = S('Pumpkin Seed') .. '\n' .. S('Compost chance') .. ': 30%', short_description = S('Pumpkin Seed'), inventory_image = 'x_farming_pumpkin_seed.png', steps = 8, minlight = 13, maxlight = 14, fertility = { 'grassland', 'desert' }, groups = { flammable = 4 }, place_param2 = 3, }) -- PUMPKIN FRUIT - HARVEST local pumpkin_fruit_def = { description = S('Pumpkin Fruit'), short_description = S('Pumpkin Fruit'), tiles = { 'x_farming_pumpkin_fruit_top.png', 'x_farming_pumpkin_fruit_bottom.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side_off.png' }, paramtype2 = 'facedir', sounds = x_farming.node_sound_wood_defaults(), is_ground_content = false, groups = { -- MTG snappy = 3, flammable = 4, fall_damage_add_percent = -30, not_in_creative_inventory = 1, -- MCL handy = 1, axey = 1, plant = 1, dig_by_piston = 1, }, _mcl_blast_resistance = 1, _mcl_hardness = 1, drop = { max_items = 4, -- Maximum number of items to drop. items = { -- Choose max_items randomly from this list. { items = { 'x_farming:pumpkin' }, -- Items to drop. rarity = 1, -- Probability of dropping is 1 / rarity. }, { items = { 'x_farming:pumpkin' }, -- Items to drop. rarity = 2, -- Probability of dropping is 1 / rarity. } }, }, after_dig_node = function(pos, oldnode, oldmetadata, digger) local parent = oldmetadata.fields.parent local parent_pos_from_child = core.string_to_pos(parent) local parent_node = nil -- make sure we have position if parent_pos_from_child and parent_pos_from_child ~= nil then parent_node = core.get_node(parent_pos_from_child) end -- tick parent if parent stem still exists if parent_node and parent_node ~= nil and parent_node.name == 'x_farming:pumpkin_8' then x_farming.tick_block(parent_pos_from_child) end end } core.register_node('x_farming:pumpkin_fruit', pumpkin_fruit_def) -- PUMPKIN BLOCK - HARVEST from crops core.register_node('x_farming:pumpkin_block', { description = S('Pumpkin Block') .. '\n' .. S('Compost chance') .. ': 65%', short_description = S('Pumpkin Block'), tiles = { 'x_farming_pumpkin_fruit_top.png', 'x_farming_pumpkin_fruit_bottom.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side_off.png' }, paramtype2 = 'facedir', sounds = x_farming.node_sound_wood_defaults(), is_ground_content = false, groups = { -- MTG snappy = 3, flammable = 4, fall_damage_add_percent = -30, compost = 65, -- MCL handy = 1, axey = 1, plant = 1, dig_by_piston = 1, building_block = 1, enderman_takable = 1, compostability = 65 }, _mcl_blast_resistance = 1, _mcl_hardness = 1, }) -- PUMPKIN LANTERN -- from recipe core.register_node('x_farming:pumpkin_lantern', { description = S('Pumpkin Lantern'), short_description = S('Pumpkin Lantern'), tiles = { 'x_farming_pumpkin_fruit_top.png', 'x_farming_pumpkin_fruit_bottom.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side.png', 'x_farming_pumpkin_fruit_side_on.png' }, paramtype = 'light', paramtype2 = 'facedir', sounds = x_farming.node_sound_wood_defaults(), is_ground_content = false, light_source = 12, drop = 'x_farming:pumpkin_lantern', groups = { -- MTG snappy = 3, flammable = 4, fall_damage_add_percent = -30, -- MCL handy = 1, axey = 1, }, _mcl_blast_resistance = 1, _mcl_hardness = 1, }) -- drop blocks instead of items core.register_alias_force('x_farming:pumpkin', 'x_farming:pumpkin_block') -- take over the growth from minetest_game farming from here core.override_item('x_farming:pumpkin_8', { next_plant = 'x_farming:pumpkin_fruit', on_timer = x_farming.grow_block }) -- replacement LBM for pre-nodetimer plants core.register_lbm({ name = 'x_farming:start_nodetimer_pumpkin', nodenames = { 'x_farming:pumpkin_8' }, action = function(pos, node) x_farming.tick_block_short(pos) end, }) ---crate x_farming.register_crate('crate_pumpkin_block_3', { description = S('Pumpkin Crate'), short_description = S('Pumpkin Crate'), tiles = { 'x_farming_crate_pumpkin_block_3.png' }, _custom = { crate_item = 'x_farming:pumpkin_block' } }) core.register_on_mods_loaded(function() local deco_place_on = {} local deco_biomes = {} -- MTG if core.get_modpath('default') then table.insert(deco_place_on, 'default:sand') table.insert(deco_biomes, 'sandstone_desert') end -- Everness if core.get_modpath('everness') then table.insert(deco_place_on, 'everness:forsaken_desert_sand') table.insert(deco_biomes, 'everness:forsaken_desert') end -- MCL if core.get_modpath('mcl_core') then table.insert(deco_place_on, 'mcl_core:sand') table.insert(deco_biomes, 'Desert') end if next(deco_place_on) and next(deco_biomes) then core.register_decoration({ name = 'x_farming:pumpkin', deco_type = 'simple', place_on = deco_place_on, sidelen = 16, noise_params = { offset = -0.1, scale = 0.1, spread = { x = 50, y = 50, z = 50 }, seed = 4242, octaves = 3, persist = 0.7 }, biomes = deco_biomes, y_max = 31000, y_min = 1, decoration = { 'x_farming:pumpkin_5', 'x_farming:pumpkin_6', 'x_farming:pumpkin_7', 'x_farming:pumpkin_8', }, param2 = 3, }) end end)