--Boots of Swiftness awards --Lightning Fast if minetest.get_modpath("speed_boots") then awards.register_award("award_lightning_fast",{ title = ("Lightning Fast"), description = ("Craft 5 boots of swiftness."), icon = "speed_boots_inv.png", difficulty = 0.9, trigger = { type = "craft", item = "speed_boots:boots_speed", target = 5 } }) end --3D Armor awards (in the future i want to add achievements with multiple item requirements. just don't know how to atm) --Trying to be a Tree Monster if minetest.get_modpath("3d_armor") then awards.register_award("award_armor_wood",{ title = ("Trying to be a Tree Monster"), description = ("Craft 4 wooden chestplates."), icon = "shields_inv_shield_wood.png", difficulty = 0.03, trigger = { type = "craft", item = "3d_armor:chestplate_wood", target = 4 } }) --Jumbo Cactus awards.register_award("award_armor_cactus",{ title = ("Jumbo Cactus"), description = ("Craft 4 cactus chestplates."), icon = "shields_inv_shield_cactus.png", difficulty = 0.03, trigger = { type = "craft", item = "3d_armor:chestplate_cactus", target = 4 } }) --Iron Man awards.register_award("award_armor_steel",{ title = ("Iron Man"), description = ("Craft 4 steel chestplates."), icon = "shields_inv_shield_steel.png", difficulty = 0.5, trigger = { type = "craft", item = "3d_armor:chestplate_iron", target = 4 } }) --Comedy Gold awards.register_award("award_armor_gold",{ title = ("Comedy Gold"), description = ("Craft 4 gold chestplates."), icon = "shields_inv_shield_gold.png", difficulty = 0.9, trigger = { type = "craft", item = "3d_armor:chestplate_gold", target = 4 } }) --Covered in Diamonds awards.register_award("award_armor_diamond",{ title = ("Covered in Diamonds"), description = ("Craft 4 diamond chestplates."), icon = "shields_inv_shield_diamond.png", difficulty = 0.9, trigger = { type = "craft", item = "3d_armor:chestplate_diamond", target = 4 } }) --Upgrades, people. Upgrades. awards.register_award("award_shield_enhanced",{ title = ("Upgrades, people. Upgrades."), description = ("Enhance your shield using steel ingots."), icon = "shields_inv_shield_enhanced_wood.png", difficulty = 0.5, trigger = { type = "craft", item = "shields:shield_enhanced_wood", target = 1 } }) end --Baked Clay awards --Adobe Maker if minetest.get_modpath("bakedclay") then awards.register_award("award_clay_natural",{ title = ("Adobe Maker"), description = ("Place 100 blocks of natural clay."), icon = "baked_clay_natural.png", difficulty = 0.04, trigger = { type = "place", node = "bakedclay:natural", target = 100 } }) --The Grass is Greener on the other Side awards.register_award("award_clay_flower1",{ title = ("The Grass is Greener on the other Side"), description = ("Harvest your first reed mannagrass."), icon = "baked_clay_mannagrass.png", difficulty = 0.009, trigger = { type = "dig", node = "bakedclay:mannagrass", target = 1 } }) --Thistles and Thimbles awards.register_award("award_clay_flower2",{ title = ("Thistles and Thimbles"), description = ("Harvest your first thistle."), icon = "baked_clay_thistle.png", difficulty = 0.04, trigger = { type = "dig", node = "bakedclay:thistle", target = 1 } }) --This Isn't a Geranium... awards.register_award("award_clay_flower3",{ title = ("This Isn't a Geranium..."), description = ("Harvest your first blue delphinium."), icon = "baked_clay_delphinium.png", difficulty = 0.04, trigger = { type = "dig", node = "bakedclay:delphinium", target = 1 } }) --Looks More Magenta than Pink awards.register_award("award_clay_flower4",{ title = ("Looks More Magenta than Pink"), description = ("Harvest your first lazarus bell."), icon = "baked_clay_lazarus.png", difficulty = 0.04, trigger = { type = "dig", node = "bakedclay:lazarus", target = 1 } }) --99 Shades of Grey awards.register_award("award_clay_glazed",{ title = ("99 Shades of Grey"), description = ("Place 100 blocks of white glazed terracotta."), icon = "baked_clay_terracotta_white.png", difficulty = 0.3, trigger = { type = "place", node = "bakedclay:terracotta_white", target = 100 } }) end --Bonemeal Awards --Bona Fide if minetest.get_modpath("bonemeal") then awards.register_award("award_bonemeal",{ title = ("Bona Fide"), description = ("Craft 50 bonemeal."), icon = "bonemeal_item.png", difficulty = 0.6, trigger = { type = "craft", item = "bonemeal:bonemeal", target = 50 } }) --Master Composter awards.register_award("award_fertiliser",{ title = ("Master Composter"), description = ("Craft 100 fertiliser."), icon = "bonemeal_fertiliser.png", difficulty = 0.6, trigger = { type = "craft", item = "bonemeal:fertiliser", target = 100 } }) --Made of Seeds awards.register_award("award_mulch",{ title = ("Made of Seeds"), description = ("Craft 50 mulch."), icon = "bonemeal_mulch.png", difficulty = 0.6, trigger = { type = "craft", item = "bonemeal:mulch", target = 50 } }) end --Carpets if minetest.get_modpath("carpets") then --Like Sheets of Paper awards.register_award("award_carpet_white",{ title = ("Like Sheets of Paper"), description = ("Craft 320 white carpets."), icon = "wool_white.png", difficulty = 0.1, trigger = { type = "craft", item = "carpets:wool_white", target = 320 } }) end --Cups if minetest.get_modpath("cups") then --Third Place Triathlete awards.register_award("award_cups_bronze",{ title = ("Third Place Triathlete"), description = ("Craft 12 bronze cups."), icon = "cups_bronze.png", difficulty = 0.5, trigger = { type = "craft", item = "cups:cup_bronze", target = 12 } }) --Gold Rank Player awards.register_award("award_cups_gold",{ title = ("Gold Rank Player"), description = ("Craft 14 golden cups."), icon = "cups_gold.png", difficulty = 0.5, trigger = { type = "craft", item = "cups:cup_gold", target = 14 } }) --Better than First awards.register_award("award_cups_diamond",{ title = ("Better than First"), description = ("Craft 16 diamond cups."), icon = "cups_diamond.png", difficulty = 0.5, trigger = { type = "craft", item = "cups:cup_gold", target = 14 } }) end --Cups and More Ores if minetest.get_modpath("cups") and minetest.get_modpath("moreores") then --Silver Medal awards.register_award("award_cups_silver",{ title = ("Silver Medal"), description = ("Craft 15 silver cups."), icon = "cups_silver.png", difficulty = 0.5, trigger = { type = "craft", item = "cups:cup_silver", target = 15 } }) end --More Ores if minetest.get_modpath("moreores") then --First Silver Find awards.register_award("award_silver_ore",{ title = ("First Silver Find"), description = ("Mine your first silver ore."), icon = "moreores_silver_lump.png", difficulty = 0.9, trigger = { type = "dig", node = "moreores:mineral_silver", target = 1 } }) --First Mithril Find awards.register_award("award_mithril_ore",{ title = ("First Mithril Find"), description = ("Mine your first mithril ore."), icon = "moreores_mithril_lump.png", difficulty = 0.9, trigger = { type = "dig", node = "moreores:mineral_silver", target = 1 } }) end --More Ores and Carts if minetest.get_modpath("moreores") and minetest.get_modpath("carts") then --The Way Forward awards.register_award("award_on_the_way_copper", { title = ("The Way Forward"), description = ("Place 100 copper rails."), icon = "moreores_copper_rail.png", difficulty = 0.1, trigger = { type = "place", node = "moreores:copper_rail", target = 100 } }) end --More Ores and 3D Armor if minetest.get_modpath("moreores") and minetest.get_modpath("3d_armor") then --Master of Mithril awards.register_award("award_armor_mithril", { title = ("Master of Mithril"), description = ("Craft 4 mithril chestplates."), icon = "shields_inv_shield_mithril.png", difficulty = 1, trigger = { type = "craft", node = "3d_armor:chestplate_mithril", target = 4 } }) end --Quartz if minetest.get_modpath("quartz") then --First Quartz Find awards.register_award("award_quartz_ore",{ title = ("First Quartz Find"), description = ("Mine your first quartz ore."), icon = "quartz_crystal_full.png", difficulty = 0.9, trigger = { type = "dig", node = "quartz:quartz_ore", target = 1 } }) --Rome Wasn't Built in a Day awards.register_award("award_quartz_block",{ title = ("Rome Wasn't Built in a Day"), description = ("Place 100 blocks of quartz."), icon = "quartz_block.png", difficulty = 0.09, trigger = { type = "place", node = "quartz:block", target = 100 } }) --Rome Was Built in 448,585 Days awards.register_award("award_quartz_chiseled",{ title = ("Rome Was Built in 448,585 Days"), description = ("Place 100 blocks of chiseled quartz."), icon = "quartz_chiseled.png", difficulty = 0.09, trigger = { type = "place", node = "quartz:chiseled", target = 100 } }) --Pillar Up awards.register_award("award_quartz_pillar",{ title = ("Pillar Up"), description = ("Place 100 blocks of quartz pillars."), icon = "quartz_pillar_side.png", difficulty = 0.09, trigger = { type = "place", node = "quartz:pillar", target = 100 } }) --Rest in Pieces awards.register_award("award_quartz_crystal_piece",{ title = ("Rest in Pieces"), description = ("Craft 360 quartz crystal pieces."), icon = "quartz_crystal_piece.png", difficulty = 0.03, trigger = { type = "craft", item = "quartz:quartz_crystal_piece", target = 360 } }) end