--[[ TA4 Addons ========== Copyright (C) 2020-2021 Joachim Stolberg Copyright (C) 2020-2021 Thomas S. AGPL v3 See LICENSE.txt for more information Matrix Screen ]]-- local S = ta4_addons.S local M = minetest.get_meta local N = techage.get_nvm local letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" local letters_to_idx = {} for idx = 1,64 do letters_to_idx[letters:sub(idx, idx)] = idx end local function letter_to_idx(letter) return letters_to_idx[letter] or 1 end local palettes = { "rgb6bit", "resurrect64", "aap64", "sweet_canyon_extended", "endesga64" } local palettes_to_idx = {} for k,v in ipairs(palettes) do palettes_to_idx[v] = k end local rgb6bit_palette = { "#000000", "#000055", "#0000aa", "#0000ff", "#550000", "#550055", "#5500aa", "#5500ff", "#aa0000", "#aa0055", "#aa00aa", "#aa00ff", "#ff0000", "#ff0055", "#ff00aa", "#ff00ff", "#005500", "#005555", "#0055aa", "#0055ff", "#555500", "#555555", "#5555aa", "#5555ff", "#aa5500", "#aa5555", "#aa55aa", "#aa55ff", "#ff5500", "#ff5555", "#ff55aa", "#ff55ff", "#00aa00", "#00aa55", "#00aaaa", "#00aaff", "#55aa00", "#55aa55", "#55aaaa", "#55aaff", "#aaaa00", "#aaaa55", "#aaaaaa", "#aaaaff", "#ffaa00", "#ffaa55", "#ffaaaa", "#ffaaff", "#00ff00", "#00ff55", "#00ffaa", "#00ffff", "#55ff00", "#55ff55", "#55ffaa", "#55ffff", "#aaff00", "#aaff55", "#aaffaa", "#aaffff", "#ffff00", "#ffff55", "#ffffaa", "#ffffff", } -- Source: https://lospec.com/palette-list/resurrect-64 local resurrect64_palette = { "#2e222f", "#3e3546", "#625565", "#966c6c", "#ab947a", "#694f62", "#7f708a", "#9babb2", "#c7dcd0", "#ffffff", "#6e2727", "#b33831", "#ea4f36", "#f57d4a", "#ae2334", "#e83b3b", "#fb6b1d", "#f79617", "#f9c22b", "#7a3045", "#9e4539", "#cd683d", "#e6904e", "#fbb954", "#4c3e24", "#676633", "#a2a947", "#d5e04b", "#fbff86", "#165a4c", "#239063", "#1ebc73", "#91db69", "#cddf6c", "#313638", "#374e4a", "#547e64", "#92a984", "#b2ba90", "#0b5e65", "#0b8a8f", "#0eaf9b", "#30e1b9", "#8ff8e2", "#323353", "#484a77", "#4d65b4", "#4d9be6", "#8fd3ff", "#45293f", "#6b3e75", "#905ea9", "#a884f3", "#eaaded", "#753c54", "#a24b6f", "#cf657f", "#ed8099", "#831c5d", "#c32454", "#f04f78", "#f68181", "#fca790", "#fdcbb0", } -- Source: https://lospec.com/palette-list/aap-64 local aap64_palette = { "#060608", "#141013", "#3b1725", "#73172d", "#b4202a", "#df3e23", "#fa6a0a", "#f9a31b", "#ffd541", "#fffc40", "#d6f264", "#9cdb43", "#59c135", "#14a02e", "#1a7a3e", "#24523b", "#122020", "#143464", "#285cc4", "#249fde", "#20d6c7", "#a6fcdb", "#ffffff", "#fef3c0", "#fad6b8", "#f5a097", "#e86a73", "#bc4a9b", "#793a80", "#403353", "#242234", "#221c1a", "#322b28", "#71413b", "#bb7547", "#dba463", "#f4d29c", "#dae0ea", "#b3b9d1", "#8b93af", "#6d758d", "#4a5462", "#333941", "#422433", "#5b3138", "#8e5252", "#ba756a", "#e9b5a3", "#e3e6ff", "#b9bffb", "#849be4", "#588dbe", "#477d85", "#23674e", "#328464", "#5daf8d", "#92dcba", "#cdf7e2", "#e4d2aa", "#c7b08b", "#a08662", "#796755", "#5a4e44", "#423934", } -- Source: https://lospec.com/palette-list/sweet-canyon-extended-64 local sweet_canyon_extended_palette = { "#0f0e11", "#2d2c33", "#40404a", "#51545c", "#6b7179", "#7c8389", "#a8b2b6", "#d5d5d5", "#eeebe0", "#f1dbb1", "#eec99f", "#e1a17e", "#cc9562", "#ab7b49", "#9a643a", "#86482f", "#783a29", "#6a3328", "#541d29", "#42192c", "#512240", "#782349", "#8b2e5d", "#a93e89", "#d062c8", "#ec94ea", "#f2bdfc", "#eaebff", "#a2fafa", "#64e7e7", "#54cfd8", "#2fb6c3", "#2c89af", "#25739d", "#2a5684", "#214574", "#1f2966", "#101445", "#3c0d3b", "#66164c", "#901f3d", "#bb3030", "#dc473c", "#ec6a45", "#fb9b41", "#f0c04c", "#f4d66e", "#fffb76", "#ccf17a", "#97d948", "#6fba3b", "#229443", "#1d7e45", "#116548", "#0c4f3f", "#0a3639", "#251746", "#48246d", "#69189c", "#9f20c0", "#e527d2", "#ff51cf", "#ff7ada", "#ff9edb", } -- Source: https://lospec.com/palette-list/endesga-64 local endesga64_palette = { "#ff0040", "#131313", "#1b1b1b", "#272727", "#3d3d3d", "#5d5d5d", "#858585", "#b4b4b4", "#ffffff", "#c7cfdd", "#92a1b9", "#657392", "#424c6e", "#2a2f4e", "#1a1932", "#0e071b", "#1c121c", "#391f21", "#5d2c28", "#8a4836", "#bf6f4a", "#e69c69", "#f6ca9f", "#f9e6cf", "#edab50", "#e07438", "#c64524", "#8e251d", "#ff5000", "#ed7614", "#ffa214", "#ffc825", "#ffeb57", "#d3fc7e", "#99e65f", "#5ac54f", "#33984b", "#1e6f50", "#134c4c", "#0c2e44", "#00396d", "#0069aa", "#0098dc", "#00cdf9", "#0cf1ff", "#94fdff", "#fdd2ed", "#f389f5", "#db3ffd", "#7a09fa", "#3003d9", "#0c0293", "#03193f", "#3b1443", "#622461", "#93388f", "#ca52c9", "#c85086", "#f68187", "#f5555d", "#ea323c", "#c42430", "#891e2b", "#571c27", } local function rgb6bit(idx) return rgb6bit_palette[idx] end local function resurrect64(idx) return resurrect64_palette[idx] end local function aap64(idx) return aap64_palette[idx] end local function sweet_canyon_extended(idx) return sweet_canyon_extended_palette[idx] end local function endesga64(idx) return endesga64_palette[idx] end local function get_palette(palette_name) if palette_name == "resurrect64" then return resurrect64 elseif palette_name == "aap64" then return aap64 elseif palette_name == "sweet_canyon_extended" then return sweet_canyon_extended elseif palette_name == "endesga64" then return endesga64 end return rgb6bit end local function string_to_indices(input_string) input_string = input_string:gsub("%s", "") -- Ignore space characters input_string = input_string:sub(1, 256) -- Limit to 256 chars at max input_string = input_string..string.rep("A", 256-#input_string) -- Fill up to reach 256 chars local result = {} for i = 1,#input_string do result[i] = letter_to_idx(input_string:sub(i, i)) end return result end local function string_to_colors(input_string, palette_name) local palette_func = get_palette(palette_name) local indices = string_to_indices(input_string) local result = {} for i = 1,#indices do result[i] = palette_func(indices[i]) end return result end local function generate_texture_from_color_list(colors) local image_data = core.encode_base64(core.encode_png(16, 16, colors)) return "[png:" .. image_data .. "^[resize:128x128^ta4_addons_matrix_screen_overlay.png" end local function string_to_table(input_string) local indices = string_to_indices(input_string) local t = {} local x, y = 0, 0 for i = 1,#indices do t[y] = t[y] or {} t[y][x] = indices[i] x = x + 1 if x >= 16 then x = 0 y = y + 1 end end return t end ta4_addons.base64_to_texture = function(color_string, palette) return generate_texture_from_color_list(string_to_colors(color_string, palette)) end local function update_matrix_display(pos, objref) pos = vector.round(pos) local nvm = N(pos) objref:set_properties({ textures = { ta4_addons.base64_to_texture(nvm.color_string or "", nvm.palette) }, }) end minetest.register_node("ta4_addons:matrix_screen", { description = S("TA4 Matrix Screen"), inventory_image = "ta4_addons_matrix_screen_inventory.png", tiles = {"ta4_addons_matrix_screen.png"}, drawtype = "nodebox", paramtype = "light", sunlight_propagates = true, paramtype2 = "wallmounted", node_box = techage.display.lcd_box, selection_box = techage.display.lcd_box, light_source = 6, display_entities = { ["techage:display_entity"] = { depth = 0.42, on_display_update = update_matrix_display }, }, after_place_node = function(pos, placer) local number = techage.add_node(pos, "ta4_addons:matrix_screen") local meta = M(pos) meta:set_string("node_number", number) meta:set_string("infotext", S("Matrix Screen no: ")..number) local nvm = techage.get_nvm(pos) nvm.color_string = "AABBCCDDEEFFGGHHAABBCCDDEEFFGGHH" .. "IIJJKKLLMMNNOOPPIIJJKKLLMMNNOOPP" .. "QQRRSSTTUUVVWWXXQQRRSSTTUUVVWWXX" .. "YYZZaabbccddeeffYYZZaabbccddeeff" .. "gghhiijjkkllmmnngghhiijjkkllmmnn" .. "ooppqqrrssttuuvvooppqqrrssttuuvv" .. "wwxxyyzz00112233wwxxyyzz00112233" .. "445566778899++//445566778899++//" lcdlib.update_entities(pos) minetest.get_node_timer(pos):start(2) end, after_dig_node = function(pos, oldnode, oldmetadata) techage.remove_node(pos, oldnode, oldmetadata) end, on_timer = techage.display.on_timer, on_place = lcdlib.on_place, on_construct = lcdlib.on_construct, on_destruct = lcdlib.on_destruct, on_rotate = lcdlib.on_rotate, groups = {cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft({ output = "ta4_addons:matrix_screen", recipe = { {"dye:red", "dye:green", "dye:blue"}, {"default:copper_ingot", "techage:ta4_display", "default:copper_ingot"}, {"", "default:mese_crystal_fragment", ""}, }, }) techage.register_node({"ta4_addons:matrix_screen"}, { on_recv_message = function(pos, src, topic, payload) local mem = techage.get_mem(pos) mem.update = true if topic == "pixels" then N(pos).color_string = tostring(payload) elseif topic == "palette" then N(pos).palette = tostring(payload) end end, }) local function generate_px_button(x, y, i, palette_func, name) return "image_button["..x..","..y..";.5,.5;px.png^[colorize:"..palette_func(i)..";"..name..";"..letters:sub(i,i).."]" end local function get_px_val(nvm, x, y) return ((nvm.px or {})[y] or {})[x] or 1 end local function generate_base64(nvm) local result = "" for y=0,15 do for x=0,15 do local i = get_px_val(nvm, x, y) result = result..letters:sub(i,i) end result = result.." " end return result:sub(1,-2) end local function update_fs(pos) local nvm = N(pos) local palette = nvm.palette or "rgb6bit" local palette_func = get_palette(palette) local current_idx = nvm.current_idx or 1 local fs = "formspec_version[4]size[18,12]" fs = fs.."label[0.5,.75;Palette:]" fs = fs.."dropdown[2,.5;3,.5;palette;"..table.concat(palettes, ",")..";"..(palettes_to_idx[palette] or 1).."]" local x = .5 local y = 1.5 for i = 1,64 do fs = fs..generate_px_button(x, y, i, palette_func, "color_idx_"..i) x = x + .6 if x > 2.5 then x = .5 y = y + .6 end end for y_px = 0,15 do for x_px = 0,15 do fs = fs..generate_px_button(3.5+x_px*.6, 1.5+y_px*.6, get_px_val(nvm, x_px, y_px), palette_func, "px_"..x_px.."_"..y_px) end end fs = fs.."label[13.5,.75;Current Color:]" fs = fs..generate_px_button(17, .5, current_idx, palette_func, "current_color") fs = fs.."style_type[textarea;font=mono]" fs = fs.."textarea[13.5,4.5;4,5;base64;Base64 string:;"..generate_base64(nvm).."]" fs = fs.."button[16.5,9.5;1,.5;read_base64;Read]" fs = fs.."field[13.5,10.5;3,1;target;Target Techage Number:;"..minetest.formspec_escape(nvm.target or "").."]" fs = fs.."button[16.5,10.5;1,1;send_cmnd;Send]" M(pos):set_string("formspec", fs) end minetest.register_node("ta4_addons:matrix_screen_programmer", { description = S("TA4 Matrix Screen Programmer"), tiles = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta4_top.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png^ta4_addons_appl_matrix_screen.png", }, drawtype = "normal", paramtype = "light", paramtype2 = "facedir", on_construct = function(pos) update_fs(pos) M(pos):set_string("infotext", S("TA4 Matrix Screen Programmer")) end, after_place_node = function(pos, placer) local number = techage.add_node(pos, "ta4_addons:matrix_screen_programmer") local meta = M(pos) meta:set_string("node_number", number) meta:set_string("infotext", S("Matrix Screen Programmer ")..number) end, after_dig_node = function(pos, oldnode, oldmetadata) techage.remove_node(pos, oldnode, oldmetadata) end, groups = {cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), on_receive_fields = function (pos, formname, fields, sender) local player_name = sender:get_player_name() if minetest.is_protected(pos, player_name) then return end local nvm = N(pos) for i=1,64 do if fields["color_idx_"..i] then nvm.current_idx = i end end for y=0,15 do for x=0,15 do if fields["px_"..x.."_"..y] then nvm.px = nvm.px or {} nvm.px[y] = nvm.px[y] or {} nvm.px[y][x] = nvm.current_idx end end end if fields.read_base64 and fields.base64 then nvm.px = string_to_table(fields.base64) end if fields.send_cmnd and fields.target and techage.check_numbers(fields.target, player_name) then nvm.target = fields.target local own_number = M(pos):get_string("node_number") if not own_number or own_number == "" then own_number = "0" end techage.send_multi(own_number, fields.target, "palette", nvm.palette or "rgb6bit") techage.send_multi(own_number, fields.target, "pixels", generate_base64(nvm)) end if fields.palette then nvm.palette = fields.palette end update_fs(pos) end }) techage.register_node({"ta4_addons:matrix_screen_programmer"}, { on_recv_message = function(pos, src, topic, payload) local nvm = N(pos) if topic == "on" then local own_number = M(pos):get_string("node_number") techage.send_multi(own_number, nvm.target, "pixels", generate_base64(nvm)) techage.send_multi(own_number, nvm.target, "palette", nvm.palette or "rgb6bit") end end, }) minetest.register_craft({ output = "ta4_addons:matrix_screen_programmer", recipe = { {"default:steel_ingot", "techage:ta4_ramchip", "default:steel_ingot"}, {"", "ta4_addons:matrix_screen", ""}, {"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"}, }, }) if techage.repair_number then minetest.register_lbm({ label = "Fix lost techage numbers for matrix screens", name = "ta4_addons:repair_matrix_screen_numbers", nodenames = {"ta4_addons:matrix_screen", "ta4_addons:matrix_screen_programmer"}, action = function(pos, node) techage.repair_number(pos) end }) end minetest.register_lbm({ label = "Fix lost timer for matrix screens", name = "ta4_addons:repair_matrix_screen_timer", nodenames = {"ta4_addons:matrix_screen"}, action = function(pos, node) minetest.get_node_timer(pos):start(2) end })