local S = minetest.get_translator("nativevillages") mobs:register_mob("nativevillages:tamecatfish", { stepheight = 1, type = "animal", passive = true, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = true, reach = 2, damage = 1, hp_min = 5, hp_max = 55, armor = 100, collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.5, 0.4}, visual = "mesh", mesh = "Lakecatfish.b3d", textures = { {"texturecatfish1.png"}, {"texturecatfish2.png"}, {"texturecatfish3.png"}, {"texturecatfish4.png"}, {"texturecatfish5.png"}, {"texturecatfish6.png"}, }, makes_footstep_sound = true, sounds = { }, walk_velocity = 1, run_velocity = 2, fly = true, fly_in = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing", fall_speed = 0, jump = true, jump_height = 0, pushable = true, stay_near = {{"marinara:sand_with_alage", "marinara:sand_with_seagrass", "default:sand_with_kelp", "marinara:sand_with_kelp", "marinara:reed_root", "flowers:waterlily_waving", "naturalbiomes:waterlily", "default:clay"}, 5}, follow = { "ethereal:worm", "seaweed", "fishing:bait_worm", "default:grass", "farming:cucumber", "farming:cabbage", "animalworld:ant", "animalworld:termite", "animalworld:fishfood", "animalworld:cockroach", "bees:frame_full", "animalworld:fishfood", "animalworld:ant", "animalworld:termite", "animalworld:bugice", "animalworld:termitequeen", "animalworld:notoptera", "animalworld:anteggs_raw", "group:grass", "group:normal_grass" }, view_range = 6, drops = { {name = "nativevillages:catfish_raw", chance = 1, min = 1, max = 3}, }, water_damage = 0, air_damage = 1, lava_damage = 5, light_damage = 0, fear_height = 2, animation = { speed_normal = 50, stand_start = 200, stand_end = 300, fly_start = 0, fly_end = 100, fly2_start = 100, fly2_end = 200, die_start = 0, die_end = 100, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 15, 25, 0, false, nil) then return end end, }) mobs:register_egg("nativevillages:tamecatfish", S("Domesticated Catfish"), "alakecatfish.png") mobs:alias_mob("nativevillages:tamecatfish", "nativevillages:tamecatfish") -- compatibility -- raw catfish minetest.register_craftitem(":nativevillages:catfish_raw", { description = S("Raw Catfish"), inventory_image = "nativevillages_catfish_raw.png", on_use = minetest.item_eat(4), groups = {food_meat_raw = 1, flammable = 2}, }) -- cooked catfish minetest.register_craftitem(":nativevillages:catfish_cooked", { description = S("Cooked Catfish"), inventory_image = "nativevillages_catfish_cooked.png", on_use = minetest.item_eat(8), groups = {food_meat = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", output = "nativevillages:catfish_cooked", recipe = "nativevillages:catfish_raw", cooktime = 2, }) local S = mobs.intllib mobs:register_mob("nativevillages:zombietame", { type = "npc", passive = false, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, reach = 2, damage = 5, hp_min = 55, hp_max = 95, armor = 100, attacks_monsters = true, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, visual = "mesh", mesh = "Zombie2.b3d", drawtype = "front", textures = { {"texturezombietame.png"}, }, makes_footstep_sound = true, sounds = { attack = "nativevillages_tamedzombie2", random = "nativevillages_tamedzombie", damage = "nativevillages_tamedzombie3", death = "nativevillages_tamedzombie4", distance = 10, }, walk_velocity = 2, run_velocity = 3, jump = true, drops = { }, stay_near = {{"nativevillages:cannibalshrine", "nativevillages:driedpeople"}, 5}, water_damage = 0, lava_damage = 2, light_damage = 0, follow = {"nativevillages:driedhumanmeat"}, view_range = 20, owner = "", order = "follow", fear_height = 3, animation = { speed_normal = 60, stand_speed = 50, stand_start = 300, stand_end = 400, walk_start = 100, walk_end = 200, walk2_start = 200, walk2_end = 300, punch_start = 0, punch_end = 100, die_start = 0, die_end = 100, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) -- feed to heal npc if mobs:feed_tame(self, clicker, 8, true, true) then return end -- capture npc with net or lasso if mobs:capture_mob(self, clicker, 15, 25, 0, false, nil) then return end -- protect npc with mobs:protector if mobs:protect(self, clicker) then return end local item = clicker:get_wielded_item() local name = clicker:get_player_name() -- by right-clicking owner can switch npc between follow and stand if self.owner and self.owner == name then if self.order == "follow" then self.attack = nil self.order = "stand" self.state = "stand" self:set_animation("stand") self:set_velocity(0) minetest.chat_send_player(name, S("Zombie stands still.")) else self.order = "follow" minetest.chat_send_player(name, S("Zombie will follow you.")) end end end, }) mobs:register_egg("nativevillages:zombietame", S("Tamed Zombie"), "azombietame.png" ) mobs:register_mob("nativevillages:domesticcow", { type = "animal", passive = false, attack_type = "dogfight", attack_npcs = false, group_attack = true, reach = 2, damage = 4, hp_min = 5, hp_max = 55, armor = 100, collisionbox = {-0.6, -0.01, -0.4, 0.6, 1.2, 0.4}, visual = "mesh", mesh = "Grasslandcow.b3d", textures = { {"texturegrasslandcow.png"}, {"texturegrasslandcow2.png"}, {"texturegrasslandcow3.png"}, {"texturegrasslandcow4.png"}, {"texturegrasslandcow5.png"}, {"texturegrasslandcow6.png"}, {"texturegrasslandcow7.png"}, }, makes_footstep_sound = true, sounds = { random = "nativevillages_cow", attack = "nativevillages_cow2", damage = "nativevillages_cow3", }, walk_velocity = 1, run_velocity = 2, jump = false, jump_height = 6, stay_near = {{"people:feeder", "marinara:reed_bundle", "naturalbiomes:reed_bundle", "farming:straw"}, 5}, stepheight = 1, fear_height = 2, pushable = true, knock_back = false, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, {name = "mobs:leather", chance = 1, min = 0, max = 2}, }, water_damage = 0, lava_damage = 5, light_damage = 0, animation = { speed_normal = 50, stand_start = 0, stand_end = 100, stand2_start = 100, stand2_end = 200, walk_start = 200, walk_end = 300, punch_start = 300, punch_end = 400, die_start = 300, die_end = 400, die_speed = 50, die_loop = false, die_rotate = true, }, follow = { "farming:wheat", "default:grass_1", "farming:barley", "farming:oat", "farming:rye", "farming:carrot", "farming:beans", "farming:lettuce", "default:dry_grass_1", "default:dry_grass_2", "default:dry_grass_3", "default:grass_1", "default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5", "default:marram_grass_1", "default:marram_grass_2", "default:marram_grass_3", "default:coldsteppe_grass_1", "default:coldsteppe_grass_2", "default:coldsteppe_grass_3", "default:coldsteppe_grass_4", "default:coldsteppe_grass_5", "default:coldsteppe_grass_6", "naturalbiomes:savanna_grass1", "naturalbiomes:savanna_grass2", "naturalbiomes:savanna_grass3", "naturalbiomes:outback_grass1", "naturalbiomes:outback_grass2", "naturalbiomes:outback_grass3", "naturalbiomes:outback_grass4", "naturalbiomes:outback_grass5", "naturalbiomes:outback_grass6", "naturalbiomes:med_grass1", "naturalbiomes:med_grass2", "naturalbiomes:heath_grass1", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:", "naturalbiomes:", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4", "naturalbiomes:bushland_grass5", "naturalbiomes:bushland_grass6", "naturalbiomes:bushland_grass7", "group:grass", "group:normal_grass" }, view_range = 8, replace_rate = 10, replace_what = { {"group:grass", "air", 0}, {"default:dirt_with_grass", "default:dirt", -1} }, -- stay_near = {"farming:straw", "group:grass"}, 10}, fear_height = 2, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 8, true, true) then -- if fed 7x wheat or grass then cow can be milked again if self.food and self.food > 6 then self.gotten = false end return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 0, 25, false, nil) then return end local tool = clicker:get_wielded_item() local name = clicker:get_player_name() -- milk cow with empty bucket if tool:get_name() == "bucket:bucket_empty" then --if self.gotten == true if self.child == true then return end if self.gotten == true then minetest.chat_send_player(name, S("Cow already milked!")) return end local inv = clicker:get_inventory() tool:take_item() clicker:set_wielded_item(tool) if inv:room_for_item("main", {name = "nativevillages:bucket_milk"}) then clicker:get_inventory():add_item("main", "nativevillages:bucket_milk") else local pos = self.object:get_pos() pos.y = pos.y + 0.5 minetest.add_item(pos, {name = "nativevillages:bucket_milk"}) end self.gotten = true -- milked return end end, on_replace = function(self, pos, oldnode, newnode) self.food = (self.food or 0) + 1 -- if cow replaces 8x grass then it can be milked again if self.food >= 8 then self.food = 0 self.gotten = false end end, }) mobs:register_egg("nativevillages:domesticcow", S("Domesticated Cow"), "agrasslandcow.png") mobs:alias_mob("nativevillages:domesticcow", "nativevillages:domesticcow") -- compatibility -- bucket of milk minetest.register_craftitem(":nativevillages:bucket_milk", { description = S("Bucket of Milk"), inventory_image = "nativevillages_bucket_milk.png", stack_max = 1, on_use = minetest.item_eat(8, "bucket:bucket_empty"), groups = {food_milk = 1, flammable = 3, drink = 1}, }) -- glass of milk minetest.register_craftitem(":mobs:glass_milk", { description = S("Glass of Milk"), inventory_image = "mobs_glass_milk.png", on_use = minetest.item_eat(2, "vessels:drinking_glass"), groups = {food_milk_glass = 1, flammable = 3, vessel = 1, drink = 1}, }) minetest.register_craft({ type = "shapeless", output = "mobs:glass_milk 4", recipe = { "vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass", "nativevillages:bucket_milk" }, replacements = { {"nativevillages:bucket_milk", "bucket:bucket_empty"} } }) minetest.register_craft({ type = "shapeless", output = "nativevillages:bucket_milk", recipe = { "group:food_milk_glass", "group:food_milk_glass", "group:food_milk_glass", "group:food_milk_glass", "bucket:bucket_empty" }, replacements = { {"group:food_milk_glass", "vessels:drinking_glass 4"}, } }) -- butter minetest.register_craftitem(":nativevillages:butter", { description = S("Butter"), inventory_image = "nativevillages_butter.png", on_use = minetest.item_eat(1), groups = {food_butter = 1, flammable = 2}, }) if minetest.get_modpath("farming") and farming and farming.mod then minetest.register_craft({ type = "shapeless", output = "nativevillages:butter", recipe = {"nativevillages:bucket_milk", "farming:salt"}, replacements = {{ "nativevillages:bucket_milk", "bucket:bucket_empty"}} }) else -- some saplings are high in sodium so makes a good replacement item minetest.register_craft({ type = "shapeless", output = "nativevillages:butter", recipe = {"nativevillages:bucket_milk", "default:sapling"}, replacements = {{ "nativevillages:bucket_milk", "bucket:bucket_empty"}} }) end -- cheese wedge minetest.register_craftitem(":nativevillages:cheese", { description = S("Mozzarella Cheese"), inventory_image = "nativevillages_cheese.png", on_use = minetest.item_eat(4), groups = {food_cheese = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", output = "nativevillages:cheese", recipe = "nativevillages:bucket_milk", cooktime = 5, replacements = {{ "nativevillages:bucket_milk", "bucket:bucket_empty"}} }) -- cheese block minetest.register_node(":nativevillages:cheeseblock", { description = S("Mozzarella Cheese Block"), tiles = {"nativevillages_cheeseblock.png"}, is_ground_content = false, groups = {crumbly = 3}, sounds = default.node_sound_dirt_defaults() }) minetest.register_craft({ output = "nativevillages:cheeseblock", recipe = { {"nativevillages:cheese", "nativevillages:cheese", "nativevillages:cheese"}, {"nativevillages:cheese", "nativevillages:cheese", "nativevillages:cheese"}, {"nativevillages:cheese", "nativevillages:cheese", "nativevillages:cheese"}, } }) minetest.register_craft({ output = "nativevillages:cheese 9", recipe = { {"nativevillages:cheeseblock"}, } }) mobs:register_mob("nativevillages:desertchickentame", { stepheight = 1, type = "animal", passive = true, attack_type = "dogfight", group_attack = false, owner_loyal = true, attack_npcs = false, reach = 2, damage = 1, hp_min = 10, hp_max = 25, armor = 100, collisionbox = {-0.4, -0.01, -0.3, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "Desertchicken.b3d", textures = { {"texturedesertchicken.png"}, {"texturedesertchicken2.png"}, {"texturedesertchicken3.png"}, {"texturedesertchicken4.png"}, }, child_texture = { {"texturedesertchickenbaby.png"}, }, makes_footstep_sound = true, sounds = { random = "nativevillages_chicken", damage = "nativevillages_chicken2", death = "nativevillages_chicken3", }, walk_velocity = 0.5, run_velocity = 3, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion"}, drops = { {name = "nativevillages:chicken_raw", chance = 1, min = 1, max = 1}, }, stay_near = {{"people:feeder", "marinara:reed_bundle", "naturalbiomes:reed_bundle", "farming:straw"}, 5}, water_damage = 1, lava_damage = 5, light_damage = 0, fear_height = 3, animation = { speed_normal = 75, stand_start = 0, stand_end = 100, stand2_start = 100, stand2_end = 200, walk_start = 200, walk_end = 300, die_start = 200, die_end = 300, die_speed = 50, die_loop = false, die_rotate = true, }, follow = { "farming:seed_wheat", "farming:seed_cotton", "farming:seed_barley", "farming:seed_oat", "farming:seed_rye", "animalworld:cockroach", "bees:frame_full", "animalworld:fishfood", "animalworld:ant", "animalworld:termite", "animalworld:bugice", "animalworld:termitequeen", "animalworld:notoptera", "animalworld:anteggs_raw", "farming:corn_cob", "farming:seed_hemp", "farming:seed_barley", "farming:seed_oat", "farming:seed_cotton", "farming:seed_sunflower", "farming:seed_wheat", "farming:seed_rye", "naturalbiomes:coconut_slice", "naturalbiomes:hazelnut_cracked", "farming:sunflower_seeds_toasted", "livingfloatlands:roasted_pine_nuts", "livingfloatlands:coldsteppe_pine3_pinecone", "livingfloatlands:coldsteppe_pine_pinecone", "livingfloatlands:coldsteppe_pine2_pinecone" }, view_range = 10, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 15, 25, 0, false, nil) then return end end, do_custom = function(self, dtime) self.egg_timer = (self.egg_timer or 0) + dtime if self.egg_timer < 10 then return end self.egg_timer = 0 if self.child or math.random(1, 100) > 1 then return end local pos = self.object:get_pos() minetest.add_item(pos, "mobs:egg") minetest.sound_play("default_place_node_hard", { pos = pos, gain = 1.0, max_hear_distance = 5, }) end, }) mobs:register_egg("nativevillages:desertchickentame", S("Domesticated Desert Chicken"), "adesertchicken.png", 0) local S = mobs.intllib mobs:register_mob("nativevillages:maleliontame", { type = "npc", passive = false, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, attack_monsters = true, reach = 2, damage = 10, hp_min = 45, hp_max = 115, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5}, visual = "mesh", mesh = "Lionmale.b3d", drawtype = "front", textures = { {"texturelionmale.png"}, }, makes_footstep_sound = true, sounds = { attack = "nativevillages_lion2", random = "nativevillages_lion", damage = "nativevillages_lion4", death = "nativevillages_lion3", distance = 10, }, walk_velocity = 2, run_velocity = 3, jump = true, stepheight = 2, fear_height = 3, stay_near = {{"nativevillages:savannacorpse", "mobs:meatblock"}, 5}, drops = { }, water_damage = 0, lava_damage = 2, light_damage = 0, follow = { "ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical", "mobs:meat_raw", "animalworld:rabbit_raw", "animalworld:pork_raw", "water_life:meat_raw", "animalworld:chicken_raw", "nativevillages:chicken_raw", "mobs:meatblock_raw", "animalworld:chicken_raw", "livingfloatlands:ornithischiaraw", "livingfloatlands:largemammalraw", "livingfloatlands:theropodraw", "livingfloatlands:sauropodraw", "animalworld:raw_athropod", "animalworld:whalemeat_raw", "animalworld:rabbit_raw", "nativevillages:chicken_raw", "mobs:meat_raw", "animalworld:pork_raw", "people:mutton:raw" }, view_range = 15, owner = "", order = "follow", fear_height = 3, animation = { speed_normal = 75, stand_start = 0, stand_end = 100, stand2_start = 100, stand2_end = 200, walk_start = 200, walk_end = 300, punch_speed = 100, punch_start = 300, punch_end = 400, die_start = 300, die_end = 400, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) -- feed to heal npc if mobs:feed_tame(self, clicker, 8, true, true) then return end -- capture npc with net or lasso if mobs:capture_mob(self, clicker, 0, 15, 25, false, nil) then return end -- protect npc with mobs:protector if mobs:protect(self, clicker) then return end local item = clicker:get_wielded_item() local name = clicker:get_player_name() -- by right-clicking owner can switch npc between follow and stand if self.owner and self.owner == name then if self.order == "follow" then self.attack = nil self.order = "stand" self.state = "stand" self:set_animation("stand") self:set_velocity(0) minetest.chat_send_player(name, S("Lion stands still.")) else self.order = "follow" minetest.chat_send_player(name, S("Lion will follow you.")) end end end, }) mobs:register_egg("nativevillages:maleliontame", S("Tamed Male Lion"), "amalelion.png" ) local S = mobs.intllib mobs:register_mob("nativevillages:femaleliontame", { type = "npc", passive = false, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, attack_monsters = true, reach = 2, damage = 7, hp_min = 45, hp_max = 75, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5}, visual = "mesh", mesh = "Lionfemale.b3d", drawtype = "front", textures = { {"texturelionfemale.png"}, }, makes_footstep_sound = true, sounds = { attack = "nativevillages_lion2", random = "nativevillages_lion", damage = "nativevillages_lion4", death = "nativevillages_lion3", distance = 10, }, walk_velocity = 2, run_velocity = 3, jump = true, drops = { }, stay_near = {{"nativevillages:savannacorpse", "mobs:meatblock"}, 5}, water_damage = 0, lava_damage = 2, light_damage = 0, stepheight = 2, fear_height = 3, follow = { "ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical", "mobs:meat_raw", "animalworld:rabbit_raw", "animalworld:pork_raw", "water_life:meat_raw", "animalworld:chicken_raw", "nativevillages:chicken_raw", "mobs:meatblock_raw", "animalworld:chicken_raw", "livingfloatlands:ornithischiaraw", "livingfloatlands:largemammalraw", "livingfloatlands:theropodraw", "livingfloatlands:sauropodraw", "animalworld:raw_athropod", "animalworld:whalemeat_raw", "animalworld:rabbit_raw", "nativevillages:chicken_raw", "mobs:meat_raw", "animalworld:pork_raw", "people:mutton:raw" }, view_range = 15, owner = "", order = "follow", fear_height = 3, animation = { speed_normal = 75, stand_start = 0, stand_end = 100, stand2_start = 100, stand2_end = 200, walk_start = 200, walk_end = 300, punch_speed = 100, punch_start = 300, punch_end = 400, die_start = 300, die_end = 400, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) -- feed to heal npc if mobs:feed_tame(self, clicker, 8, true, true) then return end -- capture npc with net or lasso if mobs:capture_mob(self, clicker, 0, 15, 25, false, nil) then return end -- protect npc with mobs:protector if mobs:protect(self, clicker) then return end local item = clicker:get_wielded_item() local name = clicker:get_player_name() -- by right-clicking owner can switch npc between follow and stand if self.owner and self.owner == name then if self.order == "follow" then self.attack = nil self.order = "stand" self.state = "stand" self:set_animation("stand") self:set_velocity(0) minetest.chat_send_player(name, S("Lion stands still.")) else self.order = "follow" minetest.chat_send_player(name, S("Lion will follow you.")) end end end, }) mobs:register_egg("nativevillages:femaleliontame", S("Tamed Female Lion"), "afemalelion.png" ) mobs:register_mob("nativevillages:grasslandcat", { stay_near = {"singleplayer", 10}, type = "animal", visual = "mesh", mesh = "Grasslandcat.b3d", collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.5, 0.4}, animation = { speed_normal = 100, stand_speed = 50, stand_start = 0, stand_end = 100, stand2_speed = 50, stand2_start = 100, stand2_end = 200, stand3_speed = 50, stand3_start = 200, stand3_end = 300, stand4_speed = 50, stand4_start = 0, stand4_end = 100, stand5_speed = 50, stand5_start = 200, stand5_end = 300, walk_start = 300, walk_end = 400, punch_start = 400, punch_end = 500, die_start = 400, die_end = 500, die_speed = 50, die_loop = false, die_rotate = true, }, textures = { {"texturegrasslandcat.png"}, {"texturegrasslandcat2.png"}, {"texturegrasslandcat3.png"}, {"texturegrasslandcat4.png"}, {"texturegrasslandcat5.png"}, }, fear_height = 5, stepheight = 2, runaway = false, jump = true, jump_height = 8, stay_near = {{"people:villagerbed", "mobs:meatblock", "animalworld:blackbirdpillow", "animalworld:hyenapillow", "animalworld:monitorstool", "animalworld:owltrophy", "animalworld:vulturepillow", "animalworld:snowleopardpillow", "animalworld:tigerpillow", "animalworld:tigerstool", "chair"}, 5}, fly = false, walk_velocity = 2, walk_chance = 15, run_velocity = 3, view_range = 12, passive = false, attack_type = "dogfight", damage = 4, reach = 2, attack_monsters = true, attack_animals = false, attack_npcs = false, pathfinding = true, group_attack = true, hp_min = 25, hp_max = 75, armor = 100, knock_back = 2, lava_damage = 5, fall_damage = 1, water_damage = 1, makes_footstep_sound = true, sounds = { attack = "nativevillages_cat", random = "nativevillages_cat2", damage = "nativevillages_cat3", death = "nativevillages_cat4", distance = 10, }, follow = {"ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical", "mobs:meat_raw", "animalworld:rabbit_raw", "xocean:fish_edible", "fishing:fish_raw", "water_life:meat_raw", "fishing:carp_raw", "animalworld:chicken_raw", "nativevillages:chicken_raw", "nativevillages:chicken_cooked", "nativevillages:catfish_raw", "nativevillages:catfish_cooked", "fishing:fish_cooked", "marinaramobs:cooked_exotic_fish", "animalworld:cookedfish", "marinara:mussels", "nativevillages:catfish_cooked", "fishing:pike_cooked", "animalworld:cooked_athropod", "livingfloatlands:theropodcooked", "mobs:meatblock", "animalworld:whelaemeat_cooked", "animalworld:rat_cooked", "mobs:meat", "animalworld:chicken_cooked", "livingfloatlands:sauropodcooked", "livingfloatlands:ornithischiacooked", "nativevillages:driedhumanmeat", "livingfloatlands:largemammalcooked", "pie:meat"}, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 6, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end if clicker:get_wielded_item():is_empty() and clicker:get_player_name() == self.owner then if clicker:get_player_control().sneak then self.order = "" self.state = "walk" self.walk_velocity = 2 self.stepheight = 2 else if self.order == "follow" then self.order = "stand" self.state = "stand" self.walk_velocity = 2 self.stepheight = 2 else self.order = "follow" self.state = "walk" self.walk_velocity = 3 self.stepheight = 2 end end return end end }) mobs:register_egg("nativevillages:grasslandcat", S"Cat", "agrasslandcat.png")