--This creates the livingcaves object. livingcaves = {} --This creates the livingcaves.settings object, and fills it with either the menu selected choices as defined in settingtypes.txt, or default values, (In this case, false). livingcaves.settings = { clear_biomes = minetest.settings:get_bool("livingcaves.clear_biomes") or false, clear_decos = minetest.settings:get_bool("livingcaves.clear_decos") or false, clear_ores = minetest.settings:get_bool("livingcaves.clear_ores") or false, } if livingcaves.settings.clear_biomes then minetest.clear_registered_biomes() end if livingcaves.settings.clear_decos then minetest.clear_registered_decorations() end if livingcaves.settings.clear_ores then minetest.clear_registered_ores() end local path = minetest.get_modpath(minetest.get_current_modname()) .. "/" -- plants dofile(path .. "cavenodes.lua") -- dofile(path .. "decor.lua") -- dofile(path .. "water.lua") -- dofile(path .. "crafting.lua") -- dofile(path .. "dye.lua") -- dofile(path .. "hunger.lua") --