-- Sandstone desert Buffer core.register_biome({ name = "sandstone_desert_buffer", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 1, node_stone = "default:sandstone", node_riverbed = "default:sand", depth_riverbed = 2, node_dungeon = "default:sandstonebrick", node_dungeon_stair = "stairs:stair_sandstone_block", y_max = 31000, y_min = 4, heat_point = 60, humidity_point = 15, }) core.register_biome({ name = "sandstone_desert_ocean_buffer", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:sandstone", node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", node_dungeon = "default:sandstonebrick", node_dungeon_stair = "stairs:stair_sandstone_block", y_max = 3, y_min = -255, heat_point = 60, humidity_point = 15, }) core.register_biome({ name = "sandstone_desert_under_buffer", node_cave_liquid = {"default:water_source", "default:lava_source"}, node_dungeon = "default:cobble", node_dungeon_alt = "default:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -400, heat_point = 60, humidity_point = 15, }) -- Cold desert Buffer core.register_biome({ name = "cold_desert_buffer", node_top = "default:silver_sand", depth_top = 1, node_filler = "default:silver_sand", depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, node_dungeon = "default:cobble", node_dungeon_alt = "default:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = 4, heat_point = 40, humidity_point = 15, }) core.register_biome({ name = "cold_desert_ocean_buffer", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, node_cave_liquid = "default:water_source", node_dungeon = "default:cobble", node_dungeon_alt = "default:mossycobble", node_dungeon_stair = "stairs:stair_cobble", vertical_blend = 1, y_max = 3, y_min = -255, heat_point = 40, humidity_point = 15, }) core.register_biome({ name = "cold_desert_under_buffer", node_cave_liquid = {"default:water_source", "default:lava_source"}, node_dungeon = "default:cobble", node_dungeon_alt = "default:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -400, heat_point = 40, humidity_point = 15, })