local S = minetest.get_translator("people") mobs:register_mob("people:evilminer", { type = "monster", passive = false, attack_type = "dogfight", attack_animals = true, reach = 2, damage = 9, hp_min = 55, hp_max = 85, armor = 100, collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, visual = "mesh", mesh = "Miner.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"textureevilminer.png"}, }, sounds = { attack = "people_evilminer2", random = "people_evilminer4", damage = "people_evilminer", death = "people_evilminer3", distance = 15, }, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 3, runaway = false, jump = true, stay_near = {{"default:stone_with_coal", "default:stone_with_copper", " default:stone_with_tin", "default:stone_with_iron", "default:stone_with_gold", "default:stone_with_mese", "default:stone_with_diamond"}, 5}, drops = { {name = "default:gold_lump", chance = 1, min = 1, max = 1}, {name = "people:emblemoftriumph", chance = 7, min = 1, max = 1}, }, water_damage = 5, lava_damage = 4, light_damage = 0, animation = { speed_normal = 50, stand_start = 0, stand_end = 100, stand2_start = 100, stand2_end = 200, walk_speed = 100, walk_start = 200, walk_end = 300, punch_speed = 100, punch_start = 300, punch_end = 400, die_start = 300, die_end = 400, die_speed = 50, die_loop = false, die_rotate = true, }, view_range = 15, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 15, 25, false, nil) then return end end, }) if not mobs.custom_spawn_people then mobs:spawn({ name = "people:evilminer", nodes = {"default:stone"}, neighbors = {"default:stone_with_diamond", "default:mese"}, min_light = 0, interval = 60, chance = 2, -- 15000 min_height = -1000, max_height = -400, }) end mobs:register_egg("people:evilminer", S("Evil Miner"), "aevilminer.png")