local S = minetest.get_translator("people") minetest.register_node("people:bootynode", { description = S"Booty", tiles = { "people_bootynode_top.png", "people_bootynode_bottom.png", "people_bootynode_right.png", "people_bootynode_left.png", "people_bootynode_back.png", "people_bootynode_front.png" }, groups = {choppy = 2}, drop = "default:gold_lump 1", sounds = default.node_sound_dirt_defaults(), }) minetest.register_craft({ type = "fuel", recipe = "people:bootynode", burntime = 4, })