local S = minetest.get_translator("nativevillages") minetest.register_node("nativevillages:hookah", { description = S"Hookah", visual_scale = 1, mesh = "Hookah.b3d", tiles = {"texturehookah.png"}, inventory_image = "ahookah.png", paramtype = "light", paramtype2 = "facedir", groups = {choppy = 3}, drawtype = "mesh", collision_box = { type = "fixed", fixed = { {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}, --[[{-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}, {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}]] } }, selection_box = { type = "fixed", fixed = { {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2} } }, sounds = default.node_sound_wood_defaults() }) minetest.register_craft({ type = "cooking", output = "default:bronzeblock", recipe = "nativevillages:hookah", }) minetest.register_node("nativevillages:desertcrpet", { description = S"Desert Carpet", visual_scale = 1, mesh = "Desertcarpet.b3d", tiles = {"texturedesertcarpet.png"}, inventory_image = "adesertcarpet.png", paramtype = "light", paramtype2 = "facedir", groups = {choppy = 3}, drawtype = "mesh", collision_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}, --[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}, {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]] } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5} } }, sounds = default.node_sound_wood_defaults() }) minetest.register_craft({ type = "cooking", output = "wool:red", recipe = "nativevillages:desertcarpet", }) minetest.register_node("nativevillages:desertcage", { description = S"Slave Bracelet", visual_scale = 1, mesh = "Desertcage.b3d", tiles = {"texturedesertcage.png"}, inventory_image = "adesertcage.png", paramtype = "light", paramtype2 = "facedir", groups = {choppy = 3}, walkable = false, drawtype = "mesh", collision_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, --[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]] } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5} } }, sounds = default.node_sound_wood_defaults() }) minetest.register_craft({ type = "cooking", output = "default:steelblock", recipe = "nativevillages:desertcage", }) minetest.register_node("nativevillages:desertseeds", { description = S"Desert Seeds", visual_scale = 1, mesh = "Desertseeds.b3d", tiles = {"texturedesertseeds.png"}, inventory_image = "adesertseeds.png", paramtype = "light", paramtype2 = "facedir", groups = {choppy = 3}, drawtype = "mesh", collision_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}, --[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}, {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]] } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5} } }, sounds = default.node_sound_wood_defaults() }) minetest.register_craft({ type = "cooking", output = "farming:bread", recipe = "nativevillages:deserseeds", })