-- web trap schematic local web = {name = "mobs:cobweb"} local web_trap = { size = {x = 3, y = 3, z = 3}, data = { web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web, web } } lucky_block:add_schematics({ {"webtrap", web_trap, {x = 1, y = 0, z = 1}}, }) -- add lucky blocks lucky_block:add_blocks({ {"sch", "webtrap", 1, true}, {"spw", "mobs_monster:dungeon_master", 1, nil, nil, 3, "Billy"}, {"spw", "mobs_monster:sand_monster", 3}, {"spw", "mobs_monster:stone_monster", 3, nil, nil, 3, "Bob"}, {"spw", "mobs_monster:dirt_monster", 3}, {"spw", "mobs_monster:tree_monster", 3}, {"spw", "mobs_monster:oerkki", 3}, {"exp"}, {"spw", "mobs_monster:spider", 5}, {"spw", "mobs_monster:mese_monster", 2}, {"spw", "mobs_monster:lava_flan", 3}, {"spw", "mobs_monster:land_guard", 2}, {"nod", "default:chest", 0, { {name = "mobs:lava_orb", max = 2}, {name = "mobs:cobweb", max = 5} }}, })