mods that hopefully work for a TechAge-based pack
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--[[
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X Farming. Extends Luanti farming mod with new plants, crops and ice fishing.
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Copyright (C) 2025 SaKeL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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local S = core.get_translator(core.get_current_modname())
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-- MELON
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x_farming.register_plant('x_farming:melon', {
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description = S('Melon Seed') .. '\n' .. S('Compost chance') .. ': 30%',
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short_description = S('Melon Seed'),
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inventory_image = 'x_farming_melon_seed.png',
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steps = 8,
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minlight = 13,
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maxlight = 14,
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fertility = { 'grassland' },
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groups = { flammable = 4 },
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place_param2 = 3,
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})
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-- needed
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local melon_def = {
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description = S('Melon') .. '\n' .. S('Compost chance') .. ': 50%\n'
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.. core.colorize(x_farming.colors.brown, S('Hunger') .. ': 2'),
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groups = {
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-- X Farming
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compost = 50,
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-- MCL
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food = 2,
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eatable = 2,
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compostability = 50,
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},
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_mcl_saturation = 1.2,
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wield_image = 'x_farming_melon.png',
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}
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if core.get_modpath('farming') then
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melon_def.on_use = core.item_eat(2)
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end
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if core.get_modpath('mcl_farming') then
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melon_def.on_place = core.item_eat(2)
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melon_def.on_secondary_use = core.item_eat(2)
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end
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core.override_item('x_farming:melon', melon_def)
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-- MELON FRUIT - HARVEST
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core.register_node('x_farming:melon_fruit', {
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description = S('Melon Fruit'),
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tiles = {
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'x_farming_melon_fruit_top.png',
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'x_farming_melon_fruit_bottom.png',
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'x_farming_melon_fruit_side.png',
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'x_farming_melon_fruit_side.png',
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'x_farming_melon_fruit_side.png',
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'x_farming_melon_fruit_side.png'
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},
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sounds = x_farming.node_sound_wood_defaults(),
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is_ground_content = false,
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groups = {
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-- MTG
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snappy = 3,
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flammable = 4,
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fall_damage_add_percent = -30,
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-- MCL
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handy = 1,
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axey = 1,
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plant = 1,
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dig_by_piston = 1,
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},
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_mcl_blast_resistance = 1,
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_mcl_hardness = 1,
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drop = {
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max_items = 7, -- Maximum number of items to drop.
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items = { -- Choose max_items randomly from this list.
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 1, -- Probability of dropping is 1 / rarity.
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},
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 2, -- Probability of dropping is 1 / rarity.
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},
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 2, -- Probability of dropping is 1 / rarity.
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},
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 2, -- Probability of dropping is 1 / rarity.
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},
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 3, -- Probability of dropping is 1 / rarity.
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},
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 3, -- Probability of dropping is 1 / rarity.
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},
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{
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items = { 'x_farming:melon' }, -- Items to drop.
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rarity = 3, -- Probability of dropping is 1 / rarity.
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},
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},
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},
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local parent = oldmetadata.fields.parent
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local parent_pos_from_child = core.string_to_pos(parent)
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local parent_node = nil
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-- make sure we have position
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if parent_pos_from_child
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and parent_pos_from_child ~= nil then
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parent_node = core.get_node(parent_pos_from_child)
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end
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-- tick parent if parent stem still exists
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if parent_node
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and parent_node ~= nil
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and parent_node.name == 'x_farming:melon_8' then
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x_farming.tick_block(parent_pos_from_child)
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end
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end
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})
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-- MELON BLOCK - HARVEST from crops
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core.register_node('x_farming:melon_block', {
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description = S('Melon Block') .. '\n' .. S('Compost chance') .. ': 65%',
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short_description = S('Melon Block'),
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tiles = {
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'x_farming_melon_fruit_top.png',
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'x_farming_melon_fruit_bottom.png',
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'x_farming_melon_fruit_side.png',
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'x_farming_melon_fruit_side.png',
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'x_farming_melon_fruit_side.png',
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'x_farming_melon_fruit_side.png'
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},
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sounds = x_farming.node_sound_wood_defaults(),
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is_ground_content = false,
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groups = {
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-- MTG
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snappy = 3,
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flammable = 4,
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fall_damage_add_percent = -30,
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not_in_creative_inventory = 1,
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compost = 65,
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-- MCL
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handy = 1,
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axey = 1,
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plant = 1,
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dig_by_piston = 1,
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building_block = 1,
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enderman_takable = 1,
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compostability = 65
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},
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_mcl_blast_resistance = 1,
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_mcl_hardness = 1,
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})
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-- take over the growth from minetest_game farming from here
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core.override_item('x_farming:melon_8', {
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next_plant = 'x_farming:melon_fruit',
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on_timer = x_farming.grow_block
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})
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-- Golden Melon
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local golden_melon_def = {
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description = S('Golden Melon') .. '\n' .. core.colorize(x_farming.colors.brown, S('Hunger') .. ': 10'),
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inventory_image = 'x_farming_golden_melon.png',
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wield_image = 'x_farming_golden_melon.png',
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groups = {
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-- MCL
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food = 2,
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eatable = 1,
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},
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_mcl_saturation = 14.4,
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}
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if x_farming.hbhunger ~= nil or x_farming.hunger_ng ~= nil then
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golden_melon_def.description = golden_melon_def.description .. '\n' .. core.colorize(x_farming.colors.red, S('Heal') .. ': 10')
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end
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if core.get_modpath('farming') then
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golden_melon_def.on_use = core.item_eat(10)
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end
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if core.get_modpath('mcl_farming') then
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golden_melon_def.on_place = core.item_eat(10)
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golden_melon_def.on_secondary_use = core.item_eat(10)
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end
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core.register_craftitem('x_farming:golden_melon', golden_melon_def)
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-- replacement LBM for pre-nodetimer plants
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core.register_lbm({
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name = 'x_farming:start_nodetimer_melon',
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nodenames = { 'x_farming:melon_8' },
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action = function(pos, node)
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x_farming.tick_block_short(pos)
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end,
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})
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---crate
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x_farming.register_crate('crate_melon_3', {
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description = S('Melon Crate'),
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short_description = S('Melon Crate'),
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tiles = { 'x_farming_crate_melon_3.png' },
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_custom = {
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crate_item = 'x_farming:melon'
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}
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})
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core.register_on_mods_loaded(function()
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local deco_place_on = {}
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local deco_biomes = {}
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-- MTG
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if core.get_modpath('default') then
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table.insert(deco_place_on, 'default:dirt_with_grass')
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table.insert(deco_biomes, 'grassland')
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end
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-- Everness
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if core.get_modpath('everness') then
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table.insert(deco_place_on, 'everness:dirt_with_coral_grass')
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table.insert(deco_biomes, 'everness:coral_forest')
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end
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-- MCL
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if core.get_modpath('mcl_core') then
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table.insert(deco_place_on, 'mcl_core:dirt_with_grass')
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table.insert(deco_biomes, 'Plains')
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end
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if next(deco_place_on) and next(deco_biomes) then
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core.register_decoration({
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name = 'x_farming:melon',
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deco_type = 'simple',
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place_on = deco_place_on,
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sidelen = 16,
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noise_params = {
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offset = -0.1,
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scale = 0.1,
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spread = { x = 50, y = 50, z = 50 },
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seed = 4242,
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octaves = 3,
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persist = 0.7
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},
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biomes = deco_biomes,
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y_max = 31000,
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y_min = 1,
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decoration = {
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'x_farming:melon_5',
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'x_farming:melon_6',
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'x_farming:melon_7',
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'x_farming:melon_8',
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},
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})
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end
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end)
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