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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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Preamble
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||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,55 @@
|
||||
# Travelnet
|
||||
|
||||
[](https://github.com/mt-mods/travelnet/actions?query=workflow%3Aluacheck)
|
||||
[](https://github.com/mt-mods/travelnet/actions?query=workflow%3Atest)
|
||||
[](https://content.minetest.net/packages/mt-mods/travelnet/)
|
||||
|
||||
## How this works
|
||||
|
||||
- craft it by filling the right and left column with glass; place in the middle column (from top to bottom): steel, mese, steel
|
||||
- MineClone 2: use a redstone block instead of mese
|
||||
- place the travelnet box somewhere
|
||||
- right-click on it; enter name of the station (e.g. "my house", "center of desert city") and name of the network (e.g. "intresting towns","my buildings")
|
||||
- punch it to update the list of stations on that network
|
||||
- right-click to use the travelbox
|
||||
|
||||
An unconfigured travelnet box can be configured by anyone. If it is misconfigured, just dig it and place it anew.
|
||||
All stations that have the same network name set and are owned by the same user connect to the same network.
|
||||
|
||||
|
||||
## Crafting
|
||||
The Travelnet mod provides five craftable items.
|
||||
See [doc/crafting.md](https://github.com/mt-mods/travelnet/blob/master/doc/crafting.md).
|
||||
|
||||
|
||||
## Settings
|
||||
|
||||
See [settingtypes.txt](https://github.com/mt-mods/travelnet/blob/master/settingtypes.txt).
|
||||
|
||||
|
||||
## Documentation
|
||||
|
||||
* [API](./doc/api.md)
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
## Chatcommands
|
||||
|
||||
* `/travelnet [network?]` Shows the travelnet formspec for the network (needs the `teleport` priv)
|
||||
|
||||
## License
|
||||
|
||||
The mod was written by me, Sokomine, and includes small contributions from other contributors.
|
||||
License: GPLv3 (see [`LICENSE`](https://github.com/mt-mods/travelnet/blob/master/LICENSE) for more information)
|
||||
|
||||
The models and textures as found in the textures/ and models/ folders where created by VanessaE
|
||||
and are provided under the [CC0](https://creativecommons.org/publicdomain/zero/1.0/) license.
|
||||
|
||||
Exceptions:
|
||||
|
||||
* `textures/travelnet_top.png` [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) https://github.com/minetest/minetest_game (`default_steel_block.png`)
|
||||
* `textures/travelnet_bottom.png` [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) https://github.com/minetest/minetest_game (`default_clay.png`)
|
||||
@@ -0,0 +1,106 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
return function (node_info, fields, player)
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if not player_name then
|
||||
return false, S("The give player is not a player")
|
||||
end -- this should never happen, but just in case
|
||||
|
||||
if not minetest.check_player_privs(player_name, { interact=true }) then
|
||||
return false, S("There is no player with interact privilege named '@1'. Aborting.", player_name)
|
||||
end
|
||||
|
||||
local pos = node_info.pos
|
||||
local meta = node_info.meta
|
||||
local station_name = fields.station_name or node_info.props.station_name
|
||||
local station_network = fields.station_network or node_info.props.station_network
|
||||
local owner_name = fields.owner_name or node_info.props.owner_name
|
||||
|
||||
-- if it is an elevator, determine the network name through x and z coordinates
|
||||
local is_elevator = node_info.props.is_elevator
|
||||
|
||||
if is_elevator then
|
||||
station_network = travelnet.elevator_network(pos)
|
||||
if travelnet.is_falsey_string(station_name) then
|
||||
station_name = S("at @1 m", tostring(pos.y))
|
||||
end
|
||||
end
|
||||
|
||||
if travelnet.is_falsey_string(station_name) then
|
||||
return false, S("Please provide a name for this station.")
|
||||
end
|
||||
|
||||
if travelnet.is_falsey_string(station_network) then
|
||||
return false, S("Please provide the name of the network this station ought to be connected to.")
|
||||
end
|
||||
|
||||
if travelnet.is_falsey_string(owner_name) or owner_name == player_name or is_elevator then -- elevator networks
|
||||
owner_name = player_name
|
||||
elseif not minetest.get_player_privs(player_name)[travelnet.attach_priv]
|
||||
and not travelnet.allow_attach(player_name, owner_name, station_network)
|
||||
then
|
||||
return false, S("You do not have the travelnet_attach priv which is required to attach your box to " ..
|
||||
"the network of someone else. Aborting.")
|
||||
end
|
||||
|
||||
local travelnets = travelnet.get_travelnets(owner_name)
|
||||
local network = travelnets[station_network]
|
||||
if not network then
|
||||
network = {}
|
||||
travelnets[station_network] = network
|
||||
end
|
||||
|
||||
-- lua doesn't allow efficient counting here
|
||||
local station_count = 1 -- start at one, assume the station about to be created already exists
|
||||
for existing_station_name in pairs(network) do
|
||||
if existing_station_name == station_name then
|
||||
return false, S("A station named '@1' already exists on this network. Please choose a different name!", station_name)
|
||||
end
|
||||
station_count = station_count+1
|
||||
end
|
||||
|
||||
-- we don't want too many stations in the same network because that would get confusing when displaying the targets
|
||||
if travelnet.MAX_STATIONS_PER_NETWORK ~= 0 and station_count > travelnet.MAX_STATIONS_PER_NETWORK then
|
||||
return false, S("Network '@1', already contains the maximum number (@2) of allowed stations per network. " ..
|
||||
"Please choose a different/new network name.", station_network, travelnet.MAX_STATIONS_PER_NETWORK)
|
||||
end
|
||||
|
||||
-- add this station
|
||||
local creation_timestamp = os.time()
|
||||
network[station_name] = {
|
||||
pos = pos,
|
||||
timestamp = creation_timestamp
|
||||
}
|
||||
|
||||
-- save the updated network data
|
||||
travelnet.log("action", "adding station '" .. station_name .. "' to network '" .. station_network ..
|
||||
"' for player '" .. owner_name .. "'")
|
||||
travelnet.set_travelnets(owner_name, travelnets)
|
||||
|
||||
-- do we have a new node to set up? (and are not just reading from a safefile?)
|
||||
if meta then
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Station '@1'" .. " " ..
|
||||
"has been added to the network '@2'" ..
|
||||
", which now consists of @3 station(s).", station_name, station_network, station_count))
|
||||
|
||||
meta:set_string("station_name", station_name)
|
||||
meta:set_string("station_network", station_network)
|
||||
meta:set_string("owner", owner_name)
|
||||
meta:set_int ("timestamp", creation_timestamp)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Station '@1'" .. " " ..
|
||||
"on network '@2' (owned by @3)" .. " " ..
|
||||
"ready for usage.",
|
||||
tostring(station_name), tostring(station_network), tostring(owner_name)))
|
||||
|
||||
return true, { formspec = travelnet.formspecs.primary, options = {
|
||||
station_name = station_name,
|
||||
station_network = station_network,
|
||||
owner_name = owner_name
|
||||
} }
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,75 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
return function (node_info, fields, player)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- does the player want to move this station one position up in the list?
|
||||
-- only the owner and players with the travelnet_attach priv can change the order of the list
|
||||
-- Note: With elevators, only the "G"(round) marking is actually moved
|
||||
if fields and (fields.move_up or fields.move_down)
|
||||
and not travelnet.is_falsey_string(node_info.props.owner_name)
|
||||
and (
|
||||
(node_info.props.owner_name == player_name)
|
||||
or (minetest.get_player_privs(player_name)[travelnet.attach_priv])
|
||||
)
|
||||
then
|
||||
local travelnets = travelnet.get_travelnets(node_info.props.owner_name)
|
||||
local network = travelnets[node_info.props.station_network]
|
||||
|
||||
if not network then
|
||||
return false, S("This station does not have a network.")
|
||||
end
|
||||
local stations = travelnet.get_ordered_stations(
|
||||
node_info.props.owner_name,
|
||||
node_info.props.station_network,
|
||||
node_info.props.is_elevator
|
||||
)
|
||||
|
||||
local current_pos = -1
|
||||
for index, k in ipairs(stations) do
|
||||
if k == node_info.props.station_name then
|
||||
current_pos = index
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local swap_with_pos
|
||||
if fields.move_up then
|
||||
swap_with_pos = current_pos-1
|
||||
else
|
||||
swap_with_pos = current_pos+1
|
||||
end
|
||||
|
||||
-- handle errors
|
||||
if swap_with_pos < 1 then
|
||||
return false, S("This station is already the first one on the list.")
|
||||
elseif swap_with_pos > #stations then
|
||||
return false, S("This station is already the last one on the list.")
|
||||
else
|
||||
local current_station = stations[current_pos]
|
||||
local swap_with_station = stations[swap_with_pos]
|
||||
|
||||
-- swap the actual data by which the stations are sorted
|
||||
local old_timestamp = network[swap_with_station].timestamp
|
||||
network[swap_with_station].timestamp = network[current_station].timestamp
|
||||
network[current_station].timestamp = old_timestamp
|
||||
|
||||
-- for elevators, only the "G"(round) marking is moved; no point in swapping stations
|
||||
if not node_info.props.is_elevator then
|
||||
-- actually swap the stations
|
||||
stations[swap_with_pos] = current_station
|
||||
stations[current_pos] = swap_with_station
|
||||
end
|
||||
|
||||
-- store the changed order
|
||||
travelnet.log("action", "saving changed order for network '" .. node_info.props.station_network ..
|
||||
"' player '" .. node_info.props.owner_name .. "'")
|
||||
travelnet.set_travelnets(node_info.props.owner_name, travelnets)
|
||||
return true, { formspec = travelnet.formspecs.primary }
|
||||
end
|
||||
end
|
||||
return false, S("This @1 belongs to @2. You can't edit it.",
|
||||
node_info.props.description,
|
||||
tostring(node_info.props.owner_name)
|
||||
)
|
||||
end
|
||||
@@ -0,0 +1,117 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local player_formspec_data = travelnet.player_formspec_data
|
||||
|
||||
travelnet.actions = {}
|
||||
|
||||
function travelnet.actions.navigate_page(node_info, fields, _)
|
||||
local page = 1
|
||||
local network = travelnet.get_network(node_info.props.owner_name, node_info.props.station_network)
|
||||
local station_count = 0
|
||||
for _ in pairs(network) do
|
||||
station_count = station_count+1
|
||||
end
|
||||
local page_size = 7*3
|
||||
local pages = math.ceil(station_count/page_size)
|
||||
|
||||
if fields.last_page then
|
||||
page = pages
|
||||
else
|
||||
local current_page = tonumber(fields.page_number)
|
||||
if current_page then
|
||||
if fields.next_page then
|
||||
page = math.min(current_page+1, pages)
|
||||
elseif fields.prev_page then
|
||||
page = math.max(current_page-1, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
return true, { formspec = travelnet.formspecs.primary, options = { page_number = page } }
|
||||
end
|
||||
|
||||
function travelnet.actions.remove_station(node_info, _, player)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- players with travelnet_remove priv can dig the station
|
||||
if
|
||||
not minetest.get_player_privs(player_name)[travelnet.remove_priv]
|
||||
-- the function travelnet.allow_dig(..) may allow additional digging
|
||||
and not travelnet.allow_dig(player_name, node_info.props.owner_name, node_info.props.station_network, node_info.pos)
|
||||
-- the owner can remove the station
|
||||
and node_info.props.owner_name ~= player_name
|
||||
-- stations without owner can be removed/edited by anybody
|
||||
and node_info.props.owner_name ~= ""
|
||||
then
|
||||
return false,
|
||||
S("This @1 belongs to @2. You can't remove it.", node_info.props.description, node_info.props.owner_name)
|
||||
end
|
||||
|
||||
-- remove station
|
||||
local player_inventory = player:get_inventory()
|
||||
if not player_inventory:room_for_item("main", node_info.node.name) then
|
||||
return false, S("You do not have enough room in your inventory.")
|
||||
end
|
||||
|
||||
-- give the player the box
|
||||
player_inventory:add_item("main", node_info.node.name)
|
||||
-- remove the box from the data structure
|
||||
travelnet.remove_box(node_info.pos, nil, node_info.meta:to_table(), player)
|
||||
-- remove the node as such
|
||||
minetest.remove_node(node_info.pos)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function travelnet.actions.edit_station(node_info, _, player)
|
||||
local player_name = player:get_player_name()
|
||||
-- abort if user isn't owner
|
||||
if node_info.props.owner_name ~= player_name
|
||||
and not minetest.check_player_privs(player_name, { protection_bypass=true })
|
||||
then
|
||||
minetest.record_protection_violation(node_info.pos, player_name)
|
||||
return false, S("This @1 belongs to @2. You can't edit it.",
|
||||
node_info.props.description,
|
||||
tostring(node_info.props.owner_name)
|
||||
)
|
||||
end
|
||||
|
||||
return true, {
|
||||
formspec = node_info.props.is_elevator
|
||||
and travelnet.formspecs.edit_elevator
|
||||
or travelnet.formspecs.edit_travelnet
|
||||
}
|
||||
end
|
||||
|
||||
function travelnet.actions.update_station(node_info, fields, player)
|
||||
if node_info.props.is_elevator then
|
||||
return travelnet.actions.update_elevator(node_info, fields, player)
|
||||
else
|
||||
return travelnet.actions.update_travelnet(node_info, fields, player)
|
||||
end
|
||||
end
|
||||
|
||||
function travelnet.actions.toggle_door(node_info, _, player)
|
||||
travelnet.open_close_door(node_info.pos, player, "toggle")
|
||||
return true
|
||||
end
|
||||
|
||||
function travelnet.actions.instruct_player(_, _, player)
|
||||
minetest.chat_send_player(player:get_player_name(), S("Please click on the target you want to travel to."))
|
||||
return true
|
||||
end
|
||||
|
||||
function travelnet.actions.end_input(_, _, player)
|
||||
player_formspec_data[player:get_player_name()] = nil
|
||||
return true
|
||||
end
|
||||
|
||||
function travelnet.actions.return_to_form()
|
||||
return true, { formspec = travelnet.formspecs.current }
|
||||
end
|
||||
|
||||
travelnet.actions.repair_station = dofile(travelnet.path .. "/actions/repair_station.lua")
|
||||
travelnet.actions.change_order = dofile(travelnet.path .. "/actions/change_order.lua")
|
||||
travelnet.actions.add_station = dofile(travelnet.path .. "/actions/add_station.lua")
|
||||
travelnet.actions.transport_player = dofile(travelnet.path .. "/actions/transport_player.lua")
|
||||
travelnet.actions.update_elevator = dofile(travelnet.path .. "/actions/update_elevator.lua")
|
||||
travelnet.actions.update_travelnet = dofile(travelnet.path .. "/actions/update_travelnet.lua")
|
||||
@@ -0,0 +1,47 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
return function (node_info, _, player)
|
||||
local owner_name = node_info.props.owner_name
|
||||
local station_name = node_info.props.station_name
|
||||
local station_network = node_info.props.station_network
|
||||
|
||||
if not owner_name
|
||||
or not station_name
|
||||
or travelnet.is_falsey_string(station_network)
|
||||
then
|
||||
if node_info.props.is_elevator then
|
||||
return travelnet.actions.add_station(node_info, _, player)
|
||||
end
|
||||
return false, S("Update failed! Resetting this box on the travelnet.")
|
||||
end
|
||||
|
||||
local travelnets = travelnet.get_travelnets(owner_name)
|
||||
local network = travelnets[station_network]
|
||||
if not network then
|
||||
network = {}
|
||||
travelnets[station_network] = network
|
||||
end
|
||||
|
||||
-- if the station got lost from the network for some reason (savefile corrupted?) then add it again
|
||||
if not network[station_name] then
|
||||
local timestamp = node_info.meta:get_int("timestamp")
|
||||
if not timestamp or type(timestamp) ~= "number" or timestamp < 100000 then
|
||||
timestamp = os.time()
|
||||
end
|
||||
|
||||
-- add this station
|
||||
network[station_name] = {
|
||||
pos = node_info.pos,
|
||||
timestamp = timestamp
|
||||
}
|
||||
|
||||
minetest.chat_send_player(owner_name,
|
||||
S("Station '@1'" .. " " ..
|
||||
"has been reattached to the network '@2'.", station_name, station_network))
|
||||
|
||||
travelnet.log("action", "repared station '" .. owner_name .. "' on network '" .. station_network ..
|
||||
"' for player '" .. owner_name .. "'")
|
||||
travelnet.set_travelnets(owner_name, travelnets)
|
||||
end
|
||||
return true, { formspec = travelnet.formspecs.primary }
|
||||
end
|
||||
@@ -0,0 +1,106 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
return function (node_info, fields, player)
|
||||
|
||||
local network = travelnet.get_network(node_info.props.owner_name, node_info.props.station_network)
|
||||
|
||||
if node_info.node ~= nil and node_info.props.is_elevator then
|
||||
for k,_ in pairs(network) do
|
||||
if network[k].nr == fields.target then
|
||||
fields.target = k
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local target_station = network[fields.target]
|
||||
|
||||
-- if the target station is gone
|
||||
if not target_station then
|
||||
return false, S("Station '@1' does not exist (anymore?)" ..
|
||||
" " .. "on this network.", fields.target or "?")
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if not travelnet.allow_travel(
|
||||
player_name,
|
||||
node_info.props.owner_name,
|
||||
node_info.props.station_network,
|
||||
node_info.props.station_name,
|
||||
fields.target
|
||||
) then
|
||||
return false, S("You are not allowed to travel to this station.")
|
||||
end
|
||||
|
||||
if travelnet.travelnet_sound_enabled then
|
||||
if node_info.props.is_elevator then
|
||||
minetest.sound_play("travelnet_bell", {
|
||||
pos = node_info.pos,
|
||||
gain = 0.75,
|
||||
max_hear_distance = 10
|
||||
})
|
||||
else
|
||||
minetest.sound_play("travelnet_travel", {
|
||||
pos = node_info.pos,
|
||||
gain = 0.75,
|
||||
max_hear_distance = 10
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if travelnet.travelnet_effect_enabled then
|
||||
minetest.add_entity(vector.add(node_info.pos, { x=0, y=0.5, z=0 }), "travelnet:effect")
|
||||
end
|
||||
|
||||
-- close the doors at the sending station
|
||||
travelnet.open_close_door(node_info.pos, player, "close")
|
||||
|
||||
-- transport the player to the target location
|
||||
|
||||
-- may be 0.0 for some versions of MT 5 player model
|
||||
local player_model_bottom = tonumber(minetest.settings:get("player_model_bottom")) or -.5
|
||||
local player_model_vec = vector.new(0, player_model_bottom, 0)
|
||||
local target_pos = target_station.pos
|
||||
|
||||
local top_pos = vector.add(node_info.pos, { x=0, y=1, z=0 })
|
||||
local top_node = minetest.get_node(top_pos)
|
||||
if top_node.name ~= "travelnet:hidden_top" then
|
||||
local def = minetest.registered_nodes[top_node.name]
|
||||
if def and def.buildable_to then
|
||||
minetest.set_node(top_pos, { name="travelnet:hidden_top" })
|
||||
end
|
||||
end
|
||||
|
||||
minetest.load_area(target_pos)
|
||||
|
||||
local tnode = minetest.get_node(target_pos)
|
||||
-- check if the box has at the other end has been removed.
|
||||
if minetest.get_item_group(tnode.name, "travelnet") == 0 and minetest.get_item_group(tnode.name, "elevator") == 0 then
|
||||
-- provide information necessary to identify the removed box
|
||||
local oldmetadata = {
|
||||
fields = {
|
||||
owner = node_info.props.owner_name,
|
||||
station_name = fields.target,
|
||||
station_network = node_info.props.station_network
|
||||
}
|
||||
}
|
||||
|
||||
local success, reason = travelnet.remove_box_action(oldmetadata)
|
||||
if not success then
|
||||
return false, reason
|
||||
end
|
||||
|
||||
travelnet.remove_box_message(oldmetadata, player)
|
||||
else
|
||||
-- add player model offset
|
||||
target_pos = vector.add(target_pos, player_model_vec)
|
||||
-- add travelnet bottom plate offset
|
||||
target_pos = vector.add(target_pos, { x=0, y=0.05, z=0 })
|
||||
|
||||
player:set_pos(target_pos)
|
||||
travelnet.rotate_player(target_pos, player)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
@@ -0,0 +1,89 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
return function (node_info, fields, player)
|
||||
local pos = node_info.pos
|
||||
local meta = node_info.meta
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local owner_name = node_info.props.owner_name
|
||||
local station_network = node_info.props.station_network
|
||||
local station_name = node_info.props.station_name
|
||||
local description = node_info.props.description
|
||||
|
||||
if not description then
|
||||
return false, S("Unknown node.")
|
||||
end
|
||||
|
||||
if not pos or not fields or not meta or not player_name then
|
||||
return false, S("Invalid data or node.")
|
||||
end
|
||||
|
||||
-- sanitize inputs
|
||||
if travelnet.is_falsey_string(fields.station_name) then
|
||||
fields.station_name = S("at @1 m", tostring(pos.y))
|
||||
end
|
||||
|
||||
-- nothing changed?
|
||||
if station_name == fields.station_name then
|
||||
return true, { formspecs = "primary" }
|
||||
end
|
||||
|
||||
-- players with travelnet_remove priv can dig the station
|
||||
if not minetest.get_player_privs(player_name)[travelnet.remove_priv]
|
||||
-- the function travelnet.allow_dig(..) may allow additional digging
|
||||
and not travelnet.allow_dig(player_name, owner_name, station_network, pos)
|
||||
-- the owner can remove the station
|
||||
and owner_name ~= player_name
|
||||
-- stations without owner can be removed/edited by anybody
|
||||
and owner_name ~= ""
|
||||
then
|
||||
return false, S("This @1 belongs to @2. You can't edit it.",
|
||||
description,
|
||||
tostring(owner_name)
|
||||
)
|
||||
end
|
||||
|
||||
local travelnets = travelnet.get_travelnets(owner_name)
|
||||
local network = travelnets[station_network]
|
||||
if not network then
|
||||
network = {}
|
||||
travelnets[station_name] = network
|
||||
end
|
||||
|
||||
-- does a station with the new name already exist?
|
||||
if network[fields.station_name] then
|
||||
return false, S('Station "@1" already exists on network "@2".',
|
||||
fields.station_name, station_network)
|
||||
end
|
||||
|
||||
-- get the old station table
|
||||
local old_station = network[station_name]
|
||||
if not old_station then
|
||||
return false, S("Station does exist.")
|
||||
end
|
||||
-- apply the old table to the new station
|
||||
network[fields.station_name] = old_station
|
||||
-- remove old station
|
||||
network[station_name] = nil
|
||||
-- update station name in node meta
|
||||
meta:set_string("station_name", fields.station_name)
|
||||
|
||||
minetest.chat_send_player(player_name,
|
||||
S('Station "@1" has been renamed to "@2" on network "@3".',
|
||||
station_name, fields.station_name, station_network))
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Station '@1'" .. " " ..
|
||||
"on network '@2' (owned by @3)" .. " " ..
|
||||
"ready for usage.",
|
||||
tostring(fields.station_name), tostring(station_network), tostring(owner_name)))
|
||||
|
||||
-- save the updated network data in a savefile over server restart
|
||||
travelnet.log("action", "renamed elevator '" .. fields.station_name .. "' on network '" .. station_network ..
|
||||
"' for player '" .. owner_name .. "'")
|
||||
travelnet.set_travelnets(owner_name, travelnets)
|
||||
|
||||
return true, { formspec = travelnet.formspecs.primary, options = {
|
||||
station_name = fields.station_name
|
||||
} }
|
||||
end
|
||||
@@ -0,0 +1,246 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
return function (node_info, fields, player)
|
||||
local pos = node_info.pos
|
||||
local meta = node_info.meta
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if not pos or not fields or not meta or not player_name then
|
||||
return false, S("Invalid data or node.")
|
||||
end
|
||||
|
||||
local owner_name = node_info.props.owner_name
|
||||
local station_network = node_info.props.station_network
|
||||
local station_name = node_info.props.station_name
|
||||
local description = node_info.props.description
|
||||
|
||||
local new_owner_name, new_station_network, new_station_name
|
||||
|
||||
if not description then
|
||||
return false, S("Unknown node.")
|
||||
end
|
||||
|
||||
if owner_name == fields.owner_name
|
||||
and station_network == fields.station_network
|
||||
and station_name == fields.station_name
|
||||
then
|
||||
return true, { formspec = travelnet.formspecs.primary }
|
||||
end
|
||||
|
||||
-- sanitize inputs
|
||||
local error_message = ''
|
||||
if travelnet.is_falsey_string(fields.station_name) then
|
||||
error_message = S('Please provide a station name.')
|
||||
end
|
||||
if travelnet.is_falsey_string(fields.station_network) then
|
||||
error_message = error_message .. ' '
|
||||
..S('Please provide a network name.')
|
||||
end
|
||||
if travelnet.is_falsey_string(fields.owner_name) then
|
||||
error_message = error_message .. ' '
|
||||
..S('Please provide an owner.')
|
||||
end
|
||||
if '' ~= error_message then
|
||||
return false, error_message
|
||||
end
|
||||
|
||||
-- players with travelnet_remove priv can dig the station
|
||||
if not minetest.get_player_privs(player_name)[travelnet.remove_priv]
|
||||
-- the function travelnet.allow_dig(..) may allow additional digging
|
||||
and not travelnet.allow_dig(player_name, owner_name, station_network, pos)
|
||||
-- the owner can remove the station
|
||||
and owner_name ~= player_name
|
||||
-- stations without owner can be removed/edited by anybody
|
||||
and owner_name ~= ""
|
||||
then
|
||||
return false, S("This @1 belongs to @2. You can't edit it.",
|
||||
description,
|
||||
tostring(owner_name)
|
||||
)
|
||||
end
|
||||
|
||||
local timestamp = os.time()
|
||||
if owner_name ~= fields.owner_name then
|
||||
if not minetest.get_player_privs(player_name)[travelnet.attach_priv]
|
||||
and not travelnet.allow_attach(player_name, owner_name, fields.station_network) then
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return false, S("You don't have permission to change the owner of this travelnet")
|
||||
end
|
||||
|
||||
-- new owner -> remove station from old network then add to new owner
|
||||
-- but only if there is space on the network
|
||||
-- get the new network
|
||||
|
||||
local old_travelnets = travelnet.get_travelnets(owner_name)
|
||||
local new_travelnets = travelnet.get_travelnets(fields.owner_name)
|
||||
|
||||
local new_network = new_travelnets[fields.station_network]
|
||||
if not new_network then
|
||||
new_network = {}
|
||||
new_travelnets[fields.station_network] = new_network
|
||||
end
|
||||
|
||||
-- does a station with the new name already exist?
|
||||
if new_network[fields.station_name] then
|
||||
return false, S('Station "@1" already exists on network "@2" of player "@3".',
|
||||
fields.station_name, fields.station_network, fields.owner_name)
|
||||
end
|
||||
|
||||
-- does the new network have space at all?
|
||||
if travelnet.MAX_STATIONS_PER_NETWORK ~= 0 and 1 + #new_network > travelnet.MAX_STATIONS_PER_NETWORK then
|
||||
return false,
|
||||
S('Network "@1", already contains the maximum number (@2) of '
|
||||
.. 'allowed stations per network. Please choose a '
|
||||
.. 'different network name.', fields.station_network,
|
||||
travelnet.MAX_STATIONS_PER_NETWORK)
|
||||
end
|
||||
|
||||
-- get the old network
|
||||
local old_network = old_travelnets[station_network]
|
||||
if not old_network then
|
||||
print("TRAVELNET: failed to get old network when re-owning "
|
||||
.. "travelnet/elevator at pos " .. minetest.pos_to_string(pos))
|
||||
return false, S("Station does not have network.")
|
||||
end
|
||||
|
||||
-- remove old station from old network
|
||||
old_network[station_name] = nil
|
||||
-- add new station to new network
|
||||
new_network[fields.station_name] = { pos = pos, timestamp = timestamp }
|
||||
|
||||
-- update meta
|
||||
meta:set_string("station_name", fields.station_name)
|
||||
meta:set_string("station_network", fields.station_network)
|
||||
meta:set_string("owner", fields.owner_name)
|
||||
meta:set_int ("timestamp", timestamp)
|
||||
|
||||
minetest.chat_send_player(player_name,
|
||||
S('Station "@1" has been renamed to "@2", '
|
||||
.. 'moved from network "@3" to network "@4" '
|
||||
.. 'and from owner "@5" to owner "@6".',
|
||||
station_name, fields.station_name,
|
||||
station_network, fields.station_network,
|
||||
owner_name, fields.owner_name))
|
||||
|
||||
new_owner_name = fields.owner_name
|
||||
new_station_network = fields.station_network
|
||||
new_station_name = fields.station_name
|
||||
|
||||
travelnet.log("action", "changed station '" .. station_name .. "' to '" .. fields.station_name ..
|
||||
"' moved network from '" .. station_network .. "' to '" .. fields.station_network .. "'" ..
|
||||
"' from player '" .. owner_name .. "' to '" .. fields.owner_name .. "'")
|
||||
|
||||
travelnet.set_travelnets(owner_name, old_travelnets)
|
||||
travelnet.set_travelnets(fields.owner_name, new_travelnets)
|
||||
|
||||
elseif station_network ~= fields.station_network then
|
||||
-- same owner but different network -> remove station from old network
|
||||
-- but only if there is space on the new network and no other station with that name
|
||||
-- get the new network
|
||||
local travelnets = travelnet.get_travelnets(owner_name)
|
||||
local network = travelnets[fields.station_network]
|
||||
if not network then
|
||||
network = {}
|
||||
travelnets[fields.station_network] = network
|
||||
end
|
||||
|
||||
-- does a station with the new name already exist?
|
||||
if network[fields.station_name] then
|
||||
return false, S('Station "@1" already exists on network "@2".',
|
||||
fields.station_name, fields.station_network)
|
||||
end
|
||||
|
||||
-- does the new network have space at all?
|
||||
if travelnet.MAX_STATIONS_PER_NETWORK ~= 0 and 1 + #network > travelnet.MAX_STATIONS_PER_NETWORK then
|
||||
return false,
|
||||
S('Network "@1", already contains the maximum number (@2) of '
|
||||
.. 'allowed stations per network. Please choose a '
|
||||
.. 'different network name.', fields.station_network,
|
||||
travelnet.MAX_STATIONS_PER_NETWORK)
|
||||
end
|
||||
-- get the old network
|
||||
local old_network = travelnets[station_network]
|
||||
if not old_network then
|
||||
print("TRAVELNET: failed to get old network when re-networking "
|
||||
.. "travelnet/elevator at pos " .. minetest.pos_to_string(pos))
|
||||
return false, S("Station does not have network.")
|
||||
end
|
||||
-- remove old station from old network
|
||||
old_network[station_name] = nil
|
||||
-- add new station to new network
|
||||
network[fields.station_name] = { pos = pos, timestamp = timestamp }
|
||||
-- update meta
|
||||
meta:set_string("station_name", fields.station_name)
|
||||
meta:set_string("station_network", fields.station_network)
|
||||
meta:set_int ("timestamp", timestamp)
|
||||
|
||||
minetest.chat_send_player(player_name,
|
||||
S('Station "@1" has been renamed to "@2" and moved '
|
||||
.. 'from network "@3" to network "@4".',
|
||||
station_name, fields.station_name,
|
||||
station_network, fields.station_network))
|
||||
|
||||
new_station_network = fields.station_network
|
||||
new_station_name = fields.station_name
|
||||
|
||||
travelnet.log("action", "changed station '" .. station_name .. "' to '" .. fields.station_name ..
|
||||
"' moved network from '" .. station_network .. "' to '" .. fields.station_network .. "'" ..
|
||||
"' for player '" .. owner_name .. "'")
|
||||
|
||||
travelnet.set_travelnets(owner_name, travelnets)
|
||||
|
||||
else
|
||||
-- only name changed -> change name but keep timestamp to preserve order
|
||||
local travelnets = travelnet.get_travelnets(owner_name)
|
||||
local network = travelnets[station_network]
|
||||
if not network then
|
||||
network = {}
|
||||
travelnets[station_network] = network
|
||||
end
|
||||
|
||||
-- does a station with the new name already exist?
|
||||
if network[fields.station_name] then
|
||||
return false, S('Station "@1" already exists on network "@2".',
|
||||
fields.station_name, station_network)
|
||||
end
|
||||
|
||||
-- get the old station table
|
||||
local old_station = network[station_name]
|
||||
if not old_station then
|
||||
return false, S("Station does exist.")
|
||||
end
|
||||
-- apply the old table to the new station
|
||||
network[fields.station_name] = old_station
|
||||
-- remove old station
|
||||
network[station_name] = nil
|
||||
-- update station name in node meta
|
||||
meta:set_string("station_name", fields.station_name)
|
||||
|
||||
minetest.chat_send_player(player_name,
|
||||
S('Station "@1" has been renamed to "@2" on network "@3".',
|
||||
station_name, fields.station_name, station_network))
|
||||
|
||||
new_station_name = fields.station_name
|
||||
|
||||
travelnet.log("action", "changed station '" .. station_name .. "' to '" .. fields.station_name ..
|
||||
"' on network '" .. station_network .. "'" ..
|
||||
"' for player '" .. owner_name .. "'")
|
||||
|
||||
travelnet.set_travelnets(owner_name, travelnets)
|
||||
end
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Station '@1'" .. " " ..
|
||||
"on network '@2' (owned by @3)" .. " " ..
|
||||
"ready for usage.",
|
||||
tostring(new_station_name or station_name),
|
||||
tostring(new_station_network or station_network),
|
||||
tostring(new_owner_name or owner_name)
|
||||
))
|
||||
|
||||
return true, { formspec = travelnet.formspecs.primary, options = {
|
||||
station_name = new_station_name or station_name,
|
||||
station_network = new_station_network or station_network,
|
||||
owner_name = new_owner_name or owner_name
|
||||
} }
|
||||
end
|
||||
@@ -0,0 +1,21 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
-- add a new target; meta is optional
|
||||
function travelnet.add_target(station_name, network_name, pos, player_name, meta, owner_name)
|
||||
local node = minetest.get_node(pos)
|
||||
local is_elevator = travelnet.is_elevator(node.name)
|
||||
local success, result = travelnet.actions.add_station({
|
||||
pos = pos,
|
||||
node = node,
|
||||
meta = meta,
|
||||
props = {
|
||||
station_name = station_name,
|
||||
station_network = network_name,
|
||||
owner_name = owner_name,
|
||||
is_elevator = is_elevator
|
||||
},
|
||||
}, {}, minetest.get_player_by_name(player_name))
|
||||
if not success then
|
||||
travelnet.show_message(pos, player_name, S("Error"), result)
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,66 @@
|
||||
|
||||
# Changelog
|
||||
|
||||
09.12.21 - Added ability to rename stations
|
||||
10.03.19 - Added the extra config buttons for locked_travelnet mod.
|
||||
09.03.19 - Several PRs merged (sound added, locale changed etc.)
|
||||
Version bumped to 2.3
|
||||
26.02.19 - Removing a travelnet can now be done by clicking on a button (no need to
|
||||
wield a diamond pick anymore)
|
||||
26.02.19 - Added compatibility with MineClone2
|
||||
22.09.18 - Move up/move down no longer close the formspec.
|
||||
22.09.18 - If in creative mode, wield a diamond pick to dig the station. This avoids
|
||||
conflicts with too fast punches.
|
||||
24.12.17 - Added support for localization through intllib.
|
||||
Added localization for German (de).
|
||||
Door opening/closing can now handle more general doors.
|
||||
17.07.17 - Added more detailled licence information.
|
||||
TNT and DungeonMasters ought to leave travelnets and elevators untouched now.
|
||||
Added function to register elevator doors.
|
||||
Added elevator doors made out of tin ingots.
|
||||
Provide information about the nearest elevator network when placing a new elevator. This
|
||||
ought to make it easier to find the right spot.
|
||||
Improved formspec.
|
||||
16.07.17 - Merged several PR from others (Typo, screenshot, documentation, mesecon support, bugfix).
|
||||
Added buttons to move stations up or down in the list, independent on when they where added.
|
||||
Fixed undeclared globals.
|
||||
Changed deprecated functions set_look_yaw/pitch to current functions.
|
||||
22.07.17 - Fixed bug with locked travelnets beeing removed from the network due to not beeing recognized.
|
||||
30.08.16 - If the station the traveller just travelled to no longer exists, the player is sent back to the
|
||||
station where he/she came from.
|
||||
30.08.16 - Attaching a travelnet box to a non-existant network of another player is possible (requested by OldCoder).
|
||||
Still requires the travelnet_attach-priv.
|
||||
05.10.14 - Added an optional abm so that the travelnet network can heal itshelf in case of loss of the savefile.
|
||||
If you want to use this, set
|
||||
travelnet.enable_abm = true
|
||||
in config.lua and edit the interval in the abm to suit your needs.
|
||||
19.11.13 - moved doors and travelnet definition into an extra file
|
||||
- moved configuration to config.lua
|
||||
05.08.13 - fixed possible crash when the node in front of the travelnet is unknown
|
||||
26.06.13 - added inventory image for elevator (created by VanessaE)
|
||||
21.06.13 - bugfix: wielding an elevator while digging a door caused the elevator_top to be placed
|
||||
- leftover floating elevator_top nodes can be removed by placing a new
|
||||
travelnet:elevator underneath them and removing that afterwards
|
||||
- homedecor-doors are now opened and closed correctly as well
|
||||
- removed nodes that are not intended for manual use from creative inventory
|
||||
- improved naming of station levels for the elevator
|
||||
21.06.13 - elevator stations are sorted by height instead of date of creation as is the case with travelnet boxes
|
||||
- elevator stations are named automaticly
|
||||
20.06.13 - doors can be opened and closed from inside the travelnet box/elevator
|
||||
- the elevator can only move vertically; the network name is defined by its x and z coordinate
|
||||
13.06.13 - bugfix
|
||||
- elevator added (written by kpoppel) and placed into extra file
|
||||
- elevator doors added
|
||||
- groups changed to avoid accidental dig/drop on dig of node beneath
|
||||
- added new priv travelnet_remove for digging of boxes owned by other players
|
||||
- only the owner of a box or players with the travelnet_remove priv can now dig it
|
||||
- entering your own name as owner_name does no longer abort setup
|
||||
22.03.13 - added automatic detection if yaw can be set
|
||||
- beam effect is disabled by default
|
||||
20.03.13 - added inventory image provided by VanessaE
|
||||
- fixed bug that made it impossible to remove stations from the net
|
||||
- if the station a player beamed to no longer exists, the station will be removed automaticly
|
||||
- with the travelnet_attach priv, you can now attach your box to the nets of other players
|
||||
- in newer versions of Minetest, the players yaw is set so that he/she looks out of the receiving box
|
||||
- target list is now centered if there are less than 9 targets
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
|
||||
minetest.register_chatcommand("travelnet", {
|
||||
params = "[network?]",
|
||||
description = "Shows the travelnet formspec for the network",
|
||||
privs = {
|
||||
teleport = true
|
||||
},
|
||||
func = function(playername, network_name)
|
||||
if network_name == "" then
|
||||
network_name = travelnet.default_network
|
||||
end
|
||||
local networks = travelnet.get_travelnets(playername)
|
||||
local network = networks[network_name]
|
||||
if not network then
|
||||
return false, "Network '" .. network_name .. "' not found"
|
||||
end
|
||||
|
||||
local first_station_name = next(network)
|
||||
if not first_station_name then
|
||||
return false, "No stations found on network '" .. network_name .. "'"
|
||||
end
|
||||
|
||||
local first_station = network[first_station_name]
|
||||
local pos = first_station.pos
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
travelnet.show_current_formspec(pos, meta, playername)
|
||||
end
|
||||
})
|
||||
@@ -0,0 +1,95 @@
|
||||
|
||||
-- set this to 0 if you want no limit
|
||||
travelnet.MAX_STATIONS_PER_NETWORK = tonumber(minetest.settings:get("travelnet.MAX_STATIONS_PER_NETWORK")) or 24
|
||||
|
||||
-- set this to true if you want a simulated beam effect
|
||||
travelnet.travelnet_effect_enabled = minetest.settings:get_bool("travelnet.travelnet_effect_enabled", false)
|
||||
-- set this to true if you want a sound to be played when the travelnet is used
|
||||
travelnet.travelnet_sound_enabled = minetest.settings:get_bool("travelnet.travelnet_sound_enabled", true)
|
||||
|
||||
-- if you set this to false, travelnets cannot be created
|
||||
-- (this may be useful if you want nothing but the elevators on your server)
|
||||
travelnet.travelnet_enabled = minetest.settings:get_bool("travelnet.travelnet_enabled", true)
|
||||
|
||||
travelnet.travelnet_cleanup_lbm = minetest.settings:get_bool("travelnet.travelnet_cleanup_lbm", false)
|
||||
|
||||
-- if you set travelnet.elevator_enabled to false, you will not be able to
|
||||
-- craft, place or use elevators
|
||||
travelnet.elevator_enabled = minetest.settings:get_bool("travelnet.elevator_enabled", true)
|
||||
-- if you set this to false, doors will be disabled
|
||||
travelnet.doors_enabled = minetest.settings:get_bool("travelnet.doors_enabled", true)
|
||||
|
||||
-- starts an abm which re-adds travelnet stations to networks in case the savefile got lost
|
||||
travelnet.abm_enabled = minetest.settings:get_bool("travelnet.abm_enabled", false)
|
||||
|
||||
-- change these if you want other receipes for travelnet or elevator
|
||||
travelnet.travelnet_recipe = {
|
||||
{ xcompat.materials.glass, xcompat.materials.steel_ingot, xcompat.materials.glass },
|
||||
{ xcompat.materials.glass, xcompat.materials.mese, xcompat.materials.glass },
|
||||
{ xcompat.materials.glass, xcompat.materials.steel_ingot, xcompat.materials.glass }
|
||||
}
|
||||
travelnet.elevator_recipe = {
|
||||
{ xcompat.materials.steel_ingot, xcompat.materials.glass, xcompat.materials.steel_ingot },
|
||||
{ xcompat.materials.steel_ingot, "", xcompat.materials.steel_ingot },
|
||||
{ xcompat.materials.steel_ingot, xcompat.materials.glass, xcompat.materials.steel_ingot }
|
||||
}
|
||||
travelnet.tiles_elevator = {
|
||||
"travelnet_elevator_front.png",
|
||||
"travelnet_elevator_inside_controls.png",
|
||||
"travelnet_elevator_sides_outside.png",
|
||||
"travelnet_elevator_inside_ceiling.png",
|
||||
"travelnet_elevator_inside_floor.png",
|
||||
"travelnet_top.png"
|
||||
}
|
||||
travelnet.elevator_inventory_image = "travelnet_elevator_inv.png"
|
||||
|
||||
travelnet.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4375, 0.5, 1.5, 0.5}, -- Back
|
||||
{-0.5, -0.5, -0.5, -0.4375, 1.5, 0.5}, -- Right
|
||||
{0.4375, -0.5, -0.5, 0.5, 1.5, 0.5}, -- Left
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, -- Floor
|
||||
{-0.5, 1.4375, -0.5, 0.5, 1.5, 0.5}, -- Roof
|
||||
}
|
||||
}
|
||||
|
||||
-- if this function returns true, the player with the name player_name is
|
||||
-- allowed to add a box to the network named network_name, which is owned
|
||||
-- by the player owner_name;
|
||||
-- if you want to allow *everybody* to attach stations to all nets, let the
|
||||
-- function always return true;
|
||||
-- if the function returns false, players with the travelnet_attach priv
|
||||
-- can still add stations to that network
|
||||
-- params: player_name, owner_name, network_name
|
||||
travelnet.allow_attach = function()
|
||||
return minetest.settings:get_bool("travelnet.allow_attach", false)
|
||||
end
|
||||
|
||||
|
||||
-- if this returns true, a player named player_name can remove a travelnet station
|
||||
-- from network_name (owned by owner_name) even though he is neither the owner nor
|
||||
-- has the travelnet_remove priv
|
||||
-- params: player_name, owner_name, network_name, pos
|
||||
travelnet.allow_dig = function()
|
||||
return minetest.settings:get_bool("travelnet.allow_dig", false)
|
||||
end
|
||||
|
||||
|
||||
-- if this function returns false, then player player_name will not be allowed to use
|
||||
-- the travelnet station_name_start on networ network_name owned by owner_name to travel to
|
||||
-- the station station_name_target on the same network;
|
||||
-- if this function returns true, the player will be transfered to the target station;
|
||||
-- you can use this code to i.e. charge the player money for the transfer or to limit
|
||||
-- usage of stations to players in the same fraction on PvP servers
|
||||
-- params: player_name, owner_name, network_name, station_name_start, station_name_target
|
||||
travelnet.allow_travel = function(player_name, owner_name)
|
||||
local setting = minetest.settings:get_bool("travelnet.allow_travel", true)
|
||||
return setting or player_name == owner_name
|
||||
end
|
||||
|
||||
-- allows an custom attach priv
|
||||
travelnet.attach_priv = minetest.settings:get("travelnet.attach_priv") or "travelnet_attach"
|
||||
|
||||
-- allows an custom remove priv
|
||||
travelnet.remove_priv = minetest.settings:get("travelnet.remove_priv") or "travelnet_remove"
|
||||
@@ -0,0 +1,73 @@
|
||||
# API
|
||||
|
||||
## travelnet.get_travelnets(playername, create)
|
||||
|
||||
Returns the per-player travelnet data, for example:
|
||||
|
||||
```lua
|
||||
-- auto-create a new entry if it not exists
|
||||
local travelnets = travelnet.get_travelnets(playername, true)
|
||||
|
||||
-- return the exsiting data, nil if no entry found
|
||||
local travelnets = travelnet.get_travelnets(playername)
|
||||
```
|
||||
|
||||
## travelnet.set_travelnets(playername, travelnets)
|
||||
|
||||
Sets and saves the updated travelnet data for the player
|
||||
**NOTE**: this function also perists changes
|
||||
|
||||
```lua
|
||||
-- retrieve the player-data
|
||||
local travelnets = travelnet.get_travelnets(playername)
|
||||
-- add a station stub
|
||||
travelnets["my_network"] = {}
|
||||
-- save the modified data
|
||||
travelnet.set_travelnets(playername, travelnets)
|
||||
```
|
||||
|
||||
## travelnet.register_travelnet_box
|
||||
|
||||
Lets you register your own travelnet boxes with a custom color, name and dye ingredient
|
||||
|
||||
Example for a pink travelnet:
|
||||
```lua
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_pink",
|
||||
color = "#FFC0CB",
|
||||
dye = "dye:pink"
|
||||
})
|
||||
```
|
||||
|
||||
## fully custom nodes
|
||||
|
||||
Any node can be travelnet box if configured accordingly
|
||||
|
||||
Example to override mese to act as a travelnet:
|
||||
```lua
|
||||
minetest.override_item("default:mese", {
|
||||
groups = {
|
||||
travelnet = 1
|
||||
},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local meta = minetest.get_meta(pos);
|
||||
travelnet.reset_formspec( meta );
|
||||
meta:set_string("owner", placer:get_player_name());
|
||||
end,
|
||||
|
||||
on_receive_fields = travelnet.on_receive_fields,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
travelnet.update_formspec(pos, puncher:get_player_name(), nil)
|
||||
end,
|
||||
|
||||
can_dig = function( pos, player )
|
||||
return travelnet.can_dig( pos, player, 'mese travelnet box' )
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
|
||||
end,
|
||||
})
|
||||
```
|
||||
@@ -0,0 +1,68 @@
|
||||
# Travelnet items
|
||||
The Travelnet mod provides five craftable items:
|
||||
|
||||
## Travelnet box
|
||||
Transports you to other boxes in the same network.
|
||||
|
||||
Recipe:
|
||||
```
|
||||
+-------+-------+-------+
|
||||
| glass | steel | glass |
|
||||
| glass | mese | glass |
|
||||
| glass | steel | glass |
|
||||
+-------+-------+-------+
|
||||
```
|
||||
|
||||
MineClone 2: Replace mese with a redstone block.
|
||||
|
||||
|
||||
## Elevator
|
||||
Transports you to eleveators on the same x and y coordinates.
|
||||
|
||||
Recipe:
|
||||
```
|
||||
+-------+-------+-------+
|
||||
| steel | glass | steel |
|
||||
| steel | | steel |
|
||||
| steel | glass | steel |
|
||||
+-------+-------+-------+
|
||||
```
|
||||
|
||||
MineClone 2: Use iron instead of steel ingot.
|
||||
|
||||
|
||||
## Steel door
|
||||
Recipe:
|
||||
```
|
||||
+-------+-------+-------+
|
||||
| steel | | steel |
|
||||
| steel | | steel |
|
||||
| steel | | steel |
|
||||
+-------+-------+-------+
|
||||
```
|
||||
|
||||
MineClone 2: Use iron instead of steel ingot.
|
||||
|
||||
|
||||
## Glass door
|
||||
Recipe:
|
||||
```
|
||||
+-------+-------+-------+
|
||||
| glass | | glass |
|
||||
| glass | | glass |
|
||||
| glass | | glass |
|
||||
+-------+-------+-------+
|
||||
```
|
||||
|
||||
|
||||
## Tin door
|
||||
Recipe:
|
||||
```
|
||||
+-------+-------+-------+
|
||||
| tin | | tin |
|
||||
| tin | | tin |
|
||||
| tin | | tin |
|
||||
+-------+-------+-------+
|
||||
```
|
||||
|
||||
Not available with MineClone 2.
|
||||
@@ -0,0 +1,17 @@
|
||||
version: "3.6"
|
||||
|
||||
services:
|
||||
sut:
|
||||
build:
|
||||
context: ./test
|
||||
args:
|
||||
ENGINE_VERSION: ${ENGINE_VERSION:-5.6.0}
|
||||
user: root
|
||||
volumes:
|
||||
- "./:/root/.minetest/worlds/world/worldmods/travelnet/"
|
||||
- "world_data:/root/.minetest/worlds/world"
|
||||
- "./test/world.mt:/root/.minetest/worlds/world/world.mt"
|
||||
- "./test/minetest.conf:/minetest.conf"
|
||||
|
||||
volumes:
|
||||
world_data: {}
|
||||
@@ -0,0 +1,146 @@
|
||||
-- Doors that are especially useful for travelnet elevators but can also be used in other situations.
|
||||
-- All doors (not only these here) in front of a travelnet or elevator are opened automaticly when a player arrives
|
||||
-- and are closed when a player departs from the travelnet or elevator.
|
||||
-- Autor: Sokomine
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
function travelnet.register_door(node_base_name, def_tiles, material)
|
||||
local closed_door = node_base_name .. "_closed"
|
||||
local open_door = node_base_name .. "_open"
|
||||
|
||||
minetest.register_node(open_door, {
|
||||
description = S("Elevator door (open)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = def_tiles,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
-- only the closed variant is in creative inventory
|
||||
groups = {
|
||||
snappy = 2,
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 2,
|
||||
pickaxey = 1,
|
||||
handy = 1,
|
||||
not_in_creative_inventory = 1,
|
||||
door = 1
|
||||
},
|
||||
-- larger than one node but slightly smaller than a half node so
|
||||
-- that wallmounted torches pose no problem
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.90, -0.5, 0.4, -0.49, 1.5, 0.5 },
|
||||
{ 0.49, -0.5, 0.4, 0.9, 1.5, 0.5 },
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.9, -0.5, 0.4, 0.9, 1.5, 0.5 },
|
||||
},
|
||||
},
|
||||
drop = closed_door,
|
||||
on_rightclick = function(pos, node)
|
||||
minetest.add_node(pos, {
|
||||
name = closed_door,
|
||||
param2 = node.param2
|
||||
})
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(closed_door, {
|
||||
description = S("Elevator door (closed)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = def_tiles,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
snappy = 2,
|
||||
choppy = 2,
|
||||
oddly_breakable_by_hand = 2,
|
||||
pickaxey = 1,
|
||||
handy = 1,
|
||||
door = 1
|
||||
},
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 0.7,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.5, -0.5, 0.4, -0.01, 1.5, 0.5 },
|
||||
{ 0.01, -0.5, 0.4, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.5, -0.5, 0.4, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node)
|
||||
minetest.add_node(pos, {
|
||||
name = open_door,
|
||||
param2 = node.param2
|
||||
})
|
||||
end,
|
||||
})
|
||||
|
||||
-- add a craft receipe for the door
|
||||
minetest.register_craft({
|
||||
output = closed_door,
|
||||
recipe = {
|
||||
{ material, "", material },
|
||||
{ material, "", material },
|
||||
{ material, "", material }
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
-- Make doors reacts to mesecons
|
||||
if minetest.get_modpath("mesecons") then
|
||||
local mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
minetest.add_node(pos, {
|
||||
name = open_door,
|
||||
param2 = node.param2
|
||||
})
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
minetest.add_node(pos, {
|
||||
name = closed_door,
|
||||
param2 = node.param2
|
||||
})
|
||||
end,
|
||||
rules = mesecon.rules.pplate
|
||||
}
|
||||
}
|
||||
|
||||
minetest.override_item(closed_door, { mesecons=mesecons })
|
||||
minetest.override_item(open_door, { mesecons=mesecons })
|
||||
end
|
||||
end
|
||||
|
||||
-- actually register the doors
|
||||
-- (but only if the materials for them exist)
|
||||
if minetest.get_modpath("default") or minetest.get_modpath("mcl_core") then
|
||||
travelnet.register_door(
|
||||
"travelnet:elevator_door_steel",
|
||||
{ "default_stone.png" },
|
||||
xcompat.materials.steel_ingot
|
||||
)
|
||||
travelnet.register_door(
|
||||
"travelnet:elevator_door_glass",
|
||||
{ "travelnet_elevator_door_glass.png" },
|
||||
xcompat.materials.glass
|
||||
)
|
||||
travelnet.register_door(
|
||||
"travelnet:elevator_door_tin",
|
||||
{ "default_clay.png" },
|
||||
xcompat.materials.tin_ingot
|
||||
)
|
||||
end
|
||||
@@ -0,0 +1,162 @@
|
||||
-- This version of the travelnet box allows to move up or down only.
|
||||
-- The network name is determined automaticly from the position (x/z coordinates).
|
||||
-- Author: Sokomine
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
function travelnet.show_nearest_elevator(pos, owner_name, param2)
|
||||
if not pos or not pos.x or not pos.z or not owner_name then
|
||||
return
|
||||
end
|
||||
|
||||
local player_travelnets = travelnet.get_travelnets(owner_name)
|
||||
if not player_travelnets then
|
||||
minetest.chat_send_player(owner_name,
|
||||
S("Congratulations! This is your first elevator. " ..
|
||||
"You can build an elevator network by placing further elevators somewhere above " ..
|
||||
"or below this one. Just make sure that the x and z coordinate are the same."))
|
||||
return
|
||||
end
|
||||
|
||||
local network_name = travelnet.elevator_network(pos)
|
||||
-- will this be an elevator that will be added to an existing network?
|
||||
if player_travelnets[network_name]
|
||||
-- does the network have any members at all?
|
||||
and next(player_travelnets[network_name], nil)
|
||||
then
|
||||
minetest.chat_send_player(owner_name,
|
||||
S("This elevator will automatically connect to the " ..
|
||||
"other elevators you have placed at different heights. Just enter a station name " ..
|
||||
"and click on \"store\" to set it up. Or just punch it to set the height as station " ..
|
||||
"name."))
|
||||
return
|
||||
end
|
||||
|
||||
local nearest_name, nearest_dist = travelnet.find_nearest_elevator_network(pos, owner_name)
|
||||
|
||||
if not nearest_name then
|
||||
minetest.chat_send_player(owner_name,
|
||||
S("This is your first elevator. It differs from " ..
|
||||
"travelnet networks by only allowing movement in vertical direction (up or down). " ..
|
||||
"All further elevators which you will place at the same x,z coordinates at different " ..
|
||||
"heights will be able to connect to this elevator."))
|
||||
return
|
||||
end
|
||||
|
||||
local direction_strings = {
|
||||
S("m to the right"),
|
||||
S("m behind this elevator and"),
|
||||
S("m to the left"),
|
||||
S("m in front of this elevator and")
|
||||
}
|
||||
local direction_indexes = { x=param2+1, z=((param2+1) % 4)+1 }
|
||||
|
||||
-- Should X or Z be displayed first?
|
||||
local direction_order = ({ [0]={"z","x"}, [1]={"x","z"} })[param2 % 2]
|
||||
|
||||
local text = S("Your nearest elevator network is located") .. " "
|
||||
|
||||
for index, direction in ipairs(direction_order) do
|
||||
local nearest_dist_direction = nearest_dist[direction]
|
||||
local direction_index = direction_indexes[direction]
|
||||
if nearest_dist_direction < 0 then
|
||||
direction_index = ((direction_indexes[direction]+1) % 4)+1
|
||||
end
|
||||
text = text .. tostring(math.abs(nearest_dist_direction)) .. " " .. direction_strings[direction_index]
|
||||
if index == 1 then text = text .. " " end
|
||||
end
|
||||
|
||||
minetest.chat_send_player(owner_name, text .. S(", located at x") ..
|
||||
("=%f, z=%f. "):format(pos.x + nearest_dist.x, pos.z + nearest_dist.z) ..
|
||||
S("This elevator here will start a new shaft/network."))
|
||||
end
|
||||
|
||||
|
||||
local function on_interact(pos, _, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local legacy_formspec = meta:get_string("formspec")
|
||||
if not travelnet.is_falsey_string(legacy_formspec) then
|
||||
meta:set_string("formspec", "")
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
travelnet.show_current_formspec(pos, meta, player_name)
|
||||
end
|
||||
|
||||
minetest.register_node("travelnet:elevator", {
|
||||
description = S("Elevator"),
|
||||
drawtype = "mesh",
|
||||
mesh = "travelnet_elevator.obj",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
wield_scale = { x=0.6, y=0.6, z=0.6 },
|
||||
selection_box = travelnet.node_box,
|
||||
collision_box = travelnet.node_box,
|
||||
|
||||
tiles = travelnet.tiles_elevator,
|
||||
|
||||
inventory_image = travelnet.elevator_inventory_image,
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
elevator = 1
|
||||
},
|
||||
|
||||
light_source = 10,
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Elevator (unconfigured)"))
|
||||
meta:set_string("station_name", "")
|
||||
meta:set_string("station_network","")
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
|
||||
minetest.set_node(vector.add(pos, { x=0, y=1, z=0 }), { name="travelnet:hidden_top" })
|
||||
travelnet.show_nearest_elevator(pos, placer:get_player_name(), minetest.dir_to_facedir(placer:get_look_dir()))
|
||||
end,
|
||||
|
||||
on_rightclick = on_interact,
|
||||
on_punch = on_interact,
|
||||
|
||||
can_dig = function(pos, player)
|
||||
return travelnet.can_dig(pos, player, "elevator")
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
travelnet.remove_box(pos, oldnode, oldmetadata, digger)
|
||||
end,
|
||||
|
||||
-- TNT and overenthusiastic DMs do not destroy elevators either
|
||||
on_blast = function()
|
||||
end,
|
||||
|
||||
-- taken from VanessaEs homedecor fridge
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local node = minetest.get_node(vector.add(pointed_thing.above, { x=0, y=1, z=0 }))
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
-- leftover top nodes can be removed by placing a new elevator underneath
|
||||
if (not def or not def.buildable_to) and node.name ~= "travelnet:hidden_top" then
|
||||
minetest.chat_send_player(
|
||||
placer:get_player_name(),
|
||||
S("Not enough vertical space to place the travelnet box!")
|
||||
)
|
||||
return
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
local above = vector.add(pos, vector.new(0, 1, 0))
|
||||
if minetest.get_node(above).name == "travelnet:hidden_top" then
|
||||
minetest.remove_node(above)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
mesecon.register_mvps_stopper("travelnet:elevator")
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "travelnet:elevator",
|
||||
recipe = travelnet.elevator_recipe,
|
||||
})
|
||||
@@ -0,0 +1,104 @@
|
||||
local travelnet_form_name = "travelnet:show"
|
||||
|
||||
local player_formspec_data = travelnet.player_formspec_data
|
||||
|
||||
-- minetest.chat_send_player is sometimes not so well visible
|
||||
function travelnet.show_message(pos, player_name, title, message)
|
||||
if not pos or not player_name or not message then
|
||||
return
|
||||
end
|
||||
local formspec = travelnet.formspecs.error_message({
|
||||
title = title,
|
||||
message = message
|
||||
})
|
||||
travelnet.show_formspec(player_name, formspec)
|
||||
end
|
||||
|
||||
-- show the player the formspec they would see when right-clicking the node;
|
||||
-- needs to be simulated this way as calling on_rightclick would not do
|
||||
function travelnet.show_current_formspec(pos, meta, player_name)
|
||||
player_formspec_data[player_name] = player_formspec_data[player_name] or {}
|
||||
player_formspec_data[player_name].pos = pos
|
||||
local node = minetest.get_node(pos)
|
||||
travelnet.show_formspec(player_name,
|
||||
travelnet.formspecs.current({
|
||||
station_network = meta:get_string("station_network"),
|
||||
station_name = meta:get_string("station_name"),
|
||||
owner_name = meta:get_string("owner"),
|
||||
is_elevator = travelnet.is_elevator(node.name)
|
||||
}, player_name))
|
||||
end
|
||||
|
||||
-- a player clicked on something in the formspec hse was manually shown
|
||||
-- (back from help page, moved travelnet up or down etc.)
|
||||
function travelnet.form_input_handler(player, formname, fields)
|
||||
if formname ~= travelnet_form_name then return end
|
||||
if not player then return end
|
||||
|
||||
local name = player:get_player_name()
|
||||
player_formspec_data[name] = player_formspec_data[name] or {}
|
||||
local pos = player_formspec_data[name].pos
|
||||
|
||||
return travelnet.on_receive_fields(pos, nil, fields, player)
|
||||
end
|
||||
|
||||
-- most formspecs the travelnet uses are stored in the travelnet node itself,
|
||||
-- but some may require some "back"-button functionality (i.e. help page,
|
||||
-- move up/down etc.)
|
||||
minetest.register_on_player_receive_fields(travelnet.form_input_handler)
|
||||
|
||||
|
||||
function travelnet.reset_formspec()
|
||||
minetest.log("warning",
|
||||
"[travelnet] the travelnet.reset_formspec method is deprecated. "..
|
||||
"Run meta:set_string('station_network', '') to reset the travelnet.")
|
||||
end
|
||||
|
||||
|
||||
function travelnet.edit_formspec(pos, meta, player_name)
|
||||
if not pos or not meta or not player_name then
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then return end
|
||||
if travelnet.is_elevator(node.name) then
|
||||
return travelnet.edit_formspec_elevator(pos, meta, player_name)
|
||||
end
|
||||
|
||||
-- request changed data
|
||||
local formspec = travelnet.formspecs.edit_travelnet({
|
||||
owner_name = meta:get_string("owner"),
|
||||
station_network = meta:get_string("station_network"),
|
||||
station_name = meta:get_string("station_name")
|
||||
}, player_name)
|
||||
|
||||
-- show the formspec manually
|
||||
travelnet.show_formspec(player_name, formspec)
|
||||
end
|
||||
|
||||
|
||||
function travelnet.edit_formspec_elevator(pos, meta, player_name)
|
||||
if not pos or not meta or not player_name then
|
||||
return
|
||||
end
|
||||
|
||||
-- request changed data
|
||||
local formspec = travelnet.formspecs.edit_elevator(
|
||||
{ station_name = meta:get_string("station_name") },
|
||||
player_name
|
||||
)
|
||||
|
||||
-- show the formspec manually
|
||||
travelnet.show_formspec(player_name, formspec)
|
||||
end
|
||||
|
||||
function travelnet.show_formspec(player_name, formspec)
|
||||
if formspec and formspec ~= "" then
|
||||
minetest.show_formspec(player_name, travelnet_form_name, formspec)
|
||||
return true
|
||||
else
|
||||
minetest.show_formspec(player_name, "", "")
|
||||
return false
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,235 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local player_formspec_data = travelnet.player_formspec_data
|
||||
|
||||
travelnet.formspecs = {}
|
||||
|
||||
function travelnet.formspecs.current(options, player_name)
|
||||
local current_form = player_formspec_data[player_name] and player_formspec_data[player_name].current_form
|
||||
if current_form then
|
||||
return current_form(options, player_name)
|
||||
end
|
||||
if travelnet.is_falsey_string(options.station_network) then
|
||||
-- request initinal data
|
||||
if options.is_elevator then
|
||||
return travelnet.formspecs.edit_elevator(options, player_name)
|
||||
else
|
||||
return travelnet.formspecs.edit_travelnet(options, player_name)
|
||||
end
|
||||
else
|
||||
return travelnet.formspecs.primary(options, player_name)
|
||||
end
|
||||
end
|
||||
|
||||
function travelnet.formspecs.error_message(options)
|
||||
if not options then options = {} end
|
||||
return ([[
|
||||
size[8,3]
|
||||
label[3,0;%s]
|
||||
textarea[0.5,0.5;7,1.5;;%s;]
|
||||
button[3.5,2.5;1.0,0.5;back;%s]
|
||||
button[6.8,2.5;1.0,0.5;station_exit;%s]
|
||||
]]):format(
|
||||
minetest.formspec_escape(options.title or S("Error")),
|
||||
minetest.formspec_escape(options.message or "- nothing -"),
|
||||
S("Back"),
|
||||
S("Exit")
|
||||
)
|
||||
end
|
||||
|
||||
function travelnet.formspecs.edit_travelnet(options)
|
||||
if not options then options = {} end
|
||||
|
||||
return ([[
|
||||
size[10,6.0]
|
||||
label[2.0,0.0;--> %s <--]
|
||||
button[8.0,0.0;2.2,0.7;station_dig;%s]
|
||||
field[0.3,1.2;9,0.9;station_name;%s;%s]
|
||||
label[0.3,1.5;%s]
|
||||
field[0.3,2.8;9,0.9;station_network;%s;%s]
|
||||
label[0.3,3.1;%s]
|
||||
field[0.3,4.4;9,0.9;owner_name;%s;%s]
|
||||
label[0.3,4.7;%s]
|
||||
button[3.8,5.3;1.7,0.7;station_set;%s]
|
||||
button[6.3,5.3;1.7,0.7;station_exit;%s]
|
||||
]]):format(
|
||||
S("Configure this travelnet station"),
|
||||
S("Remove station"),
|
||||
S("Name of this station:"),
|
||||
minetest.formspec_escape(options.station_name or ""),
|
||||
S("What do you call this place here? Example: \"my first house\", \"mine\", \"shop\"..."),
|
||||
S("Assign to network:"),
|
||||
minetest.formspec_escape(
|
||||
travelnet.is_falsey_string(options.station_network)
|
||||
and travelnet.default_network
|
||||
or options.station_network
|
||||
),
|
||||
S("You can have more than one network. If unsure, use \"@1\".", travelnet.default_network),
|
||||
S("Owned by:"),
|
||||
minetest.formspec_escape(options.owner_name or ""),
|
||||
S("Unless you know what you are doing, leave this as is."),
|
||||
S("Save"),
|
||||
S("Exit")
|
||||
)
|
||||
end
|
||||
|
||||
function travelnet.formspecs.edit_elevator(options)
|
||||
if not options then options = {} end
|
||||
return ([[
|
||||
size[10,6.0]
|
||||
label[2.0,0.0;--> %s <--]
|
||||
button[8.0,0.0;2.2,0.7;station_dig;%s]
|
||||
field[0.3,1.2;9,0.9;station_name;%s;%s]
|
||||
button[3.8,5.3;1.7,0.7;station_set;%s]
|
||||
button[6.3,5.3;1.7,0.7;station_exit;%s]
|
||||
]]):format(
|
||||
S("Configure this elevator station"),
|
||||
S("Remove station"),
|
||||
S("Name of this station:"),
|
||||
minetest.formspec_escape(options.station_name),
|
||||
S("Save"),
|
||||
S("Exit")
|
||||
)
|
||||
end
|
||||
|
||||
function travelnet.formspecs.primary(options, player_name)
|
||||
if not options then options = {} end
|
||||
-- add name of station + network + owner + update-button
|
||||
local formspec = ([[
|
||||
size[12,%s]
|
||||
label[3.3,0.0;%s]
|
||||
label[0.3,0.4;%s]
|
||||
label[6.3,0.4;%s]
|
||||
label[0.3,0.8;%s]
|
||||
label[6.3,0.8;%s]
|
||||
label[0.3,1.2;%s]
|
||||
label[6.3,1.2;%s]
|
||||
label[3.3,1.6;%s]
|
||||
button[11.3,0.0;1.0,0.5;station_exit;%s]
|
||||
]]):format(
|
||||
tostring(options.height or 10),
|
||||
options.is_elevator and S("Elevator:") or S("Travelnet-Box:"),
|
||||
S("Name of this station:"),
|
||||
minetest.formspec_escape(options.station_name or "?"),
|
||||
S("Assigned to Network:"),
|
||||
minetest.formspec_escape(options.station_network or "?"),
|
||||
S("Owned by:"),
|
||||
minetest.formspec_escape(options.owner_name or "?"),
|
||||
S("Click on target to travel there:"),
|
||||
S("Exit")
|
||||
)
|
||||
|
||||
local x = 0
|
||||
local y = 0
|
||||
local i = 0
|
||||
|
||||
-- collect all station names in a table
|
||||
local stations = travelnet.get_ordered_stations(options.owner_name, options.station_network, options.is_elevator)
|
||||
-- if there are only 8 stations (plus this one), center them in the formspec
|
||||
if #stations < 10 then
|
||||
x = 4
|
||||
end
|
||||
local paging = (
|
||||
travelnet.MAX_STATIONS_PER_NETWORK == 0
|
||||
or travelnet.MAX_STATIONS_PER_NETWORK > 24
|
||||
) and (#stations > 24)
|
||||
|
||||
local column_size = paging and 7 or 8
|
||||
local page_size = column_size*3
|
||||
local pages = math.ceil(#stations/page_size)
|
||||
local page_number = options.page_number
|
||||
if not page_number then
|
||||
page_number = 1
|
||||
if paging then
|
||||
for number,k in ipairs(stations) do
|
||||
if k == options.station_name then
|
||||
page_number = math.ceil(number/page_size)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for n=((page_number-1)*page_size)+1,(page_number*page_size) do
|
||||
local k = stations[n]
|
||||
if not k then break end
|
||||
i = i+1
|
||||
|
||||
-- new column
|
||||
if y == column_size then
|
||||
x = x + 4
|
||||
y = 0
|
||||
end
|
||||
|
||||
-- check if there is an elevator door in front that needs to be opened
|
||||
if k == options.station_name then
|
||||
formspec = formspec ..
|
||||
("button[%f,%f;1,0.5;open_door;<>]label[%f,%f;%s]")
|
||||
:format(x, y + 2.5, x + 0.9, y + 2.35, k)
|
||||
elseif options.is_elevator then
|
||||
local travelnets = travelnet.get_travelnets(options.owner_name)
|
||||
local network = travelnets[options.station_network]
|
||||
if not network then
|
||||
travelnet.log("action", "creating new elevator network for '" .. options.owner_name ..
|
||||
"' and station '" .. options.station_network .. "'")
|
||||
travelnets[options.station_network] = {}
|
||||
travelnet.set_travelnets(options.owner_name, travelnets)
|
||||
end
|
||||
|
||||
formspec = formspec ..
|
||||
("button[%f,%f;1,0.5;target;%s]label[%f,%f;%s]")
|
||||
:format(x, y + 2.5, minetest.formspec_escape(tostring(network[k].nr)), x + 0.9, y + 2.35, k)
|
||||
else
|
||||
formspec = formspec ..
|
||||
("button[%f,%f;4,0.5;target;%s]")
|
||||
:format(x, y + 2.5, minetest.formspec_escape(k))
|
||||
end
|
||||
|
||||
y = y+1
|
||||
end
|
||||
|
||||
if player_name == options.owner_name
|
||||
or minetest.get_player_privs(player_name)[travelnet.attach_priv]
|
||||
then
|
||||
formspec = formspec .. ([[
|
||||
label[8.0,1.6;%s]
|
||||
button[9.6,1.6;1.4,0.5;move_up;%s]
|
||||
button[10.9,1.6;1.4,0.5;move_down;%s]
|
||||
]]):format(
|
||||
S("Position in list:"),
|
||||
S("move up"),
|
||||
S("move down")
|
||||
)
|
||||
end
|
||||
|
||||
if player_name == options.owner_name
|
||||
or minetest.get_player_privs(player_name)[travelnet.remove_priv]
|
||||
or travelnet.allow_dig(player_name, options.owner_name, options.station_network, player_formspec_data[player_name].pos)
|
||||
then
|
||||
formspec = formspec .. ([[
|
||||
button[10.0,0.5;2.2,0.7;station_edit;%s]
|
||||
]]):format(
|
||||
S("Edit station")
|
||||
)
|
||||
end
|
||||
|
||||
if paging then
|
||||
if page_number > 2 then
|
||||
formspec = formspec .. ("button[0,9.2;2,1;first_page;%s]"):format(minetest.formspec_escape(S("<<")))
|
||||
end
|
||||
if page_number > 1 then
|
||||
formspec = formspec .. ("button[2,9.2;2,1;prev_page;%s]"):format(minetest.formspec_escape(S("<")))
|
||||
end
|
||||
formspec = formspec
|
||||
.. ("label[5,9.4;%s]"):format(minetest.formspec_escape(S("Page @1/@2", page_number, pages)))
|
||||
.. ("field[20,20;0.1,0.1;page_number;Page;%i]"):format(page_number)
|
||||
if page_number < pages then
|
||||
formspec = formspec .. ("button[8,9.2;2,1;next_page;%s]"):format(minetest.formspec_escape(S(">")))
|
||||
end
|
||||
if page_number < pages-1 then
|
||||
formspec = formspec .. ("button[10,9.2;2,1;last_page;%s]"):format(minetest.formspec_escape(S(">>")))
|
||||
end
|
||||
end
|
||||
|
||||
return formspec
|
||||
end
|
||||
@@ -0,0 +1,386 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
|
||||
local function string_endswith(str, ends)
|
||||
local len = #ends
|
||||
if str:sub(-len) == ends then
|
||||
return str:sub(1, -len-1)
|
||||
end
|
||||
end
|
||||
|
||||
local function string_startswith(str, start)
|
||||
local len = #start
|
||||
if str:sub(1, len) == start then
|
||||
return str:sub(len+1)
|
||||
end
|
||||
end
|
||||
|
||||
function travelnet.is_falsey_string(str)
|
||||
return not str or str == ""
|
||||
end
|
||||
|
||||
function travelnet.node_description(pos)
|
||||
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then return end
|
||||
|
||||
local description
|
||||
|
||||
if minetest.get_item_group(node.name, "travelnet") == 1 then
|
||||
description = S("travelnet box")
|
||||
elseif minetest.get_item_group(node.name, "elevator") == 1 then
|
||||
description = S("elevator")
|
||||
elseif node.name == "locked_travelnet:travelnet" then
|
||||
description = S("locked travelnet")
|
||||
elseif node.name == "locked_travelnet:elevator" then
|
||||
description = S("locked elevator")
|
||||
else
|
||||
description = nil
|
||||
end
|
||||
|
||||
return description, node.name
|
||||
|
||||
end
|
||||
|
||||
function travelnet.find_nearest_elevator_network(pos, owner_name)
|
||||
local nearest_network = false
|
||||
local nearest_dist = false
|
||||
local nearest_dist_x
|
||||
local nearest_dist_z
|
||||
|
||||
local player_travelnets = travelnet.get_travelnets(owner_name)
|
||||
for target_network_name, network in pairs(player_travelnets) do
|
||||
local station_name = next(network, nil)
|
||||
if station_name then
|
||||
local station = network[station_name]
|
||||
if station.nr and station.pos then
|
||||
local dist_x = station.pos.x - pos.x
|
||||
local dist_z = station.pos.z - pos.z
|
||||
local dist = math.ceil(math.sqrt(dist_x * dist_x + dist_z * dist_z))
|
||||
-- find the nearest one; store network_name and (minimal) distance
|
||||
if not nearest_dist or dist < nearest_dist then
|
||||
nearest_dist = dist
|
||||
nearest_dist_x = dist_x
|
||||
nearest_dist_z = dist_z
|
||||
nearest_network = target_network_name
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return nearest_network, {
|
||||
x = nearest_dist_x,
|
||||
z = nearest_dist_z,
|
||||
}
|
||||
end
|
||||
|
||||
function travelnet.elevator_network(pos)
|
||||
return tostring(pos.x) .. "," .. tostring(pos.z)
|
||||
end
|
||||
|
||||
function travelnet.is_elevator(node_name)
|
||||
return node_name == "travelnet:elevator"
|
||||
end
|
||||
|
||||
function travelnet.door_is_open(node, opposite_direction)
|
||||
return string.sub(node.name, -5) == "_open"
|
||||
-- handle doors that change their facedir
|
||||
or (
|
||||
node.param2 ~= opposite_direction
|
||||
and not (
|
||||
string_startswith(node.name, "travelnet:elevator_door")
|
||||
and string_endswith(node.name, "_closed")
|
||||
)
|
||||
)
|
||||
end
|
||||
|
||||
function travelnet.door_is_closed(node, opposite_direction)
|
||||
return string.sub(node.name, -7) == "_closed"
|
||||
-- handle doors that change their facedir
|
||||
or (
|
||||
node.param2 == opposite_direction
|
||||
and not (
|
||||
string_startswith(node.name, "travelnet:elevator_door")
|
||||
and string_endswith(node.name, "_open")
|
||||
)
|
||||
)
|
||||
end
|
||||
|
||||
function travelnet.param2_to_yaw(param2)
|
||||
if param2 == 0 then
|
||||
return 180
|
||||
elseif param2 == 1 then
|
||||
return 90
|
||||
elseif param2 == 2 then
|
||||
return 0
|
||||
elseif param2 == 3 then
|
||||
return 270
|
||||
end
|
||||
end
|
||||
|
||||
function travelnet.get_network(owner_name, network_name)
|
||||
local player_travelnets = travelnet.get_travelnets(owner_name)
|
||||
|
||||
if not player_travelnets then return end
|
||||
|
||||
return player_travelnets[network_name]
|
||||
end
|
||||
|
||||
function travelnet.get_ordered_stations(owner_name, network_name, is_elevator)
|
||||
local travelnets = travelnet.get_travelnets(owner_name)
|
||||
local network = travelnets[network_name]
|
||||
if not network then
|
||||
return {}
|
||||
end
|
||||
|
||||
local stations = {}
|
||||
for k in pairs(network) do
|
||||
table.insert(stations, k)
|
||||
end
|
||||
|
||||
if is_elevator then
|
||||
local ground_level = 1
|
||||
table.sort(stations, function(a, b)
|
||||
return network[a].pos.y > network[b].pos.y
|
||||
end)
|
||||
|
||||
-- find ground level
|
||||
local vgl_timestamp = 999999999999
|
||||
for index,k in ipairs(stations) do
|
||||
local station = network[k]
|
||||
if not station.timestamp then
|
||||
station.timestamp = os.time()
|
||||
end
|
||||
if station.timestamp < vgl_timestamp then
|
||||
vgl_timestamp = station.timestamp
|
||||
ground_level = index
|
||||
end
|
||||
end
|
||||
|
||||
for index,k in ipairs(stations) do
|
||||
local station = network[k]
|
||||
if index == ground_level then
|
||||
station.nr = "G"
|
||||
else
|
||||
station.nr = tostring(ground_level - index)
|
||||
end
|
||||
end
|
||||
-- TODO: hacky workaround for setting the "nr" field on the stations
|
||||
-- should be done on elevator placement instead
|
||||
travelnet.log("action", "creating ad-hoc elevator fields for player '" .. owner_name ..
|
||||
"' and network '" .. network_name .. "'")
|
||||
travelnet.set_travelnets(owner_name, travelnets)
|
||||
else
|
||||
-- sort the table according to the timestamp (=time the station was configured)
|
||||
table.sort(stations, function(a, b)
|
||||
return network[a].timestamp < network[b].timestamp
|
||||
end)
|
||||
end
|
||||
|
||||
return stations
|
||||
end
|
||||
|
||||
function travelnet.get_station(owner_name, station_network, station_name)
|
||||
|
||||
local network = travelnet.get_network(owner_name, station_network)
|
||||
if not network then return end
|
||||
|
||||
return network[station_name]
|
||||
end
|
||||
|
||||
-- punching the travelnet updates its formspec and shows it to the player;
|
||||
-- however, that would be very annoying when actually trying to dig the thing.
|
||||
-- Thus, check if the player is wielding a tool that can dig nodes of the
|
||||
-- group cracky
|
||||
function travelnet.check_if_trying_to_dig(puncher)
|
||||
-- if in doubt: show formspec
|
||||
if not puncher or not puncher:get_wielded_item() then
|
||||
return false
|
||||
end
|
||||
-- show menu when in creative mode
|
||||
if creative and creative.is_enabled_for(puncher:get_player_name()) then
|
||||
return false
|
||||
end
|
||||
local tool_capabilities = puncher:get_wielded_item():get_tool_capabilities()
|
||||
if not tool_capabilities or not tool_capabilities["groupcaps"] or not tool_capabilities["groupcaps"]["cracky"] then
|
||||
return false
|
||||
end
|
||||
-- tools which can dig cracky items can start digging immediately
|
||||
return true
|
||||
end
|
||||
|
||||
-- allow doors to open
|
||||
function travelnet.open_close_door(pos, player, mode)
|
||||
local this_node = minetest.get_node_or_nil(pos)
|
||||
-- give up if the area is *still* not loaded
|
||||
if not this_node then
|
||||
return
|
||||
end
|
||||
|
||||
local opposite_direction = (this_node.param2 + 2) % 4
|
||||
local door_pos = vector.add(pos, minetest.facedir_to_dir(opposite_direction))
|
||||
|
||||
local door_node = minetest.get_node_or_nil(door_pos)
|
||||
|
||||
if not door_node or door_node.name == "ignore" or door_node.name == "air"
|
||||
or not minetest.registered_nodes[door_node.name] then
|
||||
return
|
||||
end
|
||||
|
||||
local right_click_action = minetest.registered_nodes[door_node.name].on_rightclick
|
||||
if not right_click_action then return end
|
||||
|
||||
if not minetest.registered_nodes[door_node.name].groups["door"] then
|
||||
return
|
||||
end
|
||||
|
||||
-- Map to old API in case anyone is using it externally
|
||||
if mode == 0 then mode = "toggle"
|
||||
elseif mode == 1 then mode = "close"
|
||||
elseif mode == 2 then mode = "open"
|
||||
end
|
||||
|
||||
-- at least for homedecor, same facedir would mean "door closed"
|
||||
-- do not close the elevator door if it is already closed
|
||||
if mode == "close" and travelnet.door_is_closed(door_node, opposite_direction) then
|
||||
return
|
||||
end
|
||||
|
||||
-- do not open the doors if they are already open (works only on elevator-doors; not on doors in general)
|
||||
if mode == "open" and travelnet.door_is_open(door_node, opposite_direction) then
|
||||
return
|
||||
end
|
||||
|
||||
if mode == "open" then
|
||||
local playername = player:get_player_name()
|
||||
minetest.after(1, function()
|
||||
-- Get the player again in case it doesn't exist anymore (logged out)
|
||||
local pplayer = minetest.get_player_by_name(playername)
|
||||
if pplayer then
|
||||
right_click_action(door_pos, door_node, pplayer, ItemStack(""))
|
||||
end
|
||||
end)
|
||||
else
|
||||
right_click_action(door_pos, door_node, player, ItemStack(""))
|
||||
end
|
||||
end
|
||||
|
||||
travelnet.rotate_player = function(target_pos, player)
|
||||
local target_node = minetest.get_node_or_nil(target_pos)
|
||||
if target_node == nil then return end
|
||||
|
||||
-- play sound at the target position as well
|
||||
if travelnet.travelnet_sound_enabled then
|
||||
local sound = "travelnet_travel"
|
||||
if travelnet.is_elevator(target_node.name) then
|
||||
sound = "travelnet_bell"
|
||||
end
|
||||
|
||||
minetest.sound_play(sound, {
|
||||
pos = target_pos,
|
||||
gain = 0.75,
|
||||
max_hear_distance = 10
|
||||
})
|
||||
end
|
||||
|
||||
-- do this only on servers where the function exists
|
||||
if player.set_look_horizontal then
|
||||
-- rotate the player so that they can walk straight out of the box
|
||||
local yaw = travelnet.param2_to_yaw(target_node.param2) or 0
|
||||
|
||||
player:set_look_horizontal(math.rad(yaw))
|
||||
player:set_look_vertical(math.rad(0))
|
||||
end
|
||||
|
||||
travelnet.open_close_door(target_pos, player, "open")
|
||||
end
|
||||
|
||||
|
||||
travelnet.remove_box_action = function(oldmetadata)
|
||||
if not oldmetadata or oldmetadata == "nil" or not oldmetadata.fields then
|
||||
return false, S("Could not find information about the station that is to be removed.")
|
||||
end
|
||||
|
||||
local owner_name = oldmetadata.fields["owner"]
|
||||
local station_name = oldmetadata.fields["station_name"]
|
||||
local station_network = oldmetadata.fields["station_network"]
|
||||
|
||||
-- station is not known? then just remove it
|
||||
if not (owner_name and station_network and station_name)
|
||||
or not travelnet.get_station(owner_name, station_network, station_name)
|
||||
then
|
||||
return false, S("Could not find the station that is to be removed.")
|
||||
end
|
||||
|
||||
local player_travelnets = travelnet.get_travelnets(owner_name)
|
||||
player_travelnets[station_network][station_name] = nil
|
||||
travelnet.set_travelnets(owner_name, player_travelnets)
|
||||
|
||||
return true
|
||||
end
|
||||
travelnet.remove_box_message = function(oldmetadata, digger)
|
||||
local removal_message = S(
|
||||
"Station '@1'" .. " " .. "has been REMOVED from the network '@2'.",
|
||||
oldmetadata.fields["station_name"],
|
||||
oldmetadata.fields["station_network"]
|
||||
)
|
||||
local owner_name = oldmetadata.fields["owner"]
|
||||
minetest.chat_send_player(owner_name, removal_message)
|
||||
local digger_name = digger and digger:get_player_name()
|
||||
if digger and owner_name ~= digger_name then
|
||||
minetest.chat_send_player(digger_name, removal_message)
|
||||
end
|
||||
end
|
||||
travelnet.remove_box = function(_, _, oldmetadata, digger)
|
||||
local success, reason = travelnet.remove_box_action(oldmetadata)
|
||||
|
||||
if success then
|
||||
travelnet.remove_box_message(oldmetadata, digger)
|
||||
else
|
||||
minetest.chat_send_player(digger:get_player_name(), S("Error") .. ": " ..reason)
|
||||
end
|
||||
end
|
||||
|
||||
-- privs of player are already checked by on_receive_fields before sending
|
||||
-- the edit form, but we need to check again in case somebody is cheating
|
||||
function travelnet.edit_box(pos, fields, meta, player_name)
|
||||
local description, node_name = travelnet.node_description(pos)
|
||||
local is_elevator = travelnet.is_elevator(node_name)
|
||||
local success, result = travelnet.actions.update_station({
|
||||
meta = meta,
|
||||
pos = pos,
|
||||
props = {
|
||||
owner_name = meta:get_string("owner"),
|
||||
station_network = meta:get_string("station_network"),
|
||||
station_name = meta:get_string("station_name"),
|
||||
description = description,
|
||||
is_elevator = is_elevator
|
||||
}
|
||||
}, fields, minetest.get_player_name(player_name))
|
||||
if not success then
|
||||
minetest.chat_send_player(player_name, result)
|
||||
end
|
||||
end
|
||||
|
||||
function travelnet.edit_elevator(pos, fields, meta, player_name)
|
||||
local description, node_name = travelnet.node_description(pos)
|
||||
local is_elevator = travelnet.is_elevator(node_name)
|
||||
local success, result = travelnet.actions.update_elevator({
|
||||
meta = meta,
|
||||
pos = pos,
|
||||
props = {
|
||||
owner_name = meta:get_string("owner"),
|
||||
station_network = meta:get_string("station_network"),
|
||||
station_name = meta:get_string("station_name"),
|
||||
description = description,
|
||||
is_elevator = is_elevator
|
||||
}
|
||||
}, fields, minetest.get_player_name(player_name))
|
||||
if not success then
|
||||
minetest.chat_send_player(player_name, result)
|
||||
end
|
||||
end
|
||||
|
||||
travelnet.can_dig = function()
|
||||
-- forbid digging of the travelnet
|
||||
return false
|
||||
end
|
||||
@@ -0,0 +1,145 @@
|
||||
--[[
|
||||
Teleporter networks that allow players to choose a destination out of a list
|
||||
Copyright (C) 2013 Sokomine
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
--]]
|
||||
|
||||
-- Required to save the travelnet data properly in all cases
|
||||
if not minetest.safe_file_write then
|
||||
error("[Mod travelnet] Your Minetest version is no longer supported. (version < 0.4.17)")
|
||||
end
|
||||
|
||||
travelnet = {
|
||||
-- some players seem to be confused with entering network names at first; provide them
|
||||
-- with a default name
|
||||
default_network = "net1"
|
||||
}
|
||||
|
||||
travelnet.log = function(c, msg) minetest.log(c, "[travelnet] " .. msg) end
|
||||
travelnet.player_formspec_data = {}
|
||||
travelnet.path = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
local function mod_dofile(filename)
|
||||
dofile(travelnet.path .. "/"..filename..".lua")
|
||||
end
|
||||
|
||||
-- privs
|
||||
mod_dofile("privs")
|
||||
|
||||
-- read the configuration
|
||||
mod_dofile("config")
|
||||
|
||||
-- saving / reading
|
||||
mod_dofile("persistence")
|
||||
|
||||
-- common functions
|
||||
mod_dofile("functions")
|
||||
mod_dofile("actions/main")
|
||||
|
||||
-- formspec stuff
|
||||
mod_dofile("formspecs")
|
||||
mod_dofile("formspecs-legacy")
|
||||
|
||||
-- travelnet / elevator update
|
||||
mod_dofile("update_formspec")
|
||||
|
||||
-- add button
|
||||
mod_dofile("add_target")
|
||||
|
||||
-- chatcommand
|
||||
mod_dofile("chat")
|
||||
|
||||
-- receive fields handler
|
||||
mod_dofile("on_receive_fields")
|
||||
|
||||
-- meta-formspec migration lbm
|
||||
if travelnet.travelnet_cleanup_lbm then
|
||||
mod_dofile("migrate_formspecs_lbm")
|
||||
end
|
||||
|
||||
-- invisible node to place inside top of travelnet box and elevator
|
||||
minetest.register_node("travelnet:hidden_top", {
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
})
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
mesecon.register_mvps_stopper("travelnet:hidden_top")
|
||||
end
|
||||
|
||||
if travelnet.travelnet_effect_enabled then
|
||||
minetest.register_entity("travelnet:effect", {
|
||||
hp_max = 1,
|
||||
physical = false,
|
||||
weight = 5,
|
||||
collisionbox = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 },
|
||||
visual = "upright_sprite",
|
||||
visual_size = { x=1, y=2 },
|
||||
textures = { "travelnet_flash.png" }, -- number of required textures depends on visual
|
||||
spritediv = { x=1, y=1 },
|
||||
initial_sprite_basepos = { x=0, y=0 },
|
||||
is_visible = true,
|
||||
makes_footstep_sound = false,
|
||||
automatic_rotate = true,
|
||||
|
||||
anz_rotations = 0,
|
||||
|
||||
on_step = function(self)
|
||||
-- this is supposed to be more flickering than smooth animation
|
||||
self.object:set_yaw(self.object:get_yaw()+1)
|
||||
self.anz_rotations = self.anz_rotations+1
|
||||
-- eventually self-destruct
|
||||
if self.anz_rotations > 15 then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
if travelnet.travelnet_enabled then
|
||||
-- register-functions for travelnet nodes
|
||||
mod_dofile("register_travelnet")
|
||||
-- default travelnet registrations
|
||||
mod_dofile("travelnet")
|
||||
end
|
||||
if travelnet.elevator_enabled then
|
||||
mod_dofile("elevator") -- allows up/down transfers only
|
||||
end
|
||||
if travelnet.doors_enabled then
|
||||
-- doors that open and close automaticly when the travelnet or elevator is used
|
||||
mod_dofile("doors")
|
||||
end
|
||||
|
||||
if travelnet.enable_abm then
|
||||
-- restore travelnet data when players pass by broken networks
|
||||
mod_dofile("restore_network_via_abm")
|
||||
end
|
||||
|
||||
-- upon server start, read the savefile
|
||||
travelnet.player_formspec_data = nil
|
||||
|
||||
if minetest.get_modpath("mtt") and mtt.enabled then
|
||||
mod_dofile("mtt")
|
||||
mod_dofile("persistence.spec")
|
||||
end
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=
|
||||
There is no player with interact privilege named '@1'. Aborting.=
|
||||
Please provide a name for this station.=
|
||||
Please provide the name of the network this station ought to be connected to.=
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=
|
||||
A station named '@1' already exists on this network. Please choose a different name!=
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=
|
||||
at @1 m=
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=
|
||||
This station does not have a network.=
|
||||
This station is already the first one on the list.=
|
||||
This station is already the last one on the list.=
|
||||
This @1 belongs to @2. You can't edit it.=
|
||||
This @1 belongs to @2. You can't remove it.=
|
||||
You do not have enough room in your inventory.=
|
||||
Please click on the target you want to travel to.=
|
||||
Update failed! Resetting this box on the travelnet.=
|
||||
Station '@1' has been reattached to the network '@2'.=
|
||||
Station '@1' does not exist (anymore?) on this network.=
|
||||
You are not allowed to travel to this station.=
|
||||
Invalid data or node.=
|
||||
Station "@1" already exists on network "@2".=
|
||||
Station does exist.=
|
||||
Station "@1" has been renamed to "@2" on network "@3".=
|
||||
Unknown node.=
|
||||
Please provide a station name.=
|
||||
Please provide a network name.=
|
||||
Please provide an owner.=
|
||||
You don't have permission to change the owner of this travelnet=
|
||||
Station "@1" already exists on network "@2" of player "@3".=
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=
|
||||
Station does not have network.=
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=
|
||||
Error=
|
||||
Elevator door (open)=
|
||||
Elevator door (closed)=
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=
|
||||
m to the right=
|
||||
m behind this elevator and=
|
||||
m to the left=
|
||||
m in front of this elevator and=
|
||||
Your nearest elevator network is located=
|
||||
, located at x=
|
||||
This elevator here will start a new shaft/network.=
|
||||
Elevator=
|
||||
Elevator (unconfigured)=
|
||||
Not enough vertical space to place the travelnet box!=
|
||||
Back=
|
||||
Exit=
|
||||
Configure this travelnet station=
|
||||
Remove station=
|
||||
Name of this station:=
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=
|
||||
Assign to network:=
|
||||
You can have more than one network. If unsure, use "@1".=
|
||||
Owned by:=
|
||||
Unless you know what you are doing, leave this as is.=
|
||||
Save=
|
||||
Configure this elevator station=
|
||||
Elevator:=
|
||||
Travelnet-Box:=
|
||||
Assigned to Network:=
|
||||
Click on target to travel there:=
|
||||
Position in list:=
|
||||
move up=
|
||||
move down=
|
||||
Edit station=
|
||||
<<=
|
||||
<=
|
||||
Page @1/@2=
|
||||
>=
|
||||
>>=
|
||||
travelnet box=
|
||||
elevator=
|
||||
locked travelnet=
|
||||
locked elevator=
|
||||
Could not find information about the station that is to be removed.=
|
||||
Could not find the station that is to be removed.=
|
||||
Station '@1' has been REMOVED from the network '@2'.=
|
||||
There is something wrong with the configuration of this station.=
|
||||
[travelnet] migrating from json-file to mod-storage=
|
||||
[travelnet] migrating from serialize-file to mod-storage=
|
||||
allows to attach travelnet boxes to travelnets of other players=
|
||||
allows to dig travelnet boxes which belog to nets of other players=
|
||||
Travelnet-Box=
|
||||
Travelnet-Box (unconfigured)=
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=Der angegebene Spieler ist kein Spieler
|
||||
There is no player with interact privilege named '@1'. Aborting.=Es gibt keinen Spieler mit „interact“-Privileg names „@1“. Abbruch.
|
||||
Please provide a name for this station.=Bitte Namen für diese Station angeben.
|
||||
Please provide the name of the network this station ought to be connected to.=Bitte geben Sie einen Namen für das Netzwerk an, zu dem diese Station verbunden werden soll.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=Ihnen fehlt das „travelnet_attach“-Privileg, welches für das Hinzufügen von Reisenetzboxen zu Netzwerken nötig ist, die anderen Spielern gehören. Abbruch.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Eine Reisenetzbox namens „@1“ existiert bereits in diesem Netzwerk. Abbruch.
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Netzwerk „@1“ enthält bereits die maixmale Anzahl (@2) an erlaubten Stationen pro Netzwerk. Bitte wählen Sie einen anderen bzw. neuen Netzwerknamen.
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=Station „@1“ wurde dem Netzwerk „@2“ hinzugefügt, das nun aus @3 Station(en) besteht.
|
||||
at @1 m=in @1 m Höhe
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=Station „@1“ im Netzwerk „@2“ (Eigentum von @3) bereit für die Nutzung.
|
||||
This station does not have a network.=Diese Station hat kein Netzwerk.
|
||||
This station is already the first one on the list.=Diese Reisenetzbox ist bereits die erste auf der Liste.
|
||||
This station is already the last one on the list.=Diese Reisenetzbox ist bereits die letzte auf der Liste.
|
||||
This @1 belongs to @2. You can't edit it.=@1 gehört zu @2. Sie können es nicht bearbeiten.
|
||||
This @1 belongs to @2. You can't remove it.=@1 gehört zu @2. Sie können es nicht entfernen.
|
||||
You do not have enough room in your inventory.=Sie haben nicht genug Platz in Ihrem Inventar.
|
||||
Please click on the target you want to travel to.=Bitte klicken Sie auf das Ziel, zu dem Sie reisen wollen.
|
||||
Update failed! Resetting this box on the travelnet.=Aktualisierung gescheitert. Konfiguration der Reisenetzbox wird zurückgesetzt.
|
||||
Station '@1' has been reattached to the network '@2'.=Station „@1“ wurde dem Netzwerk „@2“ wieder hinzugefügt.
|
||||
Station '@1' does not exist (anymore?) on this network.=Station „@1“ existiert nicht (mehr?) auf diesem Netzwerk.
|
||||
You are not allowed to travel to this station.=Sie dürfen nicht zu dieser Station reisen.
|
||||
Invalid data or node.=Ungültige Daten oder ungültiger Node.
|
||||
Station "@1" already exists on network "@2".=Station „@1“ existiert bereits auf dem Netzwerk „@2“.
|
||||
Station does exist.=Station existiert.
|
||||
Station "@1" has been renamed to "@2" on network "@3".=Die Station „@1“ wurde in „@2“ umbenannt (im Netzwerk „@3“).
|
||||
Unknown node.=Unbekannter Node.
|
||||
Please provide a station name.=Bitte geben Sie einen Stationsnamen an.
|
||||
Please provide a network name.=Bitte geben Sie einen Netzwerknamen an.
|
||||
Please provide an owner.=Bitte geben Sie einen Eigentümer an.
|
||||
You don't have permission to change the owner of this travelnet=Sie haben keine Erlaubnis, den Eigentümer dieser Reisenetzbox zu ändern
|
||||
Station "@1" already exists on network "@2" of player "@3".=Station „@1“ existiert bereits auf dem Netzwerk „@2“ des Spielers „@3“.
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=Netzwerk „@1“ enthält bereits die maximale Anzahl (@2) der erlaubten Stationen pro Netzwerk. Bitte wählen Sie einen anderen Netzwerknamen.
|
||||
Station does not have network.=Station hat kein Netzwerk.
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=Die Station „@1“ wurde zu „@2“ umbenannt, vom Netzwerk „@3“ in das Netzwerk „@4“ verschoben und vom Eigentümer „@5“ zum Eigentümer „@6“ übertragen.
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=Die Station „@1“ wurde zu „@2“ umbenannt und vom Netzwerk „@3“ in das Netzwerk „@4“ verschoben.
|
||||
Error=Fehler
|
||||
Elevator door (open)=Aufzugstür (offen)
|
||||
Elevator door (closed)=Aufzugstür (geschlossen)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=Gratulation! Dies ist Ihr erster Aufzug. Sie können ein Aufzugsnetzwerk bauen, indem Sie weitere Aufzüge irgendwo ober- oder unterhalb dieses Aufzugs platzieren. Stellen Sie einfach nur sicher, dass die x- und z-Koordinaten die gleichen sind.
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Dieser Aufzug wird sich automatisch mit anderen Aufzügen verbinden, die Sie auf unterschiedlichen Höhen positioniert haben. Geben Sie einfach einen Namen für diese Station hier ein und klicken Sie auf „Speichern“, um die Station einzurichten. Oder hauen Sie drauf, um die Höhe als Stationsname zu setzen.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=Dies ist Ihr erster Aufzug. Der Aufzug unterscheidet sich von Reisenetzboxen insofern, als dass er nur Reisen in vertikaler Richtung (hoch und runter) erlaubt. Alle folgenden Aufzüge, die Sie an die selben x-/z-Koordinaten auf verschiedenen Höhenpositionen setzen wollen, werden sich automatisch mit diesem Aufzug verbinden.
|
||||
m to the right=m rechts
|
||||
m behind this elevator and=m hinter diesem Aufzug und
|
||||
m to the left=m links
|
||||
m in front of this elevator and=m vor diesem Aufzug und
|
||||
Your nearest elevator network is located=Ihr nächstgelegenes Aufzugs-Netzwerk befindet sich
|
||||
, located at x=, an Position x
|
||||
This elevator here will start a new shaft/network.=Dieser Aufzug hier wird einen neuen Schaft bzw. ein neues Netzwerk erstellen.
|
||||
Elevator=Aufzug
|
||||
Elevator (unconfigured)=Aufzug (nicht konfiguriert)
|
||||
Not enough vertical space to place the travelnet box!=Nicht genug Platz (vertikal), um die Reisenetzbox zu setzen!
|
||||
Back=Zurück
|
||||
Exit=Ende
|
||||
Configure this travelnet station=Konfiguration dieser Reisenetzbox
|
||||
Remove station=Station entfernen
|
||||
Name of this station:=Name dieser Station:
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=Wie nennen Sie diesen Ort hier? Beispiel: „mein erstes Haus“, „mine“, „Kaufladen“, …
|
||||
Assign to network:=Zum Netzwerk zuweisen:
|
||||
You can have more than one network. If unsure, use "@1".=Sie können mehrere Netzwerke anlegen. Falls Sie nicht wissen, was Sie tun sollen, benutzen Sie „@1“.
|
||||
Owned by:=Eigentümer:
|
||||
Unless you know what you are doing, leave this as is.=Wenn Sie nicht wissen, was Sie tun, sollten Sie dies so belassen.
|
||||
Save=Speichern
|
||||
Configure this elevator station=Diese Aufzugsstation konfigurieren
|
||||
Elevator:=Aufzug:
|
||||
Travelnet-Box:=Reisenetzbox:
|
||||
Assigned to Network:=Zugehöriges Netzwerk:
|
||||
Click on target to travel there:=Auf Ziel klicken, um dorthin zu reisen:
|
||||
Position in list:=Listenposition:
|
||||
move up=hoch
|
||||
move down=runter
|
||||
Edit station=Station bearbeiten
|
||||
<<=<<
|
||||
<=<
|
||||
Page @1/@2=Seite @1/@2
|
||||
>=>
|
||||
>>=>>
|
||||
travelnet box=Reisenetzbox
|
||||
elevator=Aufzug
|
||||
locked travelnet=Abgeschlossene Reisenetzbox
|
||||
locked elevator=Abgeschlossener Aufzug
|
||||
Could not find information about the station that is to be removed.=Konnte keine Informationen über die zu entfernende Station finden.
|
||||
Could not find the station that is to be removed.=Konnte die zu entfernende Station nicht finden.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Station „@1“ wurde vom Netzwerk „@2“ ENTFERNT.
|
||||
There is something wrong with the configuration of this station.=Die Konfiguration dieser Station ist fehlerhaft.
|
||||
[travelnet] migrating from json-file to mod-storage=[travelnet] Migrieren von json-file zu mod-storage
|
||||
[travelnet] migrating from serialize-file to mod-storage=[travelnet] Migrieren von serialize-file zu mod-storage
|
||||
allows to attach travelnet boxes to travelnets of other players=erlaubt es, Stationen zu den Reisenetzwerken anderer Spieler hinzuzufügen
|
||||
allows to dig travelnet boxes which belog to nets of other players=erlaubt es, die Reisenetz-Stationen anderer Spieler zu entfernen
|
||||
Travelnet-Box=Reisenetzbox
|
||||
Travelnet-Box (unconfigured)=Reisenetzbox (nicht konfiguriert)
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=
|
||||
There is no player with interact privilege named '@1'. Aborting.=No hay un jugador llamado '@1' con privilegios de interacción. Abortando.
|
||||
Please provide a name for this station.=Por favor proporciona un nombre para esta estación.
|
||||
Please provide the name of the network this station ought to be connected to.=Por favor especifique el nombre de la red a la cual conectarse.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=No tienes el privilegio 'travelnet_attach' requerido para acoplar tu cabina a la red de otros. Abortando.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Ya existe una estación llamada '@1' en ésta red. Por favor, ¡elija un nombre diferente!
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=La red '@1', ya contiene la cantidad máxima (@2) de estaciones permitidas. Por favor elija un nombre de red diferente/nuevo.
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=La estación '@1' ha sido añadida a la red '@2', la cual consta de @3 estación(es).
|
||||
at @1 m=en @1 m
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=La estación '@1' en la red '@2' (pertenece a @3) listo para usar.
|
||||
This station does not have a network.=
|
||||
This station is already the first one on the list.=Ésta estación ya es la primera en la lista.
|
||||
This station is already the last one on the list.=Ésta estación ya es la última en la lista.
|
||||
This @1 belongs to @2. You can't edit it.=
|
||||
This @1 belongs to @2. You can't remove it.=Éste @1 pertenece a @2. No lo puedes quitar.
|
||||
You do not have enough room in your inventory.=No tienes suficiente espacio en el inventario.
|
||||
Please click on the target you want to travel to.=Por favor haz clic en el destino al cual quieres viajar.
|
||||
Update failed! Resetting this box on the travelnet.=¡Actualización fallida! Reiniciando ésta cabina de viaje.
|
||||
Station '@1' has been reattached to the network '@2'.=La estación '@1' ha sido reacoplado a la red '@2'.
|
||||
Station '@1' does not exist (anymore?) on this network.=La estación '@1' ya no existe (mas?) en ésta red.
|
||||
You are not allowed to travel to this station.=
|
||||
Invalid data or node.=
|
||||
Station "@1" already exists on network "@2".=La estación "@1" ya existe en la red "@2".
|
||||
Station does exist.=
|
||||
Station "@1" has been renamed to "@2" on network "@3".=La estación "@1" ha sido renombrada a "@2" en la red "@3".
|
||||
Unknown node.=
|
||||
Please provide a station name.=Por favor proporciona un nombre para esta estación.
|
||||
Please provide a network name.=Por favor especifique el nombre de la red.
|
||||
Please provide an owner.=Por favor especifique el dueño.
|
||||
You don't have permission to change the owner of this travelnet=
|
||||
Station "@1" already exists on network "@2" of player "@3".=La estación "@1" ya existe en la red "@2" del jugador "@3"
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=La red "@1", ya contiene la cantidad máxima (@2) de estaciones permitidas. Por favor elija un nombre de red diferente/nuevo.
|
||||
Station does not have network.=
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=La estación "@1" ha sido renombrada a "@2", movida de la red "@3" a la red "@4" y del propietario "@5" al propietario "@6".
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=La estación "@1" ha sido renombrada a "@2", movida de la red "@3" a la red "@4".
|
||||
Error=Error
|
||||
Elevator door (open)=Puerta de elevador (abierta)
|
||||
Elevator door (closed)=Puerta de elevador (cerrada)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=¡Felicidades! Éste es tu primer elevador. Puedes construir una red de elevadores colocando más elevadores en algún lugar arriba o abajo de éste. Asegúrate de que las coordenadas X y Z sean las mismas.
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Éste elevador se conectará automáticamente a otros elevadores que hayas colocado a diferentes alturas. Simplemente ingresa un nombre para la estación y haz clic en "guardar" para configurarlo, o golpéalo para usar la altura como nombre.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=Éste es tu primer elevador. Se diferencia de las cabinas de viaje en que solamente permite movimiento vertical (arriba o abajo). Los elevadores que coloque en las mismas coordenadas X,Z se conectarán a éste elevador.
|
||||
m to the right=m a la derecha
|
||||
m behind this elevator and=m detrás de éste elevador y
|
||||
m to the left=m a la izquierda
|
||||
m in front of this elevator and=m delante de éste elevador y
|
||||
Your nearest elevator network is located=La red de elevadores más cercana se ubica
|
||||
, located at x=, localizado en x
|
||||
This elevator here will start a new shaft/network.=Éste elevador comenzará una nueva red.
|
||||
Elevator=Elevador
|
||||
Elevator (unconfigured)=Elevador (sin configurar)
|
||||
Not enough vertical space to place the travelnet box!=¡No hay espacio vertical suficiente para colocar la cabina de viaje!
|
||||
Back=Atras
|
||||
Exit=Salir
|
||||
Configure this travelnet station=Configurar ésta estación
|
||||
Remove station=Quitar estación
|
||||
Name of this station:=Nombre de ésta estación:
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=
|
||||
Assign to network:=
|
||||
You can have more than one network. If unsure, use "@1".=Puedes tener más de una red. Si no estás seguro, usa "@1".
|
||||
Owned by:=Propiedad de:
|
||||
Unless you know what you are doing, leave this as is.=A menos que sepas lo que estás haciendo, deja esto como está.
|
||||
Save=Guardar
|
||||
Configure this elevator station=Configurar ésta estación de elevador
|
||||
Elevator:=Elevador:
|
||||
Travelnet-Box:=Cabina de viaje:
|
||||
Assigned to Network:=Asignado a la red:
|
||||
Click on target to travel there:=Has clic en un destino para viajar allí:
|
||||
Position in list:=Posición en la lista:
|
||||
move up=subir
|
||||
move down=bajar
|
||||
Edit station=Editar estación
|
||||
<<=
|
||||
<=
|
||||
Page @1/@2=
|
||||
>=
|
||||
>>=
|
||||
travelnet box=
|
||||
elevator=
|
||||
locked travelnet=
|
||||
locked elevator=
|
||||
Could not find information about the station that is to be removed.=No se encontró información acerca de la estación a quitar.
|
||||
Could not find the station that is to be removed.=No se encontró la estación a quitar.
|
||||
Station '@1' has been REMOVED from the network '@2'.=La estación '@1' ha sido QUITADA de la red '@2'.
|
||||
There is something wrong with the configuration of this station.=Hay un error en la configuración de ésta estación.
|
||||
[travelnet] migrating from json-file to mod-storage=
|
||||
[travelnet] migrating from serialize-file to mod-storage=
|
||||
allows to attach travelnet boxes to travelnets of other players=Permite adjuntar cajas de viaje a redes de otros jugadores
|
||||
allows to dig travelnet boxes which belog to nets of other players=Permite cavar cabinas de viaje pertenecientes a redes de otros jugadores
|
||||
Travelnet-Box=Cabina de viaje
|
||||
Travelnet-Box (unconfigured)=Cabina de viaje (sin configurar)
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=
|
||||
There is no player with interact privilege named '@1'. Aborting.=Il n'y a aucun joueur avec le privilège interact nommé '@1'. Abandon.
|
||||
Please provide a name for this station.=Veuillez fournir un nom pour cette station.
|
||||
Please provide the name of the network this station ought to be connected to.=Veuillez indiquer le nom du réseau auquel cette station doit être connectée.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=Vous n'avez pas le privilège travelnet_attach qui est nécessaire pour connecter votre boîte au réseau de quelqu'un d'autre. Abandon.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Une station nommée '@1' existe déjà sur ce réseau. Veuillez choisir un nom différent !
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Réseau '@1', contient déjà le nombre maximum (@2) de stations autorisées par réseau. Veuillez choisir un nom différent / nouveau nom de réseau.
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=Station '@1' a été ajoutée au réseau '@2', qui se compose désormais de @3 station(s).
|
||||
at @1 m=à @1 m
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=Station '@1' sur le réseau '@2' (possédé par @3) prête à l'emploi.
|
||||
This station does not have a network.=
|
||||
This station is already the first one on the list.=Cette station est déjà la première de la liste.
|
||||
This station is already the last one on the list.=Cette station est déjà la dernière de la liste.
|
||||
This @1 belongs to @2. You can't edit it.=
|
||||
This @1 belongs to @2. You can't remove it.=Ce @1 appartient à @2. Vous ne pouvez pas le supprimer.
|
||||
You do not have enough room in your inventory.=Vous n'avez pas assez de place dans votre inventaire.
|
||||
Please click on the target you want to travel to.=Veuillez cliquer sur la cible vers laquelle vous voulez voyager.
|
||||
Update failed! Resetting this box on the travelnet.=La mise à jour a échoué ! Réinitialisation de cette boîte sur le réseau de voyage.
|
||||
Station '@1' has been reattached to the network '@2'.=Station '@1' a été rattachée au réseau '@2'.
|
||||
Station '@1' does not exist (anymore?) on this network.=Station '@1' n'existe plus sur ce réseau.
|
||||
You are not allowed to travel to this station.=
|
||||
Invalid data or node.=
|
||||
Station "@1" already exists on network "@2".=
|
||||
Station does exist.=
|
||||
Station "@1" has been renamed to "@2" on network "@3".=
|
||||
Unknown node.=
|
||||
Please provide a station name.=
|
||||
Please provide a network name.=
|
||||
Please provide an owner.=
|
||||
You don't have permission to change the owner of this travelnet=
|
||||
Station "@1" already exists on network "@2" of player "@3".=
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=
|
||||
Station does not have network.=
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=
|
||||
Error=Erreur
|
||||
Elevator door (open)=Porte d’ascenseur (ouverte)
|
||||
Elevator door (closed)=Porte d’ascenseur (fermée)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=Félicitations ! Il s'agit de votre premier ascenseur. Vous pouvez créer un réseau d'ascenseurs en plaçant d'autres ascenseurs quelque part au-dessus ou en dessous de celui-ci. Assurez-vous simplement que les coordonnées x et z sont identiques.
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Cet ascenseur se connectera automatiquement aux autres ascenseurs que vous avez placés à différentes hauteurs. Entrer simplement un nom de station et cliquer sur "enregistrer" pour le configurer. Ou simplement le taper pour définir la hauteur comme nom de station.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=Ceci est votre premier ascenseur. Il diffère des réseaux travelnet en permettant uniquement le mouvement dans le sens vertical (vers le haut ou vers le bas). Tous les autres ascenseurs que vous placerez aux mêmes coordonnées x, z à différentes hauteurs pourront se connecter à cet ascenseur.
|
||||
m to the right=m à droite
|
||||
m behind this elevator and=m derrière cet ascenseur et
|
||||
m to the left=m à gauche
|
||||
m in front of this elevator and=m devant cet ascenseur et
|
||||
Your nearest elevator network is located=Votre réseau d'ascenseurs le plus proche est situé
|
||||
, located at x=, situé à x
|
||||
This elevator here will start a new shaft/network.=Cet ascenseur commencera ici un nouveau puits / réseau.
|
||||
Elevator=Ascenseur
|
||||
Elevator (unconfigured)=Ascenseur (non configuré)
|
||||
Not enough vertical space to place the travelnet box!=Pas assez d'espace vertical pour placer la boîte de travelnet !
|
||||
Back=Retour
|
||||
Exit=Sortie
|
||||
Configure this travelnet station=Configurer cette station travelnet
|
||||
Remove station=Supprimer la station
|
||||
Name of this station:=Nom de cette station :
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=Comment appelez-vous cet endroit ici ? Exemple : "ma première maison", "la mine", "la boutique" ...
|
||||
Assign to network:=Assigner au réseau :
|
||||
You can have more than one network. If unsure, use "@1".=Vous pouvez avoir plusieurs réseaux. En cas de doute, utiliser "@1".
|
||||
Owned by:=Appartient à :
|
||||
Unless you know what you are doing, leave this as is.=A moins que vous ne sachiez ce que vous faites, laisser ceci tel quel.
|
||||
Save=Enregistrer
|
||||
Configure this elevator station=Configurer cette station d'ascenseur
|
||||
Elevator:=Ascenseur :
|
||||
Travelnet-Box:=Travelnet-Box :
|
||||
Assigned to Network:=Assigner au réseau :
|
||||
Click on target to travel there:=Cliquer sur la cible pour y voyager :
|
||||
Position in list:=Position :
|
||||
move up=vers le haut
|
||||
move down=vers le bas
|
||||
Edit station=Editer la station
|
||||
<<=
|
||||
<=
|
||||
Page @1/@2=
|
||||
>=
|
||||
>>=
|
||||
travelnet box=
|
||||
elevator=
|
||||
locked travelnet=
|
||||
locked elevator=
|
||||
Could not find information about the station that is to be removed.=Impossible de trouver des informations sur la station à supprimer.
|
||||
Could not find the station that is to be removed.=Impossible de trouver la station à supprimer.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Station '@1' a été SUPPRIMÉE du réseau '@2'.
|
||||
There is something wrong with the configuration of this station.=Il y a un problème avec la configuration avec cette station.
|
||||
[travelnet] migrating from json-file to mod-storage=
|
||||
[travelnet] migrating from serialize-file to mod-storage=
|
||||
allows to attach travelnet boxes to travelnets of other players=permet de fixer des travelnet aux réseaux appartenant à d'autres joueurs
|
||||
allows to dig travelnet boxes which belog to nets of other players=permet de casser des travelnet de réseaux appartenant à d'autres joueurs
|
||||
Travelnet-Box=Travelnet-Box
|
||||
Travelnet-Box (unconfigured)=Travelnet-Box (non configurée)
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=
|
||||
There is no player with interact privilege named '@1'. Aborting.=Non c'è nessun utente col privilegio interact chiamato '@1'. Interrompo.
|
||||
Please provide a name for this station.=Per favore fornisci un nome per questa stazione.
|
||||
Please provide the name of the network this station ought to be connected to.=Per favore fornisci il nome della rete a cui dovrebbe essere collegata questa stazione.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=Non hai il privilegio travelnet_attach che è richiesto per collegare la tua stazione alla rete di qualcun altro. Interrompo.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Su questa rete esiste già una stazione chiamata '@1'. Per favore scegli un nome diverso!
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Rete '@1', contiene già il numero massimo (@2) di stazioni consentite per rete. Per favore scegli un nome di rete diverso/nuovo.
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=Stazione '@1'è stata aggiunta alla rete '@2', che ora consiste di @3 stazione/i.
|
||||
at @1 m=a @1 m
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=Stazione '@1' sulla rete '@2' (di proprietà di @3) pronta per l'uso.
|
||||
This station does not have a network.=
|
||||
This station is already the first one on the list.=Questa stazione è già la prima dell'elenco.
|
||||
This station is already the last one on the list.=Questa stazione è già l'ultima dell'elenco.
|
||||
This @1 belongs to @2. You can't edit it.=
|
||||
This @1 belongs to @2. You can't remove it.=Questo/a @1 appartiene a @2. Nuon puoi rimuoverlo/a.
|
||||
You do not have enough room in your inventory.=Non hai abbastanza spazio nel tuo inventario.
|
||||
Please click on the target you want to travel to.=Per favore clicca sulla destinazione verso cui vuoi viaggiare.
|
||||
Update failed! Resetting this box on the travelnet.=Aggiornamento fallito! Azzeramento di questa cabina sulla rete travelnet.
|
||||
Station '@1' has been reattached to the network '@2'.=Stazione '@1' è stata ricollegata alla rete '@2'.
|
||||
Station '@1' does not exist (anymore?) on this network.=Stazione '@1' non esiste (più?) su questa rete.
|
||||
You are not allowed to travel to this station.=
|
||||
Invalid data or node.=
|
||||
Station "@1" already exists on network "@2".=
|
||||
Station does exist.=
|
||||
Station "@1" has been renamed to "@2" on network "@3".=
|
||||
Unknown node.=
|
||||
Please provide a station name.=
|
||||
Please provide a network name.=
|
||||
Please provide an owner.=
|
||||
You don't have permission to change the owner of this travelnet=
|
||||
Station "@1" already exists on network "@2" of player "@3".=
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=
|
||||
Station does not have network.=
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=
|
||||
Error=Errore
|
||||
Elevator door (open)=Porta dell'ascensore (aperta)
|
||||
Elevator door (closed)=Porta dell'ascensore (chiusa)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=Congratulazioni! Questo è il tuo primo ascensore. Puoi costruire una rete di ascensori posizionando ulteriori ascensori da qualche parte sopra o sotto a questo. Accertati solamente che le coordinate x e z siano le stesse.
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Questo ascensore si collegherà automaticamente agli altri ascensori che hai posizionato ad altezze differenti. Inserisci semplicemente un nome per la stazione e premi "salva" per impostarlo. Oppure colpiscilo semplicemente per impostare l'altezza come nome della stazione.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=Questo è il tuo primo ascensore. È diverso dalle reti travelnet perché consente il movimento solo in direzione verticale (su o giù). Tutti gli ulteriori ascensori che posizionerai alle stesse coordinate x, z a varie altezze saranno in grado di collegarsi a questo ascensore.
|
||||
m to the right=m a destra
|
||||
m behind this elevator and=m dietro a questo ascensore e
|
||||
m to the left=m a sinistra
|
||||
m in front of this elevator and=m davanti a questo ascensore e
|
||||
Your nearest elevator network is located=La vostra rete di ascensori più vicina è posizionata
|
||||
, located at x=, posizionato a x
|
||||
This elevator here will start a new shaft/network.=Questo ascensore inizierà qui un nuovo pozzetto/rete.
|
||||
Elevator=Ascensore
|
||||
Elevator (unconfigured)=Ascensore (non configurato)
|
||||
Not enough vertical space to place the travelnet box!=Non c'è abbastanza spazio verticale per posizionare la cabina travelnet!
|
||||
Back=Indietro
|
||||
Exit=Esci
|
||||
Configure this travelnet station=Configura questa stazione per travelnet
|
||||
Remove station=Rimuovi stazione
|
||||
Name of this station:=Nome di questa stazione:
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=Come chiami questo posto? Esempio: "la mia prima casa", "miniera", "negozio"...
|
||||
Assign to network:=Assegna alla rete:
|
||||
You can have more than one network. If unsure, use "@1".=Puoi avere più di una rete. Se non sei sicuro, usa "@1".
|
||||
Owned by:=Di proprietà di:
|
||||
Unless you know what you are doing, leave this as is.=A meno che tu sappia cosa stai facendo, lasciare questo così com'è.
|
||||
Save=Salva
|
||||
Configure this elevator station=
|
||||
Elevator:=Ascensore:
|
||||
Travelnet-Box:=Cabina-travelnet:
|
||||
Assigned to Network:=Assegnata alla Rete:
|
||||
Click on target to travel there:=Clicca su una destinazione per viaggiare fino a là:
|
||||
Position in list:=Posizione nell'elenco:
|
||||
move up=sposta su
|
||||
move down=sposta giù
|
||||
Edit station=
|
||||
<<=
|
||||
<=
|
||||
Page @1/@2=
|
||||
>=
|
||||
>>=
|
||||
travelnet box=
|
||||
elevator=
|
||||
locked travelnet=
|
||||
locked elevator=
|
||||
Could not find information about the station that is to be removed.=Non è stato possibile trovare informazioni riguardo alla stazione che deve essere rimossa.
|
||||
Could not find the station that is to be removed.=Non è possibile trovare la stazione che deve essere rimossa.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Stazione '@1' è stata RIMOSSA dalla rete '@2'.
|
||||
There is something wrong with the configuration of this station.=C'è qualcosa di sbagliato con la configurazione di questa stazione.
|
||||
[travelnet] migrating from json-file to mod-storage=
|
||||
[travelnet] migrating from serialize-file to mod-storage=
|
||||
allows to attach travelnet boxes to travelnets of other players=permette di collegare cabine travelnet alle reti travelnet di altri giocatori
|
||||
allows to dig travelnet boxes which belog to nets of other players=permette di scavare le cabine travelnet che appartengono a reti travelnet di altri giocatori
|
||||
Travelnet-Box=Cabina-travelnet
|
||||
Travelnet-Box (unconfigured)=Cabina-travelnet (non configurata)
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=Dany gracz nie jest graczem.
|
||||
There is no player with interact privilege named '@1'. Aborting.=Nie ma gracza z przywilejem interakcji zwanym '@1'. Przerywam.
|
||||
Please provide a name for this station.=Nazwij stację.
|
||||
Please provide the name of the network this station ought to be connected to.=Nazwij sieć, do której ma być podłączona ta stacja.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=Nie masz przywileju travelnet_attach wymaganego do przyłączenia Twojej kabiny do sieci kogoś innego. Przerywam.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Stacja o nazwie '@1' już istnieje w tej sieci. Wybierz inną nazwę!
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Sieć '@1', już zawiera maksymalną liczbę (@2) dozwolonych stacji w danej sieci. Wybierz inną/nową nazwę sieci.
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=Stacja '@1' została dodana do sieci '@2', która teraz składa się z @3 stacji.
|
||||
at @1 m=w @1 m
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=Stacja '@1' w sieci '@2' (należy do @3) gotowe do użycia.
|
||||
This station does not have a network.=Ta stacja nie ma sieci.
|
||||
This station is already the first one on the list.=Ta stacja już jest pierwsza na liście.
|
||||
This station is already the last one on the list.=Ta stacja już jest ostatnia na liście.
|
||||
This @1 belongs to @2. You can't edit it.=To @1 należy do @2. Nie możesz tego edytować.
|
||||
This @1 belongs to @2. You can't remove it.=To @1 należy do @2. Nie możesz tego usunąć.
|
||||
You do not have enough room in your inventory.=Nie masz wystarczająco miejsca w ekwipunku.
|
||||
Please click on the target you want to travel to.=Kliknij na cel do którego chcesz się udać.
|
||||
Update failed! Resetting this box on the travelnet.=Aktualizacja nieudana! Resetuję tę kabinę siecipodróży
|
||||
Station '@1' has been reattached to the network '@2'.=Stacja '@1' została ponownie przyłączona do sieci '@2'.
|
||||
Station '@1' does not exist (anymore?) on this network.=Stacja '@1' już nie istnieje w tej sieci.
|
||||
You are not allowed to travel to this station.=Nie masz pozwolenia, aby podróżować do tej stacji.
|
||||
Invalid data or node.=Nieprawidłowe dane lub węzeł.
|
||||
Station "@1" already exists on network "@2".=Stacja "@1" już istnieje w sieci "@2".
|
||||
Station does exist.=Stacja istnieje.
|
||||
Station "@1" has been renamed to "@2" on network "@3".=Nazwa stacji "@1" została zmieniona na "@2" w sieci "@3".
|
||||
Unknown node.=Nieznany węzeł.
|
||||
Please provide a station name.=Proszę podać nazwę stacji.
|
||||
Please provide a network name.=Proszę podać nazwę sieci.
|
||||
Please provide an owner.=Proszę podać właściciela.
|
||||
You don't have permission to change the owner of this travelnet.=Nie masz uprawnień, aby zmienić właściciela tej sieci podróży.
|
||||
Station "@1" already exists on network "@2" of player "@3".=Stacja "@1" już istnieje w sieci "@2" gracza "@3".
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=Sieć "@1" już zawiera maksymalną liczbę (@2) dozwolonych stacji w sieci. Wybierz inną nazwę sieci.
|
||||
Station does not have network.=Stacja nie ma sieci.
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=Nazwa stacji "@1" została zmieniona na "@2", a stacja przeniesiona z sieci "@3" do sieci "@4" oraz z właściciela "@5" do właściciela "@6".
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=Nazwa stacji "@1" została zmieniona na "@2", a stacja przeniesiona z sieci "@3" do sieci "@4".
|
||||
Error=Błąd
|
||||
Elevator door (open)=Drzwi windy (otwarte)
|
||||
Elevator door (closed)=Drzwi windy (zamknięte)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=Gratulacje! To Twoja pierwsza winda. Możesz utworzyć sieć wind poprzez postawienie kolejnych wind gdzieś nad lub pod tą. Tylko upewnij się, że koordynaty x i z są takie same.
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Ta winda automatycznie podłączy się do wind postawionych na innych wysokościach. Wpisz nazwę stacji i kliknij na "Zapisz" aby ją ustawić. Albo po prostu ją uderz, aby ustawić taką samą wysokość jak ta na której znajduje się dana stacja
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=To Twoja pierwsza winda. Różni się od siecipodróży tym, że pozwala na poruszanie się tylko pionowo (w górę lub w dół). Każda następna winda postawiona na tych samych koordynatach x oraz z, na różnych wysokościach połączy się z tą windą.
|
||||
m to the right=m na prawo
|
||||
m behind this elevator and=m za tą windą i
|
||||
m to the left=m na lewo
|
||||
m in front of this elevator and=m z przodu tej windy i
|
||||
Your nearest elevator network is located=Twoja najbliższa sieć wind znajduje się
|
||||
, located at x=, znajduje się na x
|
||||
This elevator here will start a new shaft/network.=Ta winda utworzy nowy szyb/nową sieć.
|
||||
Elevator=Winda
|
||||
Elevator (unconfigured)=Winda (nieskonfigurowana)
|
||||
Not enough vertical space to place the travelnet box!=Za mało miejsca w pionie, aby postawić kabinę siecipodróży
|
||||
Back=Wróć
|
||||
Exit=Wyjdź
|
||||
Configure this travelnet station=Skonfiguruj tę stację siecipodróży
|
||||
Remove station=Usuń stację
|
||||
Name of this station:=Nazwa tej stacji
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=Jak nazwać to miejsce? Przykład: "mój pierwszy dom", "kopalnia", "sklep"...
|
||||
Assign to network:=Przypisz do sieci:
|
||||
You can have more than one network. If unsure, use "@1".=Możesz mieć więcej niż jedną sieć. Jeśli nie jesteś pewien, użyj "@1".
|
||||
Owned by:=Należy do:
|
||||
Unless you know what you are doing, leave this as is.=Jeśli nie wiesz co robisz, zostaw to tak jak jest.
|
||||
Save=Zapisz
|
||||
Configure this elevator station=Skonfiguruj tę stację windy
|
||||
Elevator:=Winda:
|
||||
Travelnet-Box:=Kabina-Siecipodróży:
|
||||
Assigned to Network:=Przypisana do Sieci:
|
||||
Click on target to travel there:=Kliknij na cel, aby się tam przenieść:
|
||||
Position in list:=Pozycja na liście:
|
||||
move up=w górę
|
||||
move down=w dół
|
||||
Edit station=Edytuj stację
|
||||
<<=<<
|
||||
<=<
|
||||
Page @1/@2=Strona @1/@2
|
||||
>=>
|
||||
>>=>>
|
||||
travelnet box=kabina siecipodróży
|
||||
elevator=winda
|
||||
locked travelnet=zablokowana siećpodróży
|
||||
locked elevator=zablokowana winda
|
||||
Could not find information about the station that is to be removed.=Nie można znaleźć informacji o stacji do usunięcia.
|
||||
Could not find the station that is to be removed.=Nie można znaleźć stacji do usunięcia.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Stacja '@1' została USUNIĘTA z sieci '@2'.
|
||||
There is something wrong with the configuration of this station.=Coś jest nie tak z ustawieniami tej stacji.
|
||||
[travelnet] migrating from json-file to mod-storage=[siećpodróży] migracja z json-file do mod-storage
|
||||
[travelnet] migrating from serialize-file to mod-storage=[siećpodróży] migracja z serialize-file do mod-storage
|
||||
allows to attach travelnet boxes to travelnets of other players=pozwala na przyłączanie kabin siecipodróży do sieci innych graczy
|
||||
allows to dig travelnet boxes which belog to nets of other players=pozwala na wykopywanie kabin siecipodróży należących do sieci innych graczy
|
||||
Travelnet-Box=Kabina-Siecipodróży
|
||||
Travelnet-Box (unconfigured)=Kabina-Siecipodróży (nieskonfigurowana)
|
||||
@@ -0,0 +1,91 @@
|
||||
# textdomain: travelnet
|
||||
The give player is not a player=
|
||||
There is no player with interact privilege named '@1'. Aborting.=Нет игрока с привилегией «interact» по имени «@1». Отмена.
|
||||
Please provide a name for this station.=Укажите название этой станции.
|
||||
Please provide the name of the network this station ought to be connected to.=Укажите название сети, к которой добавить эту станцию.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=У вас нет привилегии «travelnet_attach», которая необходима для добавки вашего телепорта в сеть другого игрока. Отмена.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Станция «@1» уже существует в этой сети. Попробуйте другое имя!
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Сеть «@1», уже содержит максимальное количество (@2) разрешенных станций на сеть. Выберите друю сеть (иное имя сети).
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=Станция «@1» была добавлена в сеть «@2», которая теперь состоит из @3 станций.
|
||||
at @1 m=на @1 м
|
||||
Station '@1' on network '@2' (owned by @3) ready for usage.=Станция «@1» на сеть «@2» (пренадлежит @3) готова к использованию.
|
||||
This station does not have a network.=
|
||||
This station is already the first one on the list.=Эта станция уже первая в списке.
|
||||
This station is already the last one on the list.=Эта станция уже последнея в списке.
|
||||
This @1 belongs to @2. You can't edit it.=
|
||||
This @1 belongs to @2. You can't remove it.=Этот @1 принадлежит @2.
|
||||
You do not have enough room in your inventory.=В вашем инвентаре недостаточно места.
|
||||
Please click on the target you want to travel to.=Пожалуйста, выберите цель, куда вы хотели бы попасть.
|
||||
Update failed! Resetting this box on the travelnet.=Обновление не выполнено! Нстройки телепорта сброшенны.
|
||||
Station '@1' has been reattached to the network '@2'.=Станция «@1» присоеденён к сети «@2».
|
||||
Station '@1' does not exist (anymore?) on this network.=Станция «@1» в этой сети (больше?) не существует.
|
||||
You are not allowed to travel to this station.=
|
||||
Invalid data or node.=
|
||||
Station "@1" already exists on network "@2".=Станция «@1» уже существует в сети «@2».
|
||||
Station does exist.=
|
||||
Station "@1" has been renamed to "@2" on network "@3".=Станция «@1» переименована в «@2» в сети «@3».
|
||||
Unknown node.=
|
||||
Please provide a station name.=Укажите название этой станции.
|
||||
Please provide a network name.=Укажите имя сети.
|
||||
Please provide an owner.=Укажите владельца.
|
||||
You don't have permission to change the owner of this travelnet=
|
||||
Station "@1" already exists on network "@2" of player "@3".=Станция "@1" уже существует в сети "@2" игрока "@3".
|
||||
Network "@1", already contains the maximum number (@2) of allowed stations per network. Please choose a different network name.=Сеть «@1» уже содержит максимальное количество (@2) разрешенных станций в сети. Выберите другое имя сети.
|
||||
Station does not have network.=
|
||||
Station "@1" has been renamed to "@2", moved from network "@3" to network "@4" and from owner "@5" to owner "@6".=Станция «@1» была переименована в «@2», перенесена из сети «@3» в сеть «@4» и от владельца «@5» к владельцу «@6».
|
||||
Station "@1" has been renamed to "@2" and moved from network "@3" to network "@4".=Станция «@1» была переименована в «@2» и перенесена из сети «@3» в сеть «@4».
|
||||
Error=Ошибка
|
||||
Elevator door (open)=Дверь лифта (открыта)
|
||||
Elevator door (closed)=Дверь лифта (закрыта)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=Поздравляем! Это ваш первый лифт. Вы можете построить сеть лифтов, разместив дополнительные лифты выше или ниже этого лифта. Только убедитесь, что координаты x и z совпадают.
|
||||
This elevator will automatically connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Этот лифт будет автоматически подключен к другим лифтам, которые размещены на разных высотах. После установки можете ввести название лифта и нажать "сохранить". Или просто ударьте его, чтобы установить высоту в качестве названия лифта.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at different heights will be able to connect to this elevator.=Это ваш первый лифт. Он отличается от сети телепортов только тем что движение ограниченно в вертикальном направлении (вверх или вниз). Все дополнительные лифты, которые вы будете размещать в тех же координатах (x, z) на разных высотах, будут подключены к этому лифту.
|
||||
m to the right=м с права
|
||||
m behind this elevator and=м за этим лифтом
|
||||
m to the left=м с лева
|
||||
m in front of this elevator and=м перед этим лифтом
|
||||
Your nearest elevator network is located=Ваша ближайшая сеть лифтов находится
|
||||
, located at x=, находится на x
|
||||
This elevator here will start a new shaft/network.=Этот лифт составит новую сеть.
|
||||
Elevator=Лифт
|
||||
Elevator (unconfigured)=Лифт (без настройки)
|
||||
Not enough vertical space to place the travelnet box!=Недостаточно вертикального места, чтобы разместить телепорт!
|
||||
Back=Назад
|
||||
Exit=Выход
|
||||
Configure this travelnet station=НАСТРОЙКИ СТАНЦИИ
|
||||
Remove station=Удалить станцию
|
||||
Name of this station:=Имя этой станции:
|
||||
What do you call this place here? Example: "my first house", "mine", "shop"...=
|
||||
Assign to network:=
|
||||
You can have more than one network. If unsure, use "@1".=Вы можете иметь несколько сетей. Если вы не уверены, используйте "@1".
|
||||
Owned by:=Пренадлежит:
|
||||
Unless you know what you are doing, leave this as is.=Если вы не знаете для чего это, оставить все как есть.
|
||||
Save=Сохранить
|
||||
Configure this elevator station=Настроить эту лифтовую станцию
|
||||
Elevator:=Лифт:
|
||||
Travelnet-Box:=Телепорт:
|
||||
Assigned to Network:=Присоеденён к сети:
|
||||
Click on target to travel there:=Выберите цель, чтобы переместится:
|
||||
Position in list:=Позиция:
|
||||
move up=▲ вверх
|
||||
move down=▼ вниз
|
||||
Edit station=Изменить станцию
|
||||
<<=
|
||||
<=
|
||||
Page @1/@2=
|
||||
>=
|
||||
>>=
|
||||
travelnet box=
|
||||
elevator=
|
||||
locked travelnet=
|
||||
locked elevator=
|
||||
Could not find information about the station that is to be removed.=Не удалось найти информацию о станции, для удаления.
|
||||
Could not find the station that is to be removed.=Не удалось найти станцию, для удаления.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Станция «@1» УДАЛЕНА из сети «@2».
|
||||
There is something wrong with the configuration of this station.=С конфигурацией этой станции что-то не так.
|
||||
[travelnet] migrating from json-file to mod-storage=
|
||||
[travelnet] migrating from serialize-file to mod-storage=
|
||||
allows to attach travelnet boxes to travelnets of other players=позволяет присоеденять телепорты к сетям других игроков
|
||||
allows to dig travelnet boxes which belog to nets of other players=позволяет убирать телепорты других игроков
|
||||
Travelnet-Box=Телепорт
|
||||
Travelnet-Box (unconfigured)=Телепорт (без настройки)
|
||||
@@ -0,0 +1,10 @@
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Migrate travelnet formspecs from meta to rightclick/punch-only",
|
||||
name = "travelnet:migrate_formspecs",
|
||||
nodenames = {"group:travelnet"},
|
||||
action = function(pos)
|
||||
-- clear formspec meta-field
|
||||
minetest.get_meta(pos):set_string("formspec", "")
|
||||
end
|
||||
})
|
||||
@@ -0,0 +1,4 @@
|
||||
name = travelnet
|
||||
depends = xcompat
|
||||
optional_depends = mesecons, mesecons_mvps, mtt
|
||||
description = Network of teleporter-boxes that allows easy travelling to other boxes on the same network.
|
||||
@@ -0,0 +1,63 @@
|
||||
# Blender v2.73 (sub 0) OBJ File: 'travelnet.blend'
|
||||
# www.blender.org
|
||||
o Cylinder
|
||||
v -0.499016 -0.499034 0.499022
|
||||
v -0.499016 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 0.499022
|
||||
v -0.499016 1.498990 0.499022
|
||||
v -0.499016 1.498990 -0.498989
|
||||
v 0.499035 1.498990 -0.498989
|
||||
v 0.499035 1.498990 0.499022
|
||||
v 0.437500 -0.437500 0.437500
|
||||
v -0.499016 1.437500 -0.498989
|
||||
v 0.499035 1.437500 -0.498989
|
||||
v -0.437500 -0.437500 0.437500
|
||||
v 0.437500 1.437500 0.437500
|
||||
v -0.499016 -0.437500 -0.498989
|
||||
v 0.499035 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 0.437500
|
||||
v -0.437500 -0.437500 -0.498989
|
||||
v 0.437500 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 -0.498989
|
||||
v 0.437500 1.437500 -0.498989
|
||||
vt 0.000000 0.968750
|
||||
vt 1.000000 0.968750
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.062500 0.031250
|
||||
vt 0.062500 0.968750
|
||||
vt 0.000000 0.031250
|
||||
vt 0.937500 0.031250
|
||||
vt 1.000000 0.031250
|
||||
vt 0.937500 0.968750
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 0.062500 -0.000000
|
||||
vt 0.937500 -0.000000
|
||||
vt 0.937500 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.062500
|
||||
vt 0.937500 0.062500
|
||||
vt 0.937500 1.000000
|
||||
g Cylinder_Cylinder_front
|
||||
s off
|
||||
f 11/1 10/2 6/3 7/4
|
||||
f 18/5 20/6 11/1 15/7
|
||||
f 17/8 14/9 10/2 19/10
|
||||
f 13/6 9/5 12/8 16/10
|
||||
f 2/11 14/9 15/7 3/12
|
||||
g Cylinder_Cylinder_back
|
||||
f 8/4 5/3 1/11 4/12
|
||||
g Cylinder_Cylinder_sides
|
||||
f 18/7 9/8 13/10 20/1
|
||||
f 17/7 19/1 16/10 12/8
|
||||
f 8/3 4/11 3/12 7/4
|
||||
f 6/4 2/12 1/11 5/3
|
||||
g Cylinder_Cylinder_top
|
||||
f 5/12 8/11 7/3 6/4
|
||||
f 19/13 20/14 13/15 16/16
|
||||
g Cylinder_Cylinder_bottom
|
||||
f 17/17 12/18 9/19 18/20
|
||||
f 2/12 3/11 4/3 1/4
|
||||
@@ -0,0 +1,64 @@
|
||||
# Blender v2.73 (sub 0) OBJ File: 'travelnet_elevator.blend'
|
||||
# www.blender.org
|
||||
o Cylinder
|
||||
v -0.499016 -0.499034 0.499022
|
||||
v -0.499016 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 0.499022
|
||||
v -0.499016 1.498990 0.499022
|
||||
v -0.499016 1.498990 -0.498989
|
||||
v 0.499035 1.498990 -0.498989
|
||||
v 0.499035 1.498990 0.499022
|
||||
v 0.437500 -0.437500 0.437500
|
||||
v -0.499016 1.437500 -0.498989
|
||||
v 0.499035 1.437500 -0.498989
|
||||
v -0.437500 -0.437500 0.437500
|
||||
v 0.437500 1.437500 0.437500
|
||||
v -0.499016 -0.437500 -0.498989
|
||||
v 0.499035 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 0.437500
|
||||
v -0.437500 -0.437500 -0.498989
|
||||
v 0.437500 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 -0.498989
|
||||
v 0.437500 1.437500 -0.498989
|
||||
vt 0.000000 0.968750
|
||||
vt 1.000000 0.968750
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.062500 0.031250
|
||||
vt 0.062500 0.968750
|
||||
vt 0.000000 0.031250
|
||||
vt 0.937500 0.031250
|
||||
vt 1.000000 0.031250
|
||||
vt 0.937500 0.968750
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 0.062500 -0.000000
|
||||
vt 0.937500 -0.000000
|
||||
vt 0.937500 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.062500
|
||||
vt 0.937500 0.062500
|
||||
vt 0.937500 1.000000
|
||||
g Cylinder_Cylinder_front
|
||||
s off
|
||||
f 11/1 10/2 6/3 7/4
|
||||
f 18/5 20/6 11/1 15/7
|
||||
f 17/8 14/9 10/2 19/10
|
||||
f 13/6 9/5 12/8 16/10
|
||||
f 2/11 14/9 15/7 3/12
|
||||
f 17/7 19/1 16/10 12/8
|
||||
g Cylinder_Cylinder_controls
|
||||
f 18/7 9/8 13/10 20/1
|
||||
g Cylinder_Cylinder_outside
|
||||
f 8/3 4/11 3/12 7/4
|
||||
f 6/4 2/12 1/11 5/3
|
||||
f 8/4 5/3 1/11 4/12
|
||||
g Cylinder_Cylinder_ceiling
|
||||
f 19/13 20/14 13/15 16/16
|
||||
g Cylinder_Cylinder_floor
|
||||
f 17/17 12/18 9/19 18/20
|
||||
g Cylinder_Cylinder_top-bottom
|
||||
f 5/12 8/11 7/3 6/4
|
||||
f 2/12 3/11 4/3 1/4
|
||||
@@ -0,0 +1,7 @@
|
||||
-- simple smoketests and node registration verifications
|
||||
|
||||
mtt.emerge_area({x=0,y=0,z=0}, {x=32,y=32,z=32})
|
||||
|
||||
mtt.validate_nodenames(minetest.get_modpath("travelnet") .. "/test/nodenames.txt")
|
||||
|
||||
mtt.check_recipes("travelnet")
|
||||
@@ -0,0 +1,182 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local player_formspec_data = travelnet.player_formspec_data
|
||||
|
||||
local function validate_travelnet(pos, meta)
|
||||
local owner_name = meta:get_string("owner")
|
||||
local station_network = meta:get_string("station_network")
|
||||
local station_name = meta:get_string("station_name")
|
||||
|
||||
-- if there is something wrong with the data
|
||||
if not owner_name or not station_network or not station_name then
|
||||
print(
|
||||
"ERROR: The travelnet at " .. minetest.pos_to_string(pos) .. " has a problem: " ..
|
||||
" DATA: owner: " .. (owner_name or "?") ..
|
||||
" station_name: " .. (station_name or "?") ..
|
||||
" station_network: " .. (station_network or "?") .. "."
|
||||
)
|
||||
return false, S("Error") .. ": " ..
|
||||
S("There is something wrong with the configuration of this station.") ..
|
||||
" DEBUG DATA: owner: " .. (owner_name or "?") ..
|
||||
" station_name: " .. (station_name or "?") ..
|
||||
" station_network: " .. (station_network or "?") .. "."
|
||||
end
|
||||
|
||||
-- TODO: This check seems odd, re-think this. Don't get node twice, don't hard-code node names.
|
||||
local description = travelnet.node_description(pos)
|
||||
if not description then
|
||||
return false, S("Unknown node.")
|
||||
end
|
||||
|
||||
return true, {
|
||||
description = description,
|
||||
owner_name = owner_name,
|
||||
station_network = station_network,
|
||||
station_name = station_name
|
||||
}
|
||||
end
|
||||
|
||||
local function decide_action(fields, props)
|
||||
-- the player wants to quit/exit the formspec; do not save/update anything
|
||||
if (fields.station_exit and fields.station_exit ~= "") or (fields.quit and fields.quit ~= "") then
|
||||
return travelnet.actions.end_input
|
||||
end
|
||||
|
||||
-- back button leads back to the previous form
|
||||
if fields.back and fields.back ~= "" then
|
||||
return travelnet.actions.return_to_form
|
||||
end
|
||||
|
||||
-- if paging is enabled and the player wants to change pages
|
||||
if (travelnet.MAX_STATIONS_PER_NETWORK == 0 or travelnet.MAX_STATIONS_PER_NETWORK > 24)
|
||||
and fields.page_number
|
||||
and (
|
||||
fields.next_page
|
||||
or fields.prev_page
|
||||
or fields.last_page
|
||||
or fields.first_page
|
||||
)
|
||||
then
|
||||
return travelnet.actions.navigate_page
|
||||
end
|
||||
|
||||
-- the player wants to remove the station
|
||||
if fields.station_dig then
|
||||
return travelnet.actions.remove_station
|
||||
end
|
||||
|
||||
-- the player wants to open the edit form
|
||||
if fields.station_edit then
|
||||
return travelnet.actions.edit_station
|
||||
end
|
||||
|
||||
-- if the box has not been configured yet
|
||||
if travelnet.is_falsey_string(props.station_network) then
|
||||
return travelnet.actions.add_station
|
||||
end
|
||||
|
||||
-- save pressed after editing
|
||||
if fields.station_set then
|
||||
return travelnet.actions.update_station
|
||||
end
|
||||
|
||||
-- pressed the "open door" button
|
||||
if fields.open_door then
|
||||
return travelnet.actions.toggle_door
|
||||
end
|
||||
|
||||
-- the owner or players with the travelnet_attach priv can move stations up or down in the list
|
||||
if fields.move_up or fields.move_down then
|
||||
return travelnet.actions.change_order
|
||||
end
|
||||
|
||||
if not fields.target then
|
||||
return travelnet.actions.instruct_player
|
||||
end
|
||||
|
||||
local network = travelnet.get_network(props.owner_name, props.station_network)
|
||||
if not network then
|
||||
return travelnet.actions.add_station
|
||||
end
|
||||
|
||||
return travelnet.actions.transport_player
|
||||
end
|
||||
|
||||
function travelnet.on_receive_fields(pos, _, fields, player)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
local name = player:get_player_name()
|
||||
player_formspec_data[name] = player_formspec_data[name] or {}
|
||||
if pos then
|
||||
player_formspec_data[name].pos = pos
|
||||
else
|
||||
pos = player_formspec_data[name].pos
|
||||
end
|
||||
|
||||
local action_args = {
|
||||
pos = pos,
|
||||
props = {}
|
||||
}
|
||||
|
||||
if not pos then
|
||||
travelnet.actions.end_input(action_args, fields or {}, player)
|
||||
travelnet.show_formspec(name, false)
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
action_args.node = node
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
action_args.meta = meta
|
||||
|
||||
if not fields then
|
||||
travelnet.actions.end_input(action_args, {}, player)
|
||||
travelnet.show_formspec(name, false)
|
||||
return
|
||||
end
|
||||
|
||||
-- Validate node's meta data
|
||||
local valid, props = validate_travelnet(pos, meta)
|
||||
if not valid then
|
||||
minetest.chat_send_player(name, props)
|
||||
travelnet.actions.end_input(action_args, fields, player)
|
||||
travelnet.show_formspec(name, false)
|
||||
return
|
||||
end
|
||||
props.is_elevator = travelnet.is_elevator(node.name)
|
||||
action_args.props = props
|
||||
|
||||
-- Decide which action to run based on fields given
|
||||
local action = decide_action(fields, props)
|
||||
if not action then
|
||||
travelnet.actions.end_input(action_args, fields, player)
|
||||
travelnet.show_formspec(name, false)
|
||||
return
|
||||
end
|
||||
|
||||
-- Perform the action
|
||||
local success, result = action(action_args, fields, player)
|
||||
|
||||
-- Respond with a formspec
|
||||
if success then
|
||||
if result and result.formspec then
|
||||
if result.formspec ~= travelnet.formspecs.current then
|
||||
player_formspec_data[name].current_form = result.formspec
|
||||
end
|
||||
if result.options then
|
||||
for k,v in pairs(result.options) do
|
||||
props[k] = v
|
||||
end
|
||||
end
|
||||
travelnet.show_formspec(name, result.formspec(props, name))
|
||||
else
|
||||
travelnet.actions.end_input(action_args, fields, player)
|
||||
travelnet.show_formspec(name, false)
|
||||
end
|
||||
else
|
||||
travelnet.show_formspec(name, travelnet.formspecs.error_message({ message = result }))
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,51 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local mod_data_path = minetest.get_worldpath() .. "/mod_travelnet.data"
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
|
||||
-- migrate file-based storage to mod-storage
|
||||
local function migrate_file_storage()
|
||||
local file = io.open(mod_data_path, "r")
|
||||
if not file then
|
||||
return
|
||||
end
|
||||
|
||||
-- load from file
|
||||
local data = file:read("*all")
|
||||
local old_targets
|
||||
if data:sub(1, 1) == "{" then
|
||||
minetest.log("info", S("[travelnet] migrating from json-file to mod-storage"))
|
||||
old_targets = minetest.parse_json(data)
|
||||
else
|
||||
minetest.log("info", S("[travelnet] migrating from serialize-file to mod-storage"))
|
||||
old_targets = minetest.deserialize(data)
|
||||
end
|
||||
|
||||
for playername, player_targets in pairs(old_targets) do
|
||||
storage:set_string(playername, minetest.write_json(player_targets))
|
||||
end
|
||||
|
||||
-- rename old file
|
||||
os.rename(mod_data_path, mod_data_path .. ".bak")
|
||||
end
|
||||
|
||||
-- migrate old data as soon as possible
|
||||
migrate_file_storage()
|
||||
|
||||
-- returns the player's travelnets
|
||||
function travelnet.get_travelnets(playername)
|
||||
local json = storage:get_string(playername)
|
||||
if not json or json == "" or json == "null" then
|
||||
-- default to empty object
|
||||
travelnet.log("action", "get_travelnets: player '" .. playername .. "' doesn't have an entry, creating one")
|
||||
json = "{}"
|
||||
end
|
||||
return minetest.parse_json(json)
|
||||
end
|
||||
|
||||
-- saves the player's modified travelnets
|
||||
function travelnet.set_travelnets(playername, travelnets)
|
||||
travelnet.log("action", "set_travelnets: persisting travelnets for player '" .. playername .. "'")
|
||||
storage:set_string(playername, minetest.write_json(travelnets))
|
||||
end
|
||||
@@ -0,0 +1,15 @@
|
||||
mtt.register("migration", function(callback)
|
||||
local travelnets = travelnet.get_travelnets("singleplayer")
|
||||
assert(type(travelnets) == "table")
|
||||
assert(type(travelnets["net1"]) == "table")
|
||||
assert(type(travelnets["net1"]["station1"]) == "table")
|
||||
assert(type(travelnets["net1"]["station1"].pos) == "table")
|
||||
assert(travelnets["net1"]["station1"].timestamp == 1663767532)
|
||||
assert(travelnets["net1"]["station1"].pos.x == 1022)
|
||||
assert(travelnets["net1"]["station1"].pos.y == 100)
|
||||
assert(travelnets["net1"]["station1"].pos.z == -856)
|
||||
|
||||
travelnet.set_travelnets("singleplayer", travelnets)
|
||||
|
||||
callback()
|
||||
end)
|
||||
@@ -0,0 +1,21 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
if travelnet.attach_priv == "travelnet_attach" then
|
||||
minetest.register_privilege("travelnet_attach", {
|
||||
description = S("allows to attach travelnet boxes to travelnets of other players"),
|
||||
give_to_singleplayer = false
|
||||
})
|
||||
elseif not minetest.registered_privileges[travelnet.attach_priv] then
|
||||
error("custom attach priv is not registered!")
|
||||
end
|
||||
|
||||
if travelnet.remove_priv == "travelnet_remove" then
|
||||
minetest.register_privilege("travelnet_remove", {
|
||||
description = S("allows to dig travelnet boxes which belog to nets of other players"),
|
||||
give_to_singleplayer = false
|
||||
})
|
||||
elseif not minetest.registered_privileges[travelnet.remove_priv] then
|
||||
error("custom remove priv is not registered!")
|
||||
end
|
||||
end)
|
||||
@@ -0,0 +1,134 @@
|
||||
-- contains the node definition for a general travelnet that can be used by anyone
|
||||
-- further travelnets can only be installed by the owner or by people with the travelnet_attach priv
|
||||
-- digging of such a travelnet is limited to the owner and to people with the
|
||||
-- travelnet_remove priv (useful for admins to clean up)
|
||||
-- (this can be overrided in config.lua)
|
||||
-- Author: Sokomine
|
||||
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local travelnet_dyes = {}
|
||||
|
||||
local function on_interact(pos, _, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local legacy_formspec = meta:get_string("formspec")
|
||||
if not travelnet.is_falsey_string(legacy_formspec) then
|
||||
meta:set_string("formspec", "")
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
travelnet.show_current_formspec(pos, meta, player_name)
|
||||
end
|
||||
|
||||
-- travelnet box register function
|
||||
function travelnet.register_travelnet_box(cfg)
|
||||
minetest.register_node(cfg.nodename, {
|
||||
description = S("Travelnet-Box"),
|
||||
drawtype = "mesh",
|
||||
mesh = "travelnet.obj",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
wield_scale = { x=0.6, y=0.6, z=0.6 },
|
||||
selection_box = travelnet.node_box,
|
||||
collision_box = travelnet.node_box,
|
||||
|
||||
tiles = {
|
||||
"(travelnet_travelnet_front_color.png^[multiply:" .. cfg.color .. ")^travelnet_travelnet_front.png", -- backward view
|
||||
"(travelnet_travelnet_back_color.png^[multiply:" .. cfg.color .. ")^travelnet_travelnet_back.png", -- front view
|
||||
"(travelnet_travelnet_side_color.png^[multiply:" .. cfg.color .. ")^travelnet_travelnet_side.png", -- sides :)
|
||||
"travelnet_top.png", -- view from top
|
||||
"travelnet_bottom.png", -- view from bottom
|
||||
},
|
||||
|
||||
use_texture_alpha = "clip",
|
||||
inventory_image = "travelnet_inv_base.png^(travelnet_inv_colorable.png^[multiply:" .. cfg.color .. ")",
|
||||
is_ground_content = false,
|
||||
groups = {
|
||||
travelnet = 1
|
||||
},
|
||||
light_source = cfg.light_source or 10,
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Travelnet-Box (unconfigured)"))
|
||||
meta:set_string("station_name", "")
|
||||
meta:set_string("station_network","")
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
minetest.set_node(vector.add(pos, { x=0, y=1, z=0 }), { name="travelnet:hidden_top" })
|
||||
end,
|
||||
|
||||
on_receive_fields = travelnet.on_receive_fields,
|
||||
on_rightclick = on_interact,
|
||||
on_punch = function(pos, node, puncher)
|
||||
local item = puncher:get_wielded_item()
|
||||
local item_name = item:get_name()
|
||||
local player_name = puncher:get_player_name()
|
||||
if travelnet_dyes[item_name]
|
||||
and puncher:get_player_control().sneak
|
||||
and not minetest.is_protected(pos, player_name)
|
||||
then
|
||||
-- in-place travelnet coloring
|
||||
node.name = travelnet_dyes[item_name]
|
||||
minetest.swap_node(pos, node)
|
||||
item:take_item()
|
||||
puncher:set_wielded_item(item)
|
||||
return
|
||||
end
|
||||
on_interact(pos, nil, puncher)
|
||||
end,
|
||||
|
||||
can_dig = function(pos, player)
|
||||
return travelnet.can_dig(pos, player, "travelnet box")
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
travelnet.remove_box(pos, oldnode, oldmetadata, digger)
|
||||
end,
|
||||
|
||||
-- TNT and overenthusiastic DMs do not destroy travelnets
|
||||
on_blast = function() end,
|
||||
|
||||
-- taken from VanessaEs homedecor fridge
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local node = minetest.get_node(vector.add(pointed_thing.above, { x=0, y=1, z=0 }))
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
-- leftover top nodes can be removed by placing a new travelnet underneath
|
||||
if (not def or not def.buildable_to) and node.name ~= "travelnet:hidden_top" then
|
||||
minetest.chat_send_player(
|
||||
placer:get_player_name(),
|
||||
S("Not enough vertical space to place the travelnet box!")
|
||||
)
|
||||
return
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
local above = vector.add(pos, vector.new(0, 1, 0))
|
||||
if minetest.get_node(above).name == "travelnet:hidden_top" then
|
||||
minetest.remove_node(above)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
if cfg.recipe then
|
||||
-- normal recipe
|
||||
minetest.register_craft({
|
||||
output = cfg.nodename,
|
||||
recipe = cfg.recipe,
|
||||
})
|
||||
end
|
||||
if cfg.dye then
|
||||
travelnet_dyes[cfg.dye] = cfg.nodename
|
||||
-- dye recipe
|
||||
minetest.register_craft({
|
||||
output = cfg.nodename,
|
||||
type = "shapeless",
|
||||
recipe = { "group:travelnet", cfg.dye },
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
mesecon.register_mvps_stopper(cfg.nodename)
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,19 @@
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { "travelnet:travelnet" },
|
||||
interval = 20,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner_name = meta:get_string("owner")
|
||||
local station_name = meta:get_string("station_name")
|
||||
local station_network = meta:get_string("station_network")
|
||||
|
||||
if owner_name and station_name and station_network
|
||||
and not travelnet.get_station(owner_name, station_network, station_name) then
|
||||
travelnet.add_target(station_name, station_network, pos, owner_name, meta, owner_name)
|
||||
print("TRAVELNET: re-adding " .. tostring(station_name) .. " to " ..
|
||||
tostring(station_network) .. " owned by " .. tostring(owner_name))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
After Width: | Height: | Size: 228 KiB |
|
After Width: | Height: | Size: 167 KiB |
|
After Width: | Height: | Size: 205 KiB |
@@ -0,0 +1,27 @@
|
||||
|
||||
travelnet.MAX_STATIONS_PER_NETWORK (max stations on a network, 0 for unlimited) int 24
|
||||
travelnet.travelnet_effect_enabled (simulated beam effect) bool false
|
||||
travelnet.travelnet_sound_enabled (sound played on travelnet use) bool true
|
||||
travelnet.travelnet_enabled (enable/disable travelnets) bool true
|
||||
travelnet.travelnet_cleanup_lbm (enable/disable cleanup lbm) bool false
|
||||
travelnet.elevator_enabled (enable/disable elevators) bool true
|
||||
travelnet.doors_enabled (enable/disable travelnet doors) bool true
|
||||
travelnet.abm_enabled (abm solution for load travelnet network back from meta) bool false
|
||||
|
||||
# Other users may not add stations to a user's network unless this setting is enabled.
|
||||
# A user may have the "travelnet_attach" privilege. In that case, the user may
|
||||
# attach boxes to any network, too - and this setting is not needed.
|
||||
travelnet.allow_attach (allow anyone to add a travelnet to any network) bool false
|
||||
|
||||
# Allows foreign users to remove a travelnet station from a network.
|
||||
# The "travelnet_remove" privilege can be handed out instead.
|
||||
travelnet.allow_dig (allow anyone to remove travelnets from any network) bool false
|
||||
|
||||
# Determines if a user may use the travel network created by another user.
|
||||
travelnet.allow_travel (allow players to use other networks) bool true
|
||||
|
||||
# Allows a custom attach priv
|
||||
travelnet.attach_priv (set a custom 'travelnet_attach' priv) string travelnet_attach
|
||||
|
||||
# Allows a custom remove priv
|
||||
travelnet.remove_priv (set a custom 'travelnet_remove' priv) string travelnet_remove
|
||||
@@ -0,0 +1,12 @@
|
||||
ARG ENGINE_VERSION=5.6.0
|
||||
FROM registry.gitlab.com/minetest/minetest/server:${ENGINE_VERSION}
|
||||
|
||||
USER root
|
||||
RUN apk add git &&\
|
||||
mkdir -p /root/.minetest/worlds/world/worldmods/ &&\
|
||||
git clone https://github.com/BuckarooBanzay/mtt /root/.minetest/worlds/world/worldmods/mtt
|
||||
|
||||
# old file-based storage to test migration
|
||||
COPY ./mod_travelnet.data.json /root/.minetest/worlds/world/mod_travelnet.data
|
||||
|
||||
ENTRYPOINT minetestserver --config /minetest.conf
|
||||
@@ -0,0 +1,4 @@
|
||||
default_game = minetest_game
|
||||
mg_name = v7
|
||||
mtt_enable = true
|
||||
mtt_filter = travelnet
|
||||
@@ -0,0 +1 @@
|
||||
{"singleplayer":{"net1":{"station1":{"pos":{"x":1022.0,"y":100.0,"z":-856.0},"timestamp":1663767532.0}}}}
|
||||
@@ -0,0 +1,23 @@
|
||||
travelnet:elevator_door_steel_closed
|
||||
travelnet:elevator_door_steel_open
|
||||
travelnet:elevator_door_tin_open
|
||||
travelnet:elevator_door_tin_closed
|
||||
travelnet:elevator_door_glass_closed
|
||||
travelnet:elevator_door_glass_open
|
||||
travelnet:travelnet_black
|
||||
travelnet:travelnet_dark_grey
|
||||
travelnet:travelnet_grey
|
||||
travelnet:travelnet_brown
|
||||
travelnet:travelnet_magenta
|
||||
travelnet:travelnet_pink
|
||||
travelnet:travelnet_violet
|
||||
travelnet:travelnet_dark_green
|
||||
travelnet:travelnet_green
|
||||
travelnet:travelnet_cyan
|
||||
travelnet:travelnet_blue
|
||||
travelnet:travelnet_orange
|
||||
travelnet:travelnet_red
|
||||
travelnet:travelnet
|
||||
travelnet:travelnet_white
|
||||
travelnet:elevator
|
||||
travelnet:hidden_top
|
||||
@@ -0,0 +1,9 @@
|
||||
enable_damage = false
|
||||
creative_mode = true
|
||||
mod_storage_backend = sqlite3
|
||||
auth_backend = sqlite3
|
||||
player_backend = dummy
|
||||
backend = dummy
|
||||
gameid = minetest
|
||||
world_name = travelnet
|
||||
server_announce = false
|
||||
|
After Width: | Height: | Size: 230 B |
|
After Width: | Height: | Size: 160 B |
|
After Width: | Height: | Size: 641 B |
|
After Width: | Height: | Size: 252 B |
|
After Width: | Height: | Size: 700 B |
|
After Width: | Height: | Size: 99 B |
|
After Width: | Height: | Size: 4.8 KiB |
|
After Width: | Height: | Size: 211 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 3.9 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 344 B |
|
After Width: | Height: | Size: 236 B |
|
After Width: | Height: | Size: 185 B |
|
After Width: | Height: | Size: 312 B |
|
After Width: | Height: | Size: 318 B |
|
After Width: | Height: | Size: 248 B |
|
After Width: | Height: | Size: 236 B |
@@ -0,0 +1,24 @@
|
||||
local materials = xcompat.materials
|
||||
|
||||
local default_travelnets = {
|
||||
-- "default" travelnet box in yellow
|
||||
{ nodename="travelnet:travelnet", color="#e0bb2d", dye=materials.dye_yellow, recipe=travelnet.travelnet_recipe },
|
||||
{ nodename="travelnet:travelnet_red", color="#ce1a1a", dye=materials.dye_red },
|
||||
{ nodename="travelnet:travelnet_orange", color="#e2621b", dye=materials.dye_orange },
|
||||
{ nodename="travelnet:travelnet_blue", color="#0051c5", dye=materials.dye_blue },
|
||||
{ nodename="travelnet:travelnet_cyan", color="#00a6ae", dye=materials.dye_cyan },
|
||||
{ nodename="travelnet:travelnet_green", color="#53c41c", dye=materials.dye_green },
|
||||
{ nodename="travelnet:travelnet_dark_green", color="#2c7f00", dye=materials.dye_dark_green },
|
||||
{ nodename="travelnet:travelnet_violet", color="#660bb3", dye=materials.dye_violet },
|
||||
{ nodename="travelnet:travelnet_pink", color="#ff9494", dye=materials.dye_pink },
|
||||
{ nodename="travelnet:travelnet_magenta", color="#d10377", dye=materials.dye_magenta },
|
||||
{ nodename="travelnet:travelnet_brown", color="#572c00", dye=materials.dye_brown },
|
||||
{ nodename="travelnet:travelnet_grey", color="#a2a2a2", dye=materials.dye_grey },
|
||||
{ nodename="travelnet:travelnet_dark_grey", color="#3d3d3d", dye=materials.dye_dark_grey },
|
||||
{ nodename="travelnet:travelnet_black", color="#0f0f0f", dye=materials.dye_black, light_source=0 },
|
||||
{ nodename="travelnet:travelnet_white", color="#ffffff", dye=materials.dye_white, light_source=minetest.LIGHT_MAX },
|
||||
}
|
||||
|
||||
for _, cfg in ipairs(default_travelnets) do
|
||||
travelnet.register_travelnet_box(cfg)
|
||||
end
|
||||
@@ -0,0 +1,51 @@
|
||||
local player_formspec_data = travelnet.player_formspec_data
|
||||
|
||||
function travelnet.primary_formspec(pos, puncher_name, _)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local is_elevator = travelnet.is_elevator(node.name)
|
||||
|
||||
if not meta then
|
||||
return
|
||||
end
|
||||
|
||||
local owner_name = meta:get_string("owner")
|
||||
local station_name = meta:get_string("station_name")
|
||||
local station_network = meta:get_string("station_network")
|
||||
local props = {
|
||||
station_name = station_name,
|
||||
station_network = station_network,
|
||||
owner_name = owner_name,
|
||||
is_elevator = is_elevator
|
||||
}
|
||||
|
||||
local success, result = travelnet.actions.repair_station({
|
||||
pos = pos,
|
||||
node = node,
|
||||
meta = meta,
|
||||
props = props,
|
||||
}, {}, minetest.get_player_by_name(puncher_name))
|
||||
|
||||
if success then
|
||||
if result and result.formspec then
|
||||
if result.options then
|
||||
for k,v in pairs(result.options) do
|
||||
props[k] = v
|
||||
end
|
||||
end
|
||||
travelnet.show_formspec(puncher_name, result.formspec(props, puncher_name))
|
||||
else
|
||||
player_formspec_data[puncher_name] = nil
|
||||
travelnet.show_formspec(puncher_name, false)
|
||||
end
|
||||
else
|
||||
travelnet.show_formspec(puncher_name, travelnet.formspecs.error_message({ message = result }))
|
||||
end
|
||||
end
|
||||
|
||||
function travelnet.update_formspec()
|
||||
minetest.log("warning",
|
||||
"[travelnet] the travelnet.update_formspec method is deprecated. "..
|
||||
"The formspec is now generated on each interaction.")
|
||||
end
|
||||