mods that hopefully work for a TechAge-based pack
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--[[
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TechAge
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=======
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Copyright (C) 2019-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 cable wall entry
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]]--
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local S = techage.S
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local TA4_Cable = techage.TA4_Cable
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minetest.register_node("techage:ta4_cable_wall_entry", {
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description = S("TA4 Cable Wall Entry"),
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tiles = {
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-- up, down, right, left, back, front
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"basic_materials_concrete_block.png",
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"basic_materials_concrete_block.png",
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"basic_materials_concrete_block.png",
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"basic_materials_concrete_block.png",
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"basic_materials_concrete_block.png^techage_ta4_cable_hole.png",
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"basic_materials_concrete_block.png^techage_ta4_cable_hole.png",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if not TA4_Cable:after_place_tube(pos, placer, pointed_thing) then
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minetest.remove_node(pos)
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return true
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end
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return false
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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TA4_Cable:after_dig_tube(pos, oldnode)
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end,
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paramtype2 = "facedir", -- important!
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on_rotate = screwdriver.disallow, -- important!
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groups = {crumbly = 2, cracky = 2, snappy = 2},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "techage:ta4_cable_wall_entry",
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recipe = {
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{"", "techage:ta4_power_cableS", ""},
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{"", "basic_materials:concrete_block", ""},
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{"", "",""},
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},
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})
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